lowered num fireworks

This commit is contained in:
ericrius1 2016-02-24 18:29:44 -08:00
parent 7cb57aa067
commit ad49bcda72

View file

@ -37,7 +37,7 @@
// Get launch position
var launchPosition = getEntityUserData(_this.entityID).launchPosition || _this.position;
var numMissles = randInt(1, 5);
var numMissles = randInt(1, 3);
for(var i = 0; i < numMissles; i++) {
_this.shootMissle(launchPosition);
}
@ -159,7 +159,7 @@
Entities.deleteEntity(missle);
// Explode 1 firework immediately
_this.explodeFirework(explodeBasePosition);
var numAdditionalFireworks = randInt(4, 10);
var numAdditionalFireworks = randInt(1, 5);
for (var i = 0; i < numAdditionalFireworks; i++) {
Script.setTimeout(function() {
var explodePosition = Vec3.sum(explodeBasePosition, {x: randFloat(-3, 3), y: randFloat(-3, 3), z: randFloat(-3, 3)});