Anthony J. Thibault
d015c5cfb5
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-22 14:13:17 -07:00
Anthony J. Thibault
8bb6bb7c6f
generalized keyboard focus interface
...
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.
* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
Andrew Meadows
c3f165d9da
BufferView::Iterator doesn't support operator<
2016-08-19 10:15:37 -07:00
Andrew Meadows
2ba35e6398
skip non-existant meshes
2016-08-18 11:48:56 -07:00
Seth Alves
15ce40ecf4
merge from upstream
2016-08-18 11:46:02 -07:00
Andrew Meadows
cb9a5466d5
workaround bad FBXMesh data rather than assert
2016-08-18 11:09:48 -07:00
Clément Brisset
d1fb723b01
Merge pull request #8444 from zzmp/fix/skybox
...
fix flashing in default skybox, and allow skybox lighting without textures
2016-08-18 11:07:09 -07:00
Seth Alves
87dbfa7e47
add -Wsuggest-override to compile flags and deal with fallout
2016-08-18 09:51:41 -07:00
Anthony J. Thibault
7b248b440a
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-17 13:55:12 -07:00
Anthony J. Thibault
7de8cc6422
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-16 16:49:57 -07:00
Ryan Huffman
dae8461773
Fix transparency on procedural shapes
2016-08-16 15:42:17 -07:00
Anthony J. Thibault
c407818d63
send pointer events from handControllerGrab.js to webEntities
2016-08-16 15:26:14 -07:00
Zach Pomerantz
d6d9871a96
unused var nits
2016-08-16 14:36:54 -07:00
Zach Pomerantz
8c559bc65d
use lights from nontextured skyboxes
2016-08-16 13:27:22 -07:00
Brad Davis
d548da02d9
Expose whether nsight is running to the app, disable some stuff under nsight
2016-08-12 22:28:50 -07:00
Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
James B. Pollack
6da2ea1932
Merge pull request #8409 from SamGondelman/loadingFade
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Fix procedural entity transparency
2016-08-11 12:02:57 -07:00
SamGondelman
d8545bc7a3
fix procedural transparency
2016-08-10 13:49:35 -07:00
Anthony J. Thibault
8dac45c99e
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-10 11:27:21 -07:00
Brad Hefta-Gaub
a714f325fe
Merge pull request #8333 from SamGondelman/miscFixes
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Miscellaneous cmake and render engine improvements
2016-08-10 11:06:50 -07:00
SamGondelman
9b27f8bc0f
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-09 14:55:14 -07:00
SamGondelman
36d9f92101
performance optimization to minimize calling usecTimestampNow
2016-08-09 13:10:02 -07:00
Ryan Huffman
35ea9908cd
Add default skybox
2016-08-08 16:00:58 -07:00
SamGondelman
328d3128fa
merge from master
2016-08-08 13:30:39 -07:00
Ryan Huffman
2a071c4329
Fix improperly formatted floats
2016-08-08 10:39:06 -07:00
Ryan Huffman
d367583426
Clean up priority loading implementation
2016-08-08 08:53:06 -07:00
Ryan Huffman
4f9be2ae72
Fix camera position not being set for angular loading
2016-08-08 08:53:06 -07:00
Ryan Huffman
77e993510e
Cleanup implementation of angular loading
2016-08-08 08:53:05 -07:00
Ryan Huffman
c594dcdf9f
Add priority loading for model entities
2016-08-08 08:52:29 -07:00
SamGondelman
b23d3cd35a
fixed messed up transparency on edit selection of shapes
2016-08-05 18:35:16 -07:00
SamGondelman
dd51e0e38f
merge from master
2016-08-05 17:04:45 -07:00
SamGondelman
771e105fa2
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-05 16:52:01 -07:00
Sam Gondelman
debda37567
Merge pull request #8379 from SamGondelman/loadingFade
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fixed procedural entity fade
2016-08-05 16:48:51 -07:00
SamGondelman
b794259b7d
fixed procedural entity fade
2016-08-05 16:15:10 -07:00
Sam Gondelman
84b7f9b186
Merge pull request #8375 from SamGondelman/loadingFade
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remove polyvox fade, fix web fade, add light fade
2016-08-05 11:53:15 -07:00
SamGondelman
f2ee57f2de
light fade
2016-08-05 11:17:02 -07:00
SamGondelman
b13edc7b6a
fixed web fade fo' real
2016-08-05 10:48:09 -07:00
SamGondelman
130e64aaba
remove polyvox fade, possibly fix web fade
2016-08-05 10:36:48 -07:00
Brad Hefta-Gaub
83280aa3f2
implement support for updating the render items of models when they finish their fade
2016-08-05 10:11:07 -07:00
SamGondelman
3107d63ad8
one more warning
2016-08-04 14:31:44 -07:00
SamGondelman
b6e73e06a2
merge from master
2016-08-04 13:34:38 -07:00
SamGondelman
004b0158a4
fix warnings on osx
2016-08-04 13:09:09 -07:00
SamGondelman
ac9a80131a
refactoring _fadeStartTime and isTransparent, make simple renderables switch to transparent when fade finishes
2016-08-04 12:34:46 -07:00
SamGondelman
6604c27f23
polyvox fade WIP
2016-08-04 10:55:37 -07:00
SamGondelman
d521315475
fade polylines (needs testing)
2016-08-03 17:03:52 -07:00
SamGondelman
d7052f6250
try to make text entities fade
2016-08-03 16:27:51 -07:00
SamGondelman
7713c1f4bf
try to fade in web entities
2016-08-03 15:56:41 -07:00
SamGondelman
27bacc9165
try to fade in procedural shapes
2016-08-03 14:33:05 -07:00
Anthony J. Thibault
713bee84c3
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-03 14:06:43 -07:00
SamGondelman
2eb0c7735f
working on fading shape entities
2016-08-03 13:30:05 -07:00
Seth Alves
ad4fc8c656
merge from upstream, don't hold up enabling of physics if a collision hull fails to load
2016-08-03 10:42:15 -07:00
Anthony J. Thibault
75b88b0794
WebEntities now support custom hifi url handling
...
WebEntities now use qml/controls/WebView.qml instead of qml/WebEntity.qml.
marketplace urls and hifi urls should work properly in web entities.
2016-08-03 10:20:15 -07:00
SamGondelman
d63a0ef08f
working on making other entities transparent
2016-08-02 18:09:42 -07:00
Stephen Birarda
5d3e125a06
make failed geomtetry request not hold physics
2016-08-02 16:32:41 -07:00
Anthony J. Thibault
6d768d8327
hand controllers send touch events instead of mouse events to web entities
...
This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
Anthony Thibault
cf7450beb7
handControllerGrab and web entity input integration
2016-07-29 17:50:45 -07:00
SamGondelman
676f4bdfcf
misc fixes from particles branch
2016-07-29 15:36:32 -07:00
Anthony Thibault
8e3bc97ef9
fix for unused variable warnings
2016-07-29 08:10:10 -07:00
Anthony Thibault
ea310bcc43
Web Entities now render correctly as well
2016-07-28 14:11:19 -07:00
Ryan Downe Karpf
91714aaca6
Merge pull request #8258 from AlexanderOtavka/edit-model-ui
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Edit model dialog improvements
2016-07-22 17:11:52 -07:00
Brad Hefta-Gaub
566e0f5dbf
Merge pull request #8287 from AndrewMeadows/fix-simple-compound
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fix bug breaking simple-compound shape type
2016-07-21 18:18:04 -07:00
Andrew Meadows
20eebb90f8
fix build -- remove some accidental changes
2016-07-20 14:08:25 -07:00
Andrew Meadows
3fdfc0db14
fix bug breaking simple-compound shape type
2016-07-20 12:55:13 -07:00
Andrew Meadows
2afd65467a
fix bug where model is not yet ready for col shape
2016-07-19 18:01:22 -07:00
samcake
a44aee84ce
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-18 10:16:55 -07:00
samcake
744474982d
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-17 13:28:03 -07:00
Brad Davis
03cb6175ab
Support triangle and hexagon shapes, add shape support to overlays.
2016-07-15 22:02:17 -07:00
Andrew Meadows
25fdea6bac
fix for change of API after rebase
2016-07-13 15:13:35 -07:00
samcake
8acc18ae8b
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-13 11:42:07 -07:00
Andrew Meadows
72175ae09e
fix warnings about implicit casts
2016-07-09 22:55:55 -07:00
Andrew Meadows
207ddcea38
wrap hull about each mesh part
2016-07-09 22:25:28 -07:00
samcake
ed67fe4051
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-08 09:04:40 -07:00
Brad Hefta-Gaub
5f71f77445
Merge pull request #8192 from AndrewMeadows/simple-hull-shapes
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experimental ModelEntityItem collision shape options (no visual debugging)
2016-07-08 08:55:11 -07:00
Andrew Meadows
e4828b03b1
fix crash when building shape before model loaded
2016-07-07 13:32:30 -07:00
Brad Davis
c7382ea886
Optimize updateModelBounds
2016-07-07 11:11:26 -07:00
Brad Davis
5220b52cd9
Don't trigger entity scripts without scripting interface
2016-07-06 18:13:15 -07:00
Andrew Meadows
3c4f9f8016
refert debug hack
2016-07-06 15:51:17 -07:00
Andrew Meadows
15ff7bc731
final hack tweak
2016-07-06 14:35:57 -07:00
Andrew Meadows
301a9f4434
improved hack logging
2016-07-06 14:31:43 -07:00
Andrew Meadows
11ef245671
temp hack for debugging
2016-07-06 14:28:09 -07:00
Andrew Meadows
5659d57ac3
fix shape generation for SIMPLE_COMPOUND
2016-07-06 13:00:57 -07:00
Andrew Meadows
6cbc566a77
remove debug cruft
2016-07-06 11:53:26 -07:00
Andrew Meadows
33d732c446
construct geometry for new shape types
2016-07-06 10:51:15 -07:00
samcake
9281b28d43
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-01 13:39:12 -07:00
Andrew Meadows
74781c0786
boxify static meshes with too many vertices
2016-06-28 16:36:10 -07:00
samcake
ec68eba3cb
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-06-24 09:37:52 -07:00
Andrew Meadows
e88b264864
revert compound hull shape generation
2016-06-22 09:30:44 -07:00
Andrew Meadows
937bd0c1be
SHAPE_TYPE_MESH --> SHAPE_TYPE_STATIC_MESH
2016-06-21 13:54:21 -07:00
samcake
0c882832bf
Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now)
2016-06-20 17:58:35 -07:00
Andrew Meadows
f22a5613bd
fix static mesh for model with per-mesh transforms
2016-06-20 17:29:20 -07:00
Andrew Meadows
5484b6fbb7
more correct extraction from triangle strips
2016-06-20 17:29:20 -07:00
Andrew Meadows
c0c77e9027
optimize/cleanup compound/mesh shape computation
2016-06-20 17:29:20 -07:00
Andrew Meadows
f444b70fdc
fix collision shape for scaled models
2016-06-20 17:29:20 -07:00
Andrew Meadows
ab3548cac0
fix crash
2016-06-20 17:29:20 -07:00
Andrew Meadows
d1752211e6
make implicit casts explict
2016-06-20 17:29:20 -07:00
Andrew Meadows
a519b77ae7
add SHAPE_TYPE_MESH and build mesh shapes
2016-06-20 17:29:20 -07:00
Andrew Meadows
9fc77ccfa2
use reference to avoid big copy
2016-06-20 17:29:20 -07:00
Andrew Meadows
d64729372a
ShapeInfo name changes
2016-06-20 17:29:20 -07:00
SamGondelman
8a682450a9
still trying to fix cmake errors
2016-06-10 17:01:22 -07:00
SamGondelman
53435fc730
removed extra argument
2016-06-10 14:04:33 -07:00
SamGondelman
da98ee0916
reorganized procedural shader code, added getWorldEyeWorldPos(), removed iWorldEyePosition
2016-06-10 13:42:19 -07:00
SamGondelman
24e5000aeb
exposed orientation and eye position to procedural entity shaders
2016-06-08 18:26:54 -07:00
Andrew Meadows
2a3da60ed4
remove some magic numbers
2016-06-03 10:47:54 -07:00
Andrew Meadows
eff59d3fd3
build compound sub meshes shapes with less copying
2016-06-03 10:47:54 -07:00
Andrew Meadows
7858ef84b3
don't copy points onto itself
2016-06-03 10:47:54 -07:00
Andrew Meadows
654468619c
swap order of if-else blocks
2016-06-03 10:47:54 -07:00
Andrew Meadows
d591561a88
remove RenderableModelEntityItem::_points
...
use ShapeInfo::_points instead
2016-06-03 10:47:54 -07:00
Brad Hefta-Gaub
c85923c69b
Merge pull request #7956 from jherico/web_entity_crash
...
fix crash on click on non-visible web-entity
2016-06-03 10:29:55 -07:00
Brad Davis
cc85ce9c01
fix crash on click on non-visible web-entity
2016-06-02 16:37:45 -07:00
samcake
1dca62f752
Introducing a new technique for normal packing and fixing a bug on the normal buffer format
2016-06-01 17:51:53 -07:00
Brad Davis
2c703e963c
More shapes
2016-05-22 19:48:59 -07:00
Brad Davis
cd1e910844
Add a generic shape primitive
2016-05-21 23:46:44 -07:00
Seth Alves
f91a2403be
merge from upstream
2016-05-20 17:07:34 -07:00
Brad Hefta-Gaub
18613908df
Merge pull request #7800 from sethalves/no-fly-zones
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No fly zones
2016-05-20 16:59:55 -07:00
Seth Alves
ff36b39067
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-20 14:38:53 -07:00
Seth Alves
76f4a25694
move code that clears old scale and registration to after model is loaded
2016-05-20 11:40:46 -07:00
Seth Alves
74520f5c92
Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones
2016-05-19 09:49:44 -07:00
Seth Alves
419c744bd4
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-19 09:49:18 -07:00
Brad Hefta-Gaub
67891abf17
Merge pull request #7877 from Atlante45/fix/asset-client
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Fix Asset Client crash
2016-05-18 11:37:34 -07:00
Seth Alves
3380b2a668
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-17 19:10:33 -07:00
Chris Collins
b2ece6f4a7
Merge pull request #7882 from zzmp/fix/script-thread-dtor
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Wait and cleanly exit the scripting thread
2016-05-16 16:52:54 -07:00
Seth Alves
a0c3224705
Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones
2016-05-16 10:56:09 -07:00
Seth Alves
2a5efd3b82
Merge branch 'master' of github.com:highfidelity/hifi into update-model-meta
2016-05-16 10:53:39 -07:00
Zach Pomerantz
7d4276d15f
Merge branch 'master' of github.com:highfidelity/hifi into fix/script-thread-dtor
2016-05-16 10:51:23 -07:00
Zach Pomerantz
61fbb7022c
Mv entities script engine deleter to fn
2016-05-16 10:40:11 -07:00
Seth Alves
3876a8037c
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-16 09:51:20 -07:00
Atlante45
0878d87ac7
remove some unnecessary dependencies
2016-05-14 14:50:02 -07:00
Brad Davis
9509e32928
PR feedback
2016-05-14 08:28:51 -07:00
Zach Pomerantz
2140dc77b3
Rename wait and unload in best thread
2016-05-13 16:14:22 -07:00
Seth Alves
bfac7c6f68
Merge branch 'update-model-meta' of github.com:sethalves/hifi into avatar-entities-3
2016-05-13 13:33:39 -07:00
Seth Alves
ceb6aa582f
don't crash when a moving model entity is deleted
2016-05-13 13:32:45 -07:00
Seth Alves
970e7ca17d
don't crash when a moving model entity is deleted
2016-05-13 13:32:00 -07:00
Seth Alves
81af0d0a47
Merge branch 'update-model-meta' of github.com:sethalves/hifi into avatar-entities-3
2016-05-13 09:41:56 -07:00
Seth Alves
574709824e
oops
2016-05-13 09:41:19 -07:00
Seth Alves
dabecb7cc2
merge from other branch
2016-05-13 07:11:57 -07:00
Seth Alves
79141e3869
dry up some code
2016-05-13 07:06:25 -07:00
Seth Alves
eb19c5be13
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-13 07:04:58 -07:00
Seth Alves
dd2a29aace
when a ModelEntityItem moves, also update its meta-render-item
2016-05-12 18:05:28 -07:00
Seth Alves
30fb9349c4
dry up some code
2016-05-12 17:52:40 -07:00
Zach Pomerantz
806d06b552
Wait on old entity script engines in threadpool
2016-05-12 17:51:40 -07:00
Zach Pomerantz
7e82494a66
Add cap on entities scripting thread stop time
2016-05-12 17:51:37 -07:00
Zach Pomerantz
f40fe88ee7
Clean up entity script engine deletion
2016-05-12 17:51:36 -07:00
Seth Alves
c9c619916c
Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones
2016-05-11 19:37:57 -07:00
samcake
99dcfef5a8
Merge branch 'master' of https://github.com/highfidelity/hifi into lemon
2016-05-11 10:47:38 -07:00
samcake
1ec9ef560e
Fixing the srgb color format conversion for web entities
2016-05-11 10:46:54 -07:00
Seth Alves
356ccdba26
debug icon for clientOnly
2016-05-10 16:16:06 -07:00
Seth Alves
f90b9ec65d
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-10 12:08:45 -07:00
Brad Hefta-Gaub
350743454b
Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
...
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Seth Alves
4c1f815870
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-10 10:09:40 -07:00
Brad Hefta-Gaub
d7eee98acc
Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
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resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Seth Alves
b761ecf44f
merge from upstream
2016-05-10 08:18:45 -07:00
Andrew Meadows
59c6a6dfea
Merge pull request #7825 from sethalves/linux-qol
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Linux qol
2016-05-09 15:34:10 -07:00
Brad Hefta-Gaub
2c0204b0d6
Merge pull request #7821 from Atlante45/fix/collision-sound
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Fix avatar/entity collision sound
2016-05-09 14:24:19 -07:00
Seth Alves
0ab0409979
revert accidental change
2016-05-07 17:48:37 -07:00
Seth Alves
91ff851bf8
fix call to queueEditEntityMessage
2016-05-07 16:59:54 -07:00
Seth Alves
0e6d9a1eec
avatar mixer can relay "client-only" entities between interfaces -- the entity server wont know about them.
2016-05-07 14:48:31 -07:00
Seth Alves
a0771f8ee5
use smart pointers for entity simulations
2016-05-07 09:14:33 -07:00
Seth Alves
073d845bb5
show with debug icons when someone else is the simulation owner
2016-05-05 18:33:01 -07:00
Andrew Meadows
bcf2cc8074
use references not pointers for ViewFrustums
...
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Seth Alves
cb523a3a71
disable webSurface differently
2016-05-05 16:01:05 -07:00
Seth Alves
b5a3baf322
Merge branch 'master' of github.com:highfidelity/hifi into linux-qol
2016-05-05 15:55:37 -07:00
Atlante45
07adef9465
Fix entities collision sounds
2016-05-05 14:55:28 -07:00
Brad Hefta-Gaub
49d02b802a
Merge pull request #7719 from zzmp/feat/resource-prefetch
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Add prefetching to exposed caches
2016-05-02 18:04:26 -07:00
Seth Alves
ef85cc7803
hook up zone flyingAllowed flag to character controller
2016-05-01 14:47:12 -07:00
Zach Pomerantz
13945aa4d9
Annotate all virtual fns with override
2016-04-30 13:48:59 -07:00
Zach Pomerantz
bc8a171fde
Merge branch 'master' of github.com:highfidelity/hifi into feat/resource-prefetch
2016-04-27 11:55:24 -07:00
Andrew Meadows
b5ad989811
more optimized uses of EntityItem::getDimensions()
2016-04-27 11:04:22 -07:00
Brad Hefta-Gaub
b597f7001b
fix auto resize
2016-04-26 15:13:11 -07:00
Seth Alves
c9df446879
web-entities don't yet work right on Linux
2016-04-24 08:15:10 -07:00
Seth Alves
e2025b0d1f
lock entity-tree before accessing entities
2016-04-21 15:27:15 -07:00
Zach Pomerantz
c096b0dfa1
Add TextureType to NetworkTexture for reflection
2016-04-20 20:18:22 -07:00
Howard Stearns
9ff9682b2a
Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
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Reset entities script engine on domain change
2016-04-19 11:14:28 -07:00
samcake
cadb53b703
Adding shader versioning and defines from GLBackendShader allowing for runtime defines injection to shaders and more
2016-04-18 18:24:27 -07:00
Brad Hefta-Gaub
55010cebb7
remove unhelpful comment
2016-04-18 12:43:32 -07:00
Brad Hefta-Gaub
374ba10524
more CR feedback
2016-04-18 12:23:36 -07:00
Brad Hefta-Gaub
0d20f2468e
CR feedback
2016-04-18 12:13:21 -07:00
Brad Hefta-Gaub
c26115cf2e
one small tweak
2016-04-18 11:40:17 -07:00
Brad Hefta-Gaub
f6c75d0530
cleanup
2016-04-18 10:41:54 -07:00
Brad Hefta-Gaub
d1f6b371c9
cleanup
2016-04-18 10:27:12 -07:00
Brad Hefta-Gaub
a4f562672a
cleanup
2016-04-18 10:08:33 -07:00
Brad Hefta-Gaub
9db0fe0d11
switch to using QSharedPointer for _entitiesScriptEngine
2016-04-18 09:46:04 -07:00
Brad Hefta-Gaub
87078b1ea2
first cut at resetting entities script engine on domain change
2016-04-16 11:09:23 -07:00
Brad Hefta-Gaub
91334d6a39
Merge pull request #7664 from ZappoMan/reduceJointProperties
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only export joint values if they've been explicitly set by scripts
2016-04-14 15:30:04 -07:00
Brad Hefta-Gaub
b48503a82d
only export joint values if they've been explicitly set by scripts
2016-04-13 19:52:50 -07:00
Zach Pomerantz
7a15339631
Use AnimationCache for models
2016-04-13 15:44:47 -07:00
Seth Alves
43f735dd21
avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
2016-04-09 22:18:43 -07:00
Brad Davis
8e1e11a6f8
Merge pull request #7615 from zzmp/fix/amd-particles
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Add explicit layout to textured particle shader
2016-04-08 13:19:41 -07:00
Brad Hefta-Gaub
7ba08dd137
Merge pull request #7613 from hyperlogic/tony/model-entity-render-fix
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Reading animation properties without an entityTree lock is considered harmful
2016-04-08 10:37:17 -07:00
Zach Pomerantz
4e3ab73941
layout std140 in particle shader
2016-04-07 17:27:51 -07:00
Anthony J. Thibault
8f530ceaf9
Reading animation properties without an entityTree lock is considered harmful
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In RenderableModelEntityItem::update() make a copy of the _animationProperties, which is under the entityTree lock.
In RenderableModelEntityItem::render() read from the copy of _animationProperties when not under the entityTree lock.
2016-04-07 13:42:40 -07:00
Zach Pomerantz
1e710712cc
Check entities scripting thread before signaling it
2016-04-06 11:19:07 -07:00
Anthony J. Thibault
6a7a572b53
Model: Toggling Physics > Draw Collision Hulls works again
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Collision renderItems were never getting removed when shouldShowCollisionHull became false.
2016-04-05 11:06:24 -07:00
Zach Pomerantz
0e9b783ca3
Release skybox texs when not rendering
2016-04-01 14:46:50 -07:00
Zach Pomerantz
e4cba14333
Avoid recreating model items when adding to scene
2016-03-31 10:46:51 -07:00
Zach Pomerantz
377a20e983
Use default texs for empty json
2016-03-31 10:46:51 -07:00
Zach Pomerantz
984bacdae3
Rearrange model entity render to reduce flicker
2016-03-31 10:46:51 -07:00
Zach Pomerantz
3de5f73a1f
Fixup model on tex load
2016-03-31 10:46:51 -07:00
Brad Hefta-Gaub
03f9a2b46f
more optimization in find best zone
2016-03-31 09:36:51 -07:00
Brad Hefta-Gaub
28978c8adb
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-30 17:49:30 -07:00
Zach Pomerantz
01db2be6b8
Avoid JSON parsing texs every render cycle
2016-03-30 14:48:57 -07:00
Zach Pomerantz
e4f12c81e0
Get remap textures through getter
2016-03-30 14:11:36 -07:00
Brad Hefta-Gaub
32308c7810
Merge pull request #7501 from zzmp/fix/parse-tex
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Respond to error from free in texture parsing
2016-03-30 08:53:15 -07:00
Brad Hefta-Gaub
8a47c5a35f
Merge pull request #7504 from zzmp/log/building-web-surface
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Log OffscreenQml lifetime
2016-03-29 18:11:16 -07:00
Zach Pomerantz
ad9027f9d6
Log OffscreenQml lifetime
2016-03-29 15:26:22 -07:00
Zach Pomerantz
6c7b6cd62e
Return parsed tex directly as variant
2016-03-29 14:16:22 -07:00
Zach Pomerantz
848e7703ee
Test textures emptiness correctly
2016-03-29 10:50:27 -07:00
Zach Pomerantz
29dedd5524
Update model URL on render thread
2016-03-29 10:42:40 -07:00
Zach Pomerantz
2de94e672b
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-28 14:08:30 -07:00
Philip Rosedale
dfb09f134a
Merge pull request #7476 from ZappoMan/bugFixes
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fix a couple of model bugs
2016-03-25 15:58:52 -07:00
Seth Alves
f3ba16ab3e
fix locking around polyvox state flags
2016-03-25 14:06:57 -07:00
Seth Alves
d97ab1e2fc
Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
2016-03-25 13:53:01 -07:00
Brad Hefta-Gaub
4ebb114a8e
also fix joint simulation from 3rd party editors
2016-03-25 11:43:32 -07:00
Brad Hefta-Gaub
759fac228c
fix the doppelganger
2016-03-25 11:29:14 -07:00
Brad Hefta-Gaub
6c6131c7b3
fix the doppelganger
2016-03-25 11:22:54 -07:00
Brad Hefta-Gaub
984d6ae48f
fix model resizing bug
2016-03-25 10:46:14 -07:00
Zach Pomerantz
5d306a74d5
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-25 10:09:37 -07:00
Seth Alves
ae6d6f4bb3
added comments, minor cleanups
2016-03-24 21:37:46 -07:00
Zach Pomerantz
413c3b88cf
Accept textures as list or json
2016-03-24 19:40:02 -07:00
Seth Alves
1b88284bf7
more threading cleanups
2016-03-24 19:14:25 -07:00
Seth Alves
f8fe7b5868
add back getMesh call
2016-03-24 17:22:34 -07:00
Seth Alves
6abed67c05
cleanups
2016-03-24 15:46:30 -07:00
Seth Alves
7c910fcf5e
further reworking of polyvox threading
2016-03-24 15:28:19 -07:00
Zach Pomerantz
3e9e083df5
Update users of NetworkGeometry
2016-03-24 11:35:41 -07:00
Seth Alves
bd178640f1
Merge branch 'master' of github.com:highfidelity/hifi into redo-polyvox-locking
2016-03-24 09:51:31 -07:00
Seth Alves
462da3aaf3
don't call getMesh from render
2016-03-23 22:46:43 -07:00
Seth Alves
2d7f32a554
redo polyvox locking
2016-03-23 22:03:27 -07:00
Brad Hefta-Gaub
3fa3b40f43
fix non-animated motor proteins
2016-03-23 15:56:31 -07:00
Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
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This reverts commit f274cdcc7f
.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2
Merge pull request #7387 from ZappoMan/fixBlenderCrash
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Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Seth Alves
f8b8877369
coding standard
2016-03-20 17:37:06 -07:00
Seth Alves
d4ed9993b2
don't spam log when a zone is invisible
2016-03-20 15:06:17 -07:00
Brad Hefta-Gaub
7483b8546b
remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
2016-03-17 17:05:35 -07:00
Chris Collins
307a0cf05a
Merge pull request #7349 from zzmp/fix/guard-skybox-tex
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Guard against failure to load skybox tex
2016-03-16 15:06:52 -07:00
Brad Hefta-Gaub
d840e68f05
Merge pull request #7365 from howard-stearns/reregister-and-scale-after-model-change
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Reregister and scale after model change
2016-03-16 08:04:42 -07:00
Brad Hefta-Gaub
870677a223
Merge pull request #7339 from samcake/red
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Less jittering at far distance
2016-03-15 15:39:33 -07:00
samcake
f3daa9e1c5
Fixing the lighting issue in stereo
2016-03-15 14:35:43 -07:00
howard-stearns
ddc658af5f
After a modelURL change to an existing model, allow the model to be
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snapped and scaled to the existing entity registration and dimensions.
2016-03-15 12:20:51 -07:00
Howard Stearns
010aaa55c0
const ref
2016-03-14 22:13:26 -07:00
Howard Stearns
d7e3699bc8
Merge branch 'master' of https://github.com/highfidelity/hifi into zone-visibility
2016-03-14 17:45:52 -07:00
Seth Alves
908481d5d4
merge from upstream
2016-03-14 11:15:16 -07:00
Zach Pomerantz
b6322164cf
Guard against failure to load skybox tex
2016-03-14 11:15:06 -07:00
Seth Alves
dbd548a8c7
fix a crash
2016-03-13 11:01:11 -07:00
howard-stearns
8799bf2d55
Alternative implementation, which only selects visible bestZone.
2016-03-11 16:36:13 -08:00
Seth Alves
01659cf93b
try, try again
2016-03-11 16:21:20 -08:00
Seth Alves
2ad15f7568
try harder to get queryAABoxes to be correct
2016-03-11 14:38:31 -08:00
Seth Alves
f611d8f747
if needed, set querryAACube when dimensions are updated
2016-03-11 12:41:18 -08:00
howard-stearns
e538edba0a
Merge branch 'master' of https://github.com/highfidelity/hifi into zone-visibility
2016-03-11 10:22:01 -08:00
howard-stearns
9cdd0ac6d0
Respect zone visibility property.
2016-03-11 10:19:44 -08:00
Zach Pomerantz
40378920b1
Merge branch 'master' of github.com:highfidelity/hifi into fix/skybox-tex
2016-03-10 21:44:31 -08:00