Stephen Birarda
9cd314d3c4
move the voxel system to 40,0,40, only re-render on new voxels
2013-03-28 14:35:02 -07:00
Stephen Birarda
1f98929503
remove the childMask member variable VoxelNode
2013-03-28 14:34:10 -07:00
Stephen Birarda
f469ec8e2e
remove the notion of last sent level from VoxelAgentData
2013-03-28 14:33:26 -07:00
Stephen Birarda
0fb244c2bd
don't delete an agent if the data is concurrently being used
2013-03-28 14:33:04 -07:00
Stephen Birarda
de3f5edd69
add a mutex to the agent so we don't delete it when using it
2013-03-28 14:32:20 -07:00
Stephen Birarda
a41b003582
perform proper verification for creation of new sphere
2013-03-28 11:47:23 -07:00
Stephen Birarda
084b77be50
NULL sphere pointer on Head copy
2013-03-28 11:37:49 -07:00
Stephen Birarda
d2a8da890f
don't make the eye sphere a global object
2013-03-28 11:36:41 -07:00
Stephen Birarda
846ba80c10
get VS back to a point where it talks to client
2013-03-28 11:28:17 -07:00
Stephen Birarda
0820900365
fix incorrect name for member variable in MarkerNode
2013-03-27 18:51:11 -07:00
Philip Rosedale
0b044d01d5
always be making random left/right/mouth eye contact
2013-03-27 16:00:40 -07:00
Philip Rosedale
c3bc43f48e
Merge remote-tracking branch 'origin'
2013-03-27 15:55:13 -07:00
Philip Rosedale
c0cb88e21b
Added keyboard controls for smooth rotation, more junk removed from main.cpp
2013-03-27 15:54:54 -07:00
Stephen Birarda
17904ee069
remove .mm include for interface now that menu is gone
2013-03-27 11:29:13 -07:00
Philip Rosedale
ef9c704bb1
Merge remote-tracking branch 'origin'
2013-03-26 17:33:21 -07:00
Philip Rosedale
642b64dfd6
First commit to improve avatar movement
2013-03-26 17:32:54 -07:00
Stephen Birarda
7c1470c07e
remove debug send to 10.0.0.10
2013-03-26 16:22:42 -07:00
Stephen Birarda
bbb0e9cea3
move MarkerNode to shared to hook with VoxelTree
2013-03-26 14:10:06 -07:00
Stephen Birarda
a6333122e6
build out MarkerNode class
2013-03-26 14:07:35 -07:00
Stephen Birarda
1c9d4de0d6
hook up VoxelAgentData to new MarkerNode class
2013-03-26 14:06:52 -07:00
Stephen Birarda
761db13e90
add the MarkerNode class to maintain markers during tree traversal
2013-03-26 14:06:34 -07:00
Stephen Birarda
5bd398931f
remove voxel sending from voxel main loop
2013-03-26 12:47:21 -07:00
Philip Rosedale
53cff16c9a
Merge remote-tracking branch 'origin'
2013-03-26 11:54:34 -07:00
Philip Rosedale
e0ee6c269a
Added thrust and velocity to avatar head, first part of movement improvements
2013-03-26 11:53:57 -07:00
Stephen Birarda
3fe8c0643c
remove hardcoded DOMAIN_IP from AgentList
2013-03-26 11:00:57 -07:00
Stephen Birarda
bb14a90f86
remove constants re-added on merge
2013-03-25 23:00:36 -07:00
ZappoMan
08413cfc3d
fixed build issue
2013-03-25 22:57:15 -07:00
ZappoMan
23c6a9017c
Merge branch 'master' of https://github.com/worklist/hifi
...
Conflicts:
interface/src/main.cpp
shared/src/SharedUtil.cpp
shared/src/SharedUtil.h
2013-03-25 22:51:59 -07:00
ZappoMan
2f6b2466ea
Fixed getCommandOption and cmOptionExists to be more porable
...
added support for --NoConnect command line option to test running without connecting
added pruneTree to VoxelTree
2013-03-25 22:39:24 -07:00
Stephen Birarda
9dbb64aaec
have mixer and voxel server also maintain agent IDs
2013-03-25 16:54:36 -07:00
Stephen Birarda
d76fafda67
remove call that included getCmdOption
2013-03-25 16:45:49 -07:00
Stephen Birarda
a2b05d5f14
include stdlib for use of atoi
2013-03-25 16:43:31 -07:00
Stephen Birarda
3df93804d1
include cstring for memcpy in AgentList
2013-03-25 16:41:42 -07:00
Stephen Birarda
1e2876ce75
include stdint for use of uint16_t
2013-03-25 16:40:19 -07:00
Stephen Birarda
eb185f2ce8
remove command options methods from SharedUtil that crash Jenkins
2013-03-25 16:37:24 -07:00
Stephen Birarda
9eac649268
merge Leo's ID additions to DS
2013-03-25 16:27:25 -07:00
Stephen Birarda
507b6e0064
use abstracted DS check in method from AgentList
2013-03-25 16:24:14 -07:00
Stephen Birarda
c8190b95aa
remove un-needed AgentList include from VoxelSystem
2013-03-25 16:23:42 -07:00
Stephen Birarda
3ca5263582
abstract check in with DS to AgentList
2013-03-25 16:23:13 -07:00
Leonardo Murillo
61e41f1603
Merge pull request #15 from murillodigital/injector
...
Stream injector - including attenuation modifier byte in header
2013-03-25 16:01:55 -07:00
Leonardo Murillo
0917cafd4e
Using shared utils and changing modifier data type
2013-03-25 16:25:25 -06:00
Leonardo Murillo
957dde317f
Merge branch 'master' of github.com:/worklist/hifi into injector
2013-03-25 16:24:25 -06:00
Leonardo Murillo
88b899efb7
Merge pull request #14 from murillodigital/19179
...
Add unique id to agents and broadcast back
2013-03-25 15:19:37 -07:00
Leonardo Murillo
63589985f4
Removing unneeded memcpy
2013-03-25 16:12:51 -06:00
Leonardo Murillo
cb84b7573b
Getting rid of unused declaration
2013-03-25 15:56:22 -06:00
Leonardo Murillo
54a946ee80
Splitting line, adding agentId to copy constructor and swap
2013-03-25 15:54:08 -06:00
Leonardo Murillo
fc382997bd
Merge branch 'master' of github.com:/worklist/hifi into 19179
2013-03-25 15:13:39 -06:00
Stephen Birarda
896047d2aa
have the mixer additionally attenuate sources based on extra byte
2013-03-25 12:05:32 -07:00
ZappoMan
0711539fc6
Changed colors of spheres to be a gradient along phi between to random colors
...
this gives the spheres a little bit more natural look.
Also increased the level of detail (smaller voxels)
2013-03-24 13:00:23 -07:00
ZappoMan
ef8694dd60
1) Added createSphere() to VoxelSystem to create a sphere
...
2) Added pointToVoxel() to SharedUtils, this will give you a voxel code
given x,y,z,s,r,g,b
3) Added '.' keyboard interface to create a random sphere in the local
voxel system
2013-03-24 10:06:43 -07:00