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basic firework
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examples/playa/fireworks/fireworksLaunchButtonEntityScript.js
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120
examples/playa/fireworks/fireworksLaunchButtonEntityScript.js
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//
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// fireworksLaunchEntityScript.js
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// examples/playa/fireworks
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//
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// Created by Eric Levina on 2/24/16.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Run this script to spawn a big fireworks launch button that a user can press
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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(function() {
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var _this;
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Fireworks = function() {
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_this = this;
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};
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Fireworks.prototype = {
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startNearTrigger: function() {
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print("EBL NEAR TRIGGER")
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_this.shootFirework();
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},
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clickReleaseOnEntity: function() {
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_this.shootFirework();
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},
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shootFirework: function() {
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var fireworkSettings = {
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name: "fireworks emitter",
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position: _this.position,
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type: "ParticleEffect",
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color: {
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red: 205,
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green: 84,
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blue: 84
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},
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maxParticles: 1000,
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lifetime: 20,
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lifespan: 4,
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emitRate: 1000,
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emitSpeed: 1.5,
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speedSpread: 1.0,
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emitOrientation: {
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x: -0.2,
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y: 0,
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z: 0,
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w: 0.7
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},
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emitDimensions: {
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x: 0,
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y: 0,
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z: 0
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},
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emitRadiusStart: 0.5,
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polarStart: 1,
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polarFinish: 1.2,
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azimuthStart: -Math.PI,
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azimuthFinish: Math.PI,
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emitAcceleration: {
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x: 0,
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y: -0.7,
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z: 0
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},
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accelerationSpread: {
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x: 0,
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y: 0,
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z: 0
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},
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particleRadius: 0.04,
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radiusSpread: 0,
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radiusStart: 0.14,
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radiusFinish: 0.14,
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colorSpread: {
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red: 0,
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green: 0,
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blue: 0
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},
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colorStart: {
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red: 255,
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green: 255,
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blue: 255
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},
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colorFinish: {
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red: 255,
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green: 255,
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blue: 255
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},
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alpha: 1,
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alphaSpread: 0,
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alphaStart: 0,
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alphaFinish: 1,
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textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/spark_2.png",
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};
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_this.firework = Entities.addEntity(fireworkSettings);
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},
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preload: function(entityID) {
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_this.entityID = entityID;
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_this.position = Entities.getEntityProperties(_this.entityID, "position").position;
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print("EBL RELOAD ENTITY SCRIPT!!!");
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},
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unload: function() {
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if (_this.firework) {
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Entities.deleteEntity(_this.firework);
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}
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new Fireworks();
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});
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examples/playa/fireworks/fireworksLaunchButtonSpawner.js
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examples/playa/fireworks/fireworksLaunchButtonSpawner.js
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//
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// fireworksLaunchButtonSpawner.js
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// examples/playa/fireworks
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//
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// Created by Eric Levina on 2/24/16.
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// Copyright 2015 High Fidelity, Inc.
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//
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// Run this script to spawn a big fireworks launch button that a user can press
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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var orientation = Camera.getOrientation();
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orientation = Quat.safeEulerAngles(orientation);
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orientation.x = 0;
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orientation = Quat.fromVec3Degrees(orientation);
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var center = Vec3.sum(MyAvatar.position, Vec3.multiply(3, Quat.getFront(orientation)));
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// Math.random ensures no caching of script
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var SCRIPT_URL = Script.resolvePath("fireworksLaunchButtonEntityScript.js?v1" + Math.random())
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var myEntity = Entities.addEntity({
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type: "Box",
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color: {
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red: 200,
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green: 10,
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blue: 10
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},
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position: center,
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dimensions: {
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x: 0.1,
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y: 0.1,
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z: 0.1
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},
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script: SCRIPT_URL,
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userData: JSON.stringify({
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grabbableKey: {
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wantsTrigger: true
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}
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})
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})
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function cleanup() {
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Entities.deleteEntity(myEntity);
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}
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Script.scriptEnding.connect(cleanup);
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