recycle PROP_SIMULATOR_ID

This commit is contained in:
Andrew Meadows 2015-06-29 06:20:14 -07:00
parent 426b343e2c
commit 769755e30a
2 changed files with 2 additions and 3 deletions

View file

@ -607,7 +607,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
// before we try to READ_ENTITY_PROPERTY it
bool temp = overwriteLocalData;
overwriteLocalData = true;
READ_ENTITY_PROPERTY(PROP_SIMULATOR_ID, QUuid, updateSimulatorID);
READ_ENTITY_PROPERTY(PROP_SIMULATION_OWNER, QUuid, updateSimulatorID);
overwriteLocalData = temp;
}

View file

@ -104,7 +104,7 @@ enum EntityPropertyList {
PROP_COMPOUND_SHAPE_URL, // used by Model + zones entities
PROP_MARKETPLACE_ID, // all entities
PROP_ACCELERATION, // all entities
PROP_SIMULATOR_ID, // unused
PROP_SIMULATION_OWNER, // formerly known as PROP_SIMULATOR_ID
PROP_NAME, // all entities
PROP_COLLISION_SOUND_URL,
PROP_RESTITUTION,
@ -124,7 +124,6 @@ enum EntityPropertyList {
PROP_FACE_CAMERA,
PROP_SCRIPT_TIMESTAMP,
PROP_SIMULATION_OWNER,
////////////////////////////////////////////////////////////////////////////////////////////////////
// ATTENTION: add new properties ABOVE this line