Commit graph

39500 commits

Author SHA1 Message Date
ericrius1
d4d5aed518 smoke tweaks 2016-02-25 09:44:48 -08:00
ericrius1
9a108c298f smoke tweaks 2016-02-25 09:34:22 -08:00
ericrius1
728612f9a7 far trigger launches fireworks 2016-02-25 09:26:37 -08:00
ericrius1
8f914c6673 removed query string on entity script 2016-02-24 20:08:35 -08:00
ericrius1
ad49bcda72 lowered num fireworks 2016-02-24 18:29:44 -08:00
ericrius1
7cb57aa067 alpha tweaks 2016-02-24 18:15:34 -08:00
ericrius1
a1eab365ce added name to launch pad 2016-02-24 18:11:08 -08:00
ericrius1
29c4ac83c0 can set launch position in userdata 2016-02-24 18:00:57 -08:00
ericrius1
857ccc7409 move sound with thing 2016-02-24 17:53:46 -08:00
ericrius1
08e7adc518 tweaks 2016-02-24 17:08:12 -08:00
ericrius1
45e8287d1d particle trail in right spot 2016-02-24 16:55:31 -08:00
ericrius1
c26ad2b9d0 relative smoke trail 2016-02-24 16:52:02 -08:00
ericrius1
fdb5d33866 MORE RANDOM YAHH 2016-02-24 16:42:24 -08:00
ericrius1
208096f2e0 fireworks but no smoke 2016-02-24 16:36:54 -08:00
ericrius1
769a5ecca9 tweaks 2016-02-24 16:33:28 -08:00
ericrius1
0a6a35ddd8 need multiple explosions at once 2016-02-24 16:30:29 -08:00
ericrius1
0499334938 toadd: different colors for fireworks 2016-02-24 16:14:46 -08:00
ericrius1
dea41edf9c tweaks 2016-02-24 16:01:38 -08:00
ericrius1
e245ad93d6 smoke and fire 2016-02-24 15:58:09 -08:00
ericrius1
5520094bac exploding fireworks 2016-02-24 12:29:54 -08:00
ericrius1
8b07bd00f8 basic firework 2016-02-24 11:05:02 -08:00
Brad Hefta-Gaub
3df5d0abad Merge pull request #7161 from zzmp/fix/overlay-model-scale
Use proper getter for model overlay scaling
2016-02-24 09:31:47 -08:00
Chris Collins
64a07440cc Merge pull request #7180 from jherico/qml
Several QML fixes
2016-02-24 08:20:03 -08:00
Chris Collins
7f679af186 Merge pull request #7176 from zzmp/menu/graphics
Update graphics menus
2016-02-24 08:18:58 -08:00
Brad Davis
fa23e2023e Fix bad tool window placement 2016-02-23 21:05:57 -08:00
Brad Davis
4074ba172d Fix window confirmation dialog 2016-02-23 20:37:25 -08:00
Brad Davis
b63e4b9d1f Address shutdown crash 2016-02-23 18:15:29 -08:00
Clément Brisset
8e8e23452f Merge pull request #7156 from ZappoMan/depthReticleWork
Depth reticle work
2016-02-23 17:54:35 -08:00
Andrew Meadows
8d91912d4b Merge pull request #7162 from hyperlogic/tony/controller-velocity
Improve hand controller move and throw velocity
2016-02-23 17:13:13 -08:00
Zach Pomerantz
ea8edb3744 Remove antialiasing from menus, default to on 2016-02-23 16:24:44 -08:00
Zach Pomerantz
7ae9752272 Remove Render > Ambient Light menu 2016-02-23 16:24:43 -08:00
Chris Collins
94d018be3e Merge pull request #7172 from zzmp/fix/stats
Consolidate stats for opaque/transparent/other
2016-02-23 16:23:11 -08:00
Zach Pomerantz
1f9324c78f Move Graphics... to Developer menu 2016-02-23 16:14:41 -08:00
Andrew Meadows
2f02e7ff20 Merge pull request #7174 from hyperlogic/tony/avatar-leaning-fix
MyAvatar: bug fix for avatar leaning
2016-02-23 15:46:20 -08:00
Anthony J. Thibault
8f27424de7 MyAvatar: bug fix for avatar leaning 2016-02-23 14:30:51 -08:00
Anthony Thibault
38b29f4709 Revert "Physics: extrapolate kinematic objects as well as dynamic ones."
This reverts commit e544275500.
2016-02-23 13:26:15 -08:00
Zach Pomerantz
eb53f44a06 Convert size_t details to int 2016-02-23 12:44:38 -08:00
Zach Pomerantz
7804ee22d4 Consolidate stats for opaque/transparent/other 2016-02-23 12:14:00 -08:00
Anthony J. Thibault
e544275500 Physics: extrapolate kinematic objects as well as dynamic ones. 2016-02-23 12:07:14 -08:00
Clément Brisset
f82e5e2cd6 Merge pull request #7166 from ericrius1/editFix
Fixed bug with parsing numbers for edit js
2016-02-23 11:57:19 -08:00
Clément Brisset
a802f69aa9 Merge pull request #7169 from samcake/red
Fix the crash when Particle system entities are created and removed quickly
2016-02-23 11:45:32 -08:00
Stephen Birarda
7e92841367 Merge pull request #7168 from howard-stearns/audio-restart-injector-limits
audio restart injector limits
2016-02-23 11:28:38 -08:00
Brad Hefta-Gaub
a71a78b2d3 add comments and license header to reticleDepth.js 2016-02-23 11:22:24 -08:00
Brad Hefta-Gaub
71262c3e64 cleaner QML rejection of mouse messages 2016-02-23 11:14:16 -08:00
samcake
d3cdc5117f clean up one more render::Item::isValid(ID) 2016-02-23 11:01:57 -08:00
Howard Stearns
6a987391d2 Remove debugging code. 2016-02-23 10:55:36 -08:00
samcake
7e39cc7753 clean up a bit the 2 globals RenderItem in APplication.cpp 2016-02-23 10:53:33 -08:00
Howard Stearns
5d9ee84e63 Extend the test for number of active injectors to apply to injector restarts. 2016-02-23 10:42:39 -08:00
samcake
1c53f9bc87 Fix the cleanup of the render::Item::ID in the EntityITem Rendereable wich were often not invalidated after beeing removed from the scene. THis caused a bug with particule system when beeing added /removed / updated quickly 2016-02-23 10:40:50 -08:00
Zach Pomerantz
7c9022fb3e Fix model overlay scaling 2016-02-23 10:40:47 -08:00