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add the MarkerNode class to maintain markers during tree traversal
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2 changed files with 23 additions and 0 deletions
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voxel/src/MarkerNode.cpp
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voxel/src/MarkerNode.cpp
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//
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// MarkerNode.cpp
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// hifi
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//
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// Created by Stephen Birarda on 3/26/13.
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//
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//
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#include "MarkerNode.h"
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voxel/src/MarkerNode.h
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voxel/src/MarkerNode.h
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//
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// MarkerNode.h
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// hifi
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//
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// Created by Stephen Birarda on 3/26/13.
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//
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//
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#ifndef __hifi__MarkerNode__
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#define __hifi__MarkerNode__
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#include <iostream>
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#endif /* defined(__hifi__MarkerNode__) */
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