Commit graph

723 commits

Author SHA1 Message Date
Sam Gateau
eea7ddf491 Trying to get Ubuntu to build 2015-06-02 19:27:32 -07:00
Sam Gateau
640071dd35 Avoiding any setVIewTransform in payloadREnder and introducing monitoring values 2015-06-02 18:23:53 -07:00
ZappoMan
4ce27f1483 first cut at rendering avatars as individual model items 2015-06-02 16:54:47 -07:00
Sam Gateau
903837ab4f exposing some controls on the engine to js for debugging 2015-06-02 15:57:37 -07:00
Sam Gateau
3c7eb4de6d merging with upstream 2015-06-02 14:48:53 -07:00
Andrew Meadows
9e0c2a3c6c fix crash in ~OffscreenGlCanvas on linux shutdown 2015-06-02 14:36:34 -07:00
Sam Gateau
453fa87654 making sure the proj and view matrix are correctly assigned 2015-06-02 14:31:40 -07:00
Sam Gateau
901717fb2c trying to fix the issues of model disappearing 2015-06-02 11:52:22 -07:00
Sam Gateau
ef2d8a0dbe tuesday morning rendering poor performances networking issue 2015-06-02 10:58:56 -07:00
Atlante45
6d234a20ad Hack for unknown pipelines 2015-06-02 19:07:57 +02:00
Sam Gateau
cd7914ad9d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-06-01 17:31:39 -07:00
Sam Gateau
bd7c22e715 Trying to transfer the rnedering from displaySide to RenderDeferredTask 2015-06-01 17:31:00 -07:00
ZappoMan
d4af454834 Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching 2015-06-01 14:42:35 -07:00
Sam Gateau
1b22f1f147 Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-06-01 13:56:13 -07:00
samcake
50f3d2d12b Merge pull request #5014 from ZappoMan/team-teaching-scene-api
TEAM TEACHING - report correct part bounds
2015-06-01 13:55:55 -07:00
ZappoMan
1e2d2a2a99 calculate the actual bounding box for the mesh parts 2015-06-01 13:31:42 -07:00
ZappoMan
750d9c0616 poor mans version of mesh part bounds 2015-06-01 12:53:09 -07:00
Sam Gateau
c8e30ef39e On to a full rendered pipeline 2015-06-01 12:35:54 -07:00
samcake
98c0cd7d23 Merge pull request #5009 from ZappoMan/team-teaching-scene-api
TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
Sam Gateau
4bcc71192d Merge branch 'team-teaching-scene-api' of https://github.com/ZappoMan/hifi into punk 2015-06-01 12:07:16 -07:00
ZappoMan
ea31fdcc26 hacking on transparency 2015-06-01 11:53:40 -07:00
Eric Levin
5cce4edec8 fix merge conflicts attemp 1 2015-06-01 11:18:33 -07:00
ZappoMan
4b46fc3ad9 cleanup Model::renderPart() 2015-06-01 11:11:27 -07:00
ZappoMan
1b8572640b more hacking sams tweaks 2015-06-01 09:07:32 -07:00
Sam Gateau
c10384f91b Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk 2015-05-31 23:20:49 -07:00
Sam Gateau
4c817547b7 Merging with Brad's branch and trying to get the rendering working 2015-05-31 14:02:20 -07:00
ZappoMan
34fd1bd470 added debugging 2015-05-30 08:45:02 -07:00
ZappoMan
0124f98340 more hacking on rendering model parts 2015-05-29 21:56:24 -07:00
Sam Gateau
f04f3bda72 Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme 2015-05-29 15:44:14 -07:00
Brad Davis
f98305dd55 CR comments 2015-05-29 12:45:03 -07:00
ZappoMan
dc62052a3c more hacking on models 2015-05-29 11:07:25 -07:00
ZappoMan
78c701a89d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api 2015-05-29 08:40:46 -07:00
Atlante45
212007aa6f Cleanup simple fragmen shaders 2015-05-29 16:53:53 +02:00
Atlante45
51570aac68 Add simple textured pipeline 2015-05-29 16:49:31 +02:00
ZappoMan
eb19b93433 render models in scene checkpoint 2015-05-28 17:19:30 -07:00
Eric Levin
533148f26d line being sent as array 2015-05-28 15:48:31 -07:00
Eric Levin
72af4e4e67 latest pointer 2015-05-28 10:44:44 -07:00
Atlante45
bca80addef Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into text-renderer 2015-05-28 16:13:24 +02:00
Atlante45
b0cbf5c51a Adjust wraping with offset 2015-05-28 16:06:18 +02:00
Atlante45
ca529e4bb8 Remove debug/tweak sampler 2015-05-28 15:58:40 +02:00
Atlante45
12d75481e5 Introducing TextRenderer3D 2015-05-28 15:43:16 +02:00
Atlante45
c4ab18736d Restore TextRenderer and sdf_text 2015-05-28 15:20:40 +02:00
Atlante45
10c2f3f561 More TextRenderer work 2015-05-28 14:51:57 +02:00
ZappoMan
8c9cf480f3 more hacking 2015-05-27 13:23:59 -07:00
Brad Davis
09085f1cd9 Working towards display plugins 2015-05-26 18:42:38 -07:00
Atlante45
c9022212e8 More work on the text renderer 2015-05-26 20:34:23 +02:00
Atlante45
76fc59675b Merge branch 'team-teaching' into text-renderer 2015-05-26 20:01:26 +02:00
Atlante45
62bb1a49e4 Fix inverted glyphs load check 2015-05-26 18:18:50 +02:00
Atlante45
bcee01b3a3 First pass at moving TextureRender to use a batch 2015-05-26 18:13:23 +02:00
Atlante45
88d42f931e Remove unused Headers 2015-05-26 18:12:20 +02:00
Atlante45
c0725813b6 typo 2015-05-25 12:11:24 +02:00
Atlante45
a52c79c378 typo 2015-05-23 03:25:57 +02:00
Atlante45
a44054f9db Make TextureCache::getImageTexture static 2015-05-23 03:24:26 +02:00
Ryan Huffman
822ae800c5 Update Model::endScene to require RenderArgs 2015-05-22 16:17:01 -07:00
Ryan Huffman
8380eec03b Update Model::renderCore to use RenderArgs 2015-05-22 16:10:43 -07:00
Ryan Huffman
d1a5662ca7 Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctx
Conflicts:
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
2015-05-22 15:33:40 -07:00
Ryan Huffman
3f22b5f8b3 Add RenderArgs to more render methods 2015-05-22 15:25:53 -07:00
Ryan Huffman
491861c1db Remove constness from GlowEffect RenderArgs params 2015-05-22 10:02:06 -07:00
Ryan Huffman
4a4c9c75fc Add gpu::context to RenderArgs and start using RenderArgs in place of the flags 2015-05-22 09:50:51 -07:00
Clément Brisset
e980859059 Simple Program uses gpu API 2015-05-22 16:14:32 +01:00
Atlante45
5d2187cedf Remove non batch call to bind/releaseSimpleProgram 2015-05-22 16:37:02 +02:00
Atlante45
6b9f9a32bb Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program 2015-05-21 20:58:42 +02:00
ZappoMan
946878006d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching 2015-05-20 18:46:32 -07:00
ZappoMan
5b27bac72d Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching 2015-05-20 18:31:50 -07:00
Atlante45
9c9aee667a Header cleanup 2015-05-20 17:17:03 +02:00
Atlante45
ee264368c0 Add renderQuad to DeferredLighting 2015-05-20 16:45:21 +02:00
Atlante45
229f88617d Header cleanup 2015-05-19 15:19:02 +02:00
Sam Gateau
3ec6ada29d Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state 2015-05-19 00:32:36 -07:00
Howard Stearns
bb4df26690 Fix indentation. 2015-05-18 14:25:35 -07:00
Howard Stearns
95be605233 Typo: unlock=>lock in rednerDebugMeshBoxes. 2015-05-18 14:05:13 -07:00
Howard Stearns
7e1b6a48c5 Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash 2015-05-18 13:35:28 -07:00
Howard Stearns
f2a66f3106 Simplest fix for the grab crash that occurs with animated complex models.
(e.g., clicking on air hockey props in front of a spinning windmill).
2015-05-18 13:08:11 -07:00
ZappoMan
1bb682180c workaround for segregateMeshGroups() crash 2015-05-18 12:24:18 -07:00
Brad Hefta-Gaub
1923eab93f Merge pull request #4903 from highfidelity/master
Update team-teaching branch
2015-05-18 08:25:27 -07:00
Atlante45
a7ee10001a Remove used deprecated methods
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
2015-05-18 16:37:28 +02:00
Atlante45
ede94e4248 Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform 2015-05-18 11:39:17 +02:00
Atlante45
4bbc5de39d Remove "raw" gl calls
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
	This will disable client states and set buffers to 0
2015-05-17 11:58:39 +02:00
Atlante45
6e642ed040 Missing & 2015-05-16 04:32:20 +02:00
Atlante45
b8fffdb2ef bind/releaseSimpleProgram takes Batch 2015-05-16 04:26:57 +02:00
Atlante45
4bb1b1a02f TextureCache::setPrimaryDrawBuffers can take a Batch 2015-05-16 04:25:51 +02:00
Atlante45
b11525debf Add missing batch args 2015-05-16 04:03:46 +02:00
Atlante45
c220435364 Restore gl* calls but record them with batch 2015-05-16 04:01:08 +02:00
Sam Cake
07fe43e175 moving forward with the void* hack for gpu::Texture 2015-05-15 15:26:40 -07:00
Ryan Huffman
776955b040 Move GeometryCache gl* calls to non-batch methods 2015-05-15 15:21:02 -07:00
Ryan Huffman
5abd4bb08e Update GeometryCache to accept gpu::Batch 2015-05-15 15:20:50 -07:00
Sam Cake
765145b898 Moving the load of the texture and the generation of the cube map irradiance in the same thread 2015-05-15 11:28:59 -07:00
Sam Cake
ad9834283d Fixing the magic numbers! 2015-05-14 15:54:40 -07:00
Sam Cake
40ee78195e remove magic numbers 2015-05-14 15:21:57 -07:00
Brad Hefta-Gaub
d1f52231be Merge pull request #4863 from samcake/orange
Using the skymap for ambient lighting
2015-05-14 09:12:46 -07:00
Brad Davis
a77816617d Make web entities interactive (via the mouse) if they're not locked. 2015-05-14 01:15:20 -07:00
Brad Hefta-Gaub
77019eafa7 Merge pull request #4831 from jherico/plugins_pt2
Display plugins part 2
2015-05-13 20:40:33 -07:00
Sam Cake
238d3751c5 cleaning up the SH generation 2015-05-13 16:00:05 -07:00
Brad Davis
3b7e8a69b5 Attempting to fix threading issues with web entities 2015-05-13 14:00:41 -07:00
Bradley Austin Davis
a0097bcff8 Fixing offscreen rendering on retina display, even without a proxy window 2015-05-13 12:26:46 -07:00
Sam Cake
65e83df214 Generating the SH from the cube map! 2015-05-13 11:08:18 -07:00
Brad Davis
a8d343bbf1 Working on web entities 2015-05-13 00:27:57 -07:00
Brad Davis
e9b83e1c02 Working on web entities 2015-05-12 21:15:54 -07:00
Seth Alves
f647db3bf0 Merge branch 'master' of github.com:highfidelity/hifi into line-entity 2015-05-12 11:36:56 -07:00
Seth Alves
7a85bfa0d1 fix up grab.js to use line entity 2015-05-12 11:36:05 -07:00
Seth Alves
38caed00ca Attempt to draw line entity item 2015-05-12 10:25:50 -07:00
Brad Hefta-Gaub
cbaa503934 Merge pull request #4838 from Atlante45/quiet_compiler
Quiet compiler
2015-05-12 08:57:57 -07:00
Atlante45
00864afe53 Quiet compiler 2015-05-12 17:06:40 +02:00
Anthony Thibault
e1cbfcd901 Merge branch 'master' into ajt/particle-system-improvements
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-05-11 19:24:13 -07:00
samcake
67b9dd248d Fix glsl failed compilation on Mac 2015-05-11 14:25:05 -07:00
Sam Gateau
f2c4e04a5a clean up for pr 2015-05-11 14:06:10 -07:00
Sam Gateau
45e70c98f8 Fixed the cube map loading issue 2015-05-11 13:43:15 -07:00
Brad Davis
abab54aed8 Working on display plugins 2015-05-11 13:08:53 -07:00
Brad Davis
6a5c7b8b42 Merge remote-tracking branch 'upstream/master' into plugins_pt2
Conflicts:
	libraries/script-engine/src/MenuItemProperties.cpp
2015-05-11 12:40:17 -07:00
Sam Gateau
72c3270ec6 Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2015-05-11 10:48:29 -07:00
Sam Gateau
f1fcce3ea0 refactoring th ecube texure loading to support 2 different layouts 2015-05-11 10:47:45 -07:00
Atlante45
e51040db53 CR 2015-05-11 14:31:22 +02:00
Atlante45
f941ca9601 Merge branch 'master' of https://github.com/highfidelity/hifi into fix_wireframe 2015-05-11 14:20:16 +02:00
Anthony J. Thibault
ede42285b1 Improvements to particle entity.
* Changed particle geometry to billboarded quads
* Added texture support
* Added ajt-test.js particle test script.
* GeometryCache support for batched quads with texCoords.
* Bug fix for infinite loop if _lifetime was very large.
* Don't reset the simulation on animation loop.
* stop emitting particles on animation stop, but keep simulating until there are no more living particles.
* Removed some trailing whitespace
2015-05-10 17:13:46 -07:00
Sam Gateau
d51904b7b3 fixing file 2015-05-09 11:43:21 -07:00
Sam Gateau
5a11143a5d Using the skybox cubemap for ambient lighting 2015-05-09 11:40:46 -07:00
Brad Hefta-Gaub
bfb2b278ee Merge pull request #4791 from jherico/scale
Fixing scale resolution issues
2015-05-08 15:54:24 -07:00
Bradley Austin Davis
03bd17ed49 Rebasing onto scale changes 2015-05-08 15:09:46 -07:00
Bradley Austin Davis
0751443a01 Merge branch 'master' into scale 2015-05-08 15:03:24 -07:00
Atlante45
52397bf87a Fix wireframe render for meshes with special properties 2015-05-08 15:59:39 +02:00
Sam Gateau
ce5295a55f THese is not final but we have a basic working framework so let's try to share 2015-05-07 17:06:15 -07:00
Bradley Austin Davis
c31d36be59 Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
Sam Gateau
54c47fe3f9 merging 2015-05-07 11:35:58 -07:00
Sam Gateau
653d2e72b1 Skybox kind of working 2015-05-07 11:23:11 -07:00
Atlante45
591548dc38 Missing comma 2015-05-07 20:15:40 +02:00
Atlante45
00571dad00 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-07 10:13:59 +02:00
Bradley Austin Davis
3b8108e887 Fix inverted icons 2015-05-06 16:09:17 -07:00
Brad Hefta-Gaub
5551997cdc Merge pull request #4780 from samcake/blue
Add support for Skybox and rendering path of background according to Zones
2015-05-06 14:41:06 -07:00
Seth Alves
719747ee2d Merge pull request #4725 from howard-stearns/objReader
Textures for .obj reader:
2015-05-06 14:30:29 -07:00
Sam Gateau
1b5185abeb fix the conditional on the texture pointer which was wrong and bring back atmosphere sky dome 2015-05-06 12:19:19 -07:00
samcake
06e1330e42 Clean up the includes in gpu, make the skybox shader works 2015-05-06 12:12:54 -07:00
Bradley Austin Davis
fc73676b4d Merge branch 'master' into plugins_pt1 2015-05-06 11:43:25 -07:00
Howard Stearns
4090f892b2 Merge remote-tracking branch 'upstream/master' into objReader 2015-05-05 14:58:18 -07:00
Atlante45
8b2442ce6e clear list after loop 2015-05-05 22:56:37 +02:00
Atlante45
863280300e Fix pickMeshList incorrect arguments 2015-05-05 22:37:00 +02:00
Atlante45
73b7530ec6 Add wireframe pipelines 2015-05-05 21:50:06 +02:00
Atlante45
429c1e1231 Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones 2015-05-05 21:33:55 +02:00
Sam Gateau
13482575d2 merge 2015-05-05 12:03:45 -07:00
Atlante45
e0f3a8212f Add wireframe arg to render fct 2015-05-05 17:23:10 +02:00
Atlante45
bc04685dbf Add isWireframe to RenderKey 2015-05-05 15:15:18 +02:00
Atlante45
0e3061f052 Add isWireframe to model class 2015-05-05 15:14:29 +02:00
ZappoMan
77232e35f8 Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereInZones 2015-05-04 17:16:33 -07:00
Sam Gateau
73177cd81d Merge branch 'master' of https://github.com/highfidelity/hifi into blue 2015-05-04 14:07:59 -07:00
ZappoMan
4561c59203 wire up zone to environment atmosphere rendering 2015-05-04 13:49:43 -07:00
Sam Gateau
ade404a74d getting rid of QSHaredPointer in favor of std::shared_ptr 2015-05-04 13:43:30 -07:00
Stephen Birarda
6cff75f7c1 resolve conflicts on merge with upstream/master 2015-05-04 10:05:44 -07:00
Atlante45
fc1519c078 Quiet compiler 2015-05-04 16:49:33 +02:00
Brad Davis
e72756ab99 Merge remote-tracking branch 'upstream/master' into plugins_pt1
Conflicts:
	libraries/render-utils/src/TextureCache.cpp
2015-05-02 00:51:50 -07:00
Brad Davis
302aa9db47 Removing access to the gl widget and display managers 2015-05-02 00:49:52 -07:00
Howard Stearns
e1d47413cc Material library handling.
This is now functionally complete, but it needs testing, and the some tidying up.
2015-05-01 20:54:25 -07:00
Stephen Birarda
b9c9ff6a14 clean up various warnings 2015-05-01 16:49:13 -07:00
Sam Gateau
f9802a1072 IMprove the message 2015-05-01 16:39:25 -07:00
Stephen Birarda
edade7baba resolve conflicts on merge with upstream master 2015-05-01 16:24:16 -07:00
Sam Gateau
2382183075 FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData() 2015-05-01 16:09:41 -07:00
Sam Gateau
1b558e7390 investigating the semi transparent textured bug 2015-05-01 13:37:04 -07:00
Howard Stearns
e0a4909b22 Merge branch 'master' of https://github.com/highfidelity/hifi into objReader 2015-05-01 13:32:05 -07:00
Stephen Birarda
94739cf8d3 move number constants out of SharedUtil to NumericalConstants 2015-05-01 10:26:53 -07:00
samcake
2b631efb5d shader not compiling properly have been fixed 2015-05-01 00:21:58 -07:00
samcake
e560687371 fixing the shader not compiling 2015-05-01 00:14:23 -07:00
Howard Stearns
2da8e1ab30 Pick up an upstream/master change that didn't get picked up in a merge of my fork/branch. 2015-04-30 08:53:19 -07:00
Howard Stearns
1255d46140 coding standard: type formatting and variable names 2015-04-29 15:19:40 -07:00
Howard Stearns
59ed63027b coding standard: magic numbers 2015-04-29 14:22:31 -07:00
Howard Stearns
bd5272d677 Textures for .obj reader:
Refactor so that uv coordinates can be associated with vertices that might otherwise be on different materials.
 Defer the assignment vertex/normal/uv assignment until later so that it could potentially be moved directly to model geometry instead of fbx geometry.
 Handle the actual uv coordinates.

This version does not handle explicit .mtl files, but it does handle those .obj files that follow the convention that there is a .jpg with the same name as the .obj file.
2015-04-29 13:35:21 -07:00
Brad Hefta-Gaub
50eecb15b3 Merge pull request #4712 from Atlante45/compound_zones_fix
Compound zones fix
2015-04-28 09:48:05 -07:00
Atlante45
ab9d81b5e2 Correct comments 2015-04-28 18:09:09 +02:00
Atlante45
b7263eeacf Added a more efficient convexHullContains to Model
New version computes each submesh's bounding box once and checks against it
before checking against triangles.
2015-04-28 17:05:38 +02:00
Atlante45
4911aa58bc Fix Model setURL with delayload
Without this condition the model stays in a state where the geometry
  is downloaded but not referenced
That way, another call to setURL with update the geometry reference
instead of returning.
2015-04-28 17:02:32 +02:00
Andrew Meadows
72deb2e49b merge upstream/master into andrew/thermonuclear
Conflicts:
	libraries/entities/src/EntityItem.h
	libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Seth Alves
bdc6bb3c2d Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic 2015-04-27 12:20:58 -07:00
Brad Davis
a12bfd95f4 Merge remote-tracking branch 'upstream/master' into ui-refactor
Conflicts:
	libraries/render-utils/src/MatrixStack.h
2015-04-27 10:59:57 -07:00
Seth Alves
2cdbe8bf7b merge from upstream 2015-04-27 09:57:36 -07:00
Seth Alves
e007617112 hook up menu-items to control debug rendering of collision hulls and owned simulations 2015-04-27 09:56:24 -07:00
Brad Davis
3071be162a Coding standards 2015-04-26 20:11:27 -07:00
Brad Davis
7c16fd05c1 Merge branch 'master' into ui-refactor 2015-04-25 16:35:43 -07:00
Seth Alves
2eebfb9cf1 merge from upstream 2015-04-25 12:50:16 -07:00
Seth Alves
d1d4b0f0ee merge from upstream 2015-04-25 12:50:00 -07:00
Seth Alves
b69cba1aba respond to code-review 2015-04-25 10:50:18 -07:00
Seth Alves
0fb1a83e3b quiet compiler, remove some trailing control-Ms 2015-04-25 09:20:00 -07:00
Atlante45
ba507cef98 Fix a few warnings 2015-04-25 11:01:02 +02:00
Andrew Meadows
79cb55eabc rename setJointStates() --> initJointStates() 2015-04-24 13:26:26 -07:00
Brad Davis
0a9398808f CR comments 2015-04-24 13:25:30 -07:00
Brad Davis
99a6e1f86c Breaking up offscreen UI work 2015-04-24 13:21:21 -07:00
Brad Davis
ae804357d8 Attempting to fix backspace issue in new UI 2015-04-23 14:10:54 -07:00
Brad Davis
d0af5580c8 Fix mouse wheel and clickthrough bugs in offscreen UI 2015-04-23 10:28:03 -07:00
Brad Davis
de179256d3 Kill all the whitespace 2015-04-22 20:19:19 -07:00
Brad Davis
eab4ad9ea9 More coding standard stuff 2015-04-22 20:16:41 -07:00
Brad Davis
44efcdf82a More coding standard 2015-04-22 20:08:49 -07:00
Brad Davis
c4d2bd2cda More coding standard fixes 2015-04-22 19:18:09 -07:00
Brad Davis
8d8c4babba Coding standard fixes 2015-04-22 19:06:22 -07:00
Brad Davis
7a33474245 Merge remote-tracking branch 'upstream/master' into offscreen
Conflicts:
	interface/src/Menu.cpp
2015-04-21 13:02:38 -07:00
Sam Gateau
58c1827f69 bring back the glPushPop in transform legacy mode 2015-04-20 15:56:44 -07:00
Brad Davis
16efa2a46f Improving toggle visibility and loading behavior 2015-04-17 16:59:04 -07:00
Sam Gateau
11879f6142 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2015-04-17 13:04:00 -07:00
Sam Gateau
edb388ed83 Fixing the function with no implementation 2015-04-17 11:32:05 -07:00
Bradley Austin Davis
4b73481604 Respond to changes in the device pixel ratio in the test window 2015-04-17 10:19:31 -07:00
Brad Davis
fd0c130dc2 Working on simplifying new dialog creation 2015-04-16 22:20:49 -07:00
Bradley Austin Davis
759acfa175 Working on getting the offscreen UI working on retina 2015-04-16 19:30:31 -07:00
Sam Gateau
b5b146b81b Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
Expose these to javascript
2015-04-16 17:35:37 -07:00
Sam Gateau
3872c01340 Merge branch 'master' of https://github.com/highfidelity/hifi into yellow 2015-04-16 14:38:18 -07:00
Sam Gateau
f06556ba12 migrate the various list to sort the rendering from explicit names to a more generic key based map 2015-04-16 14:37:39 -07:00
Brad Davis
ce6b7e7aec Merge branch 'master' into offscreen
Conflicts:
	interface/src/Menu.cpp
2015-04-16 14:02:40 -07:00