mirror of
https://github.com/overte-org/overte.git
synced 2025-04-20 03:44:02 +02:00
Merge branch 'master' into tony/grab-script-hand-animation
This commit is contained in:
commit
8f78a0624c
10 changed files with 108 additions and 165 deletions
|
@ -13,6 +13,12 @@
|
|||
|
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SpatiallyNestableWeakPointer AssignmentParentFinder::find(QUuid parentID, bool& success) const {
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SpatiallyNestableWeakPointer parent;
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|
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if (parentID.isNull()) {
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success = true;
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return parent;
|
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}
|
||||
|
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// search entities
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parent = _tree->findEntityByEntityItemID(parentID);
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if (parent.expired()) {
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|
|
|
@ -1026,9 +1026,8 @@ function setupModelMenus() {
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// adj our menuitems
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Menu.addMenuItem({
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menuName: "Edit",
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menuItemName: "Models",
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menuItemName: "Entities",
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isSeparator: true,
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beforeItem: "Physics",
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grouping: "Advanced"
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});
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if (!Menu.menuItemExists("Edit", "Delete")) {
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|
@ -1039,7 +1038,7 @@ function setupModelMenus() {
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shortcutKeyEvent: {
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text: "backspace"
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},
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afterItem: "Models",
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afterItem: "Entities",
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grouping: "Advanced"
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});
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modelMenuAddedDelete = true;
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@ -1051,7 +1050,7 @@ function setupModelMenus() {
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menuName: "Edit",
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menuItemName: "Entity List...",
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shortcutKey: "CTRL+META+L",
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afterItem: "Models",
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afterItem: "Entities",
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grouping: "Advanced"
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});
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Menu.addMenuItem({
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@ -1096,28 +1095,21 @@ function setupModelMenus() {
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});
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Menu.addMenuItem({
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menuName: "File",
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menuItemName: "Models",
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isSeparator: true,
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beforeItem: "Settings",
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grouping: "Advanced"
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});
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Menu.addMenuItem({
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menuName: "File",
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menuName: "Edit",
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menuItemName: "Export Entities",
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shortcutKey: "CTRL+META+E",
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afterItem: "Models",
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afterItem: "Entities",
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grouping: "Advanced"
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});
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Menu.addMenuItem({
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menuName: "File",
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menuName: "Edit",
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menuItemName: "Import Entities",
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shortcutKey: "CTRL+META+I",
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afterItem: "Export Entities",
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grouping: "Advanced"
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});
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Menu.addMenuItem({
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menuName: "File",
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menuName: "Edit",
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menuItemName: "Import Entities from URL",
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shortcutKey: "CTRL+META+U",
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afterItem: "Import Entities",
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|
@ -1162,7 +1154,7 @@ function setupModelMenus() {
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setupModelMenus(); // do this when first running our script.
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function cleanupModelMenus() {
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Menu.removeSeparator("Edit", "Models");
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Menu.removeSeparator("Edit", "Entities");
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if (modelMenuAddedDelete) {
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// delete our menuitems
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Menu.removeMenuItem("Edit", "Delete");
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@ -1175,10 +1167,9 @@ function cleanupModelMenus() {
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Menu.removeMenuItem("Edit", "Select All Entities In Box");
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Menu.removeMenuItem("Edit", "Select All Entities Touching Box");
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Menu.removeSeparator("File", "Models");
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Menu.removeMenuItem("File", "Export Entities");
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Menu.removeMenuItem("File", "Import Entities");
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Menu.removeMenuItem("File", "Import Entities from URL");
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Menu.removeMenuItem("Edit", "Export Entities");
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Menu.removeMenuItem("Edit", "Import Entities");
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Menu.removeMenuItem("Edit", "Import Entities from URL");
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Menu.removeMenuItem("Edit", MENU_AUTO_FOCUS_ON_SELECT);
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Menu.removeMenuItem("Edit", MENU_EASE_ON_FOCUS);
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|
|
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@ -48,8 +48,8 @@ var selectedInputMenu = "";
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var selectedOutputMenu = "";
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function setupAudioMenus() {
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Menu.addMenu("Tools > Audio");
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Menu.addSeparator("Tools > Audio","Output Audio Device");
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Menu.addMenu("Audio > Devices", "Advanced");
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Menu.addSeparator("Audio > Devices","Output Audio Device");
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var outputDeviceSetting = Settings.getValue(OUTPUT_DEVICE_SETTING);
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var outputDevices = AudioDevice.getOutputDevices();
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|
@ -63,7 +63,7 @@ function setupAudioMenus() {
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var thisDeviceSelected = (outputDevices[i] == selectedOutputDevice);
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var menuItem = "Use " + outputDevices[i] + " for Output";
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Menu.addMenuItem({
|
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menuName: "Tools > Audio",
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menuName: "Audio > Devices",
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menuItemName: menuItem,
|
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isCheckable: true,
|
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isChecked: thisDeviceSelected
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|
@ -73,7 +73,7 @@ function setupAudioMenus() {
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}
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}
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Menu.addSeparator("Tools > Audio","Input Audio Device");
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Menu.addSeparator("Audio > Devices","Input Audio Device");
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var inputDeviceSetting = Settings.getValue(INPUT_DEVICE_SETTING);
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var inputDevices = AudioDevice.getInputDevices();
|
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|
@ -87,7 +87,7 @@ function setupAudioMenus() {
|
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var thisDeviceSelected = (inputDevices[i] == selectedInputDevice);
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var menuItem = "Use " + inputDevices[i] + " for Input";
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Menu.addMenuItem({
|
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menuName: "Tools > Audio",
|
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menuName: "Audio > Devices",
|
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menuItemName: menuItem,
|
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isCheckable: true,
|
||||
isChecked: thisDeviceSelected
|
||||
|
@ -99,7 +99,7 @@ function setupAudioMenus() {
|
|||
}
|
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|
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function onDevicechanged() {
|
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Menu.removeMenu("Tools > Audio");
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||||
Menu.removeMenu("Audio > Devices");
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||||
setupAudioMenus();
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}
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|
@ -110,7 +110,7 @@ Script.setTimeout(function () {
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}, 5000);
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function scriptEnding() {
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Menu.removeMenu("Tools > Audio");
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Menu.removeMenu("Audio > Devices");
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}
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Script.scriptEnding.connect(scriptEnding);
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|
|
|
@ -1,4 +1,4 @@
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<!-- Copyright 2015 High Fidelity, Inc. -->
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<!-- Copyright 2015 High Fidelity, Inc. -->
|
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<html>
|
||||
<head>
|
||||
<meta charset="utf-8"/>
|
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|
@ -14,7 +14,7 @@
|
|||
|
||||
body {
|
||||
background: white;
|
||||
width: 839px;
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width: 100%;
|
||||
overflow-x: hidden;
|
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}
|
||||
|
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|
@ -181,7 +181,7 @@
|
|||
function overrideBodyWidth() {
|
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document.body.style.width = "100%";
|
||||
<!-- Force reset layout after body resized-->
|
||||
container.style.width = "0";
|
||||
<!-- container.style.width = "0"; -->
|
||||
}
|
||||
//]]></script>
|
||||
|
||||
|
|
|
@ -51,6 +51,16 @@ Hifi.VrMenu {
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VrMenuView {
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property int menuDepth: root.models.length - 1
|
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model: root.models[menuDepth]
|
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|
||||
function fit(position, size, maxposition) {
|
||||
var padding = 8;
|
||||
if (position < padding) {
|
||||
position = padding;
|
||||
} else if (position + size + padding > maxposition) {
|
||||
position = maxposition - (size + padding);
|
||||
}
|
||||
return position;
|
||||
}
|
||||
|
||||
Component.onCompleted: {
|
||||
if (menuDepth === 0) {
|
||||
|
@ -61,6 +71,8 @@ Hifi.VrMenu {
|
|||
x = lastColumn.x + 64;
|
||||
y = lastMousePosition.y - height / 2;
|
||||
}
|
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x = fit(x, width, parent.width);
|
||||
y = fit(y, height, parent.height);
|
||||
}
|
||||
|
||||
onSelected: {
|
||||
|
|
|
@ -57,9 +57,6 @@ Menu::Menu() {
|
|||
// File/Application menu ----------------------------------
|
||||
MenuWrapper* fileMenu = addMenu("File");
|
||||
|
||||
// File > Quit
|
||||
addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, qApp,SLOT(quit()), QAction::QuitRole);
|
||||
|
||||
// File > Login menu items
|
||||
{
|
||||
addActionToQMenuAndActionHash(fileMenu, MenuOption::Login);
|
||||
|
@ -85,6 +82,68 @@ Menu::Menu() {
|
|||
// File > About
|
||||
addActionToQMenuAndActionHash(fileMenu, MenuOption::AboutApp, 0, qApp, SLOT(aboutApp()), QAction::AboutRole);
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||||
|
||||
// File > Quit
|
||||
addActionToQMenuAndActionHash(fileMenu, MenuOption::Quit, Qt::CTRL | Qt::Key_Q, qApp, SLOT(quit()), QAction::QuitRole);
|
||||
|
||||
|
||||
// Edit menu ----------------------------------
|
||||
MenuWrapper* editMenu = addMenu("Edit");
|
||||
|
||||
// Edit > Undo
|
||||
QUndoStack* undoStack = qApp->getUndoStack();
|
||||
QAction* undoAction = undoStack->createUndoAction(editMenu);
|
||||
undoAction->setShortcut(Qt::CTRL | Qt::Key_Z);
|
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addActionToQMenuAndActionHash(editMenu, undoAction);
|
||||
|
||||
// Edit > Redo
|
||||
QAction* redoAction = undoStack->createRedoAction(editMenu);
|
||||
redoAction->setShortcut(Qt::CTRL | Qt::SHIFT | Qt::Key_Z);
|
||||
addActionToQMenuAndActionHash(editMenu, redoAction);
|
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|
||||
// Edit > Running Sccripts
|
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addActionToQMenuAndActionHash(editMenu, MenuOption::RunningScripts, Qt::CTRL | Qt::Key_J,
|
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qApp, SLOT(toggleRunningScriptsWidget()));
|
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|
||||
// Edit > Open and Run Script from File... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::LoadScript, Qt::CTRL | Qt::Key_O,
|
||||
qApp, SLOT(loadDialog()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Open and Run Script from Url... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::LoadScriptURL,
|
||||
Qt::CTRL | Qt::SHIFT | Qt::Key_O, qApp, SLOT(loadScriptURLDialog()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Stop All Scripts... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::StopAllScripts, 0, qApp, SLOT(stopAllScripts()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Reload All Scripts... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadAllScripts, Qt::CTRL | Qt::Key_R,
|
||||
qApp, SLOT(reloadAllScripts()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Scripts Editor... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ScriptEditor, Qt::ALT | Qt::Key_S,
|
||||
dialogsManager.data(), SLOT(showScriptEditor()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Console... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::Console, Qt::CTRL | Qt::ALT | Qt::Key_J,
|
||||
DependencyManager::get<StandAloneJSConsole>().data(),
|
||||
SLOT(toggleConsole()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Reload All Content [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Edit > Package Model... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::PackageModel, 0,
|
||||
qApp, SLOT(packageModel()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Audio menu ----------------------------------
|
||||
MenuWrapper* audioMenu = addMenu("Audio");
|
||||
|
@ -186,65 +245,6 @@ Menu::Menu() {
|
|||
addCheckableActionToQMenuAndActionHash(viewMenu, MenuOption::MiniMirror, 0, false);
|
||||
|
||||
|
||||
// Edit menu ----------------------------------
|
||||
MenuWrapper* editMenu = addMenu("Edit");
|
||||
|
||||
// Edit > Undo
|
||||
QUndoStack* undoStack = qApp->getUndoStack();
|
||||
QAction* undoAction = undoStack->createUndoAction(editMenu);
|
||||
undoAction->setShortcut(Qt::CTRL | Qt::Key_Z);
|
||||
addActionToQMenuAndActionHash(editMenu, undoAction);
|
||||
|
||||
// Edit > Redo
|
||||
QAction* redoAction = undoStack->createRedoAction(editMenu);
|
||||
redoAction->setShortcut(Qt::CTRL | Qt::SHIFT | Qt::Key_Z);
|
||||
addActionToQMenuAndActionHash(editMenu, redoAction);
|
||||
|
||||
// Edit > Running Sccripts
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::RunningScripts, Qt::CTRL | Qt::Key_J,
|
||||
qApp, SLOT(toggleRunningScriptsWidget()));
|
||||
|
||||
// Edit > Open and Run Script from File... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::LoadScript, Qt::CTRL | Qt::Key_O,
|
||||
qApp, SLOT(loadDialog()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Open and Run Script from Url... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::LoadScriptURL,
|
||||
Qt::CTRL | Qt::SHIFT | Qt::Key_O, qApp, SLOT(loadScriptURLDialog()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Stop All Scripts... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::StopAllScripts, 0, qApp, SLOT(stopAllScripts()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Reload All Scripts... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadAllScripts, Qt::CTRL | Qt::Key_R,
|
||||
qApp, SLOT(reloadAllScripts()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Scripts Editor... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ScriptEditor, Qt::ALT | Qt::Key_S,
|
||||
dialogsManager.data(), SLOT(showScriptEditor()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Console... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::Console, Qt::CTRL | Qt::ALT | Qt::Key_J,
|
||||
DependencyManager::get<StandAloneJSConsole>().data(),
|
||||
SLOT(toggleConsole()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
// Edit > Reload All Content [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::ReloadContent, 0, qApp, SLOT(reloadResourceCaches()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Edit > Package Model... [advanced]
|
||||
addActionToQMenuAndActionHash(editMenu, MenuOption::PackageModel, 0,
|
||||
qApp, SLOT(packageModel()),
|
||||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Navigate menu ----------------------------------
|
||||
MenuWrapper* navigateMenu = addMenu("Navigate");
|
||||
|
||||
|
@ -273,14 +273,6 @@ Menu::Menu() {
|
|||
QAction::NoRole, UNSPECIFIED_POSITION, "Advanced");
|
||||
|
||||
|
||||
// Market menu ----------------------------------
|
||||
MenuWrapper* marketMenu = addMenu("Market");
|
||||
|
||||
// Market > Marketplace... -- FIXME: needs implementation
|
||||
auto marketplaceAction = addActionToQMenuAndActionHash(marketMenu, "Marketplace...");
|
||||
marketplaceAction->setDisabled(true);
|
||||
|
||||
|
||||
// Settings menu ----------------------------------
|
||||
MenuWrapper* settingsMenu = addMenu("Settings");
|
||||
|
||||
|
|
|
@ -27,8 +27,8 @@ void MenuScriptingInterface::menuItemTriggered() {
|
|||
}
|
||||
}
|
||||
|
||||
void MenuScriptingInterface::addMenu(const QString& menu) {
|
||||
QMetaObject::invokeMethod(Menu::getInstance(), "addMenu", Q_ARG(const QString&, menu));
|
||||
void MenuScriptingInterface::addMenu(const QString& menu, const QString& grouping) {
|
||||
QMetaObject::invokeMethod(Menu::getInstance(), "addMenu", Q_ARG(const QString&, menu), Q_ARG(const QString&, grouping));
|
||||
}
|
||||
|
||||
void MenuScriptingInterface::removeMenu(const QString& menu) {
|
||||
|
|
|
@ -28,7 +28,7 @@ private slots:
|
|||
void menuItemTriggered();
|
||||
|
||||
public slots:
|
||||
void addMenu(const QString& menuName);
|
||||
void addMenu(const QString& menuName, const QString& grouping = QString());
|
||||
void removeMenu(const QString& menuName);
|
||||
bool menuExists(const QString& menuName);
|
||||
|
||||
|
|
|
@ -18,13 +18,6 @@
|
|||
const QString Basic2DWindowOpenGLDisplayPlugin::NAME("2D Display");
|
||||
|
||||
static const QString FULLSCREEN = "Fullscreen";
|
||||
static const QString FRAMERATE = DisplayPlugin::MENU_PATH() + ">Framerate";
|
||||
static const QString FRAMERATE_UNLIMITED = "Unlimited";
|
||||
static const QString FRAMERATE_60 = "60";
|
||||
static const QString FRAMERATE_50 = "50";
|
||||
static const QString FRAMERATE_40 = "40";
|
||||
static const QString FRAMERATE_30 = "30";
|
||||
static const QString VSYNC_ON = "V-Sync On";
|
||||
|
||||
const QString& Basic2DWindowOpenGLDisplayPlugin::getName() const {
|
||||
return NAME;
|
||||
|
@ -42,38 +35,12 @@ void Basic2DWindowOpenGLDisplayPlugin::activate() {
|
|||
_container->unsetFullscreen();
|
||||
}
|
||||
}, true, false);
|
||||
_container->addMenu(FRAMERATE);
|
||||
_framerateActions.push_back(
|
||||
_container->addMenuItem(PluginType::DISPLAY_PLUGIN, FRAMERATE, FRAMERATE_UNLIMITED,
|
||||
[this](bool) { updateFramerate(); }, true, true, FRAMERATE));
|
||||
_framerateActions.push_back(
|
||||
_container->addMenuItem(PluginType::DISPLAY_PLUGIN, FRAMERATE, FRAMERATE_60,
|
||||
[this](bool) { updateFramerate(); }, true, false, FRAMERATE));
|
||||
_framerateActions.push_back(
|
||||
_container->addMenuItem(PluginType::DISPLAY_PLUGIN, FRAMERATE, FRAMERATE_50,
|
||||
[this](bool) { updateFramerate(); }, true, false, FRAMERATE));
|
||||
_framerateActions.push_back(
|
||||
_container->addMenuItem(PluginType::DISPLAY_PLUGIN, FRAMERATE, FRAMERATE_40,
|
||||
[this](bool) { updateFramerate(); }, true, false, FRAMERATE));
|
||||
_framerateActions.push_back(
|
||||
_container->addMenuItem(PluginType::DISPLAY_PLUGIN, FRAMERATE, FRAMERATE_30,
|
||||
[this](bool) { updateFramerate(); }, true, false, FRAMERATE));
|
||||
|
||||
// Vsync detection happens in the parent class activate, so we need to check after that
|
||||
if (_vsyncSupported) {
|
||||
_vsyncAction = _container->addMenuItem(PluginType::DISPLAY_PLUGIN, MENU_PATH(), VSYNC_ON, [this](bool) {}, true, true);
|
||||
} else {
|
||||
_vsyncAction = nullptr;
|
||||
}
|
||||
|
||||
updateFramerate();
|
||||
}
|
||||
|
||||
void Basic2DWindowOpenGLDisplayPlugin::submitSceneTexture(uint32_t frameIndex, uint32_t sceneTexture, const glm::uvec2& sceneSize) {
|
||||
if (_vsyncAction) {
|
||||
_wantVsync = _vsyncAction->isChecked();
|
||||
}
|
||||
|
||||
_wantVsync = true; // always
|
||||
WindowOpenGLDisplayPlugin::submitSceneTexture(frameIndex, sceneTexture, sceneSize);
|
||||
}
|
||||
|
||||
|
@ -87,9 +54,7 @@ const uint32_t THROTTLED_FRAMERATE = 15;
|
|||
int Basic2DWindowOpenGLDisplayPlugin::getDesiredInterval() const {
|
||||
static const int ULIMIITED_PAINT_TIMER_DELAY_MS = 1;
|
||||
int result = ULIMIITED_PAINT_TIMER_DELAY_MS;
|
||||
if (0 != _framerateTarget) {
|
||||
result = MSECS_PER_SECOND / _framerateTarget;
|
||||
} else if (_isThrottled) {
|
||||
if (_isThrottled) {
|
||||
// This test wouldn't be necessary if we could depend on updateFramerate setting _framerateTarget.
|
||||
// Alas, that gets complicated: isThrottled() is const and other stuff depends on it.
|
||||
result = MSECS_PER_SECOND / THROTTLED_FRAMERATE;
|
||||
|
@ -112,30 +77,6 @@ bool Basic2DWindowOpenGLDisplayPlugin::isThrottled() const {
|
|||
}
|
||||
|
||||
void Basic2DWindowOpenGLDisplayPlugin::updateFramerate() {
|
||||
QAction* checkedFramerate{ nullptr };
|
||||
foreach(auto action, _framerateActions) {
|
||||
if (action->isChecked()) {
|
||||
checkedFramerate = action;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_framerateTarget = 0;
|
||||
if (checkedFramerate) {
|
||||
QString actionText = checkedFramerate->text();
|
||||
if (FRAMERATE_60 == actionText) {
|
||||
_framerateTarget = 60;
|
||||
} else if (FRAMERATE_50 == actionText) {
|
||||
_framerateTarget = 50;
|
||||
} else if (FRAMERATE_40 == actionText) {
|
||||
_framerateTarget = 40;
|
||||
} else if (FRAMERATE_30 == actionText) {
|
||||
_framerateTarget = 30;
|
||||
}
|
||||
} else if (_isThrottled) {
|
||||
_framerateTarget = THROTTLED_FRAMERATE;
|
||||
}
|
||||
|
||||
int newInterval = getDesiredInterval();
|
||||
_timer.start(newInterval);
|
||||
}
|
||||
|
|
|
@ -598,7 +598,8 @@ AACube SpatiallyNestable::getQueryAACube(bool& success) const {
|
|||
return _queryAACube;
|
||||
}
|
||||
success = false;
|
||||
return AACube(getPosition(success) - glm::vec3(defaultAACubeSize / 2.0f), defaultAACubeSize);
|
||||
bool getPositionSuccess;
|
||||
return AACube(getPosition(getPositionSuccess) - glm::vec3(defaultAACubeSize / 2.0f), defaultAACubeSize);
|
||||
}
|
||||
|
||||
AACube SpatiallyNestable::getQueryAACube() const {
|
||||
|
|
Loading…
Reference in a new issue