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remove debug line
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@ -791,7 +791,6 @@ function MyController(hand) {
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var distantPickRay = {
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origin: Camera.position,
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//direction: Quat.getFront(Quat.multiply(Camera.orientation, handDeltaRotation)),
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direction: Vec3.mix(Quat.getUp(this.getHandRotation()), Quat.getFront(Camera.orientation), HAND_HEAD_MIX_RATIO),
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length: PICK_MAX_DISTANCE
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};
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