smoke tweaks

This commit is contained in:
ericrius1 2016-02-25 09:44:48 -08:00
parent 9a108c298f
commit d4d5aed518

View file

@ -86,7 +86,7 @@
var smokeSettings = {
type: "ParticleEffect",
position: smokeTrailPosition,
lifespan: 4,
lifespan: 10,
lifetime: 20,
name: "Smoke Trail",
maxParticles: 3000,
@ -104,21 +104,21 @@
azimuthFinish: 3.14,
emitAcceleration: {
x: 0,
y: 0.1,
y: 0.01,
z: 0
},
accelerationSpread: {
x: 0.1,
x: 0.01,
y: 0,
z: 0.1
z: 0.01
},
radiusSpread: 0.001,
particleRadius: 0.06,
radiusSpread: 0.03,
particleRadius: 0.3,
radiusStart: 0.06,
radiusFinish: 0.6,
alpha: 0.5,
radiusFinish: 0.9,
alpha: 0.4,
alphaSpread: 0,
alphaStart: 0,
alphaStart: 0.7,
alphaFinish: 0,
textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
emitterShouldTrail: true,
@ -127,36 +127,12 @@
var smoke = Entities.addEntity(smokeSettings);
smokeSettings.colorStart = {
red: 75,
green: 193,
blue: 254
};
smokeSettings.color = {
red: 202,
green: 132,
blue: 151
};
smokeSettings.colorFinish = {
red: 250,
green: 132,
blue: 21
};
smokeSettings.alphaStart = 0.6;
smokeSettings.alphaFinish = 0.1;
smokeSettings.name = "fire emitter";
var fire = Entities.addEntity(smokeSettings);
Script.setTimeout(function() {
Entities.editEntity(smoke, {
parentID: null,
isEmitting: false
});
Entities.editEntity(fire, {
parentID: null,
isEmitting: false
});
var explodeBasePosition = Entities.getEntityProperties(missle, "position").position;