Merge pull request #6845 from howard-stearns/render-matrix

render test script
This commit is contained in:
James B. Pollack 2016-01-16 18:16:49 -08:00
commit 3631db4e2d

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"use strict";
/*jslint nomen: true, plusplus: true, vars: true*/
var Entities, Script, print, Vec3, MyAvatar, Camera, Quat;
//
// Created by Howard Stearns
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Creates a rectangular matrix of objects with no physical or entity changes after creation.
// Useful for testing the rendering, LOD, and octree storage aspects of the system.
//
var LIFETIME = 60;
// Matrix will be axis-aligned, approximately all in this field of view.
// As special case, if zero, grid is centered above your head.
var MINIMUM_VIEW_ANGLE_IN_RADIANS = 30 * Math.PI / 180; // 30 degrees
var ROWS_X = 10;
var ROWS_Y = 10;
var ROWS_Z = 10;
var SEPARATION = 10;
var SIZE = 1;
var TYPES_TO_USE = [ // Entities will be populated from this list set by the script writer for different tests.
'Box',
'Sphere',
//'Light',
//'ParticleEffect',
//'Web',
//"https://hifi-content.s3.amazonaws.com/ozan/dev/sets/lowpoly_island/CypressTreeGroup.fbx",
//"http://s3.amazonaws.com/hifi-public/marketplace/hificontent/Games/blocks/block.fbx",
];
var MODEL_SCALE = { x: 1, y: 2, z: 3 }; // how to stretch out models proportionally to SIZE
// Note that when creating things quickly, the entity server will ignore data if we send updates too quickly.
// like Internet MTU, these rates are set by th domain operator, so in this script there is a RATE_PER_SECOND
// variable letting you set this speed. If entities are missing from the grid after a relog, this number
// being too high may be the reason.
var RATE_PER_SECOND = 1000; // The entity server will drop data if we create things too fast.
var SCRIPT_INTERVAL = 100;
var ALLOWED_TYPES = ['Box', 'Sphere', 'Light', 'ParticleEffect', 'Web']; // otherwise assumed to be a model url
var x = 0;
var y = 0;
var z = 0;
var xDim = ROWS_X * SEPARATION;
var yDim = ROWS_Y * SEPARATION;
var zDim = ROWS_Z * SEPARATION;
var centered = !MINIMUM_VIEW_ANGLE_IN_RADIANS;
var approximateNearDistance = !centered &&
Math.max(xDim, 2 * yDim, zDim) / (2 * Math.tan(MINIMUM_VIEW_ANGLE_IN_RADIANS / 2)); // matrix is up, not vertically centered
var o = Vec3.sum(MyAvatar.position,
Vec3.sum({x: xDim / -2, y: 0, z: zDim / -2},
centered ? {x: 0, y: SEPARATION, z: 0} : Vec3.multiply(approximateNearDistance, Quat.getFront(Camera.orientation))));
var totalCreated = 0;
var startTime = new Date();
var totalToCreate = ROWS_X * ROWS_Y * ROWS_Z;
print("Creating " + totalToCreate + " entities starting at " + startTime);
Script.setInterval(function () {
if (!Entities.serversExist() || !Entities.canRez()) {
return;
}
var numToCreate = Math.min(RATE_PER_SECOND * (SCRIPT_INTERVAL / 1000.0), totalToCreate - totalCreated);
var chooseTypeRandomly = TYPES_TO_USE.length !== 2;
var i, typeIndex, type, isModel, properties;
for (i = 0; i < numToCreate; i++) {
typeIndex = chooseTypeRandomly ? Math.floor(Math.random() * TYPES_TO_USE.length) : i % TYPES_TO_USE.length;
type = TYPES_TO_USE[typeIndex];
isModel = ALLOWED_TYPES.indexOf(type) === -1;
properties = {
position: { x: o.x + SIZE + (x * SEPARATION), y: o.y + SIZE + (y * SEPARATION), z: o.z + SIZE + (z * SEPARATION) },
name: "renderable-" + x + "-" + y + "-" + z,
type: isModel ? 'Model' : type,
dimensions: isModel ? Vec3.multiply(SIZE, MODEL_SCALE) : { x: SIZE, y: SIZE, z: SIZE },
ignoreCollisions: true,
collisionsWillMove: false,
lifetime: LIFETIME
};
if (isModel) {
properties.modelURL = type;
} else if (type === 'Web') {
properties.sourceUrl = 'https://highfidelity.com';
} else {
properties.color = { red: x / ROWS_X * 255, green: y / ROWS_Y * 255, blue: z / ROWS_Z * 255 };
if (type === 'ParticleEffect') {
properties.emitOrientation = Quat.fromPitchYawRollDegrees(-90.0, 0.0, 0.0);
properties.particleRadius = 0.04;
properties.radiusSpread = 0.0;
properties.emitRate = 100;
properties.emitSpeed = 1;
properties.speedSpread = 0.0;
properties.emitAcceleration = { x: 0.0, y: -0.3, z: 0.0 };
properties.accelerationSpread = { x: 0.0, y: 0.0, z: 0.0 };
properties.textures = "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png";
properties.lifespan = 5.0;
properties.colorStart = properties.color;
properties.colorFinish = properties.color;
properties.alphaFinish = 0.0;
properties.polarFinish = 2.0 * Math.PI / 180;
} else if (type === 'Light') {
properties.dimensions = Vec3.multiply(SEPARATION, properties.position);
}
}
Entities.addEntity(properties);
totalCreated++;
x++;
if (x === ROWS_X) {
x = 0;
y++;
if (y === ROWS_Y) {
y = 0;
z++;
print("Created: " + totalCreated);
}
}
if (z === ROWS_Z) {
print("Total: " + totalCreated + " entities in " + ((new Date() - startTime) / 1000.0) + " seconds.");
Script.stop();
}
}
}, SCRIPT_INTERVAL);