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Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
Move hand animation control into grab script
This commit is contained in:
commit
d1a72e8d63
5 changed files with 200 additions and 216 deletions
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@ -18,6 +18,7 @@ Script.include("../libraries/utils.js");
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// add lines where the hand ray picking is happening
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//
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var WANT_DEBUG = false;
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var WANT_DEBUG_STATE = false;
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//
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// these tune time-averaging and "on" value for analog trigger
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@ -156,7 +157,12 @@ var STATE_CONTINUE_EQUIP = 14;
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var STATE_WAITING_FOR_BUMPER_RELEASE = 15;
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var STATE_EQUIP_SPRING = 16;
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// Used by the HandAnimaitonBuddy to play hand animations
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var IDLE_HAND_STATES = [STATE_OFF, STATE_RELEASE];
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var OPEN_HAND_STATES = [STATE_SEARCHING, STATE_EQUIP_SEARCHING];
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var POINT_HAND_STATES = [STATE_NEAR_TRIGGER, STATE_CONTINUE_NEAR_TRIGGER, STATE_FAR_TRIGGER, STATE_CONTINUE_FAR_TRIGGER];
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var FAR_GRASP_HAND_STATES = [STATE_DISTANCE_HOLDING, STATE_CONTINUE_DISTANCE_HOLDING];
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// otherwise grasp
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function stateToName(state) {
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switch (state) {
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@ -264,6 +270,94 @@ function getSpatialOffsetRotation(hand, spatialKey) {
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return rotation;
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}
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var HAND_IDLE_RAMP_ON_RATE = 0.1;
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var HAND_IDLE_RAMP_OFF_RATE = 0.02;
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// ctor
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function HandAnimationBuddy(handController) {
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this.handController = handController;
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this.hand = handController.hand;
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this.handIdleAlpha = 0;
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var handPrefix = (this.hand === RIGHT_HAND) ? "right" : "left";
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this.animVarKeys = {
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idle: handPrefix + "HandIdle",
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overlayAlpha: handPrefix + "HandOverlayAlpha",
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open: handPrefix + "HandOpen",
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point: handPrefix + "HandPoint",
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farGrasp: handPrefix + "HandFarGrasp",
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grasp: handPrefix + "HandGrasp"
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};
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// hook up anim var handler
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var self = this;
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this.animHandlerId = MyAvatar.addAnimationStateHandler(function (props) {
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return self.animStateHandler(props);
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}, []);
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}
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HandAnimationBuddy.prototype.animStateHandler = function (props) {
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var foundState = false;
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var result = {};
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var state = this.handController.state;
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var keys = this.animVarKeys;
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// idle check & process
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if (IDLE_HAND_STATES.indexOf(state) != -1) {
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// ramp down handIdleAlpha
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this.handIdleAlpha = Math.max(0, this.handIdleAlpha - HAND_IDLE_RAMP_OFF_RATE);
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result[keys.idle] = true;
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foundState = true;
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} else {
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// ramp up handIdleAlpha
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this.handIdleAlpha = Math.min(1, this.handIdleAlpha + HAND_IDLE_RAMP_ON_RATE);
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result[keys.idle] = false;
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}
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result[keys.overlayAlpha] = this.handIdleAlpha;
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// open check
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if (OPEN_HAND_STATES.indexOf(state) != -1) {
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result[keys.open] = true;
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foundState = true;
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} else {
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result[keys.open] = false;
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}
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// point check
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if (POINT_HAND_STATES.indexOf(state) != -1) {
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result[keys.point] = true;
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foundState = true;
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} else {
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result[keys.point] = false;
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}
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// far grasp check
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if (FAR_GRASP_HAND_STATES.indexOf(state) != -1) {
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result[keys.farGrasp] = true;
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foundState = true;
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} else {
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result[keys.farGrasp] = false;
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}
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// grasp check
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if (!foundState) {
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result[keys.grasp] = true;
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} else {
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result[keys.grasp] = false;
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}
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return result;
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};
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HandAnimationBuddy.prototype.cleanup = function () {
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if (this.animHandlerId) {
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MyAvatar.removeAnimationStateHandler(this.animHandlerId);
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this.animHandlerId = undefined;
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}
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};
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function MyController(hand) {
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this.hand = hand;
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if (this.hand === RIGHT_HAND) {
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@ -304,6 +398,8 @@ function MyController(hand) {
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this.offsetPosition = Vec3.ZERO;
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this.offsetRotation = Quat.IDENTITY;
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this.handAnimationBuddy = new HandAnimationBuddy(this);
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var _this = this;
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this.update = function() {
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@ -361,7 +457,7 @@ function MyController(hand) {
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};
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this.setState = function(newState) {
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if (WANT_DEBUG) {
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if (WANT_DEBUG || WANT_DEBUG_STATE) {
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print("STATE: " + stateToName(this.state) + " --> " + stateToName(newState) + ", hand: " + this.hand);
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}
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this.state = newState;
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@ -1385,8 +1481,6 @@ function MyController(hand) {
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} else {
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// equipping
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Entities.callEntityMethod(this.grabbedEntity, "startEquip", [JSON.stringify(this.hand)]);
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this.startHandGrasp();
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this.setState(STATE_CONTINUE_EQUIP_BD);
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}
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@ -1473,7 +1567,6 @@ function MyController(hand) {
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this.setState(STATE_RELEASE);
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Entities.callEntityMethod(this.grabbedEntity, "releaseGrab");
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Entities.callEntityMethod(this.grabbedEntity, "unequip");
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this.endHandGrasp();
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}
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};
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@ -1722,10 +1815,10 @@ function MyController(hand) {
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this.cleanup = function() {
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this.release();
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this.endHandGrasp();
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Entities.deleteEntity(this.particleBeam);
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Entities.deleteEntity(this.spotLight);
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Entities.deleteEntity(this.pointLight);
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this.handAnimationBuddy.cleanup();
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};
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this.activateEntity = function(entityID, grabbedProperties) {
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@ -1774,45 +1867,6 @@ function MyController(hand) {
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}
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setEntityCustomData(GRAB_USER_DATA_KEY, entityID, data);
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};
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//this is our handler, where we do the actual work of changing animation settings
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this.graspHand = function(animationProperties) {
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var result = {};
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//full alpha on overlay for this hand
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//set grab to true
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//set idle to false
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//full alpha on the blend btw open and grab
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if (_this.hand === RIGHT_HAND) {
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result['rightHandOverlayAlpha'] = 1.0;
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result['isRightHandGrab'] = true;
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result['isRightHandIdle'] = false;
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result['rightHandGrabBlend'] = 1.0;
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} else if (_this.hand === LEFT_HAND) {
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result['leftHandOverlayAlpha'] = 1.0;
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result['isLeftHandGrab'] = true;
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result['isLeftHandIdle'] = false;
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result['leftHandGrabBlend'] = 1.0;
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}
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//return an object with our updated settings
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return result;
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};
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this.graspHandler = null
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this.startHandGrasp = function() {
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if (this.hand === RIGHT_HAND) {
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this.graspHandler = MyAvatar.addAnimationStateHandler(this.graspHand, ['isRightHandGrab']);
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} else if (this.hand === LEFT_HAND) {
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this.graspHandler = MyAvatar.addAnimationStateHandler(this.graspHand, ['isLeftHandGrab']);
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}
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};
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this.endHandGrasp = function() {
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// Tell the animation system we don't need any more callbacks.
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MyAvatar.removeAnimationStateHandler(this.graspHandler);
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};
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};
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var rightController = new MyController(RIGHT_HAND);
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@ -1927,4 +1981,4 @@ function renewParticleBeamLifetimes(deltaTime) {
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}
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rightController.renewParticleBeamLifetime();
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leftController.renewParticleBeamLifetime();
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}
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}
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@ -129,46 +129,54 @@
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isRightHandPoint", "state": "rightHandPointIntro" },
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{ "var": "isRightHandGrab", "state": "rightHandGrab" }
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{ "var": "rightHandOpen", "state": "rightHandOpen" },
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{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
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{ "var": "rightHandPoint", "state": "rightHandPoint" },
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{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
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]
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},
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{
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"id": "rightHandPointIntro",
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"id": "rightHandOpen",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isRightHandIdle", "state": "rightHandIdle" },
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{ "var": "isRightHandPointIntroOnDone", "state": "rightHandPointHold" },
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{ "var": "isRightHandGrab", "state": "rightHandGrab" }
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{ "var": "rightHandIdle", "state": "rightHandIdle" },
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{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
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{ "var": "rightHandPoint", "state": "rightHandPoint" },
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{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
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]
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},
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{
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"id": "rightHandPointHold",
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"id": "rightHandGrasp",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isRightHandIdle", "state": "rightHandPointOutro" },
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{ "var": "isRightHandGrab", "state": "rightHandGrab" }
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{ "var": "rightHandOpen", "state": "rightHandOpen" },
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{ "var": "rightHandIdle", "state": "rightHandIdle" },
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{ "var": "rightHandPoint", "state": "rightHandPoint" },
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{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
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]
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},
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{
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"id": "rightHandPointOutro",
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"id": "rightHandPoint",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isRightHandPointOutroOnDone", "state": "rightHandIdle" },
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{ "var": "isRightHandGrab", "state": "rightHandGrab" },
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{ "var": "isRightHandPoint", "state": "rightHandPointHold" }
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{ "var": "rightHandOpen", "state": "rightHandOpen" },
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{ "var": "rightHandIdle", "state": "rightHandIdle" },
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{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
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{ "var": "rightHandFarGrasp", "state": "rightHandFarGrasp" }
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]
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},
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{
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"id": "rightHandGrab",
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"id": "rightHandFarGrasp",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isRightHandIdle", "state": "rightHandIdle" },
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{ "var": "isRightHandPoint_DISABLED", "state": "rightHandPointHold" }
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{ "var": "rightHandOpen", "state": "rightHandOpen" },
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{ "var": "rightHandIdle", "state": "rightHandIdle" },
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{ "var": "rightHandGrasp", "state": "rightHandGrasp" },
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{ "var": "rightHandPoint", "state": "rightHandPoint" }
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]
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}
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]
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@ -187,74 +195,52 @@
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"children": []
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},
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{
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"id": "rightHandPointHold",
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"id": "rightHandOpen",
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"type": "clip",
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"data": {
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"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_right_hand.fbx",
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"startFrame": 12.0,
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"endFrame": 12.0,
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"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/search_right.fbx",
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"startFrame": 0.0,
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"endFrame": 0.0,
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"timeScale": 1.0,
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"loopFlag": true
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},
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"children": []
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},
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{
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"id": "rightHandPointIntro",
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"id": "rightHandGrasp",
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"type": "clip",
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"data": {
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"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_right_hand.fbx",
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"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/grasp_right.fbx",
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"startFrame": 0.0,
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"endFrame": 12.0,
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"endFrame": 0.0,
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"timeScale": 1.0,
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"loopFlag": false
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"loopFlag": true
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},
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"children": []
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},
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{
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"id": "rightHandPointOutro",
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"id": "rightHandPoint",
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"type": "clip",
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"data": {
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"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_right_hand.fbx",
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"startFrame": 12.0,
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"endFrame": 65.0,
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"startFrame": 20.0,
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"endFrame": 20.0,
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"timeScale": 1.0,
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"loopFlag": false
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"loopFlag": true
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},
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"children": []
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},
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{
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"id": "rightHandGrab",
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"type": "blendLinear",
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"id": "rightHandFarGrasp",
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"type": "clip",
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"data": {
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"alpha": 0.0,
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"alphaVar": "rightHandGrabBlend"
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"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/far_grasp_right.fbx",
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"startFrame": 0.0,
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"endFrame": 0.0,
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"timeScale": 1.0,
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"loopFlag": true
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},
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"children": [
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{
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"id": "rightHandOpen",
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"type": "clip",
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"data": {
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"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_right.fbx",
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"startFrame": 0.0,
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"endFrame": 0.0,
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"timeScale": 1.0,
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"loopFlag": true
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},
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"children": []
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},
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{
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"id": "rightHandClose",
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"type": "clip",
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"data": {
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"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_right.fbx",
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"startFrame": 10.0,
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"endFrame": 10.0,
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"timeScale": 1.0,
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"loopFlag": true
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},
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"children": []
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}
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]
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"children": []
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}
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]
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},
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@ -264,7 +250,7 @@
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"data": {
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"alpha": 1.0,
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"boneSet": "leftHand",
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"alphaVar" : "leftHandOverlay"
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"alphaVar" : "leftHandOverlayAlpha"
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},
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"children": [
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{
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@ -278,46 +264,54 @@
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isLeftHandPoint", "state": "leftHandPointIntro" },
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{ "var": "isLeftHandGrab", "state": "leftHandGrab" }
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{ "var": "leftHandOpen", "state": "leftHandOpen" },
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{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
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{ "var": "leftHandPoint", "state": "leftHandPoint" },
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{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
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]
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},
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{
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"id": "leftHandPointIntro",
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"id": "leftHandOpen",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isLeftHandIdle", "state": "leftHandIdle" },
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{ "var": "isLeftHandPointIntroOnDone", "state": "leftHandPointHold" },
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{ "var": "isLeftHandGrab", "state": "leftHandGrab" }
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{ "var": "leftHandIdle", "state": "leftHandIdle" },
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{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
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{ "var": "leftHandPoint", "state": "leftHandPoint" },
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{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
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]
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},
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{
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"id": "leftHandPointHold",
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"id": "leftHandGrasp",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isLeftHandIdle", "state": "leftHandPointOutro" },
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{ "var": "isLeftHandGrab", "state": "leftHandGrab" }
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{ "var": "leftHandOpen", "state": "leftHandOpen" },
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{ "var": "leftHandIdle", "state": "leftHandIdle" },
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{ "var": "leftHandPoint", "state": "leftHandPoint" },
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{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
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]
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},
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{
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"id": "leftHandPointOutro",
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"id": "leftHandPoint",
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"interpTarget": 3,
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"interpDuration": 3,
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"transitions": [
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{ "var": "isLeftHandPointOutroOnDone", "state": "leftHandIdle" },
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{ "var": "isLeftHandGrab", "state": "leftHandGrab" },
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{ "var": "isLeftHandPoint", "state": "leftHandPointHold" }
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{ "var": "leftHandOpen", "state": "leftHandOpen" },
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||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandFarGrasp", "state": "leftHandFarGrasp" }
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrab",
|
||||
"id": "leftHandFarGrasp",
|
||||
"interpTarget": 3,
|
||||
"interpDuration": 3,
|
||||
"transitions": [
|
||||
{ "var": "isLeftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "isLeftHandPoint_DISABLED", "state": "leftHandPointHold" }
|
||||
{ "var": "leftHandOpen", "state": "leftHandOpen" },
|
||||
{ "var": "leftHandIdle", "state": "leftHandIdle" },
|
||||
{ "var": "leftHandGrasp", "state": "leftHandGrasp" },
|
||||
{ "var": "leftHandPoint", "state": "leftHandPoint" }
|
||||
]
|
||||
}
|
||||
]
|
||||
|
@ -336,7 +330,32 @@
|
|||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointHold",
|
||||
"id": "leftHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
|
||||
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/search_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/grasp_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPoint",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_left_hand.fbx",
|
||||
|
@ -348,62 +367,17 @@
|
|||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointIntro",
|
||||
"id": "leftHandFarGrasp",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_left_hand.fbx",
|
||||
|
||||
"url": "https://hifi-content.s3.amazonaws.com/ozan/dev/anim/hand_anims/far_grasp_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 12.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": false
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandPointOutro",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "http://hifi-public.s3.amazonaws.com/ozan/anim/hand_anims/point_left_hand.fbx",
|
||||
"startFrame": 12.0,
|
||||
"endFrame": 65.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": false
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandGrab",
|
||||
"type": "blendLinear",
|
||||
"data": {
|
||||
"alpha": 0.0,
|
||||
"alphaVar": "leftHandGrabBlend"
|
||||
},
|
||||
"children": [
|
||||
{
|
||||
"id": "leftHandOpen",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 0.0,
|
||||
"endFrame": 0.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
},
|
||||
{
|
||||
"id": "leftHandClose",
|
||||
"type": "clip",
|
||||
"data": {
|
||||
"url": "https://hifi-public.s3.amazonaws.com/ozan/anim/grab/grab_left.fbx",
|
||||
"startFrame": 10.0,
|
||||
"endFrame": 10.0,
|
||||
"timeScale": 1.0,
|
||||
"loopFlag": true
|
||||
},
|
||||
"children": []
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
},
|
||||
|
|
|
@ -119,7 +119,6 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
handParams.isLeftEnabled = true;
|
||||
handParams.leftPosition = Quaternions::Y_180 * leftPalm.getRawPosition();
|
||||
handParams.leftOrientation = Quaternions::Y_180 * leftPalm.getRawRotation();
|
||||
handParams.leftTrigger = leftPalm.getTrigger();
|
||||
} else {
|
||||
handParams.isLeftEnabled = false;
|
||||
}
|
||||
|
@ -129,7 +128,6 @@ void SkeletonModel::updateRig(float deltaTime, glm::mat4 parentTransform) {
|
|||
handParams.isRightEnabled = true;
|
||||
handParams.rightPosition = Quaternions::Y_180 * rightPalm.getRawPosition();
|
||||
handParams.rightOrientation = Quaternions::Y_180 * rightPalm.getRawRotation();
|
||||
handParams.rightTrigger = rightPalm.getTrigger();
|
||||
} else {
|
||||
handParams.isRightEnabled = false;
|
||||
}
|
||||
|
|
|
@ -960,7 +960,6 @@ void Rig::updateEyeJoint(int index, const glm::vec3& modelTranslation, const glm
|
|||
}
|
||||
|
||||
void Rig::updateFromHandParameters(const HandParameters& params, float dt) {
|
||||
|
||||
if (_animSkeleton && _animNode) {
|
||||
if (params.isLeftEnabled) {
|
||||
_animVars.set("leftHandPosition", params.leftPosition);
|
||||
|
@ -980,45 +979,6 @@ void Rig::updateFromHandParameters(const HandParameters& params, float dt) {
|
|||
_animVars.unset("rightHandRotation");
|
||||
_animVars.set("rightHandType", (int)IKTarget::Type::HipsRelativeRotationAndPosition);
|
||||
}
|
||||
|
||||
// set leftHand grab vars
|
||||
_animVars.set("isLeftHandIdle", false);
|
||||
_animVars.set("isLeftHandPoint", false);
|
||||
_animVars.set("isLeftHandGrab", false);
|
||||
|
||||
// Split the trigger range into three zones.
|
||||
bool rampOut = false;
|
||||
if (params.leftTrigger > 0.6666f) {
|
||||
_animVars.set("isLeftHandGrab", true);
|
||||
} else if (params.leftTrigger > 0.3333f) {
|
||||
_animVars.set("isLeftHandPoint", true);
|
||||
} else {
|
||||
_animVars.set("isLeftHandIdle", true);
|
||||
rampOut = true;
|
||||
}
|
||||
const float OVERLAY_RAMP_OUT_SPEED = 6.0f; // ramp in and out over 1/6th of a sec
|
||||
_leftHandOverlayAlpha = glm::clamp(_leftHandOverlayAlpha + (rampOut ? -1.0f : 1.0f) * OVERLAY_RAMP_OUT_SPEED * dt, 0.0f, 1.0f);
|
||||
_animVars.set("leftHandOverlayAlpha", _leftHandOverlayAlpha);
|
||||
_animVars.set("leftHandGrabBlend", params.leftTrigger);
|
||||
|
||||
// set leftHand grab vars
|
||||
_animVars.set("isRightHandIdle", false);
|
||||
_animVars.set("isRightHandPoint", false);
|
||||
_animVars.set("isRightHandGrab", false);
|
||||
|
||||
// Split the trigger range into three zones
|
||||
rampOut = false;
|
||||
if (params.rightTrigger > 0.6666f) {
|
||||
_animVars.set("isRightHandGrab", true);
|
||||
} else if (params.rightTrigger > 0.3333f) {
|
||||
_animVars.set("isRightHandPoint", true);
|
||||
} else {
|
||||
_animVars.set("isRightHandIdle", true);
|
||||
rampOut = true;
|
||||
}
|
||||
_rightHandOverlayAlpha = glm::clamp(_rightHandOverlayAlpha + (rampOut ? -1.0f : 1.0f) * OVERLAY_RAMP_OUT_SPEED * dt, 0.0f, 1.0f);
|
||||
_animVars.set("rightHandOverlayAlpha", _rightHandOverlayAlpha);
|
||||
_animVars.set("rightHandGrabBlend", params.rightTrigger);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -71,8 +71,6 @@ public:
|
|||
glm::quat leftOrientation = glm::quat(); // rig space (z forward)
|
||||
glm::vec3 rightPosition = glm::vec3(); // rig space
|
||||
glm::quat rightOrientation = glm::quat(); // rig space (z forward)
|
||||
float leftTrigger = 0.0f;
|
||||
float rightTrigger = 0.0f;
|
||||
};
|
||||
|
||||
virtual ~Rig() {}
|
||||
|
|
Loading…
Reference in a new issue