Sam Gateau
eea7ddf491
Trying to get Ubuntu to build
2015-06-02 19:27:32 -07:00
Sam Gateau
640071dd35
Avoiding any setVIewTransform in payloadREnder and introducing monitoring values
2015-06-02 18:23:53 -07:00
ZappoMan
4ce27f1483
first cut at rendering avatars as individual model items
2015-06-02 16:54:47 -07:00
Sam Gateau
903837ab4f
exposing some controls on the engine to js for debugging
2015-06-02 15:57:37 -07:00
Sam Gateau
3c7eb4de6d
merging with upstream
2015-06-02 14:48:53 -07:00
Andrew Meadows
9e0c2a3c6c
fix crash in ~OffscreenGlCanvas on linux shutdown
2015-06-02 14:36:34 -07:00
Sam Gateau
453fa87654
making sure the proj and view matrix are correctly assigned
2015-06-02 14:31:40 -07:00
Sam Gateau
901717fb2c
trying to fix the issues of model disappearing
2015-06-02 11:52:22 -07:00
Sam Gateau
ef2d8a0dbe
tuesday morning rendering poor performances networking issue
2015-06-02 10:58:56 -07:00
Atlante45
6d234a20ad
Hack for unknown pipelines
2015-06-02 19:07:57 +02:00
Sam Gateau
cd7914ad9d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-06-01 17:31:39 -07:00
Sam Gateau
bd7c22e715
Trying to transfer the rnedering from displaySide to RenderDeferredTask
2015-06-01 17:31:00 -07:00
ZappoMan
d4af454834
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-01 14:42:35 -07:00
Sam Gateau
1b22f1f147
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-06-01 13:56:13 -07:00
samcake
50f3d2d12b
Merge pull request #5014 from ZappoMan/team-teaching-scene-api
...
TEAM TEACHING - report correct part bounds
2015-06-01 13:55:55 -07:00
ZappoMan
1e2d2a2a99
calculate the actual bounding box for the mesh parts
2015-06-01 13:31:42 -07:00
ZappoMan
750d9c0616
poor mans version of mesh part bounds
2015-06-01 12:53:09 -07:00
Sam Gateau
c8e30ef39e
On to a full rendered pipeline
2015-06-01 12:35:54 -07:00
samcake
98c0cd7d23
Merge pull request #5009 from ZappoMan/team-teaching-scene-api
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TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
Sam Gateau
4bcc71192d
Merge branch 'team-teaching-scene-api' of https://github.com/ZappoMan/hifi into punk
2015-06-01 12:07:16 -07:00
ZappoMan
ea31fdcc26
hacking on transparency
2015-06-01 11:53:40 -07:00
Eric Levin
5cce4edec8
fix merge conflicts attemp 1
2015-06-01 11:18:33 -07:00
ZappoMan
4b46fc3ad9
cleanup Model::renderPart()
2015-06-01 11:11:27 -07:00
ZappoMan
1b8572640b
more hacking sams tweaks
2015-06-01 09:07:32 -07:00
Sam Gateau
c10384f91b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-05-31 23:20:49 -07:00
Sam Gateau
4c817547b7
Merging with Brad's branch and trying to get the rendering working
2015-05-31 14:02:20 -07:00
ZappoMan
34fd1bd470
added debugging
2015-05-30 08:45:02 -07:00
ZappoMan
0124f98340
more hacking on rendering model parts
2015-05-29 21:56:24 -07:00
Sam Gateau
f04f3bda72
Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
2015-05-29 15:44:14 -07:00
Brad Davis
f98305dd55
CR comments
2015-05-29 12:45:03 -07:00
ZappoMan
dc62052a3c
more hacking on models
2015-05-29 11:07:25 -07:00
ZappoMan
78c701a89d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-29 08:40:46 -07:00
Atlante45
212007aa6f
Cleanup simple fragmen shaders
2015-05-29 16:53:53 +02:00
Atlante45
51570aac68
Add simple textured pipeline
2015-05-29 16:49:31 +02:00
ZappoMan
eb19b93433
render models in scene checkpoint
2015-05-28 17:19:30 -07:00
Eric Levin
533148f26d
line being sent as array
2015-05-28 15:48:31 -07:00
Eric Levin
72af4e4e67
latest pointer
2015-05-28 10:44:44 -07:00
Atlante45
bca80addef
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into text-renderer
2015-05-28 16:13:24 +02:00
Atlante45
b0cbf5c51a
Adjust wraping with offset
2015-05-28 16:06:18 +02:00
Atlante45
ca529e4bb8
Remove debug/tweak sampler
2015-05-28 15:58:40 +02:00
Atlante45
12d75481e5
Introducing TextRenderer3D
2015-05-28 15:43:16 +02:00
Atlante45
c4ab18736d
Restore TextRenderer and sdf_text
2015-05-28 15:20:40 +02:00
Atlante45
10c2f3f561
More TextRenderer work
2015-05-28 14:51:57 +02:00
ZappoMan
8c9cf480f3
more hacking
2015-05-27 13:23:59 -07:00
Brad Davis
09085f1cd9
Working towards display plugins
2015-05-26 18:42:38 -07:00
Atlante45
c9022212e8
More work on the text renderer
2015-05-26 20:34:23 +02:00
Atlante45
76fc59675b
Merge branch 'team-teaching' into text-renderer
2015-05-26 20:01:26 +02:00
Atlante45
62bb1a49e4
Fix inverted glyphs load check
2015-05-26 18:18:50 +02:00
Atlante45
bcee01b3a3
First pass at moving TextureRender to use a batch
2015-05-26 18:13:23 +02:00
Atlante45
88d42f931e
Remove unused Headers
2015-05-26 18:12:20 +02:00
Atlante45
c0725813b6
typo
2015-05-25 12:11:24 +02:00
Atlante45
a52c79c378
typo
2015-05-23 03:25:57 +02:00
Atlante45
a44054f9db
Make TextureCache::getImageTexture static
2015-05-23 03:24:26 +02:00
Ryan Huffman
822ae800c5
Update Model::endScene to require RenderArgs
2015-05-22 16:17:01 -07:00
Ryan Huffman
8380eec03b
Update Model::renderCore to use RenderArgs
2015-05-22 16:10:43 -07:00
Ryan Huffman
d1a5662ca7
Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctx
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
2015-05-22 15:33:40 -07:00
Ryan Huffman
3f22b5f8b3
Add RenderArgs to more render methods
2015-05-22 15:25:53 -07:00
Ryan Huffman
491861c1db
Remove constness from GlowEffect RenderArgs params
2015-05-22 10:02:06 -07:00
Ryan Huffman
4a4c9c75fc
Add gpu::context to RenderArgs and start using RenderArgs in place of the flags
2015-05-22 09:50:51 -07:00
Clément Brisset
e980859059
Simple Program uses gpu API
2015-05-22 16:14:32 +01:00
Atlante45
5d2187cedf
Remove non batch call to bind/releaseSimpleProgram
2015-05-22 16:37:02 +02:00
Atlante45
6b9f9a32bb
Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program
2015-05-21 20:58:42 +02:00
ZappoMan
946878006d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
2015-05-20 18:46:32 -07:00
ZappoMan
5b27bac72d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
2015-05-20 18:31:50 -07:00
Atlante45
9c9aee667a
Header cleanup
2015-05-20 17:17:03 +02:00
Atlante45
ee264368c0
Add renderQuad to DeferredLighting
2015-05-20 16:45:21 +02:00
Atlante45
229f88617d
Header cleanup
2015-05-19 15:19:02 +02:00
Sam Gateau
3ec6ada29d
Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state
2015-05-19 00:32:36 -07:00
Howard Stearns
bb4df26690
Fix indentation.
2015-05-18 14:25:35 -07:00
Howard Stearns
95be605233
Typo: unlock=>lock in rednerDebugMeshBoxes.
2015-05-18 14:05:13 -07:00
Howard Stearns
7e1b6a48c5
Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash
2015-05-18 13:35:28 -07:00
Howard Stearns
f2a66f3106
Simplest fix for the grab crash that occurs with animated complex models.
...
(e.g., clicking on air hockey props in front of a spinning windmill).
2015-05-18 13:08:11 -07:00
ZappoMan
1bb682180c
workaround for segregateMeshGroups() crash
2015-05-18 12:24:18 -07:00
Brad Hefta-Gaub
1923eab93f
Merge pull request #4903 from highfidelity/master
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Update team-teaching branch
2015-05-18 08:25:27 -07:00
Atlante45
a7ee10001a
Remove used deprecated methods
...
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
2015-05-18 16:37:28 +02:00
Atlante45
ede94e4248
Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform
2015-05-18 11:39:17 +02:00
Atlante45
4bbc5de39d
Remove "raw" gl calls
...
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
This will disable client states and set buffers to 0
2015-05-17 11:58:39 +02:00
Atlante45
6e642ed040
Missing &
2015-05-16 04:32:20 +02:00
Atlante45
b8fffdb2ef
bind/releaseSimpleProgram takes Batch
2015-05-16 04:26:57 +02:00
Atlante45
4bb1b1a02f
TextureCache::setPrimaryDrawBuffers can take a Batch
2015-05-16 04:25:51 +02:00
Atlante45
b11525debf
Add missing batch args
2015-05-16 04:03:46 +02:00
Atlante45
c220435364
Restore gl* calls but record them with batch
2015-05-16 04:01:08 +02:00
Sam Cake
07fe43e175
moving forward with the void* hack for gpu::Texture
2015-05-15 15:26:40 -07:00
Ryan Huffman
776955b040
Move GeometryCache gl* calls to non-batch methods
2015-05-15 15:21:02 -07:00
Ryan Huffman
5abd4bb08e
Update GeometryCache to accept gpu::Batch
2015-05-15 15:20:50 -07:00
Sam Cake
765145b898
Moving the load of the texture and the generation of the cube map irradiance in the same thread
2015-05-15 11:28:59 -07:00
Sam Cake
ad9834283d
Fixing the magic numbers!
2015-05-14 15:54:40 -07:00
Sam Cake
40ee78195e
remove magic numbers
2015-05-14 15:21:57 -07:00
Brad Hefta-Gaub
d1f52231be
Merge pull request #4863 from samcake/orange
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Using the skymap for ambient lighting
2015-05-14 09:12:46 -07:00
Brad Davis
a77816617d
Make web entities interactive (via the mouse) if they're not locked.
2015-05-14 01:15:20 -07:00
Brad Hefta-Gaub
77019eafa7
Merge pull request #4831 from jherico/plugins_pt2
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Display plugins part 2
2015-05-13 20:40:33 -07:00
Sam Cake
238d3751c5
cleaning up the SH generation
2015-05-13 16:00:05 -07:00
Brad Davis
3b7e8a69b5
Attempting to fix threading issues with web entities
2015-05-13 14:00:41 -07:00
Bradley Austin Davis
a0097bcff8
Fixing offscreen rendering on retina display, even without a proxy window
2015-05-13 12:26:46 -07:00
Sam Cake
65e83df214
Generating the SH from the cube map!
2015-05-13 11:08:18 -07:00
Brad Davis
a8d343bbf1
Working on web entities
2015-05-13 00:27:57 -07:00
Brad Davis
e9b83e1c02
Working on web entities
2015-05-12 21:15:54 -07:00
Seth Alves
f647db3bf0
Merge branch 'master' of github.com:highfidelity/hifi into line-entity
2015-05-12 11:36:56 -07:00
Seth Alves
7a85bfa0d1
fix up grab.js to use line entity
2015-05-12 11:36:05 -07:00
Seth Alves
38caed00ca
Attempt to draw line entity item
2015-05-12 10:25:50 -07:00
Brad Hefta-Gaub
cbaa503934
Merge pull request #4838 from Atlante45/quiet_compiler
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Quiet compiler
2015-05-12 08:57:57 -07:00
Atlante45
00864afe53
Quiet compiler
2015-05-12 17:06:40 +02:00
Anthony Thibault
e1cbfcd901
Merge branch 'master' into ajt/particle-system-improvements
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-05-11 19:24:13 -07:00
samcake
67b9dd248d
Fix glsl failed compilation on Mac
2015-05-11 14:25:05 -07:00
Sam Gateau
f2c4e04a5a
clean up for pr
2015-05-11 14:06:10 -07:00
Sam Gateau
45e70c98f8
Fixed the cube map loading issue
2015-05-11 13:43:15 -07:00
Brad Davis
abab54aed8
Working on display plugins
2015-05-11 13:08:53 -07:00
Brad Davis
6a5c7b8b42
Merge remote-tracking branch 'upstream/master' into plugins_pt2
...
Conflicts:
libraries/script-engine/src/MenuItemProperties.cpp
2015-05-11 12:40:17 -07:00
Sam Gateau
72c3270ec6
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2015-05-11 10:48:29 -07:00
Sam Gateau
f1fcce3ea0
refactoring th ecube texure loading to support 2 different layouts
2015-05-11 10:47:45 -07:00
Atlante45
e51040db53
CR
2015-05-11 14:31:22 +02:00
Atlante45
f941ca9601
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_wireframe
2015-05-11 14:20:16 +02:00
Anthony J. Thibault
ede42285b1
Improvements to particle entity.
...
* Changed particle geometry to billboarded quads
* Added texture support
* Added ajt-test.js particle test script.
* GeometryCache support for batched quads with texCoords.
* Bug fix for infinite loop if _lifetime was very large.
* Don't reset the simulation on animation loop.
* stop emitting particles on animation stop, but keep simulating until there are no more living particles.
* Removed some trailing whitespace
2015-05-10 17:13:46 -07:00
Sam Gateau
d51904b7b3
fixing file
2015-05-09 11:43:21 -07:00
Sam Gateau
5a11143a5d
Using the skybox cubemap for ambient lighting
2015-05-09 11:40:46 -07:00
Brad Hefta-Gaub
bfb2b278ee
Merge pull request #4791 from jherico/scale
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Fixing scale resolution issues
2015-05-08 15:54:24 -07:00
Bradley Austin Davis
03bd17ed49
Rebasing onto scale changes
2015-05-08 15:09:46 -07:00
Bradley Austin Davis
0751443a01
Merge branch 'master' into scale
2015-05-08 15:03:24 -07:00
Atlante45
52397bf87a
Fix wireframe render for meshes with special properties
2015-05-08 15:59:39 +02:00
Sam Gateau
ce5295a55f
THese is not final but we have a basic working framework so let's try to share
2015-05-07 17:06:15 -07:00
Bradley Austin Davis
c31d36be59
Fixing scale resolution issues
2015-05-07 12:01:56 -07:00
Sam Gateau
54c47fe3f9
merging
2015-05-07 11:35:58 -07:00
Sam Gateau
653d2e72b1
Skybox kind of working
2015-05-07 11:23:11 -07:00
Atlante45
591548dc38
Missing comma
2015-05-07 20:15:40 +02:00
Atlante45
00571dad00
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-07 10:13:59 +02:00
Bradley Austin Davis
3b8108e887
Fix inverted icons
2015-05-06 16:09:17 -07:00
Brad Hefta-Gaub
5551997cdc
Merge pull request #4780 from samcake/blue
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Add support for Skybox and rendering path of background according to Zones
2015-05-06 14:41:06 -07:00
Seth Alves
719747ee2d
Merge pull request #4725 from howard-stearns/objReader
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Textures for .obj reader:
2015-05-06 14:30:29 -07:00
Sam Gateau
1b5185abeb
fix the conditional on the texture pointer which was wrong and bring back atmosphere sky dome
2015-05-06 12:19:19 -07:00
samcake
06e1330e42
Clean up the includes in gpu, make the skybox shader works
2015-05-06 12:12:54 -07:00
Bradley Austin Davis
fc73676b4d
Merge branch 'master' into plugins_pt1
2015-05-06 11:43:25 -07:00
Howard Stearns
4090f892b2
Merge remote-tracking branch 'upstream/master' into objReader
2015-05-05 14:58:18 -07:00
Atlante45
8b2442ce6e
clear list after loop
2015-05-05 22:56:37 +02:00
Atlante45
863280300e
Fix pickMeshList incorrect arguments
2015-05-05 22:37:00 +02:00
Atlante45
73b7530ec6
Add wireframe pipelines
2015-05-05 21:50:06 +02:00
Atlante45
429c1e1231
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-05 21:33:55 +02:00
Sam Gateau
13482575d2
merge
2015-05-05 12:03:45 -07:00
Atlante45
e0f3a8212f
Add wireframe arg to render fct
2015-05-05 17:23:10 +02:00
Atlante45
bc04685dbf
Add isWireframe to RenderKey
2015-05-05 15:15:18 +02:00
Atlante45
0e3061f052
Add isWireframe to model class
2015-05-05 15:14:29 +02:00
ZappoMan
77232e35f8
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereInZones
2015-05-04 17:16:33 -07:00
Sam Gateau
73177cd81d
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2015-05-04 14:07:59 -07:00
ZappoMan
4561c59203
wire up zone to environment atmosphere rendering
2015-05-04 13:49:43 -07:00
Sam Gateau
ade404a74d
getting rid of QSHaredPointer in favor of std::shared_ptr
2015-05-04 13:43:30 -07:00
Stephen Birarda
6cff75f7c1
resolve conflicts on merge with upstream/master
2015-05-04 10:05:44 -07:00
Atlante45
fc1519c078
Quiet compiler
2015-05-04 16:49:33 +02:00
Brad Davis
e72756ab99
Merge remote-tracking branch 'upstream/master' into plugins_pt1
...
Conflicts:
libraries/render-utils/src/TextureCache.cpp
2015-05-02 00:51:50 -07:00
Brad Davis
302aa9db47
Removing access to the gl widget and display managers
2015-05-02 00:49:52 -07:00
Howard Stearns
e1d47413cc
Material library handling.
...
This is now functionally complete, but it needs testing, and the some tidying up.
2015-05-01 20:54:25 -07:00
Stephen Birarda
b9c9ff6a14
clean up various warnings
2015-05-01 16:49:13 -07:00
Sam Gateau
f9802a1072
IMprove the message
2015-05-01 16:39:25 -07:00
Stephen Birarda
edade7baba
resolve conflicts on merge with upstream master
2015-05-01 16:24:16 -07:00
Sam Gateau
2382183075
FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData()
2015-05-01 16:09:41 -07:00
Sam Gateau
1b558e7390
investigating the semi transparent textured bug
2015-05-01 13:37:04 -07:00
Howard Stearns
e0a4909b22
Merge branch 'master' of https://github.com/highfidelity/hifi into objReader
2015-05-01 13:32:05 -07:00
Stephen Birarda
94739cf8d3
move number constants out of SharedUtil to NumericalConstants
2015-05-01 10:26:53 -07:00
samcake
2b631efb5d
shader not compiling properly have been fixed
2015-05-01 00:21:58 -07:00
samcake
e560687371
fixing the shader not compiling
2015-05-01 00:14:23 -07:00
Howard Stearns
2da8e1ab30
Pick up an upstream/master change that didn't get picked up in a merge of my fork/branch.
2015-04-30 08:53:19 -07:00
Howard Stearns
1255d46140
coding standard: type formatting and variable names
2015-04-29 15:19:40 -07:00
Howard Stearns
59ed63027b
coding standard: magic numbers
2015-04-29 14:22:31 -07:00
Howard Stearns
bd5272d677
Textures for .obj reader:
...
Refactor so that uv coordinates can be associated with vertices that might otherwise be on different materials.
Defer the assignment vertex/normal/uv assignment until later so that it could potentially be moved directly to model geometry instead of fbx geometry.
Handle the actual uv coordinates.
This version does not handle explicit .mtl files, but it does handle those .obj files that follow the convention that there is a .jpg with the same name as the .obj file.
2015-04-29 13:35:21 -07:00
Brad Hefta-Gaub
50eecb15b3
Merge pull request #4712 from Atlante45/compound_zones_fix
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Compound zones fix
2015-04-28 09:48:05 -07:00
Atlante45
ab9d81b5e2
Correct comments
2015-04-28 18:09:09 +02:00
Atlante45
b7263eeacf
Added a more efficient convexHullContains to Model
...
New version computes each submesh's bounding box once and checks against it
before checking against triangles.
2015-04-28 17:05:38 +02:00
Atlante45
4911aa58bc
Fix Model setURL with delayload
...
Without this condition the model stays in a state where the geometry
is downloaded but not referenced
That way, another call to setURL with update the geometry reference
instead of returning.
2015-04-28 17:02:32 +02:00
Andrew Meadows
72deb2e49b
merge upstream/master into andrew/thermonuclear
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Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Seth Alves
bdc6bb3c2d
Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
2015-04-27 12:20:58 -07:00
Brad Davis
a12bfd95f4
Merge remote-tracking branch 'upstream/master' into ui-refactor
...
Conflicts:
libraries/render-utils/src/MatrixStack.h
2015-04-27 10:59:57 -07:00
Seth Alves
2cdbe8bf7b
merge from upstream
2015-04-27 09:57:36 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
Brad Davis
3071be162a
Coding standards
2015-04-26 20:11:27 -07:00
Brad Davis
7c16fd05c1
Merge branch 'master' into ui-refactor
2015-04-25 16:35:43 -07:00
Seth Alves
2eebfb9cf1
merge from upstream
2015-04-25 12:50:16 -07:00
Seth Alves
d1d4b0f0ee
merge from upstream
2015-04-25 12:50:00 -07:00
Seth Alves
b69cba1aba
respond to code-review
2015-04-25 10:50:18 -07:00
Seth Alves
0fb1a83e3b
quiet compiler, remove some trailing control-Ms
2015-04-25 09:20:00 -07:00
Atlante45
ba507cef98
Fix a few warnings
2015-04-25 11:01:02 +02:00
Andrew Meadows
79cb55eabc
rename setJointStates() --> initJointStates()
2015-04-24 13:26:26 -07:00
Brad Davis
0a9398808f
CR comments
2015-04-24 13:25:30 -07:00
Brad Davis
99a6e1f86c
Breaking up offscreen UI work
2015-04-24 13:21:21 -07:00
Brad Davis
ae804357d8
Attempting to fix backspace issue in new UI
2015-04-23 14:10:54 -07:00
Brad Davis
d0af5580c8
Fix mouse wheel and clickthrough bugs in offscreen UI
2015-04-23 10:28:03 -07:00
Brad Davis
de179256d3
Kill all the whitespace
2015-04-22 20:19:19 -07:00
Brad Davis
eab4ad9ea9
More coding standard stuff
2015-04-22 20:16:41 -07:00
Brad Davis
44efcdf82a
More coding standard
2015-04-22 20:08:49 -07:00
Brad Davis
c4d2bd2cda
More coding standard fixes
2015-04-22 19:18:09 -07:00
Brad Davis
8d8c4babba
Coding standard fixes
2015-04-22 19:06:22 -07:00
Brad Davis
7a33474245
Merge remote-tracking branch 'upstream/master' into offscreen
...
Conflicts:
interface/src/Menu.cpp
2015-04-21 13:02:38 -07:00
Sam Gateau
58c1827f69
bring back the glPushPop in transform legacy mode
2015-04-20 15:56:44 -07:00
Brad Davis
16efa2a46f
Improving toggle visibility and loading behavior
2015-04-17 16:59:04 -07:00
Sam Gateau
11879f6142
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-04-17 13:04:00 -07:00
Sam Gateau
edb388ed83
Fixing the function with no implementation
2015-04-17 11:32:05 -07:00
Bradley Austin Davis
4b73481604
Respond to changes in the device pixel ratio in the test window
2015-04-17 10:19:31 -07:00
Brad Davis
fd0c130dc2
Working on simplifying new dialog creation
2015-04-16 22:20:49 -07:00
Bradley Austin Davis
759acfa175
Working on getting the offscreen UI working on retina
2015-04-16 19:30:31 -07:00
Sam Gateau
b5b146b81b
Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
...
Expose these to javascript
2015-04-16 17:35:37 -07:00
Sam Gateau
3872c01340
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-04-16 14:38:18 -07:00
Sam Gateau
f06556ba12
migrate the various list to sort the rendering from explicit names to a more generic key based map
2015-04-16 14:37:39 -07:00
Brad Davis
ce6b7e7aec
Merge branch 'master' into offscreen
...
Conflicts:
interface/src/Menu.cpp
2015-04-16 14:02:40 -07:00