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Move SimpleProgramKey to cpp
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1789878be1
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2 changed files with 44 additions and 67 deletions
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@ -1736,15 +1736,54 @@ void GeometryCache::useSimpleDrawPipeline(gpu::Batch& batch, bool noBlend) {
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class SimpleProgramKey {
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public:
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enum FlagBit {
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IS_TEXTURED_FLAG = 0,
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IS_CULLED_FLAG,
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IS_EMISSIVE_FLAG,
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HAS_DEPTH_BIAS_FLAG,
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NUM_FLAGS,
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};
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enum Flag {
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IS_TEXTURED = (1 << IS_TEXTURED_FLAG),
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IS_CULLED = (1 << IS_CULLED_FLAG),
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IS_EMISSIVE = (1 << IS_EMISSIVE_FLAG),
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HAS_DEPTH_BIAS = (1 << HAS_DEPTH_BIAS_FLAG),
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};
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typedef unsigned short Flags;
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bool isFlag(short flagNum) const { return bool((_flags & flagNum) != 0); }
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bool isTextured() const { return isFlag(IS_TEXTURED); }
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bool isCulled() const { return isFlag(IS_CULLED); }
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bool isEmissive() const { return isFlag(IS_EMISSIVE); }
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bool hasDepthBias() const { return isFlag(HAS_DEPTH_BIAS); }
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Flags _flags = 0;
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short _spare = 0;
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int getRaw() const { return *reinterpret_cast<const int*>(this); }
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SimpleProgramKey(bool textured = false, bool culled = true,
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bool emissive = false, bool depthBias = false) {
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_flags = (textured ? IS_TEXTURED : 0) | (culled ? IS_CULLED : 0) |
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(emissive ? IS_EMISSIVE : 0) | (depthBias ? HAS_DEPTH_BIAS : 0);
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}
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SimpleProgramKey(int bitmask) : _flags(bitmask) {}
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};
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inline uint qHash(const SimpleProgramKey& key, uint seed) {
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return qHash(key.getRaw(), seed);
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}
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inline bool operator==(const SimpleProgramKey& a, const SimpleProgramKey& b) {
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return a.getRaw() == b.getRaw();
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}
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gpu::PipelinePointer GeometryCache::getPipeline(SimpleProgramKey config) {
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static std::once_flag once;
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@ -364,20 +364,7 @@ private:
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QHash<QUrl, QWeakPointer<NetworkGeometry> > _networkGeometry;
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gpu::PipelinePointer getPipeline(SimpleProgramKey config);
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gpu::ShaderPointer _simpleShader;
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@ -385,53 +372,4 @@ private:
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QHash<SimpleProgramKey, gpu::PipelinePointer> _simplePrograms;
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};
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class SimpleProgramKey {
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public:
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enum FlagBit {
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IS_TEXTURED_FLAG = 0,
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IS_CULLED_FLAG,
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IS_EMISSIVE_FLAG,
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HAS_DEPTH_BIAS_FLAG,
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NUM_FLAGS,
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};
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enum Flag {
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IS_TEXTURED = (1 << IS_TEXTURED_FLAG),
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IS_CULLED = (1 << IS_CULLED_FLAG),
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IS_EMISSIVE = (1 << IS_EMISSIVE_FLAG),
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HAS_DEPTH_BIAS = (1 << HAS_DEPTH_BIAS_FLAG),
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};
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typedef unsigned short Flags;
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bool isFlag(short flagNum) const { return bool((_flags & flagNum) != 0); }
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bool isTextured() const { return isFlag(IS_TEXTURED); }
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bool isCulled() const { return isFlag(IS_CULLED); }
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bool isEmissive() const { return isFlag(IS_EMISSIVE); }
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bool hasDepthBias() const { return isFlag(HAS_DEPTH_BIAS); }
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Flags _flags = 0;
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short _spare = 0;
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int getRaw() const { return *reinterpret_cast<const int*>(this); }
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SimpleProgramKey(bool textured = false, bool culled = true,
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bool emissive = false, bool depthBias = false) {
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_flags = (textured ? IS_TEXTURED : 0) | (culled ? IS_CULLED : 0) |
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(emissive ? IS_EMISSIVE : 0) | (depthBias ? HAS_DEPTH_BIAS : 0);
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}
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SimpleProgramKey(int bitmask) : _flags(bitmask) {}
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};
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inline uint qHash(const SimpleProgramKey& key, uint seed) {
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return qHash(key.getRaw(), seed);
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}
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inline bool operator==(const SimpleProgramKey& a, const SimpleProgramKey& b) {
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return a.getRaw() == b.getRaw();
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}
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#endif // hifi_GeometryCache_h
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