overte/interface
Anthony J. Thibault 90f46ba2c8 Added hand state machines to AnimGraph.
* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
  the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
..
external Merge branch 'master' into 20639 2015-08-05 16:49:06 -07:00
i18n moved translation efforts into subdir 2015-08-25 01:36:19 +02:00
icon fix check for debug/release icon 2015-01-30 15:41:44 -08:00
resources Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 16:54:14 -07:00
src Added hand state machines to AnimGraph. 2015-09-14 18:54:12 -07:00
ui apperance => appearance 2015-08-13 14:42:37 -07:00
CMakeLists.txt Procedural skybox work 2015-09-08 14:31:16 -07:00