ZappoMan
29a7584ee6
remove dead code
2015-07-03 11:29:59 -07:00
ZappoMan
0c0b8dbbc1
add stats for elements and entities per incoming packet
2015-07-02 16:19:13 -07:00
ZappoMan
b568e895ec
Merge branch 'master' of https://github.com/highfidelity/hifi into inBoundStats
2015-07-02 15:00:09 -07:00
ZappoMan
5c4d4893de
added bytes per edit stats
2015-07-02 13:44:28 -07:00
ZappoMan
b13a4b2a71
add edit update stats
2015-07-02 11:07:47 -07:00
Seth Alves
b19d505fc1
remove stray debug print
2015-07-01 20:32:45 -07:00
Seth Alves
246861221c
rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
2015-07-01 20:17:21 -07:00
Seth Alves
6e3cab9f4d
fix logic problem with previous fix
2015-07-01 12:37:15 -07:00
Seth Alves
593ed9f998
work around problem where EntityItem::setActionData is called before the entity tree is set up
2015-07-01 12:26:51 -07:00
Seth Alves
e8a6acd65b
responses to code review
2015-07-01 10:42:04 -07:00
Seth Alves
5e2f7204b4
responses to code review
2015-07-01 10:29:42 -07:00
Seth Alves
a300dec1f7
update entity data bytes whenever it's asked for
2015-06-30 10:42:34 -07:00
Seth Alves
9b7ea19087
include action type in arguments delivered to scrips
2015-06-29 14:33:58 -07:00
Seth Alves
1d122060a6
merge andrew's sim-ownership branch
2015-06-29 09:50:38 -07:00
Andrew Meadows
769755e30a
recycle PROP_SIMULATOR_ID
2015-06-29 06:20:14 -07:00
Seth Alves
0970f010a4
provide a way for scripts to get information about what actions an entity has and what the arguments of those actions are
2015-06-27 13:31:00 -07:00
Seth Alves
c0c1116c69
attempt some clean-ups in edge/unexpected situations
2015-06-27 11:09:28 -07:00
Seth Alves
30be515a94
remove unneeded lock around action-data in entity item. Actions now use a weak pointer to keep track of owner entity
2015-06-27 08:53:27 -07:00
Andrew Meadows
4d4b97fe59
add priority promotion to reduce volunteer races
...
also fix priority inheritance from chained collisions
2015-06-26 22:30:06 -07:00
Andrew Meadows
e18506c77f
promote volunteer priority
...
also remove some cruft
change uint8_t to be quint8
2015-06-26 22:00:43 -07:00
Andrew Meadows
d6c69e8fe6
pack terse update parameters near each other
...
also don't constantly resend ownership data
2015-06-26 22:00:43 -07:00
Andrew Meadows
ff67b54f87
don't read terse update data for objs we own
2015-06-26 21:58:40 -07:00
Andrew Meadows
44d3074561
remove debug code
2015-06-26 21:58:03 -07:00
Andrew Meadows
12fc18092b
SimulationOwner as one property
2015-06-26 21:58:03 -07:00
Andrew Meadows
cf74dbe1dc
partial progress toward sim ownership negotiations
...
works well for just a few objects but fails for piles
committing some debug stuff that will have to be torn out later
2015-06-26 21:57:04 -07:00
Andrew Meadows
7c793c6397
accept simulation release from entity-server
2015-06-26 21:57:04 -07:00
Andrew Meadows
d0ac3e4514
more work on simulator priority
...
scripts that edit terse update data try to assert priority
physics simulation tries to assert "volunteer" priority
max priority rules are applied in entity server
2015-06-26 21:57:04 -07:00
Andrew Meadows
82ba5cd4b6
sim ownership uses expiry, apply priority rules
2015-06-26 21:57:04 -07:00
Andrew Meadows
443c7d9c70
allow equal priority to take simulation ownership
2015-06-26 21:57:04 -07:00
Andrew Meadows
8afd9a5e1d
add EntityItem::_simulatorPriority as uint8_t
2015-06-26 21:57:04 -07:00
Seth Alves
9f6ec4120d
undo previous experiment
2015-06-26 18:43:56 -07:00
Seth Alves
0739c46249
if new action data is the same as the old action data, don't re-unpack it
2015-06-26 18:13:53 -07:00
Seth Alves
b4537b081f
fix clearActions
2015-06-26 16:02:47 -07:00
Seth Alves
bc7271769c
merge from master
2015-06-26 14:29:40 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
Seth Alves
d09588b7fa
put upper bound on size of serilized action parameters so they'll fit in MTU
2015-06-26 12:11:34 -07:00
Seth Alves
0af137af36
save encoded action data rather than generating it on demand
2015-06-23 15:27:25 -07:00
Seth Alves
7f4e3f8216
when deserializing action, remove any existing actions that weren't part of the serialized data
2015-06-22 13:12:34 -07:00
Seth Alves
5381e6e9bb
entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotion
2015-06-19 16:20:07 -07:00
Seth Alves
fca06d9d3d
add actionData to properties that EntityItem transmits and receives
2015-06-19 09:36:06 -07:00
Seth Alves
fce551099f
first stab at sending action data across wire
2015-06-18 18:32:57 -07:00
Seth Alves
32cf669d8b
moving toward sending actions over wire
2015-06-18 17:51:41 -07:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
David Rowe
6623d0c552
Add "Reload" button associated with entity editor's script URL field
...
The Reload button re-downloads the script for both the editor and for
everyone in the vicinity.
2015-06-17 16:11:32 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
Seth Alves
4a00bd3e7f
quiet compiler
2015-06-15 16:06:20 -07:00
Niraj Venkat
182a3e918c
Hyperlink properties now propagate locally and over network
2015-06-10 13:12:18 -07:00
ZappoMan
5d6112d9c5
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-08 12:29:32 -07:00
ZappoMan
7dc0e8a66c
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-05 12:21:29 -07:00
Seth Alves
b425cc6491
merge from upstream
2015-06-05 11:56:33 -07:00
Seth Alves
b0480af040
Merge pull request #5053 from AndrewMeadows/isothermal
...
fix crash during bogus reconnect on login
2015-06-05 11:38:23 -07:00
Seth Alves
aff582287d
use const references for arguments in action-related calls
2015-06-05 11:26:54 -07:00
ZappoMan
f8a2fff5a7
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-05 11:06:10 -07:00
Seth Alves
28c034698f
Merge branch 'master' of github.com:highfidelity/hifi into actions
2015-06-05 10:41:20 -07:00
Seth Alves
eb912892dc
code review
2015-06-05 09:56:34 -07:00
Seth Alves
ba42b0dcc4
updateAction and deleteAction
2015-06-04 17:51:59 -07:00
Seth Alves
5e5bc497d9
remove debugging prints
2015-06-04 12:44:08 -07:00
Seth Alves
66ab3d455f
use shared pointers to keep track of action objects
2015-06-04 12:29:05 -07:00
Andrew Meadows
0514736a3e
remove last of *InDomainUnits code
2015-06-04 11:24:10 -07:00
Seth Alves
14026667f5
script interface for creating an action now takes an action-type name rather than having a different call for each action
2015-06-04 10:55:32 -07:00
Seth Alves
57d85cece0
get rid of simulation back-pointer in actions
2015-06-04 09:41:32 -07:00
Seth Alves
d634663bb1
simple action is working. destructor sequense is still suspicous
2015-06-03 17:33:55 -07:00
Seth Alves
9861e8afcc
adjust assert
2015-06-03 11:47:42 -07:00
ZappoMan
7c40b666e8
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-06-03 09:52:40 -07:00
Seth Alves
a31a5a1554
main actions interface is in EntityItem. changes in actions are queued up and applied before simulation step
2015-06-02 19:40:20 -07:00
Seth Alves
f84e970c48
Merge branch 'master' of github.com:highfidelity/hifi into actions
2015-06-02 16:28:07 -07:00
Seth Alves
d6549948d0
first pass at entity interface to actions
2015-06-02 16:06:27 -07:00
Andrew Meadows
0e2028b820
merge
...
Conflicts:
libraries/entities/src/EntityItem.cpp
2015-06-02 15:08:36 -07:00
Atlante45
ad3cea9907
Disable entity debub
2015-06-02 18:23:37 +02:00
Andrew Meadows
cc9ae81c75
group Entity property settings together
2015-06-01 14:47:14 -07:00
ZappoMan
d4af454834
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-01 14:42:35 -07:00
Seth Alves
fe59f8846f
recompute polyvox mesh when setVoxelSurfaceStyle is called. remove left-over color stuff from polyvox. don't require that a polyvox be rendered before computing its physics shape
2015-05-30 16:43:11 -07:00
Andrew Meadows
8177512432
send all TerseUpdate properties when one changes
2015-05-29 11:35:50 -07:00
ZappoMan
94f6e8cebd
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-29 11:23:22 -07:00
ZappoMan
dc62052a3c
more hacking on models
2015-05-29 11:07:25 -07:00
Atlante45
ab13bc41a4
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
2015-05-29 17:53:17 +02:00
ZappoMan
78c701a89d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-29 08:40:46 -07:00
Atlante45
0384b74479
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-29 17:37:53 +02:00
Atlante45
f07f9ac0c5
Expand setDimensions check to negative values
2015-05-29 17:04:39 +02:00
ZappoMan
eb19b93433
render models in scene checkpoint
2015-05-28 17:19:30 -07:00
Seth Alves
6b8b930839
Merge branch 'master' of github.com:highfidelity/hifi into created-time-is-a-property
2015-05-28 16:16:13 -07:00
Andrew Meadows
7be16da1a8
compute correct time-of-flight for extrapolation
2015-05-28 14:24:39 -07:00
ZappoMan
a0e51469d3
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-28 12:36:34 -07:00
Andrew Meadows
b7e3461e1a
restore _created magic
2015-05-28 12:21:38 -07:00
Seth Alves
92817d9302
created-time is a property so it can be persisted to and retrieved from json saves
2015-05-28 10:59:27 -07:00
Atlante45
bca80addef
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into text-renderer
2015-05-28 16:13:24 +02:00
ZappoMan
63c19f7c11
fix build buster from bad merge
2015-05-27 20:19:59 -07:00
ZappoMan
763e6dd97b
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-27 19:58:11 -07:00
Seth Alves
4961c10e17
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-05-27 19:05:01 -07:00
Andrew Meadows
aba539928d
fix grab glitches and failure to own simulation
2015-05-27 18:05:59 -07:00
Seth Alves
ded79609de
back out unrelated change
2015-05-27 15:10:27 -07:00
Seth Alves
3af916e27e
use enum for polyvox surface style
2015-05-27 09:32:10 -07:00
Seth Alves
6930008f74
remove debugging spew
2015-05-26 21:40:50 -07:00
Seth Alves
5acc018bda
debugging
2015-05-26 20:58:23 -07:00
Seth Alves
ebae87136f
debugging
2015-05-26 20:57:58 -07:00
Seth Alves
1ec384ab4d
allow QByteArray data to be sent with a length. Use appendRawData in places that used to append raw byte-arrays
2015-05-26 13:43:22 -07:00
Seth Alves
727f457f91
hook up RenderablePolyVoxEntityItem::findDetailedRayIntersection to polyvox library's version
2015-05-25 21:01:20 -07:00
Atlante45
3d7a834356
Ignore new entity dimensions if one of them is 0
2015-05-24 20:20:20 +02:00
Seth Alves
6c67d14fbc
experimenting with physics
2015-05-22 16:21:09 -07:00
Seth Alves
e702518041
adjust logic around timestamps used by entity-server to know if something was sent. adjust which physics variables are adjusted by a non-sim-owner packet
2015-05-22 16:11:29 -07:00
ZappoMan
c7fb8fab85
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-21 10:36:22 -07:00
Seth Alves
124ff68cee
make EntityItemID a subclass of QUuid
2015-05-20 14:22:08 -07:00
Seth Alves
a769cfdaf2
client decides on new entity-ids, keep EntityItemID class
2015-05-20 10:42:19 -07:00
Seth Alves
f9d46b0cb5
interface decides on entityIDs rather than bouncing a temporary id through the entity server
2015-05-19 14:25:23 -07:00
Atlante45
21d9ae7cf3
Transform compute + Magic numbers
2015-05-15 21:34:54 +02:00
Atlante45
c13ad83cc4
Rename getCenter by get CenterPosition
2015-05-15 18:34:28 +02:00
Atlante45
92d4b08c38
Init _transform with correct values
2015-05-15 17:52:06 +02:00
Atlante45
d0cd18d6c0
Replace entities pos/rot/dim with transform
...
Removed _position, _rotation, _dimensions
Added Transform _transform
2015-05-15 17:35:24 +02:00
Andrew Meadows
53e241fb07
merge upstream/master into andrew/thermonuclear
2015-05-14 12:37:41 -07:00
Andrew Meadows
d28c400cea
add restitution and friction Entity properties
2015-05-14 12:36:59 -07:00
Andrew Meadows
81d06e0dc3
Merge upstream/master into andrew/nova
...
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
2015-05-14 10:09:55 -07:00
ZappoMan
0dcb89fce7
Merge branch 'master' of https://github.com/highfidelity/hifi into typeSafePropertyCleanup
...
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityItemProperties.cpp
2015-05-13 20:33:10 -07:00
Howard Stearns
dc2e923583
Ordering for packets.
2015-05-13 15:51:11 -07:00
Howard Stearns
1a87ca04da
Entity sound.
2015-05-13 13:18:02 -07:00
Andrew Meadows
4872a565c9
bid for simulation ownership
2015-05-12 21:46:52 -07:00
ZappoMan
98474376de
consolidate READ_ENTITY_PROPERTY() macros into single typesafe version
2015-05-12 15:59:45 -07:00
ZappoMan
83d212861d
make APPEND_ENTITY_PROPERTY type safe
2015-05-12 11:41:04 -07:00
Andrew Meadows
289dcb0e7f
only set ACTIVATE flag on non-zero velocity
2015-05-08 15:39:45 -07:00
Andrew Meadows
1879a67804
cleanup
2015-05-07 14:42:09 -07:00
Seth Alves
f52747d8c1
re-enable code that ignores old packets
2015-05-07 11:53:57 -07:00
Andrew Meadows
6e6fec158d
split ignore/activation thresholds for updates
2015-05-06 11:47:33 -07:00
Seth Alves
c35edd8eb4
some debugging on Andrew's refactor
2015-05-05 16:40:10 -07:00
Seth Alves
1cd93b9ec8
pull andrew's branch, add back in visual indicator of an entity being active in bullet
2015-05-05 13:14:22 -07:00
Andrew Meadows
25ff9e4b59
fix warning about order of ctor initialization
2015-05-05 10:27:48 -07:00
Andrew Meadows
aa5a59c3dc
merge upstream/master into andrew/nova
...
Conflicts:
libraries/entities/src/EntityItem.cpp
libraries/physics/src/PhysicsEngine.cpp
2015-05-05 10:24:17 -07:00
Andrew Meadows
d5f4c5a0ef
add/delete/cleanup of physical entities works
2015-05-05 10:10:08 -07:00
Ryan Huffman
b49a04c638
Add name property to entities
2015-05-01 08:40:24 -07:00
Andrew Meadows
9f8b266a03
fix some compile problems
2015-04-30 13:56:37 -07:00
Andrew Meadows
195dd1420c
DIRTY_PHYSICS_ACTIVATION not DIRTY_PHYSICS_NO_WAKE
...
also add separate flag for rotation
and separate flags for linear vs angular velocity
and some combined flag masks for convenience
2015-04-30 13:17:13 -07:00
Andrew Meadows
14b6ee608a
more PhysicalEntitySimulation implementation
...
with changes to API's accordingly (does not compile yet)
2015-04-28 15:07:37 -07:00
Andrew Meadows
72deb2e49b
merge upstream/master into andrew/thermonuclear
...
Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
Seth Alves
26511575c2
Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
2015-04-27 06:44:59 -07:00
Andrew Meadows
b760a03360
pass arguments by const reference
2015-04-26 15:24:00 -07:00
Atlante45
ba507cef98
Fix a few warnings
2015-04-25 11:01:02 +02:00
Seth Alves
ac46f84291
cleanups
2015-04-24 18:36:41 -07:00
Seth Alves
03706359f5
cleanups
2015-04-24 17:44:52 -07:00
Seth Alves
218393a2b3
rather than keeping track of previous pos/rot sent by server, use a new flag that indicates that the values should be updated in the physics engine, but that the object should not be woken
2015-04-24 17:37:19 -07:00
Seth Alves
6e6793cbcc
remove debugging prints
2015-04-24 15:18:02 -07:00
Andrew Meadows
3ecf959b3e
removed cached copies of damping and restitution
2015-04-24 14:50:37 -07:00
Seth Alves
fea8d84618
sync
2015-04-24 14:09:10 -07:00
Seth Alves
a27f8f3f10
sync
2015-04-24 11:28:44 -07:00
Seth Alves
b40e78311b
disable hack to notice that the server is sending the same thing repeatedly
2015-04-24 11:00:06 -07:00
Seth Alves
cf0499e671
various physics-related experiments
2015-04-23 21:07:04 -07:00
Seth Alves
bc65616bb3
Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
2015-04-23 13:09:22 -07:00
Atlante45
0b1d4fb1d6
Merge branch 'master' of https://github.com/highfidelity/hifi into zones
2015-04-23 21:16:11 +02:00
Atlante45
b776ea8110
Make ::contains() back into a const
2015-04-23 19:15:06 +02:00
Seth Alves
c21e06e7a7
don't pile things up at the origin during a load
2015-04-23 10:08:59 -07:00
Atlante45
83490051d9
Move shape related contains() to ShapeInfo
2015-04-23 18:55:20 +02:00
Atlante45
51d99da29f
Magic number
2015-04-23 17:50:26 +02:00
Atlante45
f494f86ee5
Handle registration point in transforms
2015-04-23 17:48:29 +02:00
Atlante45
bda72025af
Check mesh extend before going through triangles
2015-04-23 16:40:40 +02:00
Atlante45
01f4f34911
Centralize contains standard cases
2015-04-23 13:04:59 +02:00
Seth Alves
9e96026c52
move _accelerationNearlyGravityCount and _shouldClaimSimulationOwnership from EntityItem to EntityMotionState
2015-04-22 21:36:36 -07:00
Seth Alves
3450597d70
remove some debugging prints
2015-04-22 15:03:23 -07:00
Seth Alves
92ceff1a03
clean up EntityItem constructors
2015-04-22 14:53:23 -07:00
Atlante45
dbf40afa47
Remove deprecated "*InDomainUnit" getter/setter
2015-04-22 21:03:55 +02:00
Seth Alves
e334c456ea
add a place to keep track of the number of simulation steps where acceleration was close to gravity for a given Entity
2015-04-22 10:13:13 -07:00
Seth Alves
c49e2c1804
cleanups, diff minimization
2015-04-20 16:52:29 -07:00
Seth Alves
4a5631fca6
cleanups, diff minimization
2015-04-20 16:51:28 -07:00
Seth Alves
6107682658
handle ignoring simulation data echoed back to us differently
2015-04-20 16:36:56 -07:00
Seth Alves
08d300afcd
use a flag to indicate that simulation ownership should be grabbed
2015-04-20 11:49:10 -07:00
Seth Alves
dac57c44da
if measured acceleration is close to zero, send zero to entity server, else send gravity
2015-04-17 15:05:47 -07:00
Seth Alves
f77038c52d
when ignoring an incoming packet, still read it so the data-stream pointer doesn't get screwed up
2015-04-17 09:37:48 -07:00
Seth Alves
ea8dcfa5b5
read UUIDs as UUIDs rather than as strings. more debugging prints
2015-04-16 15:33:43 -07:00
Seth Alves
d7059d8f2d
add code for uuids in wire protocol. some debugging prints
2015-04-16 14:46:38 -07:00
Seth Alves
b30b9a0a30
don't update _simulatorIDChangedTime unless the value is different than the current one. if a script changes an entity, attempt to claim ownership
2015-04-16 12:03:34 -07:00
Seth Alves
df37b853f7
setup test of lockout-period oafter simulator-owner-id change
2015-04-16 08:57:57 -07:00
Seth Alves
a30e807051
get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet
2015-04-13 16:20:30 -07:00
Seth Alves
396f6b1987
mess with debugging prints
2015-04-13 15:22:54 -07:00
Seth Alves
9c2fec36fd
adjust debugging, try a different DIRTY flag
2015-04-13 12:52:31 -07:00
Seth Alves
f42a43e180
cause changes to _simulatorID to be broadcast
2015-04-13 12:39:40 -07:00
Seth Alves
b472edbebb
remove debug print for something that no longer exists
2015-04-09 09:26:14 -07:00
Seth Alves
1dd01cde00
expand svo to hold acceleration and id of current simulator node
2015-04-08 15:39:34 -07:00
Seth Alves
d4461f1ecb
put avatars and embedded-webserver and entities logging into their own QLoggingCategory
2015-04-06 16:22:54 -07:00
Andrew Meadows
abd78fede5
fix: change of dimensions would not update physics
2015-04-03 15:11:57 -07:00
Ryan Huffman
81cb1e98ba
Rename attribution to marketplaceID
2015-03-27 13:35:58 -07:00
ZappoMan
81bf7138a4
also attempt to clean up placement of PROP_ATTRIBUTION in the stream
2015-03-20 13:21:29 -07:00
Atlante45
d3ae7cf5cf
Merge branch 'master' of https://github.com/highfidelity/hifi into attribution_property
2015-03-19 16:25:26 +01:00
Atlante45
8b5ade10b8
Initial add of the Attribution property
2015-03-18 18:57:05 +01:00
Seth Alves
a58f0fe76e
remove cruft, formatting
2015-03-14 11:57:08 -07:00
Seth Alves
f7f75cabf4
formatting
2015-03-13 18:49:48 -07:00
Seth Alves
2cf0e1ab25
break PhysicsEngine::addEntityInternal in half, making the 2nd part asynch. This is to allow a ModelEntityItem time to download its collision hull before the 2nd part runs
2015-03-12 15:58:09 -07:00
Seth Alves
c947f3b62c
use meters in wire-protocol for versions greater than VERSION_ENTITIES_USE_METERS_AND_RADIANS
2015-03-09 14:06:59 -07:00
Andrew Meadows
f5352333f0
entities use radians per second for angular velocity
2015-03-06 16:42:06 -08:00
Andrew Meadows
373be95297
entity cubes are in meters
2015-03-06 15:32:03 -08:00
Andrew Meadows
e4c68bf31c
committing some temp debug stuff to help git diff
...
(will remove this stuff later)
2015-03-05 18:06:08 -08:00
Andrew Meadows
b9cbd1ea6e
witch internal EntityItem data to use meters
2015-03-04 09:38:37 -08:00
Andrew Meadows
90b69b1ee0
replace some "InDomainUnits" calls with "InMeters"
2015-03-01 15:58:10 -08:00
Andrew Meadows
64c28fe925
remove EntityItem::getSize()
2015-02-26 15:36:59 -08:00
Andrew Meadows
7210c7a88b
added EntityTree::findEntitiesInMeters()
...
progress toward conversion to meters
2015-02-26 15:16:59 -08:00
Andrew Meadows
2f749e3c51
merge upstream/master into andrew/isentropic
...
Conflicts:
libraries/entities/src/TextEntityItem.h
2015-02-25 14:40:32 -08:00
Andrew Meadows
2ffb19a0ed
getPosition() --> getPositionInDomainUnits()
...
and friends
2015-02-25 14:35:04 -08:00
Andrew Meadows
0456cb298f
lower threshold for ignoring rotation updates
...
one hundred fold smaller
2015-02-24 17:16:00 -08:00
Andrew Meadows
e6a6946027
merge upstream/master into andrew/thermonuclear
2015-02-09 12:44:52 -08:00
Andrew Meadows
450713fdaa
Entitis support new (pending) API for ShapeInfo
2015-02-08 15:08:50 -08:00
Stephen Birarda
c96085eb91
repairs to warnings shown in Xcode
2015-02-06 10:12:04 -08:00
ZappoMan
8fd11e70cc
clamp dt for skipTimeForward to prevent near infinite loops
2015-02-04 15:16:18 -08:00
Andrew Meadows
547a416c3b
merge upstream/master into andrew/bispinor
2015-02-03 18:33:10 -08:00
Andrew Meadows
90202591fc
remove legacy shapes from EntityItem and friends
2015-02-03 10:05:39 -08:00