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fix build -- remove some accidental changes
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3fdfc0db14
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1 changed files with 2 additions and 3 deletions
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@ -700,12 +700,11 @@ void RenderableModelEntityItem::computeShapeInfo(ShapeInfo& info) {
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}
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info.setParams(type, dimensions, _compoundShapeURL);
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} else if (type >= SHAPE_TYPE_SIMPLE_HULL && type <= SHAPE_TYPE_STATIC_MESH) {
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updateModelBounds();
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// should never fall in here when model not fully loaded
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assert(_model && _model->isLoaded());
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updateModelBounds();
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_model->updateGeometry();
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// compute meshPart local transforms
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QVector<glm::mat4> localTransforms;
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const FBXGeometry& fbxGeometry = _model->getFBXGeometry();
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