hook up VoxelAgentData to new MarkerNode class

This commit is contained in:
Stephen Birarda 2013-03-26 14:06:52 -07:00
parent 761db13e90
commit 1c9d4de0d6
2 changed files with 6 additions and 2 deletions

View file

@ -12,15 +12,17 @@
VoxelAgentData::VoxelAgentData() {
lastSentLevel = 0;
rootMarkerNode = new MarkerNode();
}
VoxelAgentData::~VoxelAgentData() {
// nothing to explicitly destroy here
delete rootMarkerNode;
}
VoxelAgentData::VoxelAgentData(const VoxelAgentData &otherAgentData) {
lastSentLevel = otherAgentData.lastSentLevel;
memcpy(position, otherAgentData.position, sizeof(float) * 3);
rootMarkerNode = new MarkerNode(*otherAgentData.rootMarkerNode);
}
VoxelAgentData* VoxelAgentData::clone() const {

View file

@ -9,13 +9,15 @@
#ifndef __hifi__VoxelAgentData__
#define __hifi__VoxelAgentData__
#include <AgentData.h>
#include <iostream>
#include <AgentData.h>
#include "MarkerNode.h"
class VoxelAgentData : public AgentData {
public:
float position[3];
int lastSentLevel;
MarkerNode *rootMarkerNode;
VoxelAgentData();
~VoxelAgentData();