Brad Hefta-Gaub
15899558aa
Merge pull request #6842 from AlessandroSigna/vrShop
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Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc
more ignoreForCollisions to collisionless
2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
Seth Alves
9428da61cf
fix property name typo
2016-01-18 14:31:55 -08:00
samcake
91dff3195e
Remove the setup values used for debuging
2016-01-18 14:28:26 -08:00
samcake
93c7c182b3
Exposing the gpu RangeTimer counter for the AO effect
2016-01-18 14:10:59 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e
Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
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namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4
fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening
2016-01-18 11:13:33 -08:00
samcake
10de1ac9b5
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-18 11:03:34 -08:00
Seth Alves
d8dceade2e
Merge pull request #6833 from PhilipRosedale/searchChoice
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Choice of hand ray pick or head pick
2016-01-18 11:03:30 -08:00
AlessandroSigna
737a00a2cb
Typo fixed
2016-01-18 16:20:32 +01:00
Philip Rosedale
9b3155188d
Squeeze a little to search, a lot to grab
2016-01-17 19:10:40 -08:00
Philip Rosedale
23a8d57ca2
Always show search ray
2016-01-17 14:14:00 -08:00
Philip Rosedale
588719a4c2
merge conflict fix
2016-01-17 13:07:55 -08:00
samcake
86e9c5ac9b
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-16 22:17:08 -08:00
samcake
39f1649cdf
refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
2016-01-16 22:16:07 -08:00
James B. Pollack
8c4abd2a2d
Merge pull request #6847 from howard-stearns/tribbles
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tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
28f1a86527
Merge pull request #6821 from ericrius1/whiteboardFix
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Some fixes to whiteboard to get rid of gaps between lines and jagged …
2016-01-16 18:19:33 -08:00
James B. Pollack
3631db4e2d
Merge pull request #6845 from howard-stearns/render-matrix
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render test script
2016-01-16 18:16:49 -08:00
Andrew Meadows
c1a1cbf718
fix typo
2016-01-16 15:55:10 -08:00
Howard Stearns
1985aa9d77
Drops a bunch of "tribbles" (small spheres) in front of you.
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They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a
A test script to confirm that the specified edit rate can be achieved for the specified number of objects.
2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72
A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead.
2016-01-16 11:17:13 -08:00
ericrius1
d54c177a5f
add weather box
2016-01-15 15:37:52 -08:00
Andrew Meadows
84282d0114
final repairs after rebase
2016-01-15 15:28:26 -08:00
Andrew Meadows
e763c055b3
more namechanges in JS scripts
2016-01-15 15:24:46 -08:00
Andrew Meadows
29a52bf0ba
namechange collisionsWillMove --> dynamic
2016-01-15 15:23:52 -08:00
ericrius1
dcb346fffb
lillypond
2016-01-15 15:14:11 -08:00
samcake
fef5e3c8da
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 14:44:57 -08:00
Philip Rosedale
210b3ba1ec
Merge pull request #6819 from sethalves/grab-script-fixes
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grab script fixes
2016-01-15 09:40:57 -08:00
samcake
3f4f10c38c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 09:21:13 -08:00
samcake
ae18bb8ef7
FIxed the stereo rendering
2016-01-14 19:23:29 -08:00
AlessandroSigna
41e6dd48e0
Overlay manager exposing findRayIntersection
2016-01-14 18:27:17 -08:00
AlessandroSigna
e4501e3a8f
Added cart, cash, inspect and readme
2016-01-14 18:23:39 -08:00
EdgarPironti
40279c8fc5
Item, Review, Shop and Vendor scripts.
2016-01-14 18:20:40 -08:00
Philip Rosedale
c5556b1c29
Merge pull request #6841 from ericrius1/diceOverlay
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added dice icon back to dice.js script
2016-01-14 17:49:04 -08:00
ericrius1
d4491a9ec2
added dice icon back to dice.js script
2016-01-14 17:13:07 -08:00
Brad Hefta-Gaub
a70adc8a57
Merge pull request #6823 from jherico/tool_window
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Tool window in QML
2016-01-14 16:56:27 -08:00
Philip Rosedale
a8d13cb947
Merge pull request #6831 from hyperlogic/tony/squeeze-hands-part-deux
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Simplify grab animation logic
2016-01-14 15:49:00 -08:00
samcake
577666da6e
Merging upstream master
2016-01-14 15:10:54 -08:00
Philip Rosedale
30199106ec
Choice of hand ray pick or head pick
2016-01-13 20:47:05 -08:00
samcake
0285d48de3
Exposing many more controls of the AO in order to adjust the effect
2016-01-13 18:57:47 -08:00
Anthony J. Thibault
75b3523c33
Simplify grab animation logic
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Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js
Deleted old hydra/squeezeHands.js to avoid confusion.
Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
U-GAPOS\andrew
3aa1837e07
disable collisions between arrow and bow
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(the bow is currently kinematic while held)
2016-01-13 16:57:51 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Kevini M. Thomas
007013254e
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-13 14:34:44 -05:00
ericrius1
061cf5021c
Don't clean up whiteboard on script shutdown
2016-01-12 19:31:43 -08:00
ericrius1
9dae425bfd
Some fixes to whiteboard to get rid of gaps between lines and jagged lines
2016-01-12 19:28:41 -08:00
Seth Alves
699431a9ab
testing something with chris
2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65
pull grab script changes over from another branch
2016-01-12 17:16:56 -08:00
samcake
0d8e247626
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:56:51 -08:00
samcake
6779874da8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:06:34 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2
use collision masks to prevent grab-bootstrap
2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63
Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
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Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Howard Stearns
38b0fd2747
Merge pull request #6806 from PhilipRosedale/energybar
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Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624
simpler loop
2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4
I was told there would be no math
2016-01-11 17:36:12 -08:00
samcake
38e9d2281d
Merging with master
2016-01-11 15:49:16 -08:00
Brad Hefta-Gaub
ddd9b0826b
Merge pull request #6798 from ericrius1/menuTweaks
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separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618
Set WANT_DEBUG_STATE to false
2016-01-11 10:39:27 -08:00
Anthony J. Thibault
8f78a0624c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-11 10:16:51 -08:00
Philip Rosedale
b8565358ff
Added basic energy bar example
2016-01-11 09:16:33 -08:00
ericrius1
8182372e02
Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts
2016-01-11 08:39:34 -08:00
Philip Rosedale
e4855b7595
Script that drops different kinds of entities near you
2016-01-10 15:34:46 -08:00
samcake
1517d792ae
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-10 09:39:37 -08:00
ericrius1
a66bc791a3
directory.js - icon is now movable and persistent
2016-01-08 16:33:51 -08:00
ericrius1
7e7424ec2b
Removed marketplace icon from edit menu
2016-01-08 16:22:10 -08:00
ericrius1
b3f19ef4d6
separating out marketplace
2016-01-08 16:08:43 -08:00
Anthony J. Thibault
4c1ad6900d
handControllerGrab.js: removed previous animationStateHandler
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Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Brad Hefta-Gaub
b9068d0738
fix selectAudioDevice.js to honor new menu spec
2016-01-08 11:22:21 -08:00
Brad Hefta-Gaub
fb484584e4
fix edit.js to honor new menu spec
2016-01-08 11:21:55 -08:00
samcake
97071288ed
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-08 09:23:55 -04:00
Anthony J. Thibault
cac19b8579
grab animation work
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Hand animations now have 5 states:
* idle
* open
* grasp
* point
* farGrasp
The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.
Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
c2736cb68c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-07 16:58:10 -08:00
Anthony J. Thibault
5d19de76ab
Added avatarAttachmentTest.js script
2016-01-07 16:15:24 -08:00
Brad Hefta-Gaub
a78d5274e7
Merge pull request #6780 from jherico/z_order
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Address some z-ordering issues in overlay windows
2016-01-06 20:08:52 -08:00
Anthony J. Thibault
1251be1b2b
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03
Fixing bad line ending.
2016-01-06 16:26:16 -08:00
Seth Alves
01c9de4f9d
Merge pull request #6771 from ericrius1/directDistanceGrab
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Squeezing bumper while distance grabbing now brings object to your hand in all cases
2016-01-06 15:30:23 -08:00
ericrius1
1f6e45d135
Fix for close grab jumping
2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd
Search sphere goes away on far to near grab
2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1
Instant far to near grabbing now works by using the bumper, or equip, button
2016-01-06 13:37:26 -08:00
Brad Hefta-Gaub
6ac8d081dc
include debug log in collision example
2016-01-06 13:02:07 -08:00
Brad Hefta-Gaub
d4e039ea7a
include debug log in collision example
2016-01-06 13:00:50 -08:00
Brad Hefta-Gaub
a5f618ef33
include debug log in collision example
2016-01-06 12:54:14 -08:00
Brad Davis
1b82200ecb
Address some z-ordering issues in overlay windows
2016-01-06 10:58:56 -08:00
Seth Alves
8800a74186
Merge pull request #6778 from imgntn/mousegrabfix
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Only grab/release mouse grab with left button
2016-01-06 10:36:36 -08:00
samcake
7e2cf741c0
Clen up, exposingthe level of obscurance
2016-01-06 13:16:16 -04:00
samcake
12ad08560f
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-06 09:50:58 -04:00
Anthony J. Thibault
3e6ff0eb68
Moved hand animation control into grab script.
2016-01-05 19:56:56 -08:00
Anthony Thibault
95f821d61a
Merge pull request #6732 from sethalves/set-model-entity-joints
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hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
James B. Pollack
8c7c436ef2
fix
2016-01-05 16:54:18 -08:00
Clément Brisset
a2135dfdd2
Merge pull request #6720 from ctrlaltdavid/20760
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Fix particle radius and rgba start, middle, finish interpolation
2016-01-05 16:48:13 -08:00
ericrius1
eb44e54d87
fixed merge conflicts
2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80
Using offset from intersection point to center of object for insta-grab
2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba
cleanup
2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0
targets fix
2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33
Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability
2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86
Merge pull request #6671 from sethalves/near-grab-via-parenting
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queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80
Squeezing bumper while distance grabbing now brings object to your hand
2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f
merge from upstream
2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6
Merge pull request #6752 from imgntn/particle_grab_cleanup
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Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8
Merge pull request #6761 from imgntn/grab_add_beam
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Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233
split out calls for rotation and translation
2016-01-04 15:29:06 -08:00
samcake
78ff43bed2
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-04 18:57:13 -04:00
Seth Alves
9a979f4abf
update doppelganger script
2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974
Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints
2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac
Merge branch 'master' into 20760
2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246
Merge pull request #6760 from ericrius1/muzzleFix
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Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d
add beam visualization if sphere doesnt actually hit anything
2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71
Merge pull request #6744 from ericrius1/raveGlow
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Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6
Fix to pistol.js so muzzle flash particle system doesn't stick around forever
2016-01-04 11:29:57 -08:00
samcake
2486d94b03
A working prototype of ao...
2016-01-04 14:36:46 -04:00
Brad Hefta-Gaub
ec8a2ae093
Merge pull request #6739 from jherico/qml_window
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Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753
back out off-brand change
2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0
add comment
2016-01-03 07:29:14 -08:00
Seth Alves
e1299ee290
be more careful about grab action -- if it somehow expires, reinstate it
2016-01-03 07:27:14 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
samcake
f4b4b62113
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-02 11:28:30 -04:00
samcake
52f3c7e2cb
Introducing the sl files and the blurring stages
2016-01-02 11:27:50 -04:00
Philip Rosedale
60bc023d6e
Merge pull request #6754 from PhilipRosedale/master
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Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a
remove debug line
2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f
Add head-to-hand mixing ratio, default to zero (hands only)
2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264
blend 50/50 between head and hands for search
2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a
Show hand-sphere search line and point just with hand direction again
2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7
disconnect
2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7
reduce gap btw refresh
2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513
fix conditional
2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f
remove unused line
2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070
Merge branch 'master' into particle_grab_cleanup
2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25
dynamic lifetimes for particle systems
2015-12-30 11:46:16 -08:00
Brad Davis
f4bd2afc8e
Make script launched windows invisible at creation time
2015-12-30 11:38:34 -08:00
Eric Levin
9276c78368
Merge pull request #6741 from PhilipRosedale/master
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Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Brad Davis
0901e3aae1
Support QML and Web content in overlay windows
2015-12-30 09:14:49 -08:00
Brad Davis
76eba89f7d
Merge pull request #6745 from hyperlogic/tony/neuron-plugin
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Support for Perception Neuron
2015-12-30 11:39:32 -05:00
samcake
8dba66fb14
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2015-12-30 09:57:34 -04:00
Philip Rosedale
118f919c8b
fix merge conflicts
2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712
can target without grabbing
2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9
show search sphere instead of beams, start at center of view
2015-12-29 23:37:10 -08:00
James B. Pollack
5caa6cbdbf
Update pistol.js
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leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba
muzzle is in sync
2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0
Fixing issue with muzzle flash and hit point being out of sync for pistol
2015-12-29 18:13:34 -08:00
James B. Pollack
a2d21ed5cb
Update doppelganger.js
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delete correct id
2015-12-28 21:42:54 -08:00
James B. Pollack
3a6478aac1
Update raveStick.js
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leading zeroes
2015-12-28 21:15:52 -08:00
James B. Pollack
bf296a36ed
cleanup change model
2015-12-28 18:38:09 -08:00
James B. Pollack
d8ef19a019
working!!
2015-12-28 18:32:49 -08:00
Anthony J. Thibault
4661152aa7
NeuronAvatar.js: Now aligns the head with the HMD if active
2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be
Added glow effect to ravestick
2015-12-28 17:32:10 -08:00
James B. Pollack
93a81315f2
Merge branch 'master' into doppelganger
2015-12-28 16:43:28 -08:00
James B. Pollack
2ec712a5db
disable near grabbing on sliders
2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0
clear sliders at cleanup
2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce
readme
2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66
cleanup cleanup
2015-12-28 15:12:29 -08:00
Philip Rosedale
36beea17fa
Improved hand controller reticle movement
2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251
switch
2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0
send blacklist messages
2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b
Merge pull request #6740 from imgntn/blacklist_grab
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Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07
mege
2015-12-28 13:21:00 -08:00
James B. Pollack
5e6e2bd11c
work
2015-12-28 13:06:43 -08:00
James B. Pollack
8eeae5ddf0
Merge pull request #6736 from ericrius1/handGrabCalcs
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Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6
Merge branch 'master' into blacklist_grab
2015-12-28 10:24:27 -08:00
James B. Pollack
c4d7b7b9bb
Update utils.js
2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd
Merge pull request #6738 from ericrius1/rayBlacklist
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Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01
neruonAvatar.js: attempt to adjust hips for HMD mode.
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It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81
make sure theres something on the blacklist
2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633
protect blacklisting to my id
2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1
add raypick blacklisting to hand grab script
2015-12-27 12:37:33 -08:00
James B. Pollack
3f73f83cf1
add doppelganger
2015-12-27 11:23:54 -08:00
Brad Davis
8e2a79ba4c
Merge pull request #6735 from ZappoMan/headPoseReticle
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add a test script for HMD.getHUDLookAtPositionXX()
2015-12-27 13:19:18 -05:00
Anthony Thibault
fd3eed3d41
NeruonPlugin: translation support
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Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040
Merge branch 'master' into tony/neuron-plugin
2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb
Set up controller poses to match hifi standard skeleton
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Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee
neruonAvatar.js: now sets rotations in correct frame.
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The rotations from the neuron are effectively in world space and are deltas
from the default pose.
There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
ericrius1
542d8a4b6c
Fixed spelling mistakes
2015-12-24 12:06:29 -08:00
ericrius1
2e95ca7947
fixed syntax error
2015-12-24 12:05:11 -08:00
ericrius1
340c066b5c
reverted whiteboard changes
2015-12-24 12:04:36 -08:00
ericrius1
8e7dfc07c0
Added logic to blacklist entities from raypicking
2015-12-24 11:59:47 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
samcake
54e1c7c3a7
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2015-12-24 11:47:32 -08:00
ericrius1
e8a6fd1f05
adding ray filters example/test
2015-12-24 11:00:24 -08:00
ericrius1
24796c1a1e
updated ravestick spawner relative position
2015-12-24 10:14:36 -08:00
samcake
dbc4506cee
Working on AO
2015-12-23 17:27:20 -08:00
Anthony J. Thibault
c44f69b370
WIP checkpoint
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Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
ericrius1
cd983db419
fixed merge conflicts
2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998
Taking individual avatar hand size into consideration for grabbing objects
2015-12-23 15:09:10 -08:00
Brad Hefta-Gaub
f8a515de64
add a test script for HMD.getHUDLookAtPositionXX()
2015-12-23 14:46:18 -08:00
James B. Pollack
65d5e3f60a
add labels and transparent panel, but panel blocks pick so disable
2015-12-23 14:11:42 -08:00
AlessandroSigna
2c72e7964d
Fix assignment
2015-12-23 13:54:06 -08:00
Zach Pomerantz
ea9f2e57ce
Simplify renderDebug GUI
2015-12-23 13:09:45 -08:00
Thijs Wenker
505f4ce7e4
Merge branch 'master' of https://github.com/worklist/hifi into 20736
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Conflicts:
examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
4115138b5b
fix merge problems
2015-12-22 17:22:55 -08:00