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remove the notion of last sent level from VoxelAgentData
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2 changed files with 0 additions and 3 deletions
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@ -11,7 +11,6 @@
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#include <cstdio>
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VoxelAgentData::VoxelAgentData() {
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lastSentLevel = 0;
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rootMarkerNode = new MarkerNode();
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}
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@ -20,7 +19,6 @@ VoxelAgentData::~VoxelAgentData() {
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}
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VoxelAgentData::VoxelAgentData(const VoxelAgentData &otherAgentData) {
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lastSentLevel = otherAgentData.lastSentLevel;
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memcpy(position, otherAgentData.position, sizeof(float) * 3);
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rootMarkerNode = new MarkerNode(*otherAgentData.rootMarkerNode);
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}
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@ -16,7 +16,6 @@
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class VoxelAgentData : public AgentData {
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public:
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float position[3];
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int lastSentLevel;
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MarkerNode *rootMarkerNode;
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VoxelAgentData();
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