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Quiet compiler
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parent
91939ff4ed
commit
00864afe53
5 changed files with 18 additions and 28 deletions
interface/src/devices
libraries
entities/src
model/src/model
render-utils/src
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@ -183,8 +183,8 @@ DdeFaceTracker::DdeFaceTracker(const QHostAddress& host, quint16 serverPort, qui
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_filteredEyeBlinks(),
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_lastEyeCoefficients(),
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_isCalibrating(false),
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_calibrationValues(),
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_calibrationCount(0),
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_calibrationValues(),
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_calibrationBillboard(NULL),
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_calibrationBillboardID(0),
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_calibrationMessage(QString())
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@ -54,8 +54,6 @@ void SimpleEntitySimulation::removeEntityInternal(EntityItem* entity) {
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_hasSimulationOwnerEntities.remove(entity);
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}
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const int SIMPLE_SIMULATION_DIRTY_FLAGS = EntityItem::DIRTY_VELOCITIES | EntityItem::DIRTY_MOTION_TYPE;
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void SimpleEntitySimulation::changeEntityInternal(EntityItem* entity) {
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EntitySimulation::changeEntityInternal(entity);
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if (!entity->getSimulatorID().isNull()) {
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@ -12,6 +12,7 @@
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#include <glm/gtx/transform.hpp>
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#include <math.h>
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#include <qcompilerdetection.h>
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#include "SkyFromAtmosphere_vert.h"
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#include "SkyFromAtmosphere_frag.h"
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@ -292,17 +293,19 @@ void SunSkyStage::updateGraphicsObject() const {
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}
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// Background
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switch (getBackgroundMode()) {
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case NO_BACKGROUND: {
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break;
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}
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case SKY_DOME: {
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break;
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}
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case SKY_BOX: {
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break;
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}
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};
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switch (getBackgroundMode()) {
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case NO_BACKGROUND: {
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break;
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}
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case SKY_DOME: {
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break;
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}
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case SKY_BOX: {
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break;
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}
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case NUM_BACKGROUND_MODES:
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Q_UNREACHABLE();
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};
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static int firstTime = 0;
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if (firstTime == 0) {
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@ -38,9 +38,10 @@ public:
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~TextureStorage();
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const QUrl& getUrl() const { return _url; }
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const gpu::Texture::Type getType() const { return _usage._type; }
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gpu::Texture::Type getType() const { return _usage._type; }
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const gpu::TexturePointer& getGPUTexture() const { return _gpuTexture; }
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virtual void reset() { Storage::reset(); }
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void reset(const QUrl& url, const TextureUsage& usage);
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protected:
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@ -117,18 +117,6 @@ void GlowEffect::end() {
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glBlendColor(0.0f, 0.0f, 0.0f, _intensity = _intensityStack.pop());
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}
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static void maybeBind(const gpu::FramebufferPointer& fbo) {
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if (fbo) {
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glBindFramebuffer(GL_FRAMEBUFFER, gpu::GLBackend::getFramebufferID(fbo));
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}
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}
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static void maybeRelease(const gpu::FramebufferPointer& fbo) {
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if (fbo) {
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glBindFramebuffer(GL_FRAMEBUFFER, 0);
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}
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}
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gpu::FramebufferPointer GlowEffect::render() {
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PerformanceTimer perfTimer("glowEffect");
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