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clear list after loop
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1 changed files with 1 additions and 1 deletions
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@ -2094,8 +2094,8 @@ void Model::segregateMeshGroups() {
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for(auto& b : _renderBuckets) {
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foreach(auto i, b.second._unsortedMeshes) {
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b.second._meshes.append(i);
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b.second._unsortedMeshes.clear();
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}
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b.second._unsortedMeshes.clear();
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}
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_meshGroupsKnown = true;
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