Commit graph

5137 commits

Author SHA1 Message Date
Philip Rosedale
30199106ec Choice of hand ray pick or head pick 2016-01-13 20:47:05 -08:00
samcake
0285d48de3 Exposing many more controls of the AO in order to adjust the effect 2016-01-13 18:57:47 -08:00
Anthony J. Thibault
75b3523c33 Simplify grab animation logic
Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js

Deleted old hydra/squeezeHands.js to avoid confusion.

Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
U-GAPOS\andrew
3aa1837e07 disable collisions between arrow and bow
(the bow is currently kinematic while held)
2016-01-13 16:57:51 -08:00
Brad Davis
b6272b7824 Migrate tool window to overlay/QML 2016-01-13 15:40:37 -08:00
Kevini M. Thomas
007013254e Fixed entity script loading functionality for the jsstreamplayer. 2016-01-13 14:34:44 -05:00
ericrius1
061cf5021c Don't clean up whiteboard on script shutdown 2016-01-12 19:31:43 -08:00
ericrius1
9dae425bfd Some fixes to whiteboard to get rid of gaps between lines and jagged lines 2016-01-12 19:28:41 -08:00
Seth Alves
699431a9ab testing something with chris 2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65 pull grab script changes over from another branch 2016-01-12 17:16:56 -08:00
samcake
0d8e247626 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 16:56:51 -08:00
samcake
6779874da8 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 16:06:34 -08:00
Andrew Meadows
c52c543ab8 use strings for JS collisionGroup API 2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2 use collision masks to prevent grab-bootstrap 2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63 Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
samcake
31bea5034c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 10:02:15 -08:00
Howard Stearns
38b0fd2747 Merge pull request #6806 from PhilipRosedale/energybar
Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624 simpler loop 2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4 I was told there would be no math 2016-01-11 17:36:12 -08:00
samcake
38e9d2281d Merging with master 2016-01-11 15:49:16 -08:00
Brad Hefta-Gaub
ddd9b0826b Merge pull request #6798 from ericrius1/menuTweaks
separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618 Set WANT_DEBUG_STATE to false 2016-01-11 10:39:27 -08:00
Anthony J. Thibault
8f78a0624c Merge branch 'master' into tony/grab-script-hand-animation 2016-01-11 10:16:51 -08:00
Philip Rosedale
b8565358ff Added basic energy bar example 2016-01-11 09:16:33 -08:00
ericrius1
8182372e02 Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts 2016-01-11 08:39:34 -08:00
Philip Rosedale
e4855b7595 Script that drops different kinds of entities near you 2016-01-10 15:34:46 -08:00
samcake
1517d792ae Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-10 09:39:37 -08:00
ericrius1
a66bc791a3 directory.js - icon is now movable and persistent 2016-01-08 16:33:51 -08:00
ericrius1
7e7424ec2b Removed marketplace icon from edit menu 2016-01-08 16:22:10 -08:00
ericrius1
b3f19ef4d6 separating out marketplace 2016-01-08 16:08:43 -08:00
Anthony J. Thibault
4c1ad6900d handControllerGrab.js: removed previous animationStateHandler
Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Brad Hefta-Gaub
b9068d0738 fix selectAudioDevice.js to honor new menu spec 2016-01-08 11:22:21 -08:00
Brad Hefta-Gaub
fb484584e4 fix edit.js to honor new menu spec 2016-01-08 11:21:55 -08:00
samcake
97071288ed Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-08 09:23:55 -04:00
Anthony J. Thibault
cac19b8579 grab animation work
Hand animations now have 5 states:

* idle
* open
* grasp
* point
* farGrasp

The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.

Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
c2736cb68c Merge branch 'master' into tony/grab-script-hand-animation 2016-01-07 16:58:10 -08:00
Anthony J. Thibault
5d19de76ab Added avatarAttachmentTest.js script 2016-01-07 16:15:24 -08:00
Brad Hefta-Gaub
a78d5274e7 Merge pull request #6780 from jherico/z_order
Address some z-ordering issues in overlay windows
2016-01-06 20:08:52 -08:00
Anthony J. Thibault
1251be1b2b Merge branch 'master' into tony/grab-script-hand-animation 2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03 Fixing bad line ending. 2016-01-06 16:26:16 -08:00
Seth Alves
01c9de4f9d Merge pull request #6771 from ericrius1/directDistanceGrab
Squeezing bumper while distance grabbing now brings object to your hand in all cases
2016-01-06 15:30:23 -08:00
ericrius1
1f6e45d135 Fix for close grab jumping 2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd Search sphere goes away on far to near grab 2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1 Instant far to near grabbing now works by using the bumper, or equip, button 2016-01-06 13:37:26 -08:00
Brad Hefta-Gaub
6ac8d081dc include debug log in collision example 2016-01-06 13:02:07 -08:00
Brad Hefta-Gaub
d4e039ea7a include debug log in collision example 2016-01-06 13:00:50 -08:00
Brad Hefta-Gaub
a5f618ef33 include debug log in collision example 2016-01-06 12:54:14 -08:00
Brad Davis
1b82200ecb Address some z-ordering issues in overlay windows 2016-01-06 10:58:56 -08:00
Seth Alves
8800a74186 Merge pull request #6778 from imgntn/mousegrabfix
Only grab/release mouse grab with left button
2016-01-06 10:36:36 -08:00
samcake
7e2cf741c0 Clen up, exposingthe level of obscurance 2016-01-06 13:16:16 -04:00
samcake
12ad08560f Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-06 09:50:58 -04:00
Anthony J. Thibault
3e6ff0eb68 Moved hand animation control into grab script. 2016-01-05 19:56:56 -08:00
Anthony Thibault
95f821d61a Merge pull request #6732 from sethalves/set-model-entity-joints
hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
James B. Pollack
8c7c436ef2 fix 2016-01-05 16:54:18 -08:00
Clément Brisset
a2135dfdd2 Merge pull request #6720 from ctrlaltdavid/20760
Fix particle radius and rgba start, middle, finish interpolation
2016-01-05 16:48:13 -08:00
ericrius1
eb44e54d87 fixed merge conflicts 2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80 Using offset from intersection point to center of object for insta-grab 2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04 Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba cleanup 2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0 targets fix 2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33 Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability 2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e merge from upstream 2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86 Merge pull request #6671 from sethalves/near-grab-via-parenting
queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80 Squeezing bumper while distance grabbing now brings object to your hand 2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f merge from upstream 2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6 Merge pull request #6752 from imgntn/particle_grab_cleanup
Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0 Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8 Merge pull request #6761 from imgntn/grab_add_beam
Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233 split out calls for rotation and translation 2016-01-04 15:29:06 -08:00
samcake
78ff43bed2 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-04 18:57:13 -04:00
Seth Alves
9a979f4abf update doppelganger script 2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974 Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints 2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac Merge branch 'master' into 20760 2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246 Merge pull request #6760 from ericrius1/muzzleFix
Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d add beam visualization if sphere doesnt actually hit anything 2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71 Merge pull request #6744 from ericrius1/raveGlow
Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6 Fix to pistol.js so muzzle flash particle system doesn't stick around forever 2016-01-04 11:29:57 -08:00
samcake
2486d94b03 A working prototype of ao... 2016-01-04 14:36:46 -04:00
Brad Hefta-Gaub
ec8a2ae093 Merge pull request #6739 from jherico/qml_window
Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753 back out off-brand change 2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0 add comment 2016-01-03 07:29:14 -08:00
Seth Alves
e1299ee290 be more careful about grab action -- if it somehow expires, reinstate it 2016-01-03 07:27:14 -08:00
Seth Alves
bfa8cc1969 merge from upstream 2016-01-03 06:47:25 -08:00
samcake
f4b4b62113 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-02 11:28:30 -04:00
samcake
52f3c7e2cb Introducing the sl files and the blurring stages 2016-01-02 11:27:50 -04:00
Philip Rosedale
60bc023d6e Merge pull request #6754 from PhilipRosedale/master
Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a remove debug line 2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f Add head-to-hand mixing ratio, default to zero (hands only) 2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264 blend 50/50 between head and hands for search 2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a Show hand-sphere search line and point just with hand direction again 2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7 disconnect 2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7 reduce gap btw refresh 2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513 fix conditional 2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f remove unused line 2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070 Merge branch 'master' into particle_grab_cleanup 2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25 dynamic lifetimes for particle systems 2015-12-30 11:46:16 -08:00
Brad Davis
f4bd2afc8e Make script launched windows invisible at creation time 2015-12-30 11:38:34 -08:00
Eric Levin
9276c78368 Merge pull request #6741 from PhilipRosedale/master
Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Brad Davis
0901e3aae1 Support QML and Web content in overlay windows 2015-12-30 09:14:49 -08:00
Brad Davis
76eba89f7d Merge pull request #6745 from hyperlogic/tony/neuron-plugin
Support for Perception Neuron
2015-12-30 11:39:32 -05:00
samcake
8dba66fb14 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2015-12-30 09:57:34 -04:00
Philip Rosedale
118f919c8b fix merge conflicts 2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712 can target without grabbing 2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9 show search sphere instead of beams, start at center of view 2015-12-29 23:37:10 -08:00
James B. Pollack
5caa6cbdbf Update pistol.js
leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba muzzle is in sync 2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0 Fixing issue with muzzle flash and hit point being out of sync for pistol 2015-12-29 18:13:34 -08:00
James B. Pollack
a2d21ed5cb Update doppelganger.js
delete correct id
2015-12-28 21:42:54 -08:00
James B. Pollack
3a6478aac1 Update raveStick.js
leading zeroes
2015-12-28 21:15:52 -08:00
James B. Pollack
bf296a36ed cleanup change model 2015-12-28 18:38:09 -08:00
James B. Pollack
d8ef19a019 working!! 2015-12-28 18:32:49 -08:00
Anthony J. Thibault
4661152aa7 NeuronAvatar.js: Now aligns the head with the HMD if active 2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be Added glow effect to ravestick 2015-12-28 17:32:10 -08:00
James B. Pollack
93a81315f2 Merge branch 'master' into doppelganger 2015-12-28 16:43:28 -08:00
James B. Pollack
2ec712a5db disable near grabbing on sliders 2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0 clear sliders at cleanup 2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce readme 2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66 cleanup cleanup 2015-12-28 15:12:29 -08:00
Philip Rosedale
36beea17fa Improved hand controller reticle movement 2015-12-28 14:59:43 -08:00
James B. Pollack
f0a12e0251 switch 2015-12-28 14:50:35 -08:00
James B. Pollack
d4fd59edc0 send blacklist messages 2015-12-28 13:49:00 -08:00
Eric Levin
890b39f04b Merge pull request #6740 from imgntn/blacklist_grab
Add Raypick Blacklisting to handControllerGrab.js
2015-12-28 13:39:23 -08:00
James B. Pollack
7d7d0d4c07 mege 2015-12-28 13:21:00 -08:00
James B. Pollack
5e6e2bd11c work 2015-12-28 13:06:43 -08:00
James B. Pollack
8eeae5ddf0 Merge pull request #6736 from ericrius1/handGrabCalcs
Hand grab calcs
2015-12-28 10:49:55 -08:00
James B. Pollack
e237f957a6 Merge branch 'master' into blacklist_grab 2015-12-28 10:24:27 -08:00
James B. Pollack
c4d7b7b9bb Update utils.js 2015-12-28 10:21:23 -08:00
James B. Pollack
a133dfa8dd Merge pull request #6738 from ericrius1/rayBlacklist
Ray-pick blacklisting
2015-12-28 10:19:52 -08:00
Anthony Thibault
1f834a9c01 neruonAvatar.js: attempt to adjust hips for HMD mode.
It attempts to adjust the hips so that the avatar's head is at the same location & orientation as the HMD
in world space, however it's fighting with the internal c++ code that also attempts to adjust the hips as well.
2015-12-27 16:29:30 -08:00
James B. Pollack
0e30393c81 make sure theres something on the blacklist 2015-12-27 12:47:56 -08:00
James B. Pollack
546e908633 protect blacklisting to my id 2015-12-27 12:46:40 -08:00
James B. Pollack
28c53822b1 add raypick blacklisting to hand grab script 2015-12-27 12:37:33 -08:00
James B. Pollack
3f73f83cf1 add doppelganger 2015-12-27 11:23:54 -08:00
Brad Davis
8e2a79ba4c Merge pull request #6735 from ZappoMan/headPoseReticle
add a test script for HMD.getHUDLookAtPositionXX()
2015-12-27 13:19:18 -05:00
Anthony Thibault
fd3eed3d41 NeruonPlugin: translation support
Warn if translations are not present.
2015-12-26 11:50:54 -08:00
Anthony Thibault
878fe80040 Merge branch 'master' into tony/neuron-plugin 2015-12-25 10:24:55 -08:00
Anthony Thibault
84260192fb Set up controller poses to match hifi standard skeleton
Neuron plugin in fills in the gap (thumb1) with identity.
Updated neuronAvatar script to work with new controller pose names.
2015-12-25 09:57:50 -08:00
Anthony Thibault
8b979b67ee neruonAvatar.js: now sets rotations in correct frame.
The rotations from the neuron are effectively in world space and are deltas
from the default pose.

There still is an issue with the thumb, due to the missing joint from the Neuron.
The Neuron only has 3 thumb joints, not 4.
2015-12-24 17:16:49 -08:00
ericrius1
542d8a4b6c Fixed spelling mistakes 2015-12-24 12:06:29 -08:00
ericrius1
2e95ca7947 fixed syntax error 2015-12-24 12:05:11 -08:00
ericrius1
340c066b5c reverted whiteboard changes 2015-12-24 12:04:36 -08:00
ericrius1
8e7dfc07c0 Added logic to blacklist entities from raypicking 2015-12-24 11:59:47 -08:00
ericrius1
390dce4613 Adding blacklist 2015-12-24 11:48:40 -08:00
samcake
54e1c7c3a7 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2015-12-24 11:47:32 -08:00
ericrius1
e8a6fd1f05 adding ray filters example/test 2015-12-24 11:00:24 -08:00
ericrius1
24796c1a1e updated ravestick spawner relative position 2015-12-24 10:14:36 -08:00
samcake
dbc4506cee Working on AO 2015-12-23 17:27:20 -08:00
Anthony J. Thibault
c44f69b370 WIP checkpoint
Changed euler angle compisition based on experiments in maya.
Also, the neuronAvatar.js attempts to transform the neuron input quaternions into
a pose relative to the avatar's default pose, but doesn't it doesn't work.
2015-12-23 17:13:52 -08:00
ericrius1
cd983db419 fixed merge conflicts 2015-12-23 15:13:45 -08:00
ericrius1
b4988b0998 Taking individual avatar hand size into consideration for grabbing objects 2015-12-23 15:09:10 -08:00
Brad Hefta-Gaub
f8a515de64 add a test script for HMD.getHUDLookAtPositionXX() 2015-12-23 14:46:18 -08:00
James B. Pollack
65d5e3f60a add labels and transparent panel, but panel blocks pick so disable 2015-12-23 14:11:42 -08:00
AlessandroSigna
2c72e7964d Fix assignment 2015-12-23 13:54:06 -08:00
Zach Pomerantz
ea9f2e57ce Simplify renderDebug GUI 2015-12-23 13:09:45 -08:00
Thijs Wenker
505f4ce7e4 Merge branch 'master' of https://github.com/worklist/hifi into 20736
Conflicts:
	examples/controllers/handControllerGrab.js
2015-12-23 02:37:38 +01:00
James B. Pollack
4115138b5b fix merge problems 2015-12-22 17:22:55 -08:00
Anthony J. Thibault
6afe3bae5e Copy Neuron joints into controller poses
This makes the accessible for controller mapping and to JavaScript.

Added 'neuronAvatar.js' as an example of reading joints from the neuron and setting them
on the avatar.  NOTE: the rotations are currently in the wrong coordinate frame.
2015-12-22 17:21:33 -08:00
James B. Pollack
aa0d1f0c29 temp 2015-12-22 17:15:23 -08:00
James B. Pollack
64eb22bf22 merging 2015-12-22 16:34:01 -08:00
James B. Pollack
c39f26ad72 new features 2015-12-22 16:31:49 -08:00
James B. Pollack
edd11a670a minor adjustments to particles 2015-12-22 14:38:53 -08:00
James B. Pollack
60f2314469 remove debugging print 2015-12-22 14:38:05 -08:00
Brad Davis
a6d9dbc5c4 Merge pull request #6728 from ZappoMan/rightClickMenu
More Hand Reticle movement improvements
2015-12-22 14:00:42 -08:00
Brad Hefta-Gaub
9a3d72c7b6 tweak sleep cycle slightly 2015-12-22 13:55:01 -08:00
Brad Hefta-Gaub
119f3e9895 make both hands and mouse work 2015-12-22 13:35:16 -08:00
James B. Pollack
52e6b84968 Update lightBall.js
zeroes
2015-12-22 12:09:16 -08:00
James B. Pollack
7bc7bddc3a set defaults 2015-12-22 12:00:45 -08:00
Brad Hefta-Gaub
cc00aa01fb Merge branch 'master' of https://github.com/highfidelity/hifi into rightClickMenu 2015-12-22 11:54:34 -08:00
James B. Pollack
80e8fcf502 Merge branch 'master' into particle_grab 2015-12-22 11:49:51 -08:00
ericrius1
bb28369dee Merge branch 'polylineOptimizations' of https://github.com/ericrius1/hifi into polylineOptimizations 2015-12-22 11:49:31 -08:00
James B. Pollack
56d654987c changing branches 2015-12-22 11:48:56 -08:00
Eric Levin
e8803ad9ae Lightsaber looks way better now 2015-12-22 11:35:04 -08:00
Seth Alves
5e4a165b4d Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2015-12-22 11:23:09 -08:00
Seth Alves
6e1217d376 if an action fails (probably due to time skew bug), recreate it 2015-12-22 11:22:35 -08:00
Eric Levin
653e3ecdcc fixed offset issue with lightsaber 2015-12-22 11:02:36 -08:00
ericrius1
fdb909ca31 merged 2015-12-22 09:40:42 -08:00
Thijs Wenker
6c34059061 (note to self, ctrl-s every 5 seconds in code editor) 2015-12-22 14:24:14 +01:00
Thijs Wenker
c62ff3e5be Merge branch 'master' of https://github.com/worklist/hifi into 20736 2015-12-22 14:14:04 +01:00
Thijs Wenker
b97f7ace66 path fix 2015-12-22 14:09:25 +01:00
Thijs Wenker
aefff1a59b script to trigger recording with an assignment-client using messages-mixer 2015-12-22 14:08:12 +01:00
Thijs Wenker
60e1c74fe9 winter games target Practice scripts 2015-12-22 13:58:18 +01:00
ericrius1
1031489ada changed dates 2015-12-21 19:08:34 -08:00
ericrius1
ba993eccd4 cleanup 2015-12-21 18:32:07 -08:00
ericrius1
8d80c06f02 updated ravestick model 2015-12-21 18:26:28 -08:00
Brad Hefta-Gaub
025e769a9f average both hands, enabled both mouse clicks, and detect base station resting hand 2015-12-21 18:25:30 -08:00
David Rowe
58f1371eba Fix particle radius and rgba start, middle, finish interpolation
Bezier interpolation of 3 points doesn't intersect the middle value.
Instead, use separate Bezier interpolations for start-middle and middle-
finish, so that the interpolated values intersect the middle value as a
user would expect.
2015-12-22 15:08:03 +13:00
Brad Hefta-Gaub
3dfc48e205 Merge pull request #6687 from jherico/marketplace
Support the marketplace in QML
2015-12-21 17:55:55 -08:00
Brad Hefta-Gaub
da86686533 fix reticle drive 2015-12-21 17:10:01 -08:00
Zach Pomerantz
f146b207c4 Update JS debug scripts to use nested props 2015-12-21 15:27:37 -08:00
ericrius1
f19d1a3067 cleanup 2015-12-21 15:20:36 -08:00
Seth Alves
76df582a6c Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2015-12-21 14:29:32 -08:00
ericrius1
876d8ab6b2 far grabbing arc balls 2015-12-21 13:59:00 -08:00
Brad Hefta-Gaub
111a8caa3c Merge pull request #6701 from highfidelity/graphics
Graphics merge into Master: Adding Gamma correction, Tone Mapping and Debugging tool
2015-12-21 13:54:50 -08:00
ericrius1
cabc47e7a9 lightsaber immediately turns off on release 2015-12-21 13:30:52 -08:00
ericrius1
4110630d1f fixed ravestick fargrab 2015-12-21 13:15:37 -08:00
ericrius1
1cdee11784 Merge branch 'master' into polylineOptimizations 2015-12-21 12:49:00 -08:00
Thijs Wenker
5d1e5b054a Merge branch 'master' of https://github.com/worklist/hifi into 20736 2015-12-21 21:48:55 +01:00
ericrius1
4b4fe96b64 tweaks 2015-12-21 12:47:31 -08:00