overte/libraries
2016-01-15 17:55:07 -08:00
..
animation grab animation work 2016-01-07 19:36:57 -08:00
audio remove some extra debug that isn't needed 2015-12-21 16:23:23 -07:00
audio-client Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
auto-updater
avatars Merge remote-tracking branch 'upstream/master' into tony/soft-avatar-attachment-script 2016-01-07 16:14:52 -08:00
controllers Allow input devices to break up their mappings into multiple files 2015-12-30 22:28:10 -08:00
display-plugins CR feedback 2016-01-11 11:13:33 -08:00
embedded-webserver use a ternary for single assignment 2015-12-17 10:54:32 -08:00
entities use strings for JS collisionGroup API 2016-01-12 15:11:27 -08:00
entities-renderer Move primitive rendering out of DeferredLightingEffect 2016-01-13 11:47:43 -08:00
environment Fix warnings on windows 64bit 2015-12-11 16:31:27 -08:00
fbx Load texture by convention with .obj 2015-12-15 19:30:15 -08:00
gl Stop QML hanging the app on shutdown 2016-01-07 12:25:25 -08:00
gpu Prepare shadowMap pipeline to debug in color 2016-01-14 12:56:28 -08:00
input-plugins CR feedback 2016-01-11 11:07:07 -08:00
model Optimize getVertexStream() by using a const& 2015-12-31 11:51:05 -08:00
model-networking Remove unused headers 2016-01-13 11:47:43 -08:00
networking fix bugs 2016-01-12 15:08:52 -08:00
octree Remove unneccessary const 2016-01-15 10:50:42 -08:00
physics activate sprung objects when action strong enough 2016-01-12 15:11:27 -08:00
plugins CR feedback 2016-01-11 11:07:07 -08:00
procedural Render SKY_DOME when SKY_MAP tex is loading 2015-12-29 10:58:23 -08:00
recording Fix override warnings on XCode 7 2015-12-04 08:55:43 -08:00
render Add RenderShadowTask 2016-01-14 13:53:11 -08:00
render-utils Fit shadowmap to viewFrustum better 2016-01-15 17:55:07 -08:00
script-engine Fix logging warning 2016-01-12 13:09:16 -08:00
shared Add shadow items to stats 2016-01-13 17:49:37 -08:00
ui Layout for running scripts 2016-01-12 12:40:42 -08:00