Commit graph

12663 commits

Author SHA1 Message Date
Brad Hefta-Gaub
54c56a92f1 move agent specific code out of ScriptEngine 2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
8395fb6eff normalize how ScriptCache::getScript() works relative to ResourceManager 2015-09-11 21:24:39 -07:00
Brad Hefta-Gaub
f85cb2c888 first cut at cleaning up ScriptEngine class 2015-09-11 19:12:09 -07:00
Seth Alves
e65ef93663 Merge pull request #5778 from jherico/homer
Fixing some entity race condition crashes
2015-09-11 17:54:53 -07:00
Howard Stearns
4ffe2d0747 Merge pull request #5786 from AndrewMeadows/ik-with-constraints
inverse kinematics works with rotation constraints
2015-09-11 17:34:50 -07:00
Ryan Huffman
2bb633d370 Merge pull request #5788 from birarda/master
make node timeout less brittle (by giving it more time)
2015-09-11 16:59:04 -07:00
Andrew Meadows
94b0074165 Merge pull request #5765 from ctrlaltdavid/20669-tidy
Move cubic interpolation method to shared library
2015-09-11 16:58:22 -07:00
Andrew Meadows
9c6060160a Merge pull request #5784 from howard-stearns/rationalize-rig-settings
Rationalize rig settings
2015-09-11 16:56:44 -07:00
Brad Davis
2daa5c3bf6 PR comment, fix extra variable decl 2015-09-11 16:54:18 -07:00
Andrew Meadows
1500a36f72 oops forgot to uncomment constraint initialization 2015-09-11 16:49:49 -07:00
Stephen Birarda
6da388f2af cleanup UDT_CONNECTION_DEBUG, add time for node timeout 2015-09-11 16:38:14 -07:00
Brad Davis
9b81842850 Merge branch 'master' into homer
Conflicts:
	assignment-client/src/octree/OctreeSendThread.cpp
	interface/src/Application.cpp
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/entities/src/EntityItem.cpp
	libraries/entities/src/EntityTree.cpp
	libraries/entities/src/EntityTreeElement.cpp
	libraries/entities/src/EntityTreeElement.h
	libraries/entities/src/EntityTreeHeadlessViewer.cpp
	libraries/entities/src/RecurseOctreeToMapOperator.cpp
	libraries/octree/src/Octree.h
	libraries/physics/src/EntityMotionState.cpp
2015-09-11 16:31:18 -07:00
Howard Stearns
140ecc8e2c Get rid of implicit int->bool cast. 2015-09-11 16:28:41 -07:00
Brad Davis
e458eb7ae9 Merge pull request #5734 from sethalves/octree-shared-pointers
octree uses shared pointers
2015-09-11 16:00:04 -07:00
Sam Gateau
cf1f5b8771 Work in progress 2015-09-11 15:25:33 -07:00
Andrew Meadows
d01c5d1ae5 fix crash bug 2015-09-11 15:01:31 -07:00
Ryan Huffman
a5ba86514c Remove log message 2015-09-11 14:01:08 -07:00
Ryan Huffman
b564ceb76f Add network error to AssetRequest 2015-09-11 14:01:08 -07:00
Ryan Huffman
42b4c7d423 Update AssetClient to handle disconnections from a node 2015-09-11 14:01:08 -07:00
Ryan Huffman
3ae323cb2e Move pending requests in AssetClient to include node sent to 2015-09-11 14:01:08 -07:00
Ryan Huffman
4ed3e36181 Update AssetClient::create* methods to not block on invokeMethod 2015-09-11 14:01:08 -07:00
Andrew Meadows
2ba446d309 fix IK and constriants 2015-09-11 13:22:12 -07:00
Andrew Meadows
b0520acea9 remove warning about out-of-order-init 2015-09-11 13:22:11 -07:00
Andrew Meadows
334fdeefd5 remove old incorrect comment 2015-09-11 13:22:11 -07:00
Andrew Meadows
8d5106b072 improved debug render of hand coordinates
also cleaned up includes in Hand.h
2015-09-11 13:22:11 -07:00
Howard Stearns
5314e0c744 Remove unused. 2015-09-11 13:20:56 -07:00
Howard Stearns
841e23e29d Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings 2015-09-11 12:59:19 -07:00
Brad Davis
19806c16a7 Fix debug building 2015-09-11 12:31:32 -07:00
Brad Davis
fd1cfadc47 Fixing potential access to null object 2015-09-11 12:02:57 -07:00
Brad Hefta-Gaub
5c6d8da97b Revert "Make sure all entity script callbacks happen on the Entities script engine thread" 2015-09-11 11:55:36 -07:00
Howard Stearns
02fba12a48 Merge branch 'master' of https://github.com/highfidelity/hifi into rationalize-rig-settings 2015-09-11 11:53:19 -07:00
Howard Stearns
67ce0966d1 Rationalize the rig state setters. 2015-09-11 11:52:20 -07:00
Brad Davis
244795b629 Merge branch 'homer' into temp
Conflicts:
	interface/src/Application.cpp
2015-09-11 11:21:29 -07:00
Seth Alves
218225e4a5 Merge pull request #5781 from hyperlogic/tony/head-ik
Added head target to AnimGraph IK node.
2015-09-11 10:58:53 -07:00
Anthony J. Thibault
8e504e63b0 Removed unused variable, changed glm::vec3(0) to glm::vec3() 2015-09-11 10:43:49 -07:00
Brad Davis
327d698b44 Merge pull request #5780 from ZappoMan/entityScriptCrashes
prevent sending signals in the entities script engine
2015-09-11 10:08:05 -07:00
Brad Hefta-Gaub
20a733b9f5 prevent sending signals in the entities script engine 2015-09-11 10:06:06 -07:00
Anthony J. Thibault
7996a02bd8 Added head target to AnimGraph IK node.
* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
  default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Brad Hefta-Gaub
b9d5412aad prevent sending signals in the entities script engine 2015-09-11 09:48:42 -07:00
Stephen Birarda
a286f4e7d0 Merge pull request #5772 from Atlante45/protocol
Asset server node JSON stats
2015-09-11 09:35:39 -07:00
Seth Alves
b1c5a04531 respond to code review 2015-09-11 09:29:52 -07:00
Ryan Huffman
9ab603e9a5 Merge pull request #5773 from birarda/master
fail asset request if hash does not match
2015-09-11 09:09:56 -07:00
Brad Davis
2f679a3526 Merge pull request #5779 from ZappoMan/entityScriptCrashes
Make sure all entity script callbacks happen on the Entities script engine thread
2015-09-11 08:34:08 -07:00
Atlante45
449d6a04d8 CR 2015-09-11 14:21:56 +02:00
Atlante45
8c1fb67825 Lock nodeHash mutex for node lookup 2015-09-11 14:21:55 +02:00
Atlante45
0037a1f4a7 Win build fix 2015-09-11 14:21:55 +02:00
Atlante45
15f7745bcc JSON stats reliable and ordered 2015-09-11 14:21:54 +02:00
Atlante45
08e0a8d705 AssetServer JSON stats 2015-09-11 14:21:53 +02:00
Atlante45
5808658958 Make NodeJSONStats reliable 2015-09-11 14:21:53 +02:00
Brad Davis
2a15726aaf More PR comments 2015-09-10 22:29:40 -07:00
Brad Davis
b7ffb96adf Working on thread safety for the entity tree 2015-09-10 22:28:50 -07:00
Brad Davis
3bc9e8c98d Fixing some entity race condition crashes 2015-09-10 20:43:41 -07:00
Brad Hefta-Gaub
92a5a999c6 quiet some debug 2015-09-10 19:52:44 -07:00
Brad Hefta-Gaub
ee30fe4a56 quiet some debug 2015-09-10 19:48:41 -07:00
Howard Stearns
0870c5ed87 Merge pull request #5768 from hyperlogic/tony/ik-and-controllers
AnimInverseKinematics and AnimController node
2015-09-10 15:38:53 -07:00
Stephen Birarda
973fd80c1d fail asset request if hash does not match 2015-09-10 15:24:37 -07:00
Seth Alves
a6a61d7e2f Merge pull request #5770 from birarda/master
repair to packing of octree query from headless viewer
2015-09-10 14:53:27 -07:00
Stephen Birarda
f58804a30e repair to packing of query data from headless viewer 2015-09-10 14:35:44 -07:00
Brad Hefta-Gaub
8eacdbf1c4 first cut at making sure entity scripts are called on the entities script engine thread 2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
5a4a75f4cc Merge pull request #5767 from jherico/lisa
Eliminate excessive debug logging from procedural setup
2015-09-10 12:25:41 -07:00
Anthony J. Thibault
9a9838fd0d Clean up of AnimNodeLoader after merge from master. 2015-09-10 11:47:41 -07:00
Anthony J. Thibault
663e37da66 Merge branch 'master' into tony/ik-and-controllers 2015-09-10 11:37:47 -07:00
Anthony Thibault
e8ede3ad00 Merge pull request #5731 from ChristophHaag/master
build fixes
2015-09-10 11:36:45 -07:00
Anthony J. Thibault
3149baeefc Merge branch 'master' into tony/ik-and-controllers 2015-09-10 11:04:31 -07:00
Brad Davis
48bd54f81b Eliminate excessive debug logging from procedural setup 2015-09-10 10:57:37 -07:00
David Rowe
016f3964ed Fix typo 2015-09-10 10:03:27 -07:00
David Rowe
4d4b35ba5e Fix #include 2015-09-10 09:47:49 -07:00
Brad Hefta-Gaub
f45e182d33 fix CR feedback, add examples 2015-09-10 09:06:56 -07:00
David Rowe
fa959c4554 Move cubic interpolation method to shared library 2015-09-10 08:53:16 -07:00
Anthony J. Thibault
09b2d8e4a4 Seed AnimGraph with hand controller position and orientation. 2015-09-09 18:16:57 -07:00
Brad Hefta-Gaub
ede0a39b5b prevent Script.include() from including the same file multiple times 2015-09-09 17:54:09 -07:00
Brad Hefta-Gaub
626fcb867b CR feedback 2015-09-09 17:27:39 -07:00
Brad Hefta-Gaub
f710afbfd1 CR feedback 2015-09-09 17:26:01 -07:00
Brad Hefta-Gaub
d62945c6bf fix degenerative url scheme case 2015-09-09 17:13:16 -07:00
Ryan Huffman
08ce09a89b Merge pull request #5758 from birarda/master
fix for supression of packet from unknown nodes
2015-09-09 16:16:39 -07:00
Anthony J. Thibault
ad49d0dd59 AnimInverseKinematics: update _maxTargetIndex correctly. 2015-09-09 16:09:38 -07:00
Andrew Meadows
155d9e422a Merge pull request #5587 from howard-stearns/decouple-avatar-updates
Decouple Avatar Update
2015-09-09 15:36:19 -07:00
Anthony J. Thibault
756eb54a0a AnimNodeLoader support for InverseKinematics node. 2015-09-09 15:28:21 -07:00
Stephen Birarda
f06e4eaae9 fix suppression of packet from unknown node 2015-09-09 15:20:35 -07:00
Ryan Huffman
da5bdd5641 Merge pull request #5752 from birarda/master
make all AssetClient packets reliable
2015-09-09 12:50:47 -07:00
Anthony J. Thibault
c1d7287652 AnimController node now takes absolute rotation vars, instead of relative. 2015-09-09 12:24:32 -07:00
Howard Stearns
83d14d3380 Protect avatarLock. 2015-09-09 11:11:06 -07:00
Howard Stearns
3f5744712f Remove optional "parent" argument.
GenericThread used to accept an optional "parent" argument, defaulting to nullptr.
This was odd, because the moveToThread() in GenericThread::initialize() would
become a no-op if the instance ever inits QObject(someNonNullParentQObject).
(The only clue would be a log message "QObject::moveToThread: Cannot move objects with a parent",
 and things would end up in the same thread that created the instance.)
As it turns out, all the subclasses of GenericThread do not init
GenericThread(parent), so things worked as expected.
2015-09-09 11:04:17 -07:00
Stephen Birarda
2849d80274 use the exact payload size where possible 2015-09-09 10:39:53 -07:00
Howard Stearns
73a5714d66 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-09 10:37:11 -07:00
Stephen Birarda
e7e1f5fe5c make all of AssetClient packets reliable 2015-09-09 10:35:31 -07:00
Howard Stearns
24f1387579 Consistently use brace initialization in class headers. 2015-09-09 10:34:08 -07:00
Howard Stearns
f818ac2b74 Merge pull request #5744 from hyperlogic/tony/enable-lean-flag
Added a flag to enable and disable lean.
2015-09-09 10:18:12 -07:00
Anthony J. Thibault
146836452f Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers 2015-09-09 09:40:55 -07:00
Howard Stearns
74c92af8e0 Merge pull request #5741 from AndrewMeadows/brokenCapsules
fix for bad bounding capsules for avatars
2015-09-09 09:33:57 -07:00
Anthony J. Thibault
39aef6edc9 AnimController fix for crash if underPoses vector was empty. 2015-09-08 21:42:42 -07:00
Anthony J. Thibault
75ecf0020d WIP commit, added AnimController node. 2015-09-08 20:34:21 -07:00
Seth Alves
babe6179c3 Merge branch 'octree-shared-pointers' of github.com:sethalves/hifi into octree-shared-pointers 2015-09-08 19:19:59 -07:00
Seth Alves
4fa1818807 remove a line that leaked over from other branch 2015-09-08 19:19:49 -07:00
Andrew Meadows
e86e760118 remove debug stuff and nerfed constriants 2015-09-08 19:14:31 -07:00
Andrew Meadows
381828dac3 remove hackery for bad length units in AnimSkeleton 2015-09-08 19:02:16 -07:00
Andrew Meadows
ee265aba4a add AnimInverseKinematics class 2015-09-08 18:20:22 -07:00
Andrew Meadows
3d661095dc fix some bugs in RotationConstraints 2015-09-08 18:20:03 -07:00
Andrew Meadows
b6cef3d1a9 fix Qt includes 2015-09-08 18:19:33 -07:00
Andrew Meadows
00c446d1b0 sort includes 2015-09-08 18:19:18 -07:00
Andrew Meadows
c3e16d33c1 add InverseKinematics type 2015-09-08 18:18:50 -07:00
Seth Alves
9c4fdfd653 merge from upstream 2015-09-08 18:01:07 -07:00
Seth Alves
e06461ea15 Merge pull request #5724 from hyperlogic/tony/anim-debug-draw-improvements
AnimDebugDraw Improvements
2015-09-08 17:07:51 -07:00
Howard Stearns
eb67254e54 Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 16:54:14 -07:00
Anthony J. Thibault
387d50c217 Added a flag to enable and disable lean.
This should help improve our idle and walk animations, because
animation on the "lean" joint was being lost, even when we did
not require procedural leaning.
2015-09-08 16:35:06 -07:00
Stephen Birarda
a3feff1bd4 put DomainServerConnectionToken back in NON_SOURCED 2015-09-08 16:19:15 -07:00
Stephen Birarda
c670c9a0d5 fix for AnimNodeLoader use of Resource loaded 2015-09-08 15:31:37 -07:00
Howard Stearns
26f63a44fc Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates 2015-09-08 15:30:22 -07:00
Seth Alves
8a60bba4eb Merge branch 'master' of github.com:highfidelity/hifi into octree-shared-pointers 2015-09-08 15:28:46 -07:00
Stephen Birarda
e1a31f4dbe put back TextureCache headers 2015-09-08 15:23:26 -07:00
Stephen Birarda
a3959109f1 resolve conflicts on merge with upstream/master 2015-09-08 15:18:39 -07:00
Brad Hefta-Gaub
152a86b0e9 Merge pull request #5735 from hyperlogic/tony/no-particle-fix
Fix for RenderableParticleffectEntityItem assert.
2015-09-08 15:13:38 -07:00
Brad Hefta-Gaub
8185a8da7f Merge pull request #5732 from jherico/selma
Procedural skyboxes
2015-09-08 15:12:59 -07:00
Andrew Meadows
4a40781e2f remove some commented out cruft 2015-09-08 15:11:19 -07:00
Andrew Meadows
281e4f21fc fix avatar bounding capsule calculations 2015-09-08 15:03:12 -07:00
Andrew Meadows
90fe54e6d6 remove cruft and minor cleanup 2015-09-08 15:03:12 -07:00
Stephen Birarda
e1c395f5ea resolve conflicts on merge with upstream/master 2015-09-08 14:56:23 -07:00
Stephen Birarda
b8bf9a1104 fix OBJReader loading with URL 2015-09-08 14:51:51 -07:00
Howard Stearns
27f4bca0a4 Cleanup: This appears to be complete and working -- EXCEPT for loading animations on the update thread!
Until I figure that out, the answer is to turn off Developer->Avatar->"Enable Avatar Update Threading", run through forward/back/left/right/strafeLeft/strafeRight, and then turn "Enable Avatar Update Threading" back on.
2015-09-08 14:49:58 -07:00
Brad Davis
5f1affaff9 Procedural skybox work 2015-09-08 14:31:16 -07:00
Stephen Birarda
e0a8469354 fix for sequence point warning 2015-09-08 13:42:52 -07:00
David Rowe
2325cb8ee0 Merge branch 'master' into 20669 2015-09-08 13:26:20 -07:00
David Rowe
99c1e06201 Code tidying 2015-09-08 13:25:15 -07:00
Anthony J. Thibault
c728cd4c4c Fix for RenderableParticleffectEntityItem assert.
When a particle system had no living particles, PendingChanges::updateItem
would assert, due to the access to _vertices[0].  In release this might be
harmless as this memory is never accessed, but different implementations of
std::vector might do different things here.  So, let's be safe and early
return when the number of particles is 0.
2015-09-08 12:03:41 -07:00
Seth Alves
31fcd55d47 octree uses shared pointers 2015-09-08 11:59:48 -07:00
Stephen Birarda
9a8bd607b5 Merge pull request #5729 from rudi-c/build_docs_and_fixes
Build docs and dependency fixes
2015-09-08 11:29:15 -07:00
David Rowe
cdd5e68815 Add colorStart and colorFinish entity particle properties 2015-09-08 11:28:53 -07:00
Anthony J. Thibault
6d5927c0c9 Now with less copies.
* AnimSkeleton now returns AnimPoses by const ref.
* AnimDebugDraw: uses references to Poses on the stack instead of copies
  within inner loops.
* AnimDebugDraw: Removed unnecessary universal refs in range based for loops.
2015-09-08 10:51:23 -07:00
Christoph Haag
ddcee763ca extend macros to take return value if necessary 2015-09-08 19:10:15 +02:00
Stephen Birarda
9878143661 repairs to ShaderCache for Resource changes 2015-09-08 08:58:35 -07:00
Stephen Birarda
25aeda2e18 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-08 08:40:51 -07:00
Stephen Birarda
c49088846f add an alias for AvatarDataSequenceNumber 2015-09-08 08:26:14 -07:00
Christoph Haag
fa221fa7e3 In gcc5 nullptr can't be directly used as bool
See https://gcc.gnu.org/gcc-5/porting_to.html
"Converting std::nullptr_t to bool"
2015-09-08 10:07:06 +02:00
Brad Davis
743d79335d Procedural shaders V2 2015-09-07 17:37:45 -07:00
Howard Stearns
d472fd66ff Cleanup. 2015-09-07 17:26:22 -07:00
Howard Stearns
efeaf21305 Checkpoint smoother. 2015-09-07 16:32:51 -07:00
David Rowe
cb9468c311 Add colorSpread entity particle property 2015-09-07 16:27:42 -07:00
Howard Stearns
0065c64b31 Snapshot of no-judder, before cleanup. 2015-09-07 09:57:05 -07:00
James B. Pollack
670c5ee484 Merge pull request #5723 from jherico/lisa
Toggle mute while holding the hydras
2015-09-06 21:45:47 -07:00
Rudi Chen
b703ce01fb Make sure libdl is linked after libcrypto.
Fixes a `undefined reference to symbol 'dlclose@@GLIBC_2.2.5' error
I was running into on Linux Mint 17.2.
2015-09-06 21:42:02 -04:00
David Rowe
16346dd717 Fix some build warnings 2015-09-06 16:20:46 -07:00
David Rowe
47b27a3280 Add alphaStart and alphaFinish entity particle properties 2015-09-05 16:30:01 -07:00
David Rowe
042384b5b0 Tidy and finish alpha and alphaSpread 2015-09-05 14:51:48 -07:00
David Rowe
1b3d125cb3 Add alphaSpread entity particle property 2015-09-05 14:39:10 -07:00
Brad Hefta-Gaub
1df3a8f814 Merge pull request #5727 from jherico/marge
Procedural rendering for box & sphere entities
2015-09-05 12:43:21 -07:00
Brad Davis
c4b1e6ecd3 Reducing debug spam 2015-09-05 12:22:25 -07:00
Brad Davis
9289a46112 Guarding against frequent userdata calls with no change. 2015-09-05 12:20:28 -07:00
Brad Davis
e8435b6218 Procedural rendering for box entities 2015-09-05 12:10:45 -07:00
David Rowe
8b296f53e6 Short-circuit radius values and interpolation when can 2015-09-05 11:13:48 -07:00
David Rowe
8d85309925 Use cubic interpolation instead of cosine 2015-09-05 10:50:05 -07:00