James B. Pollack
e69c89a93e
y
2016-08-17 17:00:17 -07:00
James B. Pollack
fdfcc235b6
as functions
2016-08-17 16:24:59 -07:00
James B. Pollack
514d6ec139
get lsy lsx rsy values
2016-08-17 16:22:44 -07:00
James B. Pollack
fc65d246ee
update whens
2016-08-17 16:13:23 -07:00
James B. Pollack
a4a41faf24
demo and only do for vive
2016-08-17 16:12:07 -07:00
James B. Pollack
82a8887275
add whens
2016-08-17 15:50:19 -07:00
James B. Pollack
a7ba4ce1f9
jumping
2016-08-17 15:11:07 -07:00
James B. Pollack
8bc6ca2fa1
demo changes
2016-08-17 15:08:43 -07:00
Anthony J. Thibault
7b248b440a
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-17 13:55:12 -07:00
howard-stearns
8823f48666
new snapshot review behavior
2016-08-17 10:00:20 -07:00
Brad Hefta-Gaub
f66b36ff07
Merge pull request #8441 from imgntn/marketplace_spawn_location
...
Better create locations for Entities
2016-08-17 09:09:00 -07:00
James B. Pollack
0810ad0e7b
use square of sides
2016-08-16 18:13:42 -07:00
James B. Pollack
e9c2a1d509
cleanup prints
2016-08-16 18:03:34 -07:00
James B. Pollack
06787029b7
small
2016-08-16 17:58:35 -07:00
Anthony J. Thibault
7de8cc6422
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-16 16:49:57 -07:00
Seth Alves
7bc1235c54
local velocity and angular velocity in scripts is now handled the way local position and rotation are
2016-08-16 16:47:13 -07:00
Anthony J. Thibault
36d87ddd7c
Added EntityItem::wantsHandControllerPointerEvents method
2016-08-16 16:23:45 -07:00
Anthony J. Thibault
a595a72d0a
handControllerGrab now calls Entities.sendHoverLeaveEntity()
2016-08-16 15:39:02 -07:00
Anthony J. Thibault
c407818d63
send pointer events from handControllerGrab.js to webEntities
2016-08-16 15:26:14 -07:00
howard-stearns
a8fd92d2bf
Hide reticle during snapshot
2016-08-16 12:35:49 -07:00
Seth Alves
c85e8d0580
don't show equip sphere until hand is in position to equip. widen unequip/drop cone
2016-08-16 11:18:12 -07:00
howard-stearns
2b75240771
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-16 11:14:36 -07:00
James B. Pollack
1632f4cb3d
better create locations
2016-08-16 10:52:05 -07:00
Brad Davis
5b09748c00
Merge pull request #8431 from imgntn/assetbutton
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Open Asset Browser with Button from Edit.js Toolbar
2016-08-13 12:04:21 -07:00
Brad Hefta-Gaub
8a28f7cdac
Merge pull request #8432 from Atlante45/fix/ignore
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Fix ignore icon stuck in hover state
2016-08-12 19:28:47 -07:00
Atlante45
b6c26b2f87
Fix ignore icon stuck in hover state
2016-08-12 18:13:26 -07:00
James B. Pollack
cd10b2b62e
open asset browser with a button
2016-08-12 15:49:36 -07:00
Atlante45
121890235c
New steam invite icon
2016-08-12 15:24:28 -07:00
James B. Pollack
1366dabc3a
yay
2016-08-12 14:24:29 -07:00
howard-stearns
afe376a0a2
fix breakage I made to snapshot uploading
2016-08-12 14:08:50 -07:00
howard-stearns
1b62332058
don't show checkboxes on confirmation dialog when there's only one picture
2016-08-12 11:50:11 -07:00
howard-stearns
ae9af88db2
Spacing and better size for HMD pictures.
2016-08-12 11:28:35 -07:00
Atlante45
e4dd4c1a41
Merge branch 'master' of https://github.com/highfidelity/hifi into steam
2016-08-12 10:38:05 -07:00
David Kelly
3408ad6f54
Wording change
2016-08-12 10:23:33 -07:00
David Kelly
e23e9014c6
Merge remote-tracking branch 'upstream/discovery' into dk/gateSnapshotShares
2016-08-12 10:16:27 -07:00
howard-stearns
e3aae0e93f
Fix up layout, and adapt to recent changes in file structure
2016-08-11 16:23:01 -07:00
howard-stearns
e6746acf4c
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-11 15:40:26 -07:00
Anthony J. Thibault
1ddbd7022a
Moved keyboardFocus, mouse/touch event methods from Reticle to Entities
2016-08-11 11:52:04 -07:00
David Kelly
c1edd008a4
PR feedback
2016-08-11 11:47:55 -07:00
David Kelly
47dea0ea2b
Hide sharing if not logged in, or in an accessible place
...
The grand future will have option to login, and so on...
2016-08-10 17:09:43 -07:00
Anthony J. Thibault
8dac45c99e
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
9874c63b25
Merge pull request #8398 from zzmp/refactor/system-html
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refactor system html to split js/css
2016-08-10 09:17:52 -07:00
Brad Hefta-Gaub
412052c285
Merge pull request #8380 from highfidelity/fade
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Add fade in loading effect
2016-08-09 16:50:05 -07:00
howard-stearns
5715fd00f3
proper share dialog
2016-08-09 16:42:41 -07:00
SamGondelman
2360e90d39
simplify valid check for rotation
2016-08-09 15:48:31 -07:00
Howard Stearns
2cdca6211f
Merge pull request #8389 from davidkelly/dk/uploadSnapshot
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First cut of a snapshot uploader
2016-08-09 15:47:04 -07:00
Zach Pomerantz
d5b822ddbe
remove missing camera selectors
2016-08-09 15:23:36 -07:00
Zach Pomerantz
6965fb0520
refactor system html to split js/css
2016-08-09 15:23:31 -07:00
SamGondelman
956078bc91
teleport works with xbox controller
2016-08-09 15:17:36 -07:00
David Kelly
d4f376879d
PR feedback
2016-08-09 15:05:23 -07:00
SamGondelman
9b27f8bc0f
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-09 14:55:14 -07:00
David Kelly
0d1df2627d
Merge pull request #8356 from howard-stearns/feed-display
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feed display
2016-08-09 14:52:53 -07:00
Brad Hefta-Gaub
75edb74db4
Merge pull request #8386 from imgntn/edit_1_property_order
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Edit.js - change spatial property order and cleanup
2016-08-09 12:42:20 -07:00
Atlante45
42c9a695ff
Invite friends in HMD
2016-08-08 15:39:25 -07:00
David Kelly
c8f3a898d2
First cut of a snapshot uploader
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Will need to test end-to-end shortly, etc...
2016-08-08 15:27:27 -07:00
SamGondelman
328d3128fa
merge from master
2016-08-08 13:30:39 -07:00
Brad Hefta-Gaub
b903c974bc
Merge pull request #8371 from imgntn/teleport_cancel
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Cancel mode for teleporting
2016-08-08 13:04:27 -07:00
James B. Pollack
58ccc9581a
cleanup
2016-08-08 12:20:48 -07:00
James B. Pollack
bde46adee8
update description
2016-08-08 11:31:43 -07:00
James B. Pollack
f8c1d8f123
change property order and cleanup
2016-08-08 11:01:03 -07:00
SamGondelman
0ec1da4a0d
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-08 10:55:20 -07:00
SamGondelman
b23d3cd35a
fixed messed up transparency on edit selection of shapes
2016-08-05 18:35:16 -07:00
Seth Alves
090a0a6e9a
only use hand-sphere vs equipped-item bounding box when deciding to auto-unequip
2016-08-05 18:01:48 -07:00
Seth Alves
e59c010642
speling
2016-08-05 15:39:20 -07:00
Seth Alves
dc22b579f7
adjust code that auto-unequips items when they are pulled too far from the equipping hand
2016-08-05 15:28:37 -07:00
Anthony J. Thibault
0ba34c5635
Remove input restrictions on grabbable web entities.
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You no longer have to be grabbing a grabbable web entity to interact with it.
2016-08-05 15:25:54 -07:00
Anthony J. Thibault
1dd276c1a5
Improved support for button rollover and hover
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Send a combination of mouse and touch events to the web browser entity.
* MouseMove events for when the trigger is not depressed. This will trigger mouse over and hover events within the browser
* Touch Begin, End, Update events when the trigger is squeezed. This will give us the iPad like scrolling behavior.
2016-08-05 11:32:50 -07:00
Anthony J. Thibault
90a06f0d40
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-05 11:05:10 -07:00
James B. Pollack
80da690680
incease distance a bit
2016-08-05 00:04:30 -07:00
James B. Pollack
7d37f86337
different swapping method
2016-08-04 23:45:43 -07:00
elisa-lj11
e8c5303f1b
Removed examples.js
2016-08-04 17:23:36 -07:00
elisa-lj11
90a1325f65
Finalized combobox feature
2016-08-04 17:02:57 -07:00
elisa-lj11
b39c8c52ab
Included combobox in marketplace view
2016-08-04 17:02:04 -07:00
elisa-lj11
d63d0ba870
In process of creating combobox for marketplace with qml
2016-08-04 17:02:04 -07:00
elisa-lj11
b1b2ea48b2
Made code more QA; extra browser and download widget close upon download
2016-08-04 17:01:19 -07:00
elisa-lj11
615627e981
Working download and unpackage from Clara.io
2016-08-04 16:59:38 -07:00
elisa-lj11
49712060ed
switching to the main site progress
2016-08-04 16:59:38 -07:00
elisa-lj11
6152fa28b7
Download through QML
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It kind of works, not crashing like before, but the weird ghost
file/type error is still happening with multiple downloads
2016-08-04 16:58:31 -07:00
elisa-lj11
eab7714d70
working within webview to access url
2016-08-04 16:57:19 -07:00
elisa-lj11
9833ba1987
No errors upon build
2016-08-04 16:51:14 -07:00
James B. Pollack
80b6ca2b86
single call to istooclose
2016-08-04 16:47:10 -07:00
elisa-lj11
4f33e1502f
starting the zip project
2016-08-04 16:46:56 -07:00
James B. Pollack
fb8263a882
cleanup
2016-08-04 16:35:50 -07:00
James B. Pollack
63aa0f8c3f
remove weird n
2016-08-04 16:18:13 -07:00
James B. Pollack
f93ed56124
cleaner code
2016-08-04 16:17:21 -07:00
James B. Pollack
c0cfee371e
cancel mode for teleporting
2016-08-04 16:08:51 -07:00
howard-stearns
fed775ff83
simple snapshot confirmation
2016-08-04 15:52:39 -07:00
Chris Collins
be87f294d8
Merge pull request #8351 from thoys/fix-handcontrollergrab-grab-message
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fix remote triggering handControllerGrab
2016-08-04 11:55:48 -07:00
howard-stearns
4d0c5c5d19
fix snapshot button hover
2016-08-03 16:22:46 -07:00
James B. Pollack
e012d3cebb
Merge branch 'tweak_lazers' of github.com:imgntn/hifi into tweak_lazers
2016-08-03 15:00:05 -07:00
James B. Pollack
7a41ed25db
Merge remote-tracking branch 'upstream/master' into tweak_lazers
2016-08-03 14:59:51 -07:00
Anthony J. Thibault
713bee84c3
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-03 14:06:43 -07:00
Seth Alves
9962d47173
Merge pull request #8326 from birarda/kick
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kick
2016-08-03 09:21:09 -07:00
James B. Pollack
5ad5899140
revert pointer changes
2016-08-02 21:26:48 -07:00
James B. Pollack
fed39d9056
cleanup dead code
2016-08-02 21:26:04 -07:00
Chris Collins
b2a354ddb9
Merge pull request #8331 from huffman/feat/progress-updates
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progress.js updates
2016-08-02 21:10:54 -07:00
James B. Pollack
9d56c697e7
no delay!
2016-08-02 19:02:20 -07:00
James B. Pollack
364eb992fb
no teleport while moving
2016-08-02 18:53:36 -07:00
James B. Pollack
88ebeaa4cb
start no movement mode. using actual keys since avatar speed doesnt work with gtting stuck
2016-08-02 18:46:47 -07:00
Ryan Huffman
adbd9ff854
Add constants for progress bar offset
2016-08-02 16:34:57 -07:00
Ryan Huffman
1f2e34d59b
Remove 3d overlay from progress.js
2016-08-02 16:29:40 -07:00
Ryan Huffman
79a243b171
Clean up progress.js
2016-08-02 16:19:38 -07:00
Philip Rosedale
53ef9fa5a8
test commit
2016-08-02 16:05:46 -07:00
Thijs Wenker
3a2b0ffa08
Fixes the handControllerGrab Hifi-Hand-Grab
message. Was broken since the hotspot changes to handControllerGrab.js.
2016-08-03 00:47:28 +02:00
James B. Pollack
8541d4bd41
small change to protect
2016-08-02 15:41:28 -07:00
James B. Pollack
d00c1f62fc
fixes
2016-08-02 15:40:19 -07:00
Howard Stearns
c2d1f08551
Merge pull request #8342 from highfidelity/dk/snapshot
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Snapshot button
2016-08-02 15:31:50 -07:00
Anthony J. Thibault
6d768d8327
hand controllers send touch events instead of mouse events to web entities
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This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
James B. Pollack
f6984aaff8
clear timeout one more place
2016-08-02 14:42:21 -07:00
Stephen Birarda
6196f5e86f
switch back to SVGs, remove triggered for controller pose
2016-08-02 14:35:51 -07:00
Stephen Birarda
fa9199c419
use float for clicked value in mod.js
2016-08-02 14:35:51 -07:00
Stephen Birarda
f02f619597
use boolean from RTClick and LTClick
2016-08-02 14:35:51 -07:00
Stephen Birarda
6d38301a3a
rename ignore script to mod.js
2016-08-02 14:35:51 -07:00
Stephen Birarda
6051fcd8f9
use click instead of trigger, change targets to PNG
2016-08-02 14:35:51 -07:00
Stephen Birarda
7d9937e412
handle overlay change if permissions change
2016-08-02 14:35:51 -07:00
Stephen Birarda
a15aef34df
modify ignore script to handle kicking
2016-08-02 14:35:51 -07:00
James B. Pollack
41aa485f11
one hand teleprt
2016-08-02 12:52:35 -07:00
James B. Pollack
7fae7e9c77
cleanup
2016-08-02 12:26:37 -07:00
James B. Pollack
108e7a2fc1
Merge remote-tracking branch 'upstream/master' into tweak_lazers
2016-08-02 12:25:27 -07:00
James B. Pollack
a7b8f2c9df
updates
2016-08-02 12:25:24 -07:00
David Kelly
1d7cdff2bc
Snapshot button plus script
...
Minor change to allow snapshots to not notify (though the old way
with CTRL+S still does). Added button to do it, saves them to disk.
The plan is for us to add UI to share (or not) the snapshot. That's
why we are not going through the notifications. Also, the
script makes sure to hide/unhide hud and overlays. Next we will upload
the pick to AWS via data-web (if you are logged in), and _then_ make
the share UI.
2016-08-01 18:21:01 -07:00
Anthony Thibault
cf7450beb7
handControllerGrab and web entity input integration
2016-07-29 17:50:45 -07:00
Ryan Huffman
5d50389e29
Make updates to the hmd progress bar
2016-07-29 17:17:59 -07:00
Ryan Huffman
9f6da23b15
Update progress bar images
2016-07-29 10:11:28 -07:00
Ryan Huffman
6279b96223
Add minor tweaks to progress.js
2016-07-29 10:11:12 -07:00
Ryan Huffman
91f847a7f0
Update progress bar image
2016-07-28 17:24:35 -07:00
Ryan Huffman
58932a6806
Add reset of progress bar when domain changes
2016-07-28 17:13:05 -07:00
Ryan Huffman
a786224297
Add easing back to progress.js
2016-07-28 16:55:45 -07:00
Ryan Huffman
873e7b63df
Update progress-bar.svg
2016-07-28 16:26:12 -07:00
Ryan Huffman
c1b86fe3d2
Update progress.js to only track total number of downloads
2016-07-28 16:16:11 -07:00
Eric Levin
5167809342
release near and far grab at trigger click detent
2016-07-28 08:51:11 -07:00
Eric Levin
f37570dc9a
only pulse on release when held
2016-07-28 08:23:45 -07:00
Eric Levin
0f7f9990c2
Tuned haptic pulses for grab, release, equip, de-quip
2016-07-27 17:58:24 -07:00
James B. Pollack
6a72fe7df4
cleanup
2016-07-25 16:58:59 -07:00
James B. Pollack
5ed1e602e6
Merge pull request #8316 from AlexanderOtavka/fix-script-end-errors
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Fix script end errors
2016-07-25 16:50:05 -07:00
James B. Pollack
05e3a8613a
colors back to blue and red
2016-07-25 16:28:47 -07:00
James B. Pollack
9240672c9d
change distance hold origin
2016-07-25 13:06:09 -07:00
Brad Hefta-Gaub
1802f8e7a2
Merge pull request #8298 from imgntn/lazzzers
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Update hand controller laser colors
2016-07-23 13:50:38 -07:00
Ryan Downe Karpf
91714aaca6
Merge pull request #8258 from AlexanderOtavka/edit-model-ui
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Edit model dialog improvements
2016-07-22 17:11:52 -07:00
James B. Pollack
d4ed347f5f
Merge pull request #8293 from AlexanderOtavka/fix-market-title
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Fix marketplace title
2016-07-22 16:55:41 -07:00
James B. Pollack
c04a41c3cb
fix invisible characters from slack copying
2016-07-22 16:51:42 -07:00
Chris Collins
e755528cf2
Merge pull request #8278 from sethalves/fix-equip-fly-away
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fix equip fly-away
2016-07-22 16:47:31 -07:00
Zander Otavka
2cd97bfe78
Fix squeezeHands.js error on script end
2016-07-22 15:55:42 -07:00
Zander Otavka
cc7e723e07
Remove extra debug print
2016-07-22 15:23:39 -07:00
James B. Pollack
3607a34f55
tweak telecolors
2016-07-22 13:25:33 -07:00
James B. Pollack
e81f65d992
colors
2016-07-22 10:54:57 -07:00
James B. Pollack
54109c6c6f
remove all the old visualization methods
2016-07-22 09:39:38 -07:00
James B. Pollack
1d3dc7b195
remove particle beam and lights
2016-07-22 09:19:13 -07:00
James B. Pollack
5202038210
Merge pull request #8282 from hyperlogic/bug-fix/avatar-embedded-in-floor
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Vive HMD fixes to prevent user from becoming embedded in the floor.
2016-07-22 09:04:40 -07:00
Zander Otavka
8976f18290
Change 3.14 literal to Math.PI
2016-07-21 18:36:58 -07:00
Zander Otavka
30c5f277a0
Finish renaming functions
2016-07-21 15:52:19 -07:00
Zander Otavka
72978c5d96
Rename examples -> marketplace
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Includes the title of the marketplace web window.
2016-07-21 15:44:42 -07:00
Thijs Wenker
be0ccad0d3
Merge branch 'fix-duplicate-teleport-target-overlays' of github.com:thoys/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:26 +02:00
Thijs Wenker
b3b1bf7884
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-duplicate-teleport-target-overlays
2016-07-20 03:12:02 +02:00
Anthony J. Thibault
837b19ed1b
fix for pushing avatar into floor when exiting away mode.
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* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
are facing the same direction as the current HMD orientation.
away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Thijs Wenker
2adff24a05
silly workaround- workaround
2016-07-19 21:34:42 +02:00
Seth Alves
be001a652f
when doing a parenting grab, zero velocity
2016-07-19 11:50:53 -07:00
Brad Hefta-Gaub
866ba2f185
Merge pull request #8273 from hyperlogic/bug-fix/far-grab-zoom
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far-grabbed objects no longer fly away when the avatar body shifts
2016-07-19 10:40:48 -07:00
Anthony J. Thibault
212175bdaa
bug fix for far-grab pulling the object in the wrong direction
2016-07-19 10:23:00 -07:00
Brad Davis
d98ae1ba9c
Ensure the pause overlay is unlit (emissive)
2016-07-19 07:10:34 -07:00
Ryan Downe Karpf
6e71e369a4
Merge pull request #8261 from hyperlogic/feature/grab-script-improvements-iii
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grab script improvements
2016-07-18 16:46:38 -07:00
Thijs Wenker
11b461a730
Fixes duplicate target overlays for teleporter, make sure to delete overlay before creating one
2016-07-19 01:46:29 +02:00
Anthony J. Thibault
69500643f3
bugfix for saving attach points
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The feature to add transition from equip -> near-grab, in inadvertently broke attach point saving.
2016-07-18 14:17:32 -07:00
Anthony J. Thibault
659e1ff984
remove debug prints
2016-07-18 14:17:06 -07:00
Zander Otavka
d75c2e2a6f
Merge branch 'master' into edit-model-ui
2016-07-18 13:11:51 -07:00
Anthony J. Thibault
959a2f9915
far-grabbed objects no longer fly away when the avatar body shifts
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Before this fix, a hand vector was being tracked that was the difference between the avatar's hand in avatar space with the avatar's hand
in avatar space the previous frame. This hand vector was used to move the grabbed object position. However, when the body shifts, objects
in the avatar's space will change rapidly, this would cause this hand vector to be incorrect and cause the object to shoot off in the distance.
Now, we track this hand delta in sensor a.k.a. room space. This is immune to the shifts caused by body shifting.
2016-07-18 13:10:16 -07:00
Zander Otavka
492f7e0c29
Add gravity to dynamic model entities
2016-07-18 12:43:14 -07:00
Zander Otavka
06985f9278
Make combo box go by index, add default values
2016-07-18 12:06:11 -07:00
Anthony J. Thibault
5a01bf406e
remove obsolete handControllerMouse.js to avoid confusion
2016-07-18 11:29:41 -07:00
Anthony Thibault
c7c8046231
De-equip goes into a near grab instead of dropping the object.
2016-07-16 14:58:21 -07:00
Anthony Thibault
4b2fb546eb
Re-enable storing of attach points in user settings
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* bug fix, use localOffset property of grabbed entity, which is dynamically updated as
the near grab action moves the entity.
2016-07-16 12:21:08 -07:00
Brad Davis
03cb6175ab
Support triangle and hexagon shapes, add shape support to overlays.
2016-07-15 22:02:17 -07:00
Brad Davis
cf1c954edc
Merge pull request #8257 from jherico/toolbar_hover
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Fix hover states for toolbar buttons
2016-07-15 18:02:58 -07:00
Philip Rosedale
4925980cbb
Merge pull request #8255 from jherico/search_circle
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Make search line termination a circle, like 2D UI
2016-07-15 17:51:50 -07:00
Brad Davis
1145c3b590
Smaller and hotter circle, per Philip
2016-07-15 17:45:16 -07:00
Zander Otavka
6c47db016f
Remove some debug logging
2016-07-15 17:43:37 -07:00
Seth Alves
a0e6654ac6
Merge pull request #8247 from hyperlogic/feature/grab-script-polish-part-deux
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Grab Script Polish (part deux)
2016-07-15 17:34:50 -07:00
Zander Otavka
6417bb1859
Require tripple equals over double, fix in edit.js
2016-07-15 17:33:47 -07:00
Zander Otavka
ded82294f9
Bring edit.js up to the coding standard
...
There were some serious bad practices going on there, I fixed them.
There are still a few, but they are minimized.
2016-07-15 17:31:41 -07:00
Brad Davis
9ebc0c28c8
Fix hover states for toolbar buttons
2016-07-15 17:12:49 -07:00
Brad Davis
317dee1b23
Fix decoration inflation
2016-07-15 16:15:53 -07:00
Anthony Thibault
e4794450c2
Disable attach point saving
2016-07-15 15:36:20 -07:00
Brad Davis
0d811c489a
Removing debug logging
2016-07-15 14:05:16 -07:00
Brad Davis
c462b8c387
Make search line termination a circle, like 2D UI
2016-07-15 13:51:14 -07:00
Brad Hefta-Gaub
574aaa9f28
Merge pull request #8248 from jherico/edit_toolbar
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Migrate edit.js toolbar to the new toolbar API
2016-07-15 12:42:13 -07:00
Brad Hefta-Gaub
7bb31fe075
Merge pull request #8240 from jherico/hand_controller
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Menu & hand controller polish
2016-07-15 12:36:31 -07:00
Brad Davis
d084623662
PR feedback
2016-07-15 12:15:23 -07:00
Brad Davis
cd6abadc41
Make sure buttons get removed when shutting down scripts
2016-07-14 17:40:05 -07:00
Brad Davis
a6d71f508e
Fix edit toolbar button vanishing, persistent edit button
2016-07-14 17:40:04 -07:00
Brad Davis
1adf96c8df
Move edit.js to new toolbar API
2016-07-14 17:40:03 -07:00
Anthony J. Thibault
37d60c6c85
eslint clean
2016-07-14 15:58:13 -07:00
Anthony J. Thibault
31f1d69c43
Merge branch 'master' into feature/grab-script-polish-part-deux
2016-07-14 15:57:41 -07:00
Brad Hefta-Gaub
45aa78702c
Merge pull request #8217 from sethalves/fix-throwing
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fix throwing
2016-07-14 15:52:41 -07:00
Anthony J. Thibault
6094fb3de3
Remember object attach point offsets in user settings
2016-07-14 15:51:05 -07:00
Brad Davis
8685b23610
When using the hand controller as a mouse, disable the navigation focus state in QML
2016-07-14 12:11:12 -07:00
Anthony J. Thibault
eb5107d9a5
highlight the grabbed hotspot when the drop gesture is detected
2016-07-14 12:07:07 -07:00
Anthony J. Thibault
e62d34136d
Added haptics and hysteresis to drop gesture
2016-07-14 10:53:47 -07:00
Anthony J. Thibault
51cce939b3
removed shake to drop
2016-07-14 10:32:02 -07:00
Brad Davis
091e798267
Make hand pointer lasers 'click' on fully pressing and clicking the vive controller
2016-07-14 10:30:35 -07:00
Anthony J. Thibault
23ea85541c
Animate equip hotspots scale instead of alpha
2016-07-14 10:24:08 -07:00
Anthony J. Thibault
66830a0538
First pass at equip sphere animation
2016-07-13 19:44:51 -07:00
Anthony J. Thibault
f3ef2801b4
Support for model overrides for equip hotspots rendering
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Bug fix for modelScale on hotspots
2016-07-13 19:13:40 -07:00
Anthony J. Thibault
0ce970408c
Fix for double rendering of equip hotspots
2016-07-13 19:13:40 -07:00
Anthony J. Thibault
848d5a8975
Reduce calls to Entity.getEntityProperties().
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By using a single EntityProprtiesCache instance instead of one per controller.
2016-07-13 19:13:39 -07:00
Stephen Birarda
aa433e7233
handle click event on overlays only when in ignore mode
2016-07-13 16:23:40 -07:00
Stephen Birarda
946c7d4644
only handle trigger events when overlays are shown
2016-07-13 16:21:12 -07:00
Stephen Birarda
61975fe33a
use correct function for peeked overlay
2016-07-13 15:47:52 -07:00
Stephen Birarda
9deb9744c6
handle trigger off in controller mapping
2016-07-13 15:34:20 -07:00
Stephen Birarda
cd1c114807
enable the trigger mapping so it's actually usable
2016-07-13 15:20:31 -07:00
Stephen Birarda
a6f39d5e68
add code from entitySelectionTool to handle hmd overlay pick
2016-07-13 15:06:31 -07:00
Stephen Birarda
5fc2afe549
switch to new icon for ignore target
2016-07-13 15:06:31 -07:00
Stephen Birarda
599d9c568a
remove unneeded check from copy-paste
2016-07-13 15:06:31 -07:00
Stephen Birarda
aeabae4faf
handle removal of an overlay for an avatar that is removed
2016-07-13 15:06:31 -07:00
Stephen Birarda
7bd8c45098
add the correct ignore icon, cleanup data structure
2016-07-13 15:06:31 -07:00
Stephen Birarda
22ab3fc7b5
cleanup a couple of comments
2016-07-13 15:06:31 -07:00
Stephen Birarda
154834b0ab
hook up ignoring of user to overlay
2016-07-13 15:06:31 -07:00
Stephen Birarda
3c330d0c48
show simple overlay for script testing
2016-07-13 15:06:31 -07:00
Stephen Birarda
8724f0d0d9
add a stubbed version of the ignore script
2016-07-13 15:06:31 -07:00
Brad Hefta-Gaub
b8d79ec263
Merge pull request #8179 from SamGondelman/snapshotFix3
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Various snapshot improvements
2016-07-12 15:28:51 -07:00
Brad Hefta-Gaub
819cab4aab
Merge pull request #8158 from sethalves/raypick-avatars
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Raypick avatars
2016-07-12 15:27:30 -07:00
Seth Alves
1999193907
split the grab script's deactivation on an entity into two parts -- one that happens during release and a delayed part which finishes up. This makes collisions with a thrower's capsule less likely
2016-07-12 11:42:58 -07:00
Seth Alves
367c26a5ee
wait a bit before resetting collides-with-my-avatar
2016-07-11 18:53:47 -07:00
Seth Alves
85cc5f8956
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-07-11 18:02:18 -07:00
Seth Alves
84c5bef487
back to ignore more recent 3 frames. don't have released entities collide with myAvatar until 0.25 seconds after release
2016-07-11 17:02:11 -07:00
James B. Pollack
27f70e9d52
finish merge
2016-07-11 15:13:25 -07:00
Seth Alves
c034879b74
Merge branch 'master' of github.com:highfidelity/hifi into fix-throwing
2016-07-11 11:12:20 -07:00
Anthony J. Thibault
6f6fe5f244
reduced radius of grab sphere
2016-07-08 18:23:33 -07:00
Seth Alves
5c69e55475
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-07-08 17:43:52 -07:00
Anthony J. Thibault
bec71e4af4
Went back to transparent spheres for equip points
2016-07-08 17:05:23 -07:00
Seth Alves
051616d7c3
experimenting
2016-07-08 16:16:06 -07:00
James B. Pollack
6249f3ed12
less changes to hand grab
2016-07-08 16:01:17 -07:00
James B. Pollack
ee970c5e07
cleanup
2016-07-08 15:16:26 -07:00
James B. Pollack
4f899d8752
play nice with grab
2016-07-08 15:14:04 -07:00
James B. Pollack
5ca14b528b
remove prints and format
2016-07-08 15:08:44 -07:00
James B. Pollack
3492367c63
cleanup comments etc
2016-07-08 15:03:59 -07:00
James B. Pollack
38e580b211
fix some bugs and also change it to use arrival mode
2016-07-08 14:50:21 -07:00
Anthony J. Thibault
c8d0decab7
Fix for far grab not working until after edit button is pressed
2016-07-08 14:47:13 -07:00
Anthony J. Thibault
7d1f52da70
Added glow effect to search beam
2016-07-08 14:33:22 -07:00
Anthony J. Thibault
9242147394
Merge branch 'master' into feature/grab-script-polish
2016-07-08 13:40:01 -07:00
James B. Pollack
1cda8afa40
simplify code
2016-07-08 13:37:59 -07:00
James B. Pollack
24832df14a
changes
2016-07-08 13:13:32 -07:00
Anthony J. Thibault
1ec3472230
Model overlay dimensions fixes
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At the moment model overlays will ALWAYS scale to fit their dimensions
Update handControllerGrab to account for this behavior.
2016-07-08 11:36:43 -07:00
Brad Hefta-Gaub
5f71f77445
Merge pull request #8192 from AndrewMeadows/simple-hull-shapes
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experimental ModelEntityItem collision shape options (no visual debugging)
2016-07-08 08:55:11 -07:00
James B. Pollack
1a46366557
uncomment
2016-07-07 19:23:04 -07:00
James B. Pollack
f8ff0da901
trying to fix interaction with grab script...
2016-07-07 19:22:42 -07:00
Anthony J. Thibault
0d454cd45e
Equip hotspots render when your hand is near them.
2016-07-07 17:28:23 -07:00
James B. Pollack
7fa1dc7053
make thumb and trigger work in any order and on either button released
2016-07-07 16:36:40 -07:00
James B. Pollack
71392bc1b2
change to sphere now that sphere alpha works.
2016-07-07 16:30:30 -07:00
James B. Pollack
5c83db3b28
take care of naughty intervals
2016-07-07 14:37:51 -07:00
James B. Pollack
4a9f6e677c
add new target model
2016-07-07 12:52:24 -07:00
James B. Pollack
be770c8177
make thumb and trigger mode an option
2016-07-07 12:39:11 -07:00
James B. Pollack
93081e73d8
thumb and trigger
2016-07-07 12:12:22 -07:00
James B. Pollack
8212ada4de
introduce delay
2016-07-07 11:42:41 -07:00
Seth Alves
6786a07ac2
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-07-07 09:53:24 -07:00
James B. Pollack
54e0c131a5
cleanup and protect against some interval naughtiness
2016-07-06 18:30:50 -07:00
James B. Pollack
5626938fb4
add instant mode
2016-07-06 18:13:42 -07:00
James B. Pollack
1728878982
working smooth arrival
2016-07-06 17:52:18 -07:00
Anthony J. Thibault
2db8160568
handControllerGrab improvements
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* Made handControllerGrab eslint clean
* A model overlay is used instead of a sphere to draw equip hotspots.
* The equip hotspot model will grow in size by 10% when hand is near enough to equip it.
* The hand controller will now perform a haptic pulse when your hand is near enough to an equip hotspot.
* Near triggers events will also perform a haptic pulse
2016-07-06 15:46:14 -07:00
James B. Pollack
5cb585aec3
remove debug prints
2016-07-06 15:25:01 -07:00
James B. Pollack
696169ed37
terminate lines at intersection
2016-07-06 15:19:10 -07:00
James B. Pollack
dc8e21d76c
cleanup stretchy stuff
2016-07-06 15:16:31 -07:00
howard-stearns
110f5e9e2a
Don't compare distance when no intersection.
2016-07-06 15:08:57 -07:00
howard-stearns
9495d93a72
Merge branch 'master' of https://github.com/highfidelity/hifi into basic-hand-controller-edit
2016-07-06 15:06:51 -07:00
James B. Pollack
e993a69519
last commit for stretched beams -- doesnt work at long distances due to lack of precision
2016-07-06 14:06:53 -07:00
James B. Pollack
b2ef491b97
rotate target toward you
2016-07-06 13:20:42 -07:00
James B. Pollack
2d073cc99c
working teleporter in huffmans build
2016-07-06 12:31:03 -07:00
SamGondelman
6a44ea76e5
fixed snapshot preview on windows
2016-07-06 11:57:29 -07:00
Andrew Meadows
76cb80112e
support new shape types in edit.js
2016-07-06 10:51:43 -07:00
James B. Pollack
b0494ec9d5
bug notes
2016-07-05 17:48:30 -07:00
SamGondelman
4eb94f8ccb
added support for snapshot notification in HMD, although 3d image overlays seem to be broken in master
2016-07-05 17:40:33 -07:00
James B. Pollack
26950eaaa6
working second model adjustment with hack but wtf
2016-07-05 17:30:17 -07:00
James B. Pollack
c78dbe26b6
working initial beam, still trying to clear up no intersection beam issues
2016-07-05 17:25:21 -07:00
SamGondelman
04184ee1fb
added snapshot notification in desktop mode
2016-07-05 17:21:57 -07:00
howard-stearns
b8e6572ebf
basic hand-controller editing
2016-07-05 17:00:54 -07:00
James B. Pollack
cbd1f8df88
add stuff for fading in/out and also for a nice stretchy beam
2016-07-05 13:11:14 -07:00
James B. Pollack
056e9e3a72
add teleport models etc
2016-07-05 10:31:47 -07:00
James B. Pollack
ac99ec04d0
Merge remote-tracking branch 'upstream/master' into viveteleporter
2016-07-05 10:28:07 -07:00
James B. Pollack
ff745a345e
remove dupe
2016-07-05 09:44:51 -07:00
James B. Pollack
f4d409f1e1
fix typo
2016-07-05 09:22:19 -07:00
David Rowe
0ad7aa72fb
Prevent users window from being dragged offscreen
2016-07-04 14:34:38 +12:00
Seth Alves
5ab82cd7c8
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-07-02 15:11:59 -07:00
James B. Pollack
9b822f97c0
end of day
2016-07-01 17:26:52 -07:00
David Rowe
760f4366e1
Don't show users border when hover mouse if logged out
2016-07-02 11:25:04 +12:00
James B. Pollack
00ce75ef48
more notes
2016-07-01 15:30:21 -07:00
James B. Pollack
9afc4d0c26
cleanup
2016-07-01 15:19:53 -07:00
James B. Pollack
ffbfc89e99
teleportr
2016-07-01 15:19:37 -07:00
howard-stearns
71c44f4f93
Merge branch 'master' of https://github.com/highfidelity/hifi into button-state
2016-07-01 13:05:32 -07:00
James B. Pollack
4762091aaf
add easy mode
2016-07-01 11:12:20 -07:00
howard-stearns
43c7fd1e27
New art.
2016-07-01 10:34:13 -07:00
howard-stearns
804a187a7b
Mute changes.
2016-07-01 10:17:17 -07:00
Ryan Downe Karpf
873b57219a
Merge pull request #8167 from hyperlogic/feature/equip-hotspots
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equip-hotspots feature
2016-07-01 09:55:49 -07:00
James B. Pollack
b2e407a8e1
fix vive bug
2016-07-01 00:48:29 -07:00
James B. Pollack
104ee63a77
notes
2016-06-30 17:05:16 -07:00
howard-stearns
125f6d8b63
Merge branch 'master' of https://github.com/highfidelity/hifi into button-state
2016-06-30 16:49:19 -07:00
howard-stearns
f03f5f3e68
new icons
2016-06-30 16:47:10 -07:00
howard-stearns
ff55644fe8
stateful hud toolbar buttons
2016-06-30 16:24:11 -07:00
James B. Pollack
82e074de0f
working teleporter
2016-06-30 16:05:44 -07:00
Anthony J. Thibault
d8e5e3cbe4
equip bug fix
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you should not be able to equip an object that is already equipped, with your other hand.
2016-06-30 16:00:18 -07:00
Brad Davis
dfb6cb1aa3
Updating entity list
2016-06-30 14:25:36 -07:00
Anthony J. Thibault
82b1cba81d
equip improvements
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Allow the user to equip an object while near or far grabbing it from the other hand.
2016-06-30 13:58:44 -07:00
Howard Stearns
5556bbb0a3
Merge branch 'master' of https://github.com/highfidelity/hifi into update-invisible-reticle-only-when-triggered
2016-06-30 11:25:44 -07:00
Brad Hefta-Gaub
7dd53d7757
Merge pull request #8149 from howard-stearns/limit-hand-controller-actions-to-recommended-area
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limit hand controller actions to recommended area
2016-06-30 11:06:32 -07:00
James B. Pollack
4b4e38a57c
end of day
2016-06-29 18:28:39 -07:00
Anthony J. Thibault
6072487c9c
Equip-points attachments work
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Also made handControllerGrab.js eslint clean.
2016-06-29 17:28:53 -07:00
James B. Pollack
fd062d09dc
initial notes and research
2016-06-29 15:59:51 -07:00
Anthony J. Thibault
43d4dba4c0
iterate over hotspots not entities.
...
This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
Anthony J. Thibault
1b98c73473
WIP, equip-points work but they don't use the proper attach point.
2016-06-29 13:53:06 -07:00
Anthony J. Thibault
b042210637
Addition of equipHotspots
2016-06-29 13:53:06 -07:00
Howard Stearns
b649b30777
Reduce margin.
2016-06-29 08:20:47 -07:00
Seth Alves
52d017ac74
undo previous change
2016-06-28 19:22:19 -07:00
Howard Stearns
b551bc3c1a
Use the whole area, less a margin.
2016-06-28 18:01:09 -07:00
Howard Stearns
d650c50a5b
Use normal Script.update (60hz) instead of a timer (@20hz).
2016-06-28 17:44:30 -07:00
Seth Alves
224008afd6
Merge branch 'master' of github.com:highfidelity/hifi into raypick-avatars
2016-06-28 16:56:27 -07:00
Seth Alves
b782ae667c
when one hand adjusts something equippd in the other, print out the new local position and rotation in case a content-creator wants to update userData
2016-06-28 16:36:37 -07:00
Seth Alves
630d5cfc82
make trigger more sensitive, print out position and rotation when releasing something
2016-06-28 15:47:17 -07:00
howard-stearns
c492d125e0
limit hand controller actions to recommended area
2016-06-28 13:19:03 -07:00
howard-stearns
799686f29d
Only update the (invisible) cursor position from hand controllers when the
...
trigger is partially squeezed.
2016-06-28 11:36:08 -07:00
Brad Hefta-Gaub
3fca0d655c
Merge pull request #8145 from ctrlaltdavid/20978
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reduce users window flicker when restart script
2016-06-28 10:03:46 -07:00
David Rowe
79cfd2e9dc
Reduce users window flicker when restart script
2016-06-28 11:40:49 +12:00
Brad Hefta-Gaub
1af455b8b9
Merge pull request #8135 from SamGondelman/fixEditLockHMD
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Prevent entering independent camera mode through edit.js in HMD mode
2016-06-27 15:50:25 -07:00
Brad Hefta-Gaub
cecd871c66
Merge pull request #8139 from ctrlaltdavid/20978
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fix users.js display and operation
2016-06-27 12:56:10 -07:00
David Rowe
dc07368dc9
Hide users list when logged out
2016-06-25 14:23:35 +12:00
David Rowe
0b6797acc3
Fix "show me" and "visible to" in users window not being remembered
2016-06-25 13:48:43 +12:00
Howard Stearns
de7738e644
Merge pull request #8134 from highfidelity/vive-ui
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Vive UI bug fixes
2016-06-24 18:39:06 -07:00
David Rowe
8b0f59c9cf
Fix users window minimized state not being remembered
2016-06-25 13:12:16 +12:00
David Rowe
1c1d81ae25
Fix missing users.js menu item
2016-06-25 12:18:03 +12:00
David Rowe
8a5369fcb1
Undo hide users.js when logged out
2016-06-25 12:03:36 +12:00
SamGondelman
d5feac94f4
coding standard fun
2016-06-24 16:23:15 -07:00
SamGondelman
5e69af83c6
can't enter independent mode through edit.js in HMD mode
2016-06-24 16:23:15 -07:00
Sam Gondelman
3c809ef40c
Merge pull request #8123 from AlexanderOtavka/first-person-hmd
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Automatically enter first person when in HMD mode
2016-06-24 15:58:38 -07:00
Brad Hefta-Gaub
2e8f6c2cc6
Merge pull request #8118 from sethalves/tmp-rez-cap-rather-than-reject
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cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-24 14:08:29 -07:00
Anthony J. Thibault
41fcfb45ca
Merge branch 'vive-ui' into bug-fix/grab-visualization-improvements
2016-06-24 13:28:00 -07:00
howard-stearns
6a1dd235c9
Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into vive-ui
2016-06-24 12:49:54 -07:00
Anthony J. Thibault
8bf72f28da
Fix for grab script search ray length
2016-06-24 12:06:02 -07:00
Zander Otavka
0c56af7ae8
Add default script to enter first person for HMD
2016-06-24 11:57:50 -07:00
Anthony J. Thibault
7bd553c09c
near grab logic to uses sphere vs entity box
...
instead of sphere vs sphere. Adjusted debug drawing accordingly.
2016-06-23 17:03:15 -07:00
howard-stearns
f8391f0062
fix reticle bugs
2016-06-23 16:51:15 -07:00
Anthony J. Thibault
eabb8d08c0
Merge branch 'vive-ui' into feature/equip-hotspots
2016-06-23 15:42:55 -07:00
Anthony J. Thibault
fc42a3aef5
Grab script hotspot work
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* Updated grab/equip logic to use sphere vs sphere tests, instead of sphere vs entity bounding box.
* Added debug flag for visualizing grab spheres.
* hotspot overlays are now updated as the objects they are attached to move.
* You can now use the search beam to near grab large objects, as well as the sphere sphere test.
* Optimized EntityPropertyCache to make a single call to Entities.getEntityProperties instead of three.
* Moved grab script options from the "Developer > Hands" menu to the "Developer > Grab Script" menu.
2016-06-23 15:36:47 -07:00
Brad Hefta-Gaub
da74114b32
Merge pull request #8070 from AndrewMeadows/triangle-soup-4
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support btBvhTriangleMeshShape for static mesh entities
2016-06-23 12:17:32 -07:00
Seth Alves
03b55e6a64
Merge branch 'master' of github.com:highfidelity/hifi into tmp-rez-cap-rather-than-reject
2016-06-23 10:33:31 -07:00
howard-stearns
581d87d653
feedback re magic numbers and variable name.
2016-06-22 16:40:10 -07:00
howard-stearns
67f76db7e4
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-22 15:58:53 -07:00
Ryan Huffman
847685d224
Add tracking of away.js
2016-06-22 09:06:59 -07:00
Ryan Huffman
1be30ccce9
Fix enabled_edit firing on disable
2016-06-22 08:24:50 -07:00
Anthony J. Thibault
2a82dddc2b
Draw attach points as if they were equip-hotspots
2016-06-21 17:36:36 -07:00
howard-stearns
223f9bda2e
gratuitous change to force things.
2016-06-21 17:03:49 -07:00
Seth Alves
9ca27f267d
cap lifetime rather than reject edits from nodes which only have tmp-rez rights
2016-06-21 16:48:04 -07:00
Ryan Huffman
70be7b3273
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
2016-06-21 16:39:25 -07:00
howard-stearns
8421931c56
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-21 14:47:45 -07:00
Howard Stearns
7e88772e85
Merge pull request #8106 from howard-stearns/triggering-change
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triggering change
2016-06-21 13:51:12 -07:00
Anthony J. Thibault
972c292857
Fix for equip-hotspot being visible for whiteboard markers
2016-06-21 11:59:11 -07:00
Andrew Meadows
f41fb30ace
add "Static Mesh" option to edit.js
2016-06-20 17:29:20 -07:00
Anthony J. Thibault
2ed88bca6d
Bug fix for bow and arrow.
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* before this change the releaseEquip message was not getting sent to the bow,
which it would use to re-enable the grab script via the 'Hifi-Hand-Disabler' msg.
2016-06-20 17:24:36 -07:00
howard-stearns
bfb697bc77
No hysteresis.
2016-06-20 17:04:23 -07:00
Anthony J. Thibault
8817bbea09
reduce log spam
2016-06-20 15:53:33 -07:00
Anthony J. Thibault
e5159ad213
Added "Developer > Hands > Drop Without Shake" menu option
2016-06-20 14:50:15 -07:00
Anthony J. Thibault
408f65100b
Bug fix for dropping near-grabbed entities via thump press.
2016-06-20 13:34:05 -07:00
Anthony J. Thibault
8792812884
Change raw for loop to Array.prototype.forEach instead
2016-06-20 13:26:41 -07:00
howard-stearns
cd1780efef
brush clearing
2016-06-20 13:21:06 -07:00
Anthony J. Thibault
359483d9ba
coding standard fix
2016-06-20 11:43:42 -07:00
Anthony J. Thibault
a14bbe4e68
Remove /* style multi-line comments
2016-06-20 11:40:59 -07:00
Anthony J. Thibault
35276c3893
Use Array.prototype.filter instead of my hand rolled filter function
2016-06-20 11:30:40 -07:00
Anthony J. Thibault
7ccbc9e6eb
Primary thumb press can be used to drop an equipped object
2016-06-20 11:22:56 -07:00
Anthony J. Thibault
14efd5dc12
Disable WANT_DEBUG_STATE
2016-06-20 10:44:09 -07:00
Anthony J. Thibault
1759132377
Use trigger to both grab and equip objects
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* Removed entry into HOLD state via secondary aka grip buttons.
* Changed equip logic to prioritize equip over near over far grabs.
* Added drop gesture, upside down controller + slight shake + trigger press
* Bug fix for near grab snapping to an incorrect offset after a far grab (this bug is present in master)
2016-06-20 10:39:07 -07:00
Brad Hefta-Gaub
c297fa7c0e
Merge pull request #8060 from imgntn/usersUpdates
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Hide users.js options when logged out
2016-06-17 14:17:42 -07:00
Brad Hefta-Gaub
852eda3101
Merge pull request #8066 from imgntn/faceCameraText
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Add face camera option to edit.js text entity properties
2016-06-17 14:14:06 -07:00
Howard Stearns
4aa5e87a26
Merge pull request #8093 from jherico/vive-toolbars
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Support toolbar API
2016-06-17 13:43:16 -07:00
Howard Stearns
aeebe8b3fb
Merge pull request #8094 from howard-stearns/fix-depth-request
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fix depth request
2016-06-17 13:26:07 -07:00
Bradley Austin Davis
ec615caa80
Support toolbar API
2016-06-17 13:06:42 -07:00
howard-stearns
74a3db4e1c
When setting Reticle.depth, don't assume that we're in the center of the
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HUD.
2016-06-17 11:14:56 -07:00
Bradley Austin Davis
5bc8b53d1b
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-17 10:56:53 -07:00
Brad Hefta-Gaub
99a0804429
Merge pull request #8086 from imgntn/activeElement
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Fix some edit.js errors and log messages
2016-06-16 18:25:20 -07:00
David Rowe
77976281ab
Make audio device selection available without advanced menus enabled
2016-06-17 09:58:44 +12:00
Ryan Huffman
c2ebcd1f77
Make activity logging from scripts only available for certain events
2016-06-16 13:49:25 -07:00
Ryan Huffman
bce05df56b
Update enabled_edit to only get sent when you have permission
2016-06-16 13:25:14 -07:00
Ryan Huffman
56c84bbc27
Add opened_marketplace and enabled_edit to edit.js
2016-06-16 13:18:08 -07:00
James B. Pollack
96d6cb12ac
supress some messages and errors
2016-06-16 12:27:03 -07:00
Howard Stearns
faa2624ca7
Merge pull request #8081 from howard-stearns/continue-grabbing-through-overlays
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Continue grabbing through overlays
2016-06-15 16:07:01 -07:00
Howard Stearns
0915d1287f
Merge pull request #8079 from howard-stearns/no-laser-without-trigger
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No laser without trigger
2016-06-15 16:06:56 -07:00
Howard Stearns
980eafb972
Merge pull request #8065 from hyperlogic/feature/grab-script-preliminaries
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grab script preliminaries
2016-06-15 16:06:06 -07:00
howard-stearns
6f671b7cde
see comment.
2016-06-15 15:17:34 -07:00
howard-stearns
1e3b20b66d
Explicit check enumerated states instead of relying on order, per
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feedback.
2016-06-15 15:06:36 -07:00
howard-stearns
2c7642a367
Do not make ReticleClick when we enter an overlay with the trigger
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pressed.
2016-06-15 12:28:42 -07:00
howard-stearns
6366ca7508
Go red for full trigger.
2016-06-15 11:08:59 -07:00
Bradley Austin Davis
71bf9384ce
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-15 10:45:51 -07:00
Howard Stearns
b9754c8564
continue grabbing through overlays
2016-06-14 20:17:52 -07:00
Howard Stearns
ae65790bf3
no laser (or mouse cursor) from hand controllers unless trigger squeezed
2016-06-14 18:07:08 -07:00
Anthony J. Thibault
071584597d
Merge branch 'vive-ui' into feature/grab-script-preliminaries
2016-06-14 15:33:38 -07:00
Anthony J. Thibault
67aac09033
Set state debug flag to false
2016-06-14 14:59:29 -07:00
James B. Pollack
b97dc584ea
fix bug where buttons would show when minimized
2016-06-14 14:14:31 -07:00
howard-stearns
5759c2d29d
final
2016-06-14 11:28:44 -07:00
Brad Hefta-Gaub
1c391e626f
Merge pull request #8054 from ctrlaltdavid/20957
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fix model export continued
2016-06-14 10:57:25 -07:00
howard-stearns
35fac3ca56
Merge branch 'vive-ui' of https://github.com/highfidelity/hifi into use-system-pointer2
2016-06-14 10:47:23 -07:00
Bradley Austin Davis
175dbb8924
Merge remote-tracking branch 'upstream/master' into vive-ui
2016-06-14 09:48:56 -07:00
James B. Pollack
3b2e0842b0
add face camera to text properties
2016-06-13 23:27:08 -07:00
Anthony J. Thibault
cb51d00c1d
Removed CONTINUE_FAR_TRIGGER and CONTINUE_NEAR_TRIGGER
2016-06-13 19:08:33 -07:00
Anthony J. Thibault
28b6cc2777
handControllerGrab.js is now eslint clean.
2016-06-13 18:54:21 -07:00
howard-stearns
dfd03d5e61
Prepare for working laser. But at this point, we still show the laser AND
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the Reticle.
2016-06-13 17:15:51 -07:00