mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 04:03:59 +02:00
avatar mixer can relay "client-only" entities between interfaces -- the entity server wont know about them.
This commit is contained in:
parent
b234d94d25
commit
0e6d9a1eec
16 changed files with 336 additions and 26 deletions
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@ -796,6 +796,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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// Tell our entity edit sender about our known jurisdictions
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_entityEditSender.setServerJurisdictions(&_entityServerJurisdictions);
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_entityEditSender.setMyAvatar(getMyAvatar());
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// For now we're going to set the PPS for outbound packets to be super high, this is
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// probably not the right long term solution. But for now, we're going to do this to
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@ -1087,6 +1088,10 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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// Make sure we don't time out during slow operations at startup
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updateHeartbeat();
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OctreeEditPacketSender* packetSender = entityScriptingInterface->getPacketSender();
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EntityEditPacketSender* entityPacketSender = static_cast<EntityEditPacketSender*>(packetSender);
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entityPacketSender->setMyAvatar(getMyAvatar());
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connect(this, &Application::applicationStateChanged, this, &Application::activeChanged);
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qCDebug(interfaceapp, "Startup time: %4.2f seconds.", (double)startupTimer.elapsed() / 1000.0);
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@ -4186,6 +4191,7 @@ void Application::clearDomainOctreeDetails() {
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qCDebug(interfaceapp) << "Clearing domain octree details...";
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resetPhysicsReadyInformation();
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getMyAvatar()->setAvatarEntityDataChanged(true); // to recreate worn entities
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// reset our node to stats and node to jurisdiction maps... since these must be changing...
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_entityServerJurisdictions.withWriteLock([&] {
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@ -30,6 +30,7 @@
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#include <SharedUtil.h>
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#include <TextRenderer3D.h>
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#include <TextureCache.h>
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#include <VariantMapToScriptValue.h>
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#include "Application.h"
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#include "Avatar.h"
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@ -160,6 +161,89 @@ void Avatar::animateScaleChanges(float deltaTime) {
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}
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}
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void Avatar::updateAvatarEntities() {
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// - if queueEditEntityMessage sees clientOnly flag it does _myAvatar->updateAvatarEntity()
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// - updateAvatarEntity saves the bytes and sets _avatarEntityDataLocallyEdited
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// - MyAvatar::update notices _avatarEntityDataLocallyEdited and calls sendIdentityPacket
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// - sendIdentityPacket sends the entity bytes to the server which relays them to other interfaces
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// - AvatarHashMap::processAvatarIdentityPacket's on other interfaces call avatar->setAvatarEntityData()
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// - setAvatarEntityData saves the bytes and sets _avatarEntityDataChanged = true
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// - (My)Avatar::simulate notices _avatarEntityDataChanged and here we are...
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quint64 now = usecTimestampNow();
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const static quint64 refreshTime = 3 * USECS_PER_SECOND;
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if (!_avatarEntityDataChanged && now - _avatarEntityChangedTime < refreshTime) {
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return;
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}
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EntityTreeRenderer* treeRenderer = qApp->getEntities();
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EntityTreePointer entityTree = treeRenderer ? treeRenderer->getTree() : nullptr;
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if (!entityTree) {
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return;
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}
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bool success = true;
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QScriptEngine scriptEngine;
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entityTree->withWriteLock([&] {
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AvatarEntityMap avatarEntities = getAvatarEntityData();
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for (auto entityID : avatarEntities.keys()) {
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// see EntityEditPacketSender::queueEditEntityMessage for the other end of this. unpack properties
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// and either add or update the entity.
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QByteArray jsonByteArray = avatarEntities.value(entityID);
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QJsonDocument jsonProperties = QJsonDocument::fromBinaryData(jsonByteArray);
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if (!jsonProperties.isObject()) {
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qDebug() << "got bad avatarEntity json";
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continue;
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}
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QVariant variantProperties = jsonProperties.toVariant();
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QVariantMap asMap = variantProperties.toMap();
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QScriptValue scriptProperties = variantMapToScriptValue(asMap, scriptEngine);
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EntityItemProperties properties;
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EntityItemPropertiesFromScriptValueHonorReadOnly(scriptProperties, properties);
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properties.setClientOnly(true);
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properties.setOwningAvatarID(getID());
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if (properties.getParentID() == AVATAR_SELF_ID) {
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properties.setParentID(getID());
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}
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EntityItemPointer entity = entityTree->findEntityByEntityItemID(EntityItemID(entityID));
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if (entity) {
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if (!entityTree->updateEntity(entityID, properties)) {
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qDebug() << "AVATAR-ENTITES -- updateEntity failed: " << properties.getType();
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success = false;
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}
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} else {
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entity = entityTree->addEntity(entityID, properties);
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if (!entity) {
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qDebug() << "AVATAR-ENTITES -- addEntity failed: " << properties.getType();
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success = false;
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}
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}
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}
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});
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AvatarEntityIDs recentlyDettachedAvatarEntities = getAndClearRecentlyDetachedIDs();
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foreach (auto entityID, recentlyDettachedAvatarEntities) {
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if (!_avatarEntityData.contains(entityID)) {
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EntityItemPointer dettachedEntity = entityTree->findEntityByEntityItemID(EntityItemID(entityID));
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if (dettachedEntity) {
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// this will cause this interface to listen to data from the entity-server about this entity.
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dettachedEntity->setClientOnly(false);
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}
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}
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}
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if (success) {
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setAvatarEntityDataChanged(false);
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_avatarEntityChangedTime = now;
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}
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}
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void Avatar::simulate(float deltaTime) {
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PerformanceTimer perfTimer("simulate");
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@ -228,6 +312,7 @@ void Avatar::simulate(float deltaTime) {
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simulateAttachments(deltaTime);
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updatePalms();
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updateAvatarEntities();
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}
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bool Avatar::isLookingAtMe(AvatarSharedPointer avatar) const {
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@ -64,6 +64,7 @@ public:
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typedef std::shared_ptr<render::Item::PayloadInterface> PayloadPointer;
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void init();
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void updateAvatarEntities();
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void simulate(float deltaTime);
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virtual void simulateAttachments(float deltaTime);
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@ -311,6 +311,10 @@ void MyAvatar::update(float deltaTime) {
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head->setAudioLoudness(audio->getLastInputLoudness());
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head->setAudioAverageLoudness(audio->getAudioAverageInputLoudness());
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if (_avatarEntityDataLocallyEdited) {
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sendIdentityPacket();
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}
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simulate(deltaTime);
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currentEnergy += energyChargeRate;
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@ -443,7 +447,7 @@ void MyAvatar::simulate(float deltaTime) {
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EntityItemProperties properties = entity->getProperties();
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properties.setQueryAACubeDirty();
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properties.setLastEdited(now);
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packetSender->queueEditEntityMessage(PacketType::EntityEdit, entity->getID(), properties);
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packetSender->queueEditEntityMessage(PacketType::EntityEdit, entityTree, entity->getID(), properties);
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entity->setLastBroadcast(usecTimestampNow());
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}
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}
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@ -455,6 +459,8 @@ void MyAvatar::simulate(float deltaTime) {
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}
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});
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}
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updateAvatarEntities();
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}
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// thread-safe
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@ -696,6 +702,16 @@ void MyAvatar::saveData() {
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}
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settings.endArray();
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settings.beginWriteArray("avatarEntityData");
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int avatarEntityIndex = 0;
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for (auto entityID : _avatarEntityData.keys()) {
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settings.setArrayIndex(avatarEntityIndex);
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settings.setValue("id", entityID);
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settings.setValue("properties", _avatarEntityData.value(entityID));
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avatarEntityIndex++;
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}
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settings.endArray();
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settings.setValue("displayName", _displayName);
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settings.setValue("collisionSoundURL", _collisionSoundURL);
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settings.setValue("useSnapTurn", _useSnapTurn);
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@ -807,6 +823,16 @@ void MyAvatar::loadData() {
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settings.endArray();
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setAttachmentData(attachmentData);
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int avatarEntityCount = settings.beginReadArray("avatarEntityData");
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for (int i = 0; i < avatarEntityCount; i++) {
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settings.setArrayIndex(i);
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QUuid entityID = settings.value("id").toUuid();
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QByteArray properties = settings.value("properties").toByteArray();
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updateAvatarEntity(entityID, properties);
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}
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settings.endArray();
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setAvatarEntityDataChanged(true);
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setDisplayName(settings.value("displayName").toString());
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setCollisionSoundURL(settings.value("collisionSoundURL", DEFAULT_AVATAR_COLLISION_SOUND_URL).toString());
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setSnapTurn(settings.value("useSnapTurn", _useSnapTurn).toBool());
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@ -962,8 +962,9 @@ bool AvatarData::hasIdentityChangedAfterParsing(const QByteArray& data) {
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QUrl unusedModelURL; // legacy faceModel support
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QUrl skeletonModelURL;
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QVector<AttachmentData> attachmentData;
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AvatarEntityMap avatarEntityData;
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QString displayName;
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packetStream >> avatarUUID >> unusedModelURL >> skeletonModelURL >> attachmentData >> displayName;
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packetStream >> avatarUUID >> unusedModelURL >> skeletonModelURL >> attachmentData >> displayName >> avatarEntityData;
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bool hasIdentityChanged = false;
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@ -983,6 +984,11 @@ bool AvatarData::hasIdentityChangedAfterParsing(const QByteArray& data) {
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hasIdentityChanged = true;
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}
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if (avatarEntityData != _avatarEntityData) {
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setAvatarEntityData(avatarEntityData);
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hasIdentityChanged = true;
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}
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return hasIdentityChanged;
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}
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@ -994,7 +1000,7 @@ QByteArray AvatarData::identityByteArray() {
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QUrl unusedModelURL; // legacy faceModel support
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identityStream << QUuid() << unusedModelURL << urlToSend << _attachmentData << _displayName;
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identityStream << QUuid() << unusedModelURL << urlToSend << _attachmentData << _displayName << _avatarEntityData;
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return identityData;
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}
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@ -1202,6 +1208,8 @@ void AvatarData::sendIdentityPacket() {
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[&](const SharedNodePointer& node) {
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nodeList->sendPacketList(std::move(packetList), *node);
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});
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_avatarEntityDataLocallyEdited = false;
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}
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void AvatarData::sendBillboardPacket() {
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@ -1389,6 +1397,7 @@ static const QString JSON_AVATAR_HEAD_MODEL = QStringLiteral("headModel");
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static const QString JSON_AVATAR_BODY_MODEL = QStringLiteral("bodyModel");
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static const QString JSON_AVATAR_DISPLAY_NAME = QStringLiteral("displayName");
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static const QString JSON_AVATAR_ATTACHEMENTS = QStringLiteral("attachments");
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static const QString JSON_AVATAR_ENTITIES = QStringLiteral("attachedEntities");
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static const QString JSON_AVATAR_SCALE = QStringLiteral("scale");
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QJsonValue toJsonValue(const JointData& joint) {
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@ -1427,6 +1436,17 @@ QJsonObject AvatarData::toJson() const {
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root[JSON_AVATAR_ATTACHEMENTS] = attachmentsJson;
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}
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if (!_avatarEntityData.empty()) {
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QJsonArray avatarEntityJson;
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for (auto entityID : _avatarEntityData.keys()) {
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QVariantMap entityData;
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entityData.insert("id", entityID);
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entityData.insert("properties", _avatarEntityData.value(entityID));
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avatarEntityJson.push_back(QVariant(entityData).toJsonObject());
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}
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root[JSON_AVATAR_ENTITIES] = avatarEntityJson;
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}
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auto recordingBasis = getRecordingBasis();
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bool success;
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Transform avatarTransform = getTransform(success);
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@ -1526,6 +1546,13 @@ void AvatarData::fromJson(const QJsonObject& json) {
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setAttachmentData(attachments);
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}
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// if (json.contains(JSON_AVATAR_ENTITIES) && json[JSON_AVATAR_ENTITIES].isArray()) {
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// QJsonArray attachmentsJson = json[JSON_AVATAR_ATTACHEMENTS].toArray();
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// for (auto attachmentJson : attachmentsJson) {
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// // TODO -- something
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// }
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// }
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// Joint rotations are relative to the avatar, so they require no basis correction
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if (json.contains(JSON_AVATAR_JOINT_ARRAY)) {
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QVector<JointData> jointArray;
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@ -1678,9 +1705,69 @@ void AvatarData::setAttachmentsVariant(const QVariantList& variant) {
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QVector<AttachmentData> newAttachments;
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newAttachments.reserve(variant.size());
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for (const auto& attachmentVar : variant) {
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AttachmentData attachment;
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AttachmentData attachment;
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attachment.fromVariant(attachmentVar);
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newAttachments.append(attachment);
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}
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setAttachmentData(newAttachments);
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}
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void AvatarData::updateAvatarEntity(const QUuid& entityID, const QByteArray& entityData) {
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "updateAvatarEntity", Q_ARG(const QUuid&, entityID), Q_ARG(QByteArray, entityData));
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return;
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}
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_avatarEntityData.insert(entityID, entityData);
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_avatarEntityDataLocallyEdited = true;
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}
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void AvatarData::clearAvatarEntity(const QUuid& entityID) {
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "clearAvatarEntity", Q_ARG(const QUuid&, entityID));
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return;
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}
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_avatarEntityData.remove(entityID);
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_avatarEntityDataLocallyEdited = true;
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}
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AvatarEntityMap AvatarData::getAvatarEntityData() const {
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if (QThread::currentThread() != thread()) {
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AvatarEntityMap result;
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QMetaObject::invokeMethod(const_cast<AvatarData*>(this), "getAvatarEntityData", Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(AvatarEntityMap, result));
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return result;
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}
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return _avatarEntityData;
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}
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void AvatarData::setAvatarEntityData(const AvatarEntityMap& avatarEntityData) {
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if (QThread::currentThread() != thread()) {
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QMetaObject::invokeMethod(this, "setAvatarEntityData", Q_ARG(const AvatarEntityMap&, avatarEntityData));
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return;
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}
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if (_avatarEntityData != avatarEntityData) {
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// keep track of entities that were attached to this avatar but no longer are
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AvatarEntityIDs previousAvatarEntityIDs = QSet<QUuid>::fromList(_avatarEntityData.keys());
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_avatarEntityData = avatarEntityData;
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setAvatarEntityDataChanged(true);
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foreach (auto entityID, previousAvatarEntityIDs) {
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if (!_avatarEntityData.contains(entityID)) {
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_avatarEntityDetached.insert(entityID);
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}
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}
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}
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}
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AvatarEntityIDs AvatarData::getAndClearRecentlyDetachedIDs() {
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if (QThread::currentThread() != thread()) {
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AvatarEntityIDs result;
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QMetaObject::invokeMethod(const_cast<AvatarData*>(this), "getRecentlyDetachedIDs", Qt::BlockingQueuedConnection,
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Q_RETURN_ARG(AvatarEntityIDs, result));
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return result;
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}
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AvatarEntityIDs result = _avatarEntityDetached;
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_avatarEntityDetached.clear();
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return result;
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}
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@ -61,6 +61,8 @@ typedef unsigned long long quint64;
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using AvatarSharedPointer = std::shared_ptr<AvatarData>;
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using AvatarWeakPointer = std::weak_ptr<AvatarData>;
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using AvatarHash = QHash<QUuid, AvatarSharedPointer>;
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using AvatarEntityMap = QMap<QUuid, QByteArray>;
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using AvatarEntityIDs = QSet<QUuid>;
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using AvatarDataSequenceNumber = uint16_t;
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@ -135,6 +137,10 @@ class AttachmentData;
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class Transform;
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using TransformPointer = std::shared_ptr<Transform>;
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// When writing out avatarEntities to a QByteArray, if the parentID is the ID of MyAvatar, use this ID instead. This allows
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// the value to be reset when the sessionID changes.
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const QUuid AVATAR_SELF_ID = QUuid("{00000000-0000-0000-0000-000000000001}");
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class AvatarData : public QObject, public SpatiallyNestable {
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Q_OBJECT
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@ -274,6 +280,9 @@ public:
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Q_INVOKABLE QVariantList getAttachmentsVariant() const;
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Q_INVOKABLE void setAttachmentsVariant(const QVariantList& variant);
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Q_INVOKABLE void updateAvatarEntity(const QUuid& entityID, const QByteArray& entityData);
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Q_INVOKABLE void clearAvatarEntity(const QUuid& entityID);
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void setForceFaceTrackerConnected(bool connected) { _forceFaceTrackerConnected = connected; }
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// key state
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@ -333,6 +342,11 @@ public:
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glm::vec3 getClientGlobalPosition() { return _globalPosition; }
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Q_INVOKABLE AvatarEntityMap getAvatarEntityData() const;
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Q_INVOKABLE void setAvatarEntityData(const AvatarEntityMap& avatarEntityData);
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void setAvatarEntityDataChanged(bool value) { _avatarEntityDataChanged = value; }
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AvatarEntityIDs getAndClearRecentlyDetachedIDs();
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public slots:
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void sendAvatarDataPacket();
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void sendIdentityPacket();
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@ -405,6 +419,12 @@ protected:
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// updates about one avatar to another.
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glm::vec3 _globalPosition;
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AvatarEntityIDs _avatarEntityDetached; // recently detached from this avatar
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AvatarEntityMap _avatarEntityData;
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bool _avatarEntityDataLocallyEdited { false };
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bool _avatarEntityDataChanged { false };
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quint64 _avatarEntityChangedTime { 0 };
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private:
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friend void avatarStateFromFrame(const QByteArray& frameData, AvatarData* _avatar);
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static QUrl _defaultFullAvatarModelUrl;
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@ -111,17 +111,18 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
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QDataStream identityStream(message->getMessage());
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QUuid sessionUUID;
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while (!identityStream.atEnd()) {
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QUrl faceMeshURL, skeletonURL;
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QVector<AttachmentData> attachmentData;
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AvatarEntityMap avatarEntityData;
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QString displayName;
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identityStream >> sessionUUID >> faceMeshURL >> skeletonURL >> attachmentData >> displayName;
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identityStream >> sessionUUID >> faceMeshURL >> skeletonURL >> attachmentData >> displayName >> avatarEntityData;
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// mesh URL for a UUID, find avatar in our list
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auto avatar = newOrExistingAvatar(sessionUUID, sendingNode);
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if (avatar->getSkeletonModelURL().isEmpty() || (avatar->getSkeletonModelURL() != skeletonURL)) {
|
||||
avatar->setSkeletonModelURL(skeletonURL); // Will expand "" to default and so will not continuously fire
|
||||
}
|
||||
|
@ -130,6 +131,8 @@ void AvatarHashMap::processAvatarIdentityPacket(QSharedPointer<ReceivedMessage>
|
|||
avatar->setAttachmentData(attachmentData);
|
||||
}
|
||||
|
||||
avatar->setAvatarEntityData(avatarEntityData);
|
||||
|
||||
if (avatar->getDisplayName() != displayName) {
|
||||
avatar->setDisplayName(displayName);
|
||||
}
|
||||
|
|
|
@ -174,9 +174,14 @@ void RenderableWebEntityItem::render(RenderArgs* args) {
|
|||
#endif
|
||||
|
||||
if (!_webSurface) {
|
||||
#if defined(Q_OS_LINUX)
|
||||
// these don't seem to work on Linux
|
||||
return;
|
||||
#else
|
||||
if (!buildWebSurface(static_cast<EntityTreeRenderer*>(args->_renderer))) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
_lastRenderTime = usecTimestampNow();
|
||||
|
|
|
@ -10,6 +10,7 @@
|
|||
//
|
||||
|
||||
#include <assert.h>
|
||||
#include <QJsonDocument>
|
||||
#include <PerfStat.h>
|
||||
#include <OctalCode.h>
|
||||
#include <udt/PacketHeaders.h>
|
||||
|
@ -35,18 +36,54 @@ void EntityEditPacketSender::adjustEditPacketForClockSkew(PacketType type, QByte
|
|||
}
|
||||
}
|
||||
|
||||
void EntityEditPacketSender::queueEditEntityMessage(PacketType type, EntityItemID modelID,
|
||||
const EntityItemProperties& properties) {
|
||||
void EntityEditPacketSender::queueEditEntityMessage(PacketType type,
|
||||
EntityTreePointer entityTree,
|
||||
EntityItemID entityItemID,
|
||||
const EntityItemProperties& properties) {
|
||||
if (!_shouldSend) {
|
||||
return; // bail early
|
||||
}
|
||||
if (properties.getClientOnly()) {
|
||||
// this is an avatar-based entity. update our avatar-data rather than sending to the entity-server
|
||||
assert(_myAvatar);
|
||||
|
||||
if (!entityTree) {
|
||||
qDebug() << "EntityEditPacketSender::queueEditEntityMessage null entityTree.";
|
||||
return;
|
||||
}
|
||||
EntityItemPointer entity = entityTree->findEntityByEntityItemID(entityItemID);
|
||||
if (!entity) {
|
||||
qDebug() << "EntityEditPacketSender::queueEditEntityMessage can't find entity.";
|
||||
return;
|
||||
}
|
||||
|
||||
// the properties that get serialized into the avatar identity packet should be the entire set
|
||||
// rather than just the ones being edited.
|
||||
entity->setProperties(properties);
|
||||
EntityItemProperties entityProperties = entity->getProperties();
|
||||
|
||||
QScriptValue scriptProperties = EntityItemNonDefaultPropertiesToScriptValue(&_scriptEngine, entityProperties);
|
||||
QVariant variantProperties = scriptProperties.toVariant();
|
||||
QJsonDocument jsonProperties = QJsonDocument::fromVariant(variantProperties);
|
||||
|
||||
// the ID of the parent/avatar changes from session to session. use a special UUID to indicate the avatar
|
||||
QJsonObject jsonObject = jsonProperties.object();
|
||||
if (QUuid(jsonObject["parentID"].toString()) == _myAvatar->getID()) {
|
||||
jsonObject["parentID"] = AVATAR_SELF_ID.toString();
|
||||
}
|
||||
jsonProperties = QJsonDocument(jsonObject);
|
||||
|
||||
QByteArray binaryProperties = jsonProperties.toBinaryData();
|
||||
_myAvatar->updateAvatarEntity(entityItemID, binaryProperties);
|
||||
return;
|
||||
}
|
||||
|
||||
QByteArray bufferOut(NLPacket::maxPayloadSize(type), 0);
|
||||
|
||||
if (EntityItemProperties::encodeEntityEditPacket(type, modelID, properties, bufferOut)) {
|
||||
if (EntityItemProperties::encodeEntityEditPacket(type, entityItemID, properties, bufferOut)) {
|
||||
#ifdef WANT_DEBUG
|
||||
qCDebug(entities) << "calling queueOctreeEditMessage()...";
|
||||
qCDebug(entities) << " id:" << modelID;
|
||||
qCDebug(entities) << " id:" << entityItemID;
|
||||
qCDebug(entities) << " properties:" << properties;
|
||||
#endif
|
||||
queueOctreeEditMessage(type, bufferOut);
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include <OctreeEditPacketSender.h>
|
||||
|
||||
#include "EntityItem.h"
|
||||
#include "AvatarData.h"
|
||||
|
||||
/// Utility for processing, packing, queueing and sending of outbound edit voxel messages.
|
||||
class EntityEditPacketSender : public OctreeEditPacketSender {
|
||||
|
@ -22,11 +23,17 @@ class EntityEditPacketSender : public OctreeEditPacketSender {
|
|||
public:
|
||||
EntityEditPacketSender();
|
||||
|
||||
void setMyAvatar(AvatarData* myAvatar) { _myAvatar = myAvatar; }
|
||||
AvatarData* getMyAvatar() { return _myAvatar; }
|
||||
void clearAvatarEntity(QUuid entityID) { assert(_myAvatar); _myAvatar->clearAvatarEntity(entityID); }
|
||||
|
||||
/// Queues an array of several voxel edit messages. Will potentially send a pending multi-command packet. Determines
|
||||
/// which voxel-server node or nodes the packet should be sent to. Can be called even before voxel servers are known, in
|
||||
/// which case up to MaxPendingMessages will be buffered and processed when voxel servers are known.
|
||||
/// NOTE: EntityItemProperties assumes that all distances are in meter units
|
||||
void queueEditEntityMessage(PacketType type, EntityItemID modelID, const EntityItemProperties& properties);
|
||||
void queueEditEntityMessage(PacketType type, EntityTreePointer entityTree,
|
||||
EntityItemID entityItemID, const EntityItemProperties& properties);
|
||||
|
||||
|
||||
void queueEraseEntityMessage(const EntityItemID& entityItemID);
|
||||
|
||||
|
@ -40,5 +47,7 @@ public slots:
|
|||
|
||||
private:
|
||||
bool _shouldProcessNack = true;
|
||||
AvatarData* _myAvatar { nullptr };
|
||||
QScriptEngine _scriptEngine;
|
||||
};
|
||||
#endif // hifi_EntityEditPacketSender_h
|
||||
|
|
|
@ -420,12 +420,19 @@ public:
|
|||
/// entity to definitively state if the preload signal should be sent.
|
||||
///
|
||||
/// We only want to preload if:
|
||||
/// there is some script, and either the script value or the scriptTimestamp
|
||||
/// there is some script, and either the script value or the scriptTimestamp
|
||||
/// value have changed since our last preload
|
||||
bool shouldPreloadScript() const { return !_script.isEmpty() &&
|
||||
bool shouldPreloadScript() const { return !_script.isEmpty() &&
|
||||
((_loadedScript != _script) || (_loadedScriptTimestamp != _scriptTimestamp)); }
|
||||
void scriptHasPreloaded() { _loadedScript = _script; _loadedScriptTimestamp = _scriptTimestamp; }
|
||||
|
||||
bool getClientOnly() const { return _clientOnly; }
|
||||
void setClientOnly(bool clientOnly) { _clientOnly = clientOnly; }
|
||||
// if this entity is client-only, which avatar is it associated with?
|
||||
QUuid getOwningAvatarID() const { return _owningAvatarID; }
|
||||
void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; }
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
void setSimulated(bool simulated) { _simulated = simulated; }
|
||||
|
@ -537,6 +544,9 @@ protected:
|
|||
mutable QHash<QUuid, quint64> _previouslyDeletedActions;
|
||||
|
||||
QUuid _sourceUUID; /// the server node UUID we came from
|
||||
|
||||
bool _clientOnly { false };
|
||||
QUuid _owningAvatarID;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityItem_h
|
||||
|
|
|
@ -276,6 +276,12 @@ public:
|
|||
void setJointRotationsDirty() { _jointRotationsSetChanged = true; _jointRotationsChanged = true; }
|
||||
void setJointTranslationsDirty() { _jointTranslationsSetChanged = true; _jointTranslationsChanged = true; }
|
||||
|
||||
bool getClientOnly() const { return _clientOnly; }
|
||||
void setClientOnly(bool clientOnly) { _clientOnly = clientOnly; }
|
||||
// if this entity is client-only, which avatar is it associated with?
|
||||
QUuid getOwningAvatarID() const { return _owningAvatarID; }
|
||||
void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; }
|
||||
|
||||
protected:
|
||||
QString getCollisionMaskAsString() const;
|
||||
void setCollisionMaskFromString(const QString& maskString);
|
||||
|
@ -302,6 +308,9 @@ private:
|
|||
glm::vec3 _naturalPosition;
|
||||
|
||||
EntityPropertyFlags _desiredProperties; // if set will narrow scopes of copy/to/from to just these properties
|
||||
|
||||
bool _clientOnly { false };
|
||||
QUuid _owningAvatarID;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(EntityItemProperties);
|
||||
|
|
|
@ -36,7 +36,7 @@ EntityScriptingInterface::EntityScriptingInterface(bool bidOnSimulationOwnership
|
|||
|
||||
void EntityScriptingInterface::queueEntityMessage(PacketType packetType,
|
||||
EntityItemID entityID, const EntityItemProperties& properties) {
|
||||
getEntityPacketSender()->queueEditEntityMessage(packetType, entityID, properties);
|
||||
getEntityPacketSender()->queueEditEntityMessage(packetType, _entityTree, entityID, properties);
|
||||
}
|
||||
|
||||
bool EntityScriptingInterface::canAdjustLocks() {
|
||||
|
@ -123,9 +123,10 @@ EntityItemProperties convertLocationFromScriptSemantics(const EntityItemProperti
|
|||
}
|
||||
|
||||
|
||||
QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties) {
|
||||
QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties, bool clientOnly) {
|
||||
EntityItemProperties propertiesWithSimID = convertLocationFromScriptSemantics(properties);
|
||||
propertiesWithSimID.setDimensionsInitialized(properties.dimensionsChanged());
|
||||
propertiesWithSimID = clientOnly;
|
||||
|
||||
auto dimensions = propertiesWithSimID.getDimensions();
|
||||
float volume = dimensions.x * dimensions.y * dimensions.z;
|
||||
|
@ -272,13 +273,15 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
|
|||
|
||||
bool updatedEntity = false;
|
||||
_entityTree->withWriteLock([&] {
|
||||
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
|
||||
if (!entity) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (scriptSideProperties.parentRelatedPropertyChanged()) {
|
||||
// All of parentID, parentJointIndex, position, rotation are needed to make sense of any of them.
|
||||
// If any of these changed, pull any missing properties from the entity.
|
||||
EntityItemPointer entity = _entityTree->findEntityByEntityItemID(entityID);
|
||||
if (!entity) {
|
||||
return;
|
||||
}
|
||||
|
||||
//existing entity, retrieve old velocity for check down below
|
||||
oldVelocity = entity->getVelocity().length();
|
||||
|
||||
|
@ -296,6 +299,8 @@ QUuid EntityScriptingInterface::editEntity(QUuid id, const EntityItemProperties&
|
|||
}
|
||||
}
|
||||
properties = convertLocationFromScriptSemantics(properties);
|
||||
properties.setClientOnly(entity->getClientOnly());
|
||||
properties.setOwningAvatarID(entity->getOwningAvatarID());
|
||||
|
||||
float cost = calculateCost(density * volume, oldVelocity, newVelocity);
|
||||
cost *= costMultiplier;
|
||||
|
|
|
@ -82,7 +82,7 @@ public slots:
|
|||
Q_INVOKABLE bool canRez();
|
||||
|
||||
/// adds a model with the specific properties
|
||||
Q_INVOKABLE QUuid addEntity(const EntityItemProperties& properties);
|
||||
Q_INVOKABLE QUuid addEntity(const EntityItemProperties& properties, bool clientOnly = false);
|
||||
|
||||
/// temporary method until addEntity can be used from QJSEngine
|
||||
Q_INVOKABLE QUuid addModelEntity(const QString& name, const QString& modelUrl, const glm::vec3& position);
|
||||
|
|
|
@ -1373,8 +1373,11 @@ bool EntityTree::sendEntitiesOperation(OctreeElementPointer element, void* extra
|
|||
}
|
||||
properties.markAllChanged(); // so the entire property set is considered new, since we're making a new entity
|
||||
|
||||
EntityTreeElementPointer entityTreeElement = std::static_pointer_cast<EntityTreeElement>(element);
|
||||
EntityTreePointer tree = entityTreeElement->getTree();
|
||||
|
||||
// queue the packet to send to the server
|
||||
args->packetSender->queueEditEntityMessage(PacketType::EntityAdd, newID, properties);
|
||||
args->packetSender->queueEditEntityMessage(PacketType::EntityAdd, tree, newID, properties);
|
||||
|
||||
// also update the local tree instantly (note: this is not our tree, but an alternate tree)
|
||||
if (args->otherTree) {
|
||||
|
|
|
@ -547,8 +547,11 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
|
|||
qCDebug(physics) << "EntityMotionState::sendUpdate()... calling queueEditEntityMessage()...";
|
||||
#endif
|
||||
|
||||
entityPacketSender->queueEditEntityMessage(PacketType::EntityEdit, id, properties);
|
||||
_entity->setLastBroadcast(usecTimestampNow());
|
||||
EntityTreeElementPointer element = _entity->getElement();
|
||||
EntityTreePointer tree = element ? element->getTree() : nullptr;
|
||||
|
||||
entityPacketSender->queueEditEntityMessage(PacketType::EntityEdit, tree, id, properties);
|
||||
_entity->setLastBroadcast(now);
|
||||
|
||||
// if we've moved an entity with children, check/update the queryAACube of all descendents and tell the server
|
||||
// if they've changed.
|
||||
|
@ -559,8 +562,9 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
|
|||
EntityItemProperties newQueryCubeProperties;
|
||||
newQueryCubeProperties.setQueryAACube(descendant->getQueryAACube());
|
||||
newQueryCubeProperties.setLastEdited(properties.getLastEdited());
|
||||
entityPacketSender->queueEditEntityMessage(PacketType::EntityEdit, descendant->getID(), newQueryCubeProperties);
|
||||
entityDescendant->setLastBroadcast(usecTimestampNow());
|
||||
entityPacketSender->queueEditEntityMessage(PacketType::EntityEdit, tree,
|
||||
descendant->getID(), newQueryCubeProperties);
|
||||
entityDescendant->setLastBroadcast(now);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
|
Loading…
Reference in a new issue