Howard Stearns
71b7f9ee38
Apostrophe key resets animation state.
2015-09-21 19:14:24 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Brad Davis
7b5cbbf758
Merge pull request #5868 from ctrlaltdavid/20687
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Fix HMD fullscreen mirror view
2015-09-21 17:07:31 -07:00
Brad Hefta-Gaub
ea141aae92
Merge pull request #5865 from jherico/bart
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Instancing work, second pass
2015-09-21 16:51:08 -07:00
samcake
a485d3d6de
Fixing the rendering of ProceduralSkybox
2015-09-21 15:21:48 -07:00
Howard Stearns
4dd95be8c4
Forgot to actually persist.
2015-09-21 15:06:11 -07:00
David Rowe
46524632fe
Fix eyeball directions in fullscreen HMD view
2015-09-21 14:18:33 -07:00
Bradley Austin Davis
0c0af812c2
CR comments
2015-09-21 14:16:56 -07:00
David Rowe
7ffde27224
Fix HMD fullscreen mirror view
2015-09-21 14:04:32 -07:00
Bradley Austin Davis
e12e4ece34
Fixing lighting and atmosphere
2015-09-21 13:51:08 -07:00
Bradley Austin Davis
e024d23366
Instancing work, second pass
2015-09-21 13:27:02 -07:00
samcake
43d96afc89
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-21 13:23:54 -07:00
samcake
d3b1bcb86d
Redistributing the files to create the model-networking lib and separate that from the redner-utils
2015-09-21 13:21:35 -07:00
Brad Hefta-Gaub
dc9c774eb5
merge model part quads and triangles together to reduce the number of draw calls
2015-09-21 13:09:43 -07:00
Howard Stearns
237628e4cd
Merge branch 'master' of https://github.com/highfidelity/hifi into user-specified-animation-graph
2015-09-21 11:24:25 -07:00
Howard Stearns
8b701b8a5b
Provide a place in the advanced avatar section of preferences in which users can specify a different animation graph spec.
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Takes effect when you save (if you have enabled the anim graph under developer->avatar).
An empty string gives you the default behavior.
2015-09-21 10:26:04 -07:00
Stephen Birarda
5ebc8d6036
fix for file upload to ATP on Windows
2015-09-21 10:24:11 -07:00
samcake
d6d95ff86b
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-20 14:33:23 -07:00
samcake
c9cb768945
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-19 09:00:19 -07:00
samcake
8941741508
Migrating the rendering code to the Material Maps and adding the simplae variables to the the TextutreMap
2015-09-18 18:47:18 -07:00
Anthony J. Thibault
eadf212418
Updated avatar.json with talking idle animation.
2015-09-18 18:31:53 -07:00
Anthony J. Thibault
44eb448cbe
Hooked up isTalking flag to Rig and AnimGraph.
2015-09-18 18:05:51 -07:00
Brad Hefta-Gaub
416acb1d4a
remove call to _entities.render() in displaySide()
2015-09-18 12:03:58 -07:00
Brad Hefta-Gaub
0ba1e8c945
remove renderingInWorldInterface signals
2015-09-18 09:49:57 -07:00
Sam Gateau
d0f7ddd3a6
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-18 00:03:19 -07:00
Seth Alves
da74d4b1e1
Merge pull request #5830 from ZappoMan/entityScriptsReload
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add reload all support for entity scripts
2015-09-16 17:09:07 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Anthony J. Thibault
5aeebba90e
Renamed AnimController to AnimManipulator, Removed offsets on IK targets
2015-09-16 15:49:47 -07:00
Sam Gateau
d45547aa1a
Merge and update
2015-09-16 13:46:07 -07:00
Atlante45
9678e70444
Asset caching
2015-09-16 15:17:15 +02:00
Atlante45
eabee9857a
Enum coding standard
2015-09-16 15:17:14 +02:00
BOB LONG
efc321bc10
Display face blend coefficients
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Display the face blend coefficients and update the value in real time.
2015-09-16 00:40:26 -07:00
Anthony J. Thibault
70f5835278
Updated left hand point and grab State Machine and animations
2015-09-15 18:00:13 -07:00
Thijs Wenker
9992f4b5c5
Made stopping scripts by hash (path/url) more tolerable and fixed stopping script functionality in ScriptDiscoveryService:
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made stopScript(string) to stop script by url or path and stopScriptName(string) to stop by filename
2015-09-16 01:16:58 +02:00
Howard Stearns
848bb4fccb
Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
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Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Anthony J. Thibault
f13c839f4a
Removed comment
2015-09-15 15:19:11 -07:00
Anthony J. Thibault
1948829ca8
Improved state machine for right hand.
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The hand state machine has the following features
* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.
Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Anthony J. Thibault
90f46ba2c8
Added hand state machines to AnimGraph.
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* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Brad Davis
d7a850d7be
Merge pull request #5638 from MarcelEdward/hifi-3DConnexion-cmake-fix
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Hifi 3 d connexion cmake fix
2015-09-14 18:53:39 -07:00
MarcelEdward
64a8f7ebb4
Update 3DConnexionClient.h
2015-09-15 00:30:11 +02:00
MarcelEdward
9b70605381
Update readme.txt
2015-09-15 00:29:12 +02:00
MarcelEdward
a53d244d33
Create ConnexionClientAPI.h
2015-09-15 00:28:17 +02:00
MarcelEdward
96f20957c3
Create ConnexionClient.h
2015-09-15 00:27:45 +02:00
Stephen Birarda
8308dbf4a3
Merge pull request #5787 from huffman/cleanup-asset-requests-on-node-kill
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DO NOT MERGE: Cleanup asset requests on node kill
2015-09-14 13:08:01 -07:00
Ryan Huffman
71456eee5e
Add UploadDialog error for NetworkError
2015-09-14 11:19:47 -07:00
Sam Gateau
3f2609e52a
merging
2015-09-14 09:59:04 -07:00
Seth Alves
414d9162ef
change type of MAX_LOG_SIZE rather than cast its only use
2015-09-14 08:47:14 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
f85cb2c888
first cut at cleaning up ScriptEngine class
2015-09-11 19:12:09 -07:00
Seth Alves
e65ef93663
Merge pull request #5778 from jherico/homer
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Fixing some entity race condition crashes
2015-09-11 17:54:53 -07:00
Howard Stearns
4ffe2d0747
Merge pull request #5786 from AndrewMeadows/ik-with-constraints
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inverse kinematics works with rotation constraints
2015-09-11 17:34:50 -07:00
Andrew Meadows
9c6060160a
Merge pull request #5784 from howard-stearns/rationalize-rig-settings
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Rationalize rig settings
2015-09-11 16:56:44 -07:00
Brad Davis
9b81842850
Merge branch 'master' into homer
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Conflicts:
assignment-client/src/octree/OctreeSendThread.cpp
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities/src/EntityItem.cpp
libraries/entities/src/EntityTree.cpp
libraries/entities/src/EntityTreeElement.cpp
libraries/entities/src/EntityTreeElement.h
libraries/entities/src/EntityTreeHeadlessViewer.cpp
libraries/entities/src/RecurseOctreeToMapOperator.cpp
libraries/octree/src/Octree.h
libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Andrew Meadows
e85cdad8c7
remove DependencyManager fetch of backpointer
2015-09-11 16:27:50 -07:00
Brad Davis
e458eb7ae9
Merge pull request #5734 from sethalves/octree-shared-pointers
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octree uses shared pointers
2015-09-11 16:00:04 -07:00
Andrew Meadows
c589f0e58e
fix logic around rendering of hand targets
2015-09-11 13:42:17 -07:00
Andrew Meadows
ebadebbc87
render wireframe sphere for debug finger tip
2015-09-11 13:22:11 -07:00
Andrew Meadows
5296ddade9
remove unused menu item
2015-09-11 13:22:11 -07:00
Andrew Meadows
8d5106b072
improved debug render of hand coordinates
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also cleaned up includes in Hand.h
2015-09-11 13:22:11 -07:00
Howard Stearns
f8f2a067a1
whitespace
2015-09-11 12:59:07 -07:00
Sam Gateau
5cc5609e87
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 12:05:02 -07:00
Howard Stearns
02fba12a48
Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings
2015-09-11 11:53:19 -07:00
Howard Stearns
67ce0966d1
Rationalize the rig state setters.
2015-09-11 11:52:20 -07:00
Brad Davis
7fecd3261d
Fixing bad merge
2015-09-11 11:40:57 -07:00
Brad Davis
244795b629
Merge branch 'homer' into temp
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Conflicts:
interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Seth Alves
218225e4a5
Merge pull request #5781 from hyperlogic/tony/head-ik
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Added head target to AnimGraph IK node.
2015-09-11 10:58:53 -07:00
Sam Gateau
c9ec65fd65
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-09-11 09:51:43 -07:00
Anthony J. Thibault
7996a02bd8
Added head target to AnimGraph IK node.
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* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Stephen Birarda
a286f4e7d0
Merge pull request #5772 from Atlante45/protocol
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Asset server node JSON stats
2015-09-11 09:35:39 -07:00
Ryan Huffman
9ab603e9a5
Merge pull request #5773 from birarda/master
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fail asset request if hash does not match
2015-09-11 09:09:56 -07:00
Atlante45
449d6a04d8
CR
2015-09-11 14:21:56 +02:00
Atlante45
42d1ab3745
Remove accidentally added header
2015-09-11 14:21:55 +02:00
Atlante45
5808658958
Make NodeJSONStats reliable
2015-09-11 14:21:53 +02:00
Brad Davis
e9edbb9dd1
Can't promote readlock to writelock
2015-09-10 22:52:40 -07:00
Brad Davis
92eeb564fe
PR comments
2015-09-10 20:57:43 -07:00
Brad Davis
aa989c3687
Fixing some entity race condition crashes
2015-09-10 20:53:17 -07:00
Brad Davis
3bc9e8c98d
Fixing some entity race condition crashes
2015-09-10 20:43:41 -07:00
Sam Gateau
c37cdce750
Merging back with master
2015-09-10 17:53:50 -07:00
Howard Stearns
0870c5ed87
Merge pull request #5768 from hyperlogic/tony/ik-and-controllers
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AnimInverseKinematics and AnimController node
2015-09-10 15:38:53 -07:00
Stephen Birarda
973fd80c1d
fail asset request if hash does not match
2015-09-10 15:24:37 -07:00
David Rowe
4aa553c183
Stop DDE and EyeTracker early but don't destroy until later in shutdown
2015-09-10 14:53:56 -07:00
Anthony J. Thibault
3149baeefc
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:04:31 -07:00
Anthony J. Thibault
68076ccf45
updated anim graph url to use ik-avatar.json
2015-09-10 10:57:30 -07:00
Andrew Meadows
35b894872d
Merge pull request #5753 from ctrlaltdavid/20671
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Terminate DDE earlier during shut-down and always at start-up
2015-09-10 07:46:53 -07:00
David Rowe
fdcfa9657c
Rework and clarify stopping an existing DDE process
2015-09-09 21:06:50 -07:00
Brad Hefta-Gaub
f29bcd8b6a
Merge pull request #5755 from jherico/lisa
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Fix possible hang when switching out of Oculus mode
2015-09-09 19:24:00 -07:00
Howard Stearns
da6444a776
Start anim graph in the right saved state on startup.
2015-09-09 17:02:55 -07:00
Howard Stearns
bcf16e52af
Merge branch 'master' of https://github.com/highfidelity/hifi into animGraph-cleanup
2015-09-09 16:04:15 -07:00
Howard Stearns
5e8fe29674
Remove unused declaration.
2015-09-09 15:09:06 -07:00
Howard Stearns
c1d68e058e
Reduce interconnection between AnimGraph and SkeletonModel by removing init and having MyAvatar:initAnimGraph go directly to rig (just like destroyAnimGraph does).
2015-09-09 15:02:11 -07:00
Brad Davis
382de2b4aa
Fix possible hang when switching out of Oculus mode
2015-09-09 14:09:01 -07:00
Howard Stearns
ed2ed525b2
Tear down animGraph when turning off the avatar update thread. Otherwise, big time deltas accumulate.
2015-09-09 12:15:48 -07:00
David Rowe
01d7e68dbb
Terminate DDE earlier during shut-down and always at start-up
2015-09-09 11:29:57 -07:00
Howard Stearns
3f5744712f
Remove optional "parent" argument.
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GenericThread used to accept an optional "parent" argument, defaulting to nullptr.
This was odd, because the moveToThread() in GenericThread::initialize() would
become a no-op if the instance ever inits QObject(someNonNullParentQObject).
(The only clue would be a log message "QObject::moveToThread: Cannot move objects with a parent",
and things would end up in the same thread that created the instance.)
As it turns out, all the subclasses of GenericThread do not init
GenericThread(parent), so things worked as expected.
2015-09-09 11:04:17 -07:00
Howard Stearns
5572840133
Convert isHMD reference.
2015-09-09 10:39:36 -07:00
Howard Stearns
73a5714d66
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-09 10:37:11 -07:00
Howard Stearns
f081631075
Explicit cast.
2015-09-09 10:36:52 -07:00