overte/libraries/render-utils/src
2015-05-20 16:45:21 +02:00
..
AbstractViewStateInterface.cpp Attempting to fix threading issues with web entities 2015-05-13 14:00:41 -07:00
AbstractViewStateInterface.h Attempting to fix threading issues with web entities 2015-05-13 14:00:41 -07:00
AmbientOcclusionEffect.cpp Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly 2015-04-14 18:27:24 -07:00
AmbientOcclusionEffect.h Made dependencies inherit from Dependency 2015-01-13 20:38:01 -08:00
AnimationHandle.cpp Condense logic 2015-04-14 16:54:29 -07:00
AnimationHandle.h Restore joints state on stopAnimation 2015-01-26 19:12:18 -08:00
deferred_light.slv Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
deferred_light_limited.slv Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
DeferredBuffer.slh Refactoring the code from directional into DeferredLighting.slh 2015-01-15 15:27:18 -08:00
DeferredBufferWrite.slh Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations 2015-03-31 17:35:34 -07:00
DeferredGlobalLight.slh Generating the SH from the cube map! 2015-05-13 11:08:18 -07:00
DeferredLighting.slh Clean up comments 2015-02-09 18:02:34 -08:00
DeferredLightingEffect.cpp Add renderQuad to DeferredLighting 2015-05-20 16:45:21 +02:00
DeferredLightingEffect.h Add renderQuad to DeferredLighting 2015-05-20 16:45:21 +02:00
directional_ambient_light.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
directional_ambient_light_cascaded_shadow_map.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
directional_ambient_light_shadow_map.slf Trying to setup correctly the projection matrix for all the different cases... 2015-02-23 17:06:46 -08:00
directional_light.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
directional_light_cascaded_shadow_map.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
directional_light_shadow_map.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
directional_skybox_light.slf Using the skybox cubemap for ambient lighting 2015-05-09 11:40:46 -07:00
directional_skybox_light_cascaded_shadow_map.slf Using the skybox cubemap for ambient lighting 2015-05-09 11:40:46 -07:00
directional_skybox_light_shadow_map.slf Using the skybox cubemap for ambient lighting 2015-05-09 11:40:46 -07:00
FboCache.cpp Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
FboCache.h Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
GeometryCache.cpp Remove "raw" gl calls 2015-05-17 11:58:39 +02:00
GeometryCache.h Move GeometryCache gl* calls to non-batch methods 2015-05-15 15:21:02 -07:00
GlowEffect.cpp Quiet compiler 2015-05-12 17:06:40 +02:00
GlowEffect.h Fixing scale resolution issues 2015-05-07 12:01:56 -07:00
JointState.cpp quiet compiler, remove some trailing control-Ms 2015-04-25 09:20:00 -07:00
JointState.h move number constants out of SharedUtil to NumericalConstants 2015-05-01 10:26:53 -07:00
Model.cpp CR 2015-05-11 14:31:22 +02:00
Model.h Missing comma 2015-05-07 20:15:40 +02:00
model.slf FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData() 2015-05-01 16:09:41 -07:00
model.slv fixing the shader not compiling 2015-05-01 00:14:23 -07:00
model_lightmap.slf fixing the shader not compiling 2015-05-01 00:14:23 -07:00
model_lightmap.slv fixing the shader not compiling 2015-05-01 00:14:23 -07:00
model_lightmap_normal_map.slf Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
model_lightmap_normal_map.slv Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
model_lightmap_normal_specular_map.slf Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
model_lightmap_specular_map.slf fixing the shader not compiling 2015-05-01 00:14:23 -07:00
model_normal_map.slf Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
model_normal_map.slv shader not compiling properly have been fixed 2015-05-01 00:21:58 -07:00
model_normal_specular_map.slf Fixing all the shaders for entities to work correctly with the now supported color attribute field 2015-04-07 14:26:45 -07:00
model_shadow.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
model_shadow.slv Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack 2015-03-19 14:46:50 -07:00
model_specular_map.slf fixing the shader not compiling 2015-05-01 00:14:23 -07:00
model_translucent.slf fixing the shader not compiling 2015-05-01 00:14:23 -07:00
OffscreenGlCanvas.cpp Coding standard fixes 2015-04-22 19:06:22 -07:00
OffscreenGlCanvas.h Coding standard fixes 2015-04-22 19:06:22 -07:00
OffscreenGlContext.cpp Rebasing onto scale changes 2015-05-08 15:09:46 -07:00
OffscreenGlContext.h Rebasing onto scale changes 2015-05-08 15:09:46 -07:00
OffscreenQmlSurface.cpp Make web entities interactive (via the mouse) if they're not locked. 2015-05-14 01:15:20 -07:00
OffscreenQmlSurface.h Make web entities interactive (via the mouse) if they're not locked. 2015-05-14 01:15:20 -07:00
PhysicsEntity.cpp move PhysicsEntity so that ModelEntityItem can initiate a model download 2015-03-11 18:34:27 -07:00
PhysicsEntity.h move PhysicsEntity so that ModelEntityItem can initiate a model download 2015-03-11 18:34:27 -07:00
point_light.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
ProgramObject.cpp
ProgramObject.h
RenderUtil.cpp more work 2015-01-19 13:34:09 -08:00
RenderUtil.h Working on display plugins 2015-05-11 13:08:53 -07:00
RenderUtilsLogging.cpp fix filenames in comments 2015-04-07 10:03:14 -07:00
RenderUtilsLogging.h logging group for render-utils 2015-04-06 18:16:01 -07:00
sdf_text.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
sdf_text.slv Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
Shadow.slh set the defines for GPU profile correctly AGAIN 2015-03-17 16:51:59 -07:00
simple.slf fixing the shader not compiling 2015-05-01 00:14:23 -07:00
simple.slv fixing the shader not compiling 2015-05-01 00:14:23 -07:00
skin_model.slv shader not compiling properly have been fixed 2015-05-01 00:21:58 -07:00
skin_model_normal_map.slv fixing the shader not compiling 2015-05-01 00:14:23 -07:00
skin_model_shadow.slv Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack 2015-03-19 14:46:50 -07:00
spot_light.slf Support include path to shaders from the hifi libraries to cmake 2015-02-13 01:30:04 -08:00
TextRenderer.cpp Working on display plugins 2015-05-11 13:08:53 -07:00
TextRenderer.h Moving shaders to standard format, adding bounding box support and using it in text node 2015-02-04 21:32:05 -08:00
TextureCache.cpp Header cleanup 2015-05-19 15:19:02 +02:00
TextureCache.h Header cleanup 2015-05-19 15:19:02 +02:00