Commit graph

38535 commits

Author SHA1 Message Date
Atlante45
a5603140de Fix for mac 2016-02-01 18:50:01 +01:00
Atlante45
72790d361b Update gpu-test 2016-02-01 18:50:01 +01:00
Atlante45
8cf393bb59 Mac compatibility 2016-02-01 18:50:01 +01:00
Atlante45
8d4dab19c7 Only bind once per render batch 2016-02-01 18:50:01 +01:00
Atlante45
9e8a3f19e9 Revert max input slot changes 2016-02-01 18:50:01 +01:00
Atlante45
38a223b270 Split declareStandardTransform 2016-02-01 18:50:01 +01:00
Atlante45
71ecd1662c Add correct vertex attrib divisor 2016-02-01 18:50:01 +01:00
Atlante45
6ee88c15ec Use vbo for draw call infos 2016-02-01 18:50:01 +01:00
Atlante45
7471646569 Disable attrib vertex on normal passes 2016-02-01 18:50:01 +01:00
Atlante45
d639a838ad set currentNamedCall during setupNamedCalls 2016-02-01 18:50:01 +01:00
Atlante45
670cfc263b Capture draw call info and model xfm in batch 2016-02-01 18:50:01 +01:00
Atlante45
7e8ea4dc77 Update primitive instance rendering calls 2016-02-01 18:50:01 +01:00
Atlante45
1658c15cca Reserve last input slot for draw call info 2016-02-01 18:50:01 +01:00
Atlante45
78cd4407db Don't pass binding manually, link named call correctly 2016-02-01 18:50:01 +01:00
Atlante45
eb55e55367 Clear buffers between each batch render 2016-02-01 18:50:01 +01:00
Atlante45
6ff38bc32f Make sure _currentDraw has correct value 2016-02-01 18:50:01 +01:00
Atlante45
3e027fc5c5 Use ssbo for model transforms 2016-02-01 18:50:01 +01:00
Atlante45
23cf72bd6c Add multi draw to factored setup 2016-02-01 18:50:01 +01:00
Atlante45
6464fabd71 Update current draw call 2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518 Unify Named/Normal calls 2016-02-01 18:50:01 +01:00
Atlante45
9e0af63441 Bind model transform as single buffer 2016-02-01 18:50:01 +01:00
Atlante45
bff2a2a8e5 Factor draw call updates 2016-02-01 18:50:01 +01:00
Atlante45
6463136240 start/stopNamedCall run in renderPassTransfer too 2016-02-01 18:50:01 +01:00
Atlante45
bd8f62504d Capture DrawCallInfo during renderPassTransfer 2016-02-01 18:50:01 +01:00
Atlante45
4d6931c5a8 Add private start/stopNamedCall batch commands 2016-02-01 18:50:01 +01:00
Seth Alves
753fc44c12 Merge pull request #6996 from thoys/hydra-scaling-fix
Fix for controller palm movement for scaled avatars
2016-02-01 09:17:22 -08:00
Seth Alves
b553c8400d Merge pull request #6988 from huffman/market-import-fail
Fix marketplace imports failing silently if edit.js not running
2016-02-01 07:06:34 -08:00
Seth Alves
fb33131ac5 Merge pull request #6985 from imgntn/entitySpawnerAC
Show how to use an AC to spawn / respawn entities
2016-02-01 07:05:07 -08:00
Seth Alves
6927f9f503 Merge pull request #6984 from huffman/fix-edit-import-cancel
Fix 'Import Entities' causing error when cancelling
2016-02-01 07:04:36 -08:00
Seth Alves
f5ccf19f41 Merge pull request #6982 from howard-stearns/update-away-for-image-overlay
Update away.js to use an image instead of text.
2016-02-01 07:04:11 -08:00
Thijs Wenker
8f6e7018bd Fix for Hydra scaling
This PR fixes the hydra (and probably other hand controllers) while scaling.

Testing notes:
- Enable your hydra's
- Grow your avatar (x5 or x10) (With the `+` key)
- Spreading your arms in a T-pose should work without any scaling issues
- Reset your scale using the `=` key
2016-01-31 23:39:43 +01:00
James B. Pollack
ef380ca38c Merge pull request #6989 from ctrlaltdavid/20796
Restart at last location after crash
2016-01-30 20:10:58 -08:00
Brad Davis
ffe7a0eaf1 Merge pull request #6978 from PhilipRosedale/flocking
Fish Tank flocking example - FlockOfFish.js
2016-01-29 21:37:09 -05:00
Philip Rosedale
1766f3fc23 remove debug 2016-01-29 17:20:22 -08:00
Philip Rosedale
ca459e0bd6 Merge branch 'master' of https://github.com/highfidelity/hifi into flocking 2016-01-29 17:18:35 -08:00
Philip Rosedale
11890badd8 Changes per PR suggestions 2016-01-29 17:16:48 -08:00
James B. Pollack
16f353719b Merge pull request #6969 from ericrius1/textEntityProps
Moves text properties to top of Entity Properties panel
2016-01-29 17:02:31 -08:00
ericrius1
559fb9cbde fixed merge conflicts 2016-01-29 16:42:10 -08:00
ericrius1
c54711614e Merge remote-tracking branch 'upstream/master' 2016-01-29 16:33:51 -08:00
Ryan Huffman
4ed38c4104 Merge pull request #6986 from birarda/injector-restart
fix for injector restart not restarting
2016-01-29 16:27:34 -08:00
Ryan Huffman
bab27e6b79 Merge pull request #6957 from birarda/audio-mixer-coma
force AC assignment stop during DOS, process events for rapid injectors
2016-01-29 15:56:58 -08:00
Ryan Huffman
acf96a401f Fix marketplace imports failing silently if edit.js not running 2016-01-29 15:48:08 -08:00
David Rowe
e07baf916b Fixed a typo noticed in passing 2016-01-30 12:30:21 +13:00
David Rowe
a5bc1cfd19 Periodically store avatar location 2016-01-30 12:27:47 +13:00
David Rowe
d2cdbebc94 Store avatar location after a teleport 2016-01-30 12:26:50 +13:00
David Rowe
be4022983b Don't store avatar location immediately after a host change
Because the avatar location is 0,0,0 rather than the end target.
2016-01-30 12:25:56 +13:00
Stephen Birarda
d7990bf88a reset hasSentFirstFrame to false for double frame on first send 2016-01-29 14:55:08 -08:00
Stephen Birarda
d3028606c5 retart the nextFrame and frameTimer on injector restart 2016-01-29 14:47:27 -08:00
James B. Pollack
cb2fbd7e7f clear octree interval 2016-01-29 14:29:27 -08:00
James B. Pollack
5e5c6158bb show how to use an ac to spawn and respawn entities 2016-01-29 14:22:21 -08:00