Philip Rosedale
30199106ec
Choice of hand ray pick or head pick
2016-01-13 20:47:05 -08:00
samcake
0285d48de3
Exposing many more controls of the AO in order to adjust the effect
2016-01-13 18:57:47 -08:00
Anthony J. Thibault
75b3523c33
Simplify grab animation logic
...
Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js
Deleted old hydra/squeezeHands.js to avoid confusion.
Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
U-GAPOS\andrew
3aa1837e07
disable collisions between arrow and bow
...
(the bow is currently kinematic while held)
2016-01-13 16:57:51 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Kevini M. Thomas
007013254e
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-13 14:34:44 -05:00
ericrius1
061cf5021c
Don't clean up whiteboard on script shutdown
2016-01-12 19:31:43 -08:00
ericrius1
9dae425bfd
Some fixes to whiteboard to get rid of gaps between lines and jagged lines
2016-01-12 19:28:41 -08:00
Seth Alves
699431a9ab
testing something with chris
2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65
pull grab script changes over from another branch
2016-01-12 17:16:56 -08:00
samcake
0d8e247626
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:56:51 -08:00
samcake
6779874da8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 16:06:34 -08:00
Andrew Meadows
c52c543ab8
use strings for JS collisionGroup API
2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2
use collision masks to prevent grab-bootstrap
2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63
Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
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Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Howard Stearns
38b0fd2747
Merge pull request #6806 from PhilipRosedale/energybar
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Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624
simpler loop
2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4
I was told there would be no math
2016-01-11 17:36:12 -08:00
samcake
38e9d2281d
Merging with master
2016-01-11 15:49:16 -08:00
Brad Hefta-Gaub
ddd9b0826b
Merge pull request #6798 from ericrius1/menuTweaks
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separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618
Set WANT_DEBUG_STATE to false
2016-01-11 10:39:27 -08:00
Anthony J. Thibault
8f78a0624c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-11 10:16:51 -08:00
Philip Rosedale
b8565358ff
Added basic energy bar example
2016-01-11 09:16:33 -08:00
ericrius1
8182372e02
Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts
2016-01-11 08:39:34 -08:00
Philip Rosedale
e4855b7595
Script that drops different kinds of entities near you
2016-01-10 15:34:46 -08:00
samcake
1517d792ae
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-10 09:39:37 -08:00
ericrius1
a66bc791a3
directory.js - icon is now movable and persistent
2016-01-08 16:33:51 -08:00
ericrius1
7e7424ec2b
Removed marketplace icon from edit menu
2016-01-08 16:22:10 -08:00
ericrius1
b3f19ef4d6
separating out marketplace
2016-01-08 16:08:43 -08:00
Anthony J. Thibault
4c1ad6900d
handControllerGrab.js: removed previous animationStateHandler
...
Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Brad Hefta-Gaub
b9068d0738
fix selectAudioDevice.js to honor new menu spec
2016-01-08 11:22:21 -08:00
Brad Hefta-Gaub
fb484584e4
fix edit.js to honor new menu spec
2016-01-08 11:21:55 -08:00
samcake
97071288ed
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-08 09:23:55 -04:00
Anthony J. Thibault
cac19b8579
grab animation work
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Hand animations now have 5 states:
* idle
* open
* grasp
* point
* farGrasp
The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.
Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
c2736cb68c
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-07 16:58:10 -08:00
Anthony J. Thibault
5d19de76ab
Added avatarAttachmentTest.js script
2016-01-07 16:15:24 -08:00
Brad Hefta-Gaub
a78d5274e7
Merge pull request #6780 from jherico/z_order
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Address some z-ordering issues in overlay windows
2016-01-06 20:08:52 -08:00
Anthony J. Thibault
1251be1b2b
Merge branch 'master' into tony/grab-script-hand-animation
2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03
Fixing bad line ending.
2016-01-06 16:26:16 -08:00
Seth Alves
01c9de4f9d
Merge pull request #6771 from ericrius1/directDistanceGrab
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Squeezing bumper while distance grabbing now brings object to your hand in all cases
2016-01-06 15:30:23 -08:00
ericrius1
1f6e45d135
Fix for close grab jumping
2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd
Search sphere goes away on far to near grab
2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1
Instant far to near grabbing now works by using the bumper, or equip, button
2016-01-06 13:37:26 -08:00
Brad Hefta-Gaub
6ac8d081dc
include debug log in collision example
2016-01-06 13:02:07 -08:00
Brad Hefta-Gaub
d4e039ea7a
include debug log in collision example
2016-01-06 13:00:50 -08:00
Brad Hefta-Gaub
a5f618ef33
include debug log in collision example
2016-01-06 12:54:14 -08:00
Brad Davis
1b82200ecb
Address some z-ordering issues in overlay windows
2016-01-06 10:58:56 -08:00
Seth Alves
8800a74186
Merge pull request #6778 from imgntn/mousegrabfix
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Only grab/release mouse grab with left button
2016-01-06 10:36:36 -08:00
samcake
7e2cf741c0
Clen up, exposingthe level of obscurance
2016-01-06 13:16:16 -04:00
samcake
12ad08560f
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-06 09:50:58 -04:00
Anthony J. Thibault
3e6ff0eb68
Moved hand animation control into grab script.
2016-01-05 19:56:56 -08:00
Anthony Thibault
95f821d61a
Merge pull request #6732 from sethalves/set-model-entity-joints
...
hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
James B. Pollack
8c7c436ef2
fix
2016-01-05 16:54:18 -08:00
Clément Brisset
a2135dfdd2
Merge pull request #6720 from ctrlaltdavid/20760
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Fix particle radius and rgba start, middle, finish interpolation
2016-01-05 16:48:13 -08:00
ericrius1
eb44e54d87
fixed merge conflicts
2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80
Using offset from intersection point to center of object for insta-grab
2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba
cleanup
2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0
targets fix
2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33
Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability
2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e
merge from upstream
2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86
Merge pull request #6671 from sethalves/near-grab-via-parenting
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queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80
Squeezing bumper while distance grabbing now brings object to your hand
2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f
merge from upstream
2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6
Merge pull request #6752 from imgntn/particle_grab_cleanup
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Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf
Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints
2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8
Merge pull request #6761 from imgntn/grab_add_beam
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Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233
split out calls for rotation and translation
2016-01-04 15:29:06 -08:00
samcake
78ff43bed2
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-04 18:57:13 -04:00
Seth Alves
9a979f4abf
update doppelganger script
2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974
Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints
2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac
Merge branch 'master' into 20760
2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246
Merge pull request #6760 from ericrius1/muzzleFix
...
Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d
add beam visualization if sphere doesnt actually hit anything
2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71
Merge pull request #6744 from ericrius1/raveGlow
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Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6
Fix to pistol.js so muzzle flash particle system doesn't stick around forever
2016-01-04 11:29:57 -08:00
samcake
2486d94b03
A working prototype of ao...
2016-01-04 14:36:46 -04:00
Brad Hefta-Gaub
ec8a2ae093
Merge pull request #6739 from jherico/qml_window
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Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753
back out off-brand change
2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0
add comment
2016-01-03 07:29:14 -08:00
Seth Alves
e1299ee290
be more careful about grab action -- if it somehow expires, reinstate it
2016-01-03 07:27:14 -08:00
Seth Alves
bfa8cc1969
merge from upstream
2016-01-03 06:47:25 -08:00
samcake
f4b4b62113
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-02 11:28:30 -04:00
samcake
52f3c7e2cb
Introducing the sl files and the blurring stages
2016-01-02 11:27:50 -04:00
Philip Rosedale
60bc023d6e
Merge pull request #6754 from PhilipRosedale/master
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Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a
remove debug line
2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f
Add head-to-hand mixing ratio, default to zero (hands only)
2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264
blend 50/50 between head and hands for search
2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a
Show hand-sphere search line and point just with hand direction again
2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7
disconnect
2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7
reduce gap btw refresh
2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513
fix conditional
2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f
remove unused line
2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070
Merge branch 'master' into particle_grab_cleanup
2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25
dynamic lifetimes for particle systems
2015-12-30 11:46:16 -08:00
Brad Davis
f4bd2afc8e
Make script launched windows invisible at creation time
2015-12-30 11:38:34 -08:00
Eric Levin
9276c78368
Merge pull request #6741 from PhilipRosedale/master
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Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Brad Davis
0901e3aae1
Support QML and Web content in overlay windows
2015-12-30 09:14:49 -08:00
Brad Davis
76eba89f7d
Merge pull request #6745 from hyperlogic/tony/neuron-plugin
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Support for Perception Neuron
2015-12-30 11:39:32 -05:00
samcake
8dba66fb14
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2015-12-30 09:57:34 -04:00
Philip Rosedale
118f919c8b
fix merge conflicts
2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712
can target without grabbing
2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9
show search sphere instead of beams, start at center of view
2015-12-29 23:37:10 -08:00
James B. Pollack
5caa6cbdbf
Update pistol.js
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leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba
muzzle is in sync
2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0
Fixing issue with muzzle flash and hit point being out of sync for pistol
2015-12-29 18:13:34 -08:00
James B. Pollack
a2d21ed5cb
Update doppelganger.js
...
delete correct id
2015-12-28 21:42:54 -08:00
James B. Pollack
3a6478aac1
Update raveStick.js
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leading zeroes
2015-12-28 21:15:52 -08:00
James B. Pollack
bf296a36ed
cleanup change model
2015-12-28 18:38:09 -08:00
James B. Pollack
d8ef19a019
working!!
2015-12-28 18:32:49 -08:00
Anthony J. Thibault
4661152aa7
NeuronAvatar.js: Now aligns the head with the HMD if active
2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be
Added glow effect to ravestick
2015-12-28 17:32:10 -08:00
James B. Pollack
93a81315f2
Merge branch 'master' into doppelganger
2015-12-28 16:43:28 -08:00
James B. Pollack
2ec712a5db
disable near grabbing on sliders
2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0
clear sliders at cleanup
2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce
readme
2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66
cleanup cleanup
2015-12-28 15:12:29 -08:00
Philip Rosedale
36beea17fa
Improved hand controller reticle movement
2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251
switch
2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0
send blacklist messages
2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b
Merge pull request #6740 from imgntn/blacklist_grab
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Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07
mege
2015-12-28 13:21:00 -08:00
James B. Pollack
5e6e2bd11c
work
2015-12-28 13:06:43 -08:00
James B. Pollack
8eeae5ddf0
Merge pull request #6736 from ericrius1/handGrabCalcs
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Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6
Merge branch 'master' into blacklist_grab
2015-12-28 10:24:27 -08:00
James B. Pollack
c4d7b7b9bb
Update utils.js
2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd
Merge pull request #6738 from ericrius1/rayBlacklist
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Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01
neruonAvatar.js: attempt to adjust hips for HMD mode.
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It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81
make sure theres something on the blacklist
2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633
protect blacklisting to my id
2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1
add raypick blacklisting to hand grab script
2015-12-27 12:37:33 -08:00
James B. Pollack
3f73f83cf1
add doppelganger
2015-12-27 11:23:54 -08:00
Brad Davis
8e2a79ba4c
Merge pull request #6735 from ZappoMan/headPoseReticle
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add a test script for HMD.getHUDLookAtPositionXX()
2015-12-27 13:19:18 -05:00
Anthony Thibault
fd3eed3d41
NeruonPlugin: translation support
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Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040
Merge branch 'master' into tony/neuron-plugin
2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb
Set up controller poses to match hifi standard skeleton
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Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee
neruonAvatar.js: now sets rotations in correct frame.
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The rotations from the neuron are effectively in world space and are deltas
from the default pose.
There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
ericrius1
542d8a4b6c
Fixed spelling mistakes
2015-12-24 12:06:29 -08:00
ericrius1
2e95ca7947
fixed syntax error
2015-12-24 12:05:11 -08:00
ericrius1
340c066b5c
reverted whiteboard changes
2015-12-24 12:04:36 -08:00
ericrius1
8e7dfc07c0
Added logic to blacklist entities from raypicking
2015-12-24 11:59:47 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
samcake
54e1c7c3a7
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2015-12-24 11:47:32 -08:00
ericrius1
e8a6fd1f05
adding ray filters example/test
2015-12-24 11:00:24 -08:00
ericrius1
24796c1a1e
updated ravestick spawner relative position
2015-12-24 10:14:36 -08:00
samcake
dbc4506cee
Working on AO
2015-12-23 17:27:20 -08:00
Anthony J. Thibault
c44f69b370
WIP checkpoint
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Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
ericrius1
cd983db419
fixed merge conflicts
2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998
Taking individual avatar hand size into consideration for grabbing objects
2015-12-23 15:09:10 -08:00
Brad Hefta-Gaub
f8a515de64
add a test script for HMD.getHUDLookAtPositionXX()
2015-12-23 14:46:18 -08:00
James B. Pollack
65d5e3f60a
add labels and transparent panel, but panel blocks pick so disable
2015-12-23 14:11:42 -08:00
AlessandroSigna
2c72e7964d
Fix assignment
2015-12-23 13:54:06 -08:00
Zach Pomerantz
ea9f2e57ce
Simplify renderDebug GUI
2015-12-23 13:09:45 -08:00
Thijs Wenker
505f4ce7e4
Merge branch 'master' of https://github.com/worklist/hifi into 20736
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Conflicts:
examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
4115138b5b
fix merge problems
2015-12-22 17:22:55 -08:00
Anthony J. Thibault
6afe3bae5e
Copy Neuron joints into controller poses
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This makes the accessible for controller mapping and to JavaScript.
Added 'neuronAvatar.js' as an example of reading joints from the neuron and setting them
on the avatar. NOTE: the rotations are currently in the wrong coordinate frame.
2015-12-22 17:21:33 -08:00
James B. Pollack
aa0d1f0c29
temp
2015-12-22 17:15:23 -08:00
James B. Pollack
64eb22bf22
merging
2015-12-22 16:34:01 -08:00
James B. Pollack
c39f26ad72
new features
2015-12-22 16:31:49 -08:00
James B. Pollack
edd11a670a
minor adjustments to particles
2015-12-22 14:38:53 -08:00
James B. Pollack
60f2314469
remove debugging print
2015-12-22 14:38:05 -08:00
Brad Davis
a6d9dbc5c4
Merge pull request #6728 from ZappoMan/rightClickMenu
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More Hand Reticle movement improvements
2015-12-22 14:00:42 -08:00
Brad Hefta-Gaub
9a3d72c7b6
tweak sleep cycle slightly
2015-12-22 13:55:01 -08:00
Brad Hefta-Gaub
119f3e9895
make both hands and mouse work
2015-12-22 13:35:16 -08:00
James B. Pollack
52e6b84968
Update lightBall.js
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zeroes
2015-12-22 12:09:16 -08:00
James B. Pollack
7bc7bddc3a
set defaults
2015-12-22 12:00:45 -08:00
Brad Hefta-Gaub
cc00aa01fb
Merge branch 'master' of https://github.com/highfidelity/hifi into rightClickMenu
2015-12-22 11:54:34 -08:00
James B. Pollack
80e8fcf502
Merge branch 'master' into particle_grab
2015-12-22 11:49:51 -08:00
ericrius1
bb28369dee
Merge branch 'polylineOptimizations' of https://github.com/ericrius1/hifi into polylineOptimizations
2015-12-22 11:49:31 -08:00
James B. Pollack
56d654987c
changing branches
2015-12-22 11:48:56 -08:00
Eric Levin
e8803ad9ae
Lightsaber looks way better now
2015-12-22 11:35:04 -08:00
Seth Alves
5e4a165b4d
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-22 11:23:09 -08:00
Seth Alves
6e1217d376
if an action fails (probably due to time skew bug), recreate it
2015-12-22 11:22:35 -08:00
Eric Levin
653e3ecdcc
fixed offset issue with lightsaber
2015-12-22 11:02:36 -08:00
ericrius1
fdb909ca31
merged
2015-12-22 09:40:42 -08:00
Thijs Wenker
6c34059061
(note to self, ctrl-s every 5 seconds in code editor)
2015-12-22 14:24:14 +01:00
Thijs Wenker
c62ff3e5be
Merge branch 'master' of https://github.com/worklist/hifi into 20736
2015-12-22 14:14:04 +01:00
Thijs Wenker
b97f7ace66
path fix
2015-12-22 14:09:25 +01:00
Thijs Wenker
aefff1a59b
script to trigger recording with an assignment-client using messages-mixer
2015-12-22 14:08:12 +01:00
Thijs Wenker
60e1c74fe9
winter games target Practice scripts
2015-12-22 13:58:18 +01:00
ericrius1
1031489ada
changed dates
2015-12-21 19:08:34 -08:00
ericrius1
ba993eccd4
cleanup
2015-12-21 18:32:07 -08:00
ericrius1
8d80c06f02
updated ravestick model
2015-12-21 18:26:28 -08:00
Brad Hefta-Gaub
025e769a9f
average both hands, enabled both mouse clicks, and detect base station resting hand
2015-12-21 18:25:30 -08:00
David Rowe
58f1371eba
Fix particle radius and rgba start, middle, finish interpolation
...
Bezier interpolation of 3 points doesn't intersect the middle value.
Instead, use separate Bezier interpolations for start-middle and middle-
finish, so that the interpolated values intersect the middle value as a
user would expect.
2015-12-22 15:08:03 +13:00
Brad Hefta-Gaub
3dfc48e205
Merge pull request #6687 from jherico/marketplace
...
Support the marketplace in QML
2015-12-21 17:55:55 -08:00
Brad Hefta-Gaub
da86686533
fix reticle drive
2015-12-21 17:10:01 -08:00
Zach Pomerantz
f146b207c4
Update JS debug scripts to use nested props
2015-12-21 15:27:37 -08:00
ericrius1
f19d1a3067
cleanup
2015-12-21 15:20:36 -08:00
Seth Alves
76df582a6c
Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting
2015-12-21 14:29:32 -08:00
ericrius1
876d8ab6b2
far grabbing arc balls
2015-12-21 13:59:00 -08:00
Brad Hefta-Gaub
111a8caa3c
Merge pull request #6701 from highfidelity/graphics
...
Graphics merge into Master: Adding Gamma correction, Tone Mapping and Debugging tool
2015-12-21 13:54:50 -08:00
ericrius1
cabc47e7a9
lightsaber immediately turns off on release
2015-12-21 13:30:52 -08:00
ericrius1
4110630d1f
fixed ravestick fargrab
2015-12-21 13:15:37 -08:00
ericrius1
1cdee11784
Merge branch 'master' into polylineOptimizations
2015-12-21 12:49:00 -08:00
Thijs Wenker
5d1e5b054a
Merge branch 'master' of https://github.com/worklist/hifi into 20736
2015-12-21 21:48:55 +01:00
ericrius1
4b4fe96b64
tweaks
2015-12-21 12:47:31 -08:00