Model: Toggling Physics > Draw Collision Hulls works again

Collision renderItems were never getting removed when shouldShowCollisionHull became false.
This commit is contained in:
Anthony J. Thibault 2016-04-05 11:06:24 -07:00
parent ab89e47bba
commit 6a7a572b53

View file

@ -434,6 +434,8 @@ void RenderableModelEntityItem::render(RenderArgs* args) {
_showCollisionHull = shouldShowCollisionHull;
render::PendingChanges pendingChanges;
_model->removeFromScene(scene, pendingChanges);
render::Item::Status::Getters statusGetters;
makeEntityItemStatusGetters(getThisPointer(), statusGetters);
_model->addToScene(scene, pendingChanges, statusGetters, _showCollisionHull);