Commit graph

776 commits

Author SHA1 Message Date
Menithal
1d8be2aeaa Added missing dynamic 2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5 Finalized Grab-Clone action 2017-02-26 18:49:13 +02:00
David Rowe
0cc499b08b Point index fingers and raise thumbs if not touching controls 2017-02-25 14:20:23 +13:00
David Rowe
a205d2a00c Use animation for pointing index finger instead of setting joint angles 2017-02-25 11:36:06 +13:00
Seth Alves
fcd3c09404 Merge branch 'tablet-ui-tablet-is-overlay' of github.com:sethalves/hifi into tablet-ui-edit-js-tablet-as-overlay 2017-02-24 14:27:30 -08:00
Seth Alves
eedc5c1647 don't allow tablet to get stuck to a hand when passing it back and forth between hands 2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84 fix a couple of problems related to grabbing tablet while edit.js is active
Conflicts:
	scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
Seth Alves
70060eb464 in 2d mode, clicks on tablet don't get used for other things
Conflicts:
	scripts/system/libraries/entitySelectionTool.js
2017-02-24 11:37:04 -08:00
Seth Alves
f208f5e2d1 fix a couple of problems related to grabbing tablet while edit.js is active 2017-02-24 11:34:10 -08:00
David Rowe
a98824f483 Code review 2017-02-25 08:13:15 +13:00
David Rowe
d9a716bf3d If someone else is grabbing entity you want to grab show their grab beam 2017-02-24 18:42:52 +13:00
Seth Alves
e43c4c17f5 in 2d mode, clicks on tablet don't get used for other things 2017-02-23 21:27:25 -08:00
Seth Alves
ce717d04e9 merge in tablet-as-overlay code 2017-02-23 18:40:20 -08:00
Seth Alves
610c20e01a Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js 2017-02-23 17:41:38 -08:00
Seth Alves
b4be942348 trying to get tablet overlay to show up in the right place 2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3 fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug. 2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947 make overlays near-grabbable. make tablet be an overlay 2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377 don't do a haptic pulse when av's hand goes near grabbable tablet 2017-02-22 14:14:10 -08:00
Seth Alves
92580a977b Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js 2017-02-20 13:54:12 -08:00
Philip Rosedale
5c782deb4d Merge pull request #9701 from ctrlaltdavid/21175
Fix laser beam jumping upon grabbing entity
2017-02-20 13:37:11 -08:00
Seth Alves
43f47c1106 merge from upstream 2017-02-20 12:45:39 -08:00
David Rowe
6827a28807 Fix grab position 2017-02-18 16:36:14 +13:00
David Rowe
692fa52aca Disable drawing pointer lasers while painting 2017-02-18 15:21:48 +13:00
David Rowe
2c5782e4bb Fix laser beam jumping upon grabbing entity 2017-02-18 09:11:04 +13:00
David Rowe
7b36669d80 Point index finger while painting if tablet not displayed 2017-02-17 19:30:40 +13:00
Seth Alves
3ea0f6d2d2 allow lasers to scroll tablet while in edit-mode 2017-02-15 11:34:48 -08:00
Seth Alves
219e569014 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js 2017-02-15 07:25:39 -08:00
Philip Rosedale
01bdac49d0 Merge pull request #9672 from ctrlaltdavid/21121
Fix far grabbing making entity jump upon grab
2017-02-14 17:02:42 -08:00
Seth Alves
3a23ec86d5 handles etc work better 2017-02-14 13:57:48 -08:00
Seth Alves
d40402faae Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js 2017-02-14 06:53:34 -08:00
David Rowe
2672b8d10a Fix tabs 2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b Fix far grabbing making entity jump upon grab 2017-02-14 17:30:20 +13:00
Atlante45
512bb4765f Add entity clicks capture capabilities 2017-02-13 11:34:30 -08:00
Seth Alves
44aa3e044b make it so near grabbing while edit is active doesn't select a new entity 2017-02-10 16:56:53 -08:00
Philip Rosedale
e94e41698e remove debug 2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8 remove comment 2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60 Fixed scaling of self 2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971 set WANT_DEBUG_STATE back to false 2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade More consistent haptics on web overlays and entities 2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17 enforce more button clicking logic 2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b Merge branch 'master' into bug-fix/tablet-ui-no-domain 2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288 better scrolling and fixed button touching 2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a You can no longer scale the tablet with double-grab 2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb Tablet should work even when not connected to any domain.
handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.

I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.

There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385 minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda minimize git diff 2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88 ability to grab tablet in edit mode 2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83 put a schmitt trigger in place to de-bounce tablet clicks 2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242 allow tablet-stabbers to more easily click buttons 2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7 allow stylus to work when edit.js is running 2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base 2017-01-23 14:38:48 -08:00
Seth Alves
c958314918 merge from upstream 2017-01-23 13:52:01 -08:00
Dante Ruiz
d5427f8722 close tablet bug fix 2017-01-23 17:33:33 +00:00
humbletim
d20ac20ff2 move isInEditMode guard to setState 2017-01-23 01:31:11 -05:00
humbletim
15394056eb * add isInEditMode to utils.js
* update grab.js to use the latest Settings edit mode detection approach
* add edit guards to handControllerGrab.js and grab.js
* update edit.js to consistently initialize Setting's edit flag
2017-01-20 22:29:40 -05:00
Dante Ruiz
5c55b86be6 fix bug 2017-01-21 01:56:06 +00:00
Seth Alves
87ea9161e4 avoid bad interaction between far-grab and equip 2017-01-20 14:49:49 -08:00
Seth Alves
7f25135633 try again on haptics from touching tablet overlay with stylus 2017-01-20 11:06:35 -08:00
Seth Alves
6641f9bafd Merge pull request #9444 from druiz17/homeButtonFix
Home button is now an overlay
2017-01-20 10:32:31 -08:00
Seth Alves
caae804318 re-enable haptic pulse when stylus touches tablet overlay 2017-01-20 10:12:15 -08:00
Dante Ruiz
a319db3cb4 removed duplicate code 2017-01-20 00:57:48 +00:00
Dante Ruiz
1e7e4576cc comparing with ID instead of strings 2017-01-19 16:38:55 -08:00
Anthony J. Thibault
2c3c96b600 Fix for broken entity scrolling introduced by 23ea65e2
this.grabbedEntity was being cleared before entityTouchingExit transition could send the release event.
2017-01-19 14:23:43 -08:00
Seth Alves
18e9b476c5 Merge pull request #9439 from hyperlogic/tablet-ui
Improved stylus and laser input deadspot
2017-01-19 12:43:02 -08:00
Seth Alves
41ddfbfd27 clean up grab.js. provide a way to delete old tablets that got saved into Settings on exit 2017-01-19 11:34:38 -08:00
Anthony J. Thibault
2fd691d844 Improved stylus and laser input deadspot 2017-01-18 18:23:00 -08:00
Seth Alves
7c938728e5 don't do constant haptics if stylus touches tablet frame. home button triggers only once per click 2017-01-18 16:56:39 -08:00
Anthony J. Thibault
56c897cc2f Process the tablet stylus even when reticle is over 2d HUD overlay. 2017-01-18 15:36:09 -08:00
Anthony J. Thibault
fc5c2c8def Fix for glitchy scrolling 2017-01-18 15:32:38 -08:00
Anthony J. Thibault
28dac9d802 Lasers now interact with the tablet in edit mode. 2017-01-18 15:32:36 -08:00
Seth Alves
a8038ce64e cleanups 2017-01-18 10:50:02 -08:00
Seth Alves
1f92b57bf2 switch to model stylus 2017-01-18 10:46:18 -08:00
Seth Alves
89d7b8bfc6 call releaseEquip when an equipped entity is dropped with a secondary press 2017-01-17 13:27:01 -08:00
Seth Alves
5c205f5800 avoid an unhook loop if two different hands have passed something back and forth more than once 2017-01-17 10:24:30 -08:00
Seth Alves
6bace4f451 merge from upstream 2017-01-17 09:29:30 -08:00
howard-stearns
0a3236dcc9 handControllerGrab update loop change 2017-01-16 14:54:32 -08:00
Seth Alves
23ea65e2b5 more changes to handle camera-relative-controller joints. 2017-01-16 10:26:16 -08:00
Seth Alves
b617b3a114 put code to delete prim-stylus tip back in 2017-01-16 07:50:36 -08:00
Seth Alves
756d96c368 fix search ray getting left on. started adding stylus models 2017-01-16 07:46:12 -08:00
Seth Alves
4a451e95dc don't call release when off state is entered. don't attempt to unhook stylus as a stray child 2017-01-15 11:29:29 -08:00
Seth Alves
b8234ad75c try a different way of keeping track of original parentIDs of grabbed entities 2017-01-15 10:16:28 -08:00
Seth Alves
e00814dd53 auto-end a near-grab if the parentID is changed to something else 2017-01-13 14:21:44 -08:00
Seth Alves
208c4686c4 merge from upstream 2017-01-12 15:44:27 -08:00
Seth Alves
611a926894 if something dynamic is release and it's not moving, give it a little velocity so that it doesn't end up non-active in bullet 2017-01-12 13:45:03 -08:00
howard-stearns
88c2c534ad don't set bogus values 2017-01-11 17:01:46 -08:00
howard-stearns
9298bcf628 remove log spam 2017-01-11 16:32:15 -08:00
howard-stearns
5c06841732 use update signal instead of timer 2017-01-11 16:24:05 -08:00
howard-stearns
357b4db1db fix mouse vs lasers, again 2017-01-11 14:24:24 -08:00
howard-stearns
a808a8c749 revert "fix competition between seek mouse and lasers" 2017-01-11 14:23:18 -08:00
Seth Alves
c93d83dadd update lasers when distance-scrolling a web entity/overlay 2017-01-10 16:41:07 -08:00
Dante Ruiz
0b3a7d90f1 removed committed code 2017-01-10 23:26:37 +00:00
Dante Ruiz
d0baa0e303 home button works with the stylus 2017-01-10 14:51:46 -08:00
Seth Alves
0fc1abc068 remember previous parentID in the script and try to put it back when releasing 2017-01-10 13:00:49 -08:00
Seth Alves
bff9e9be38 put back code that replaces previous parentID on release 2017-01-10 09:22:36 -08:00
Seth Alves
61f0c56a36 remove code that remembers previous state in userData 2017-01-09 14:20:03 -08:00
Seth Alves
fa803aebe9 use /~/ style to reference includes 2017-01-09 10:21:07 -08:00
Dante Ruiz
7205215baa coding standard fix 2017-01-07 00:38:39 +00:00
Dante Ruiz
07079ad78d fixed bug 2017-01-07 00:22:55 +00:00
Seth Alves
195b92d05d lasers on webpage work again 2017-01-05 14:35:02 -08:00
Seth Alves
5e9c37777c Merge branch 'fixMouseLasers' of github.com:ZappoMan/hifi into tablet-ui-reenable-web-lasers 2017-01-05 12:50:07 -08:00
Seth Alves
52ef22770b make showing of stylus be proximity based rather than raypick based 2017-01-05 12:49:50 -08:00
Brad Hefta-Gaub
cb69e70781 fix competition between seek mouse and lasers 2017-01-05 11:31:50 -08:00
Brad Hefta-Gaub
368f48f0a7 Merge pull request #9247 from huffman/feat/tutorial-touch-grip
Add support for new Touch grip mappings to tutorial
2017-01-04 17:58:05 -08:00
Seth Alves
a585d43a5e attempt to get laser-based web scrolling to work, again 2017-01-04 16:51:47 -08:00
Seth Alves
fb4263de93 Merge branch 'tablet-ui' of github.com:highfidelity/hifi into tablet-ui-reenable-web-lasers 2017-01-04 16:01:06 -08:00
Seth Alves
ed934c37ae put code that allows lasers vs web entities or overlays back in 2017-01-04 15:23:55 -08:00
Dante Ruiz
f81402fb0f improved tablet position 2017-01-04 11:09:26 -08:00
Brad Hefta-Gaub
d440532cff make sure RPC is timely 2017-01-03 11:10:07 -08:00
Anthony Thibault
c201b6a7f9 Merge pull request #9256 from druiz17/moreButtons
all hub button now on tablet
2017-01-03 10:44:19 -08:00
Anthony J. Thibault
00980366d6 Merge branch 'master' into tablet-ui 2017-01-03 09:45:23 -08:00
Brad Hefta-Gaub
82ab8635d7 debugging 2016-12-30 12:02:48 -08:00
Brad Hefta-Gaub
7c7d239e00 first cut at using wait signals to improve RPC timing 2016-12-30 09:13:21 -08:00
Dante Ruiz
61277c0605 Stylus now works in edit mode 2016-12-22 17:33:25 +00:00
Ryan Huffman
8b5a05c409 Fix right touch controller tip labels not showing up 2016-12-20 18:01:53 -08:00
Ryan Huffman
df0dfc761d Add ability to disable avatar and object scaling in handController grab 2016-12-20 18:01:53 -08:00
Ryan Huffman
0b2f60fb27 Update tutorial to use new trigger configuration for touch 2016-12-20 18:01:53 -08:00
Stephen Birarda
ebd347fc15 only respect release of secondary for hold once pressed 2016-12-20 14:46:55 -08:00
Stephen Birarda
4fcccb5455 check for release of equip in this.nearGrabbing 2016-12-20 14:32:47 -08:00
Stephen Birarda
c3d736dd16 return after release, duh 2016-12-20 14:30:08 -08:00
Stephen Birarda
8cd13eaedf always unequip on secondary release 2016-12-20 14:25:26 -08:00
Stephen Birarda
0a024616cc add special equip for oculus style grab 2016-12-20 14:21:23 -08:00
Philip Rosedale
13e03b35cc removed initial delay for seek beams 2016-12-20 14:11:52 -08:00
Philip Rosedale
250d071788 grip squeezes fingers too 2016-12-20 14:11:45 -08:00
Philip Rosedale
938734d3fc Grip controllers can grab objects, slight delay on search beam 2016-12-20 14:11:33 -08:00
Seth Alves
36e843178a diff minimization 2016-12-20 09:21:41 -08:00
Ryan Huffman
bf7066d4e3 Cleanup tutorial scripts 2016-12-20 07:45:35 -08:00
Ryan Huffman
e12ef0a187 Cleanup variable naming in touch controller config 2016-12-20 07:45:35 -08:00
Ryan Huffman
04efea7293 Cleanup implementation of touch controller config 2016-12-20 07:45:35 -08:00
Ryan Huffman
6e1459f4b3 Update Touch controller configuration 2016-12-20 07:45:35 -08:00
Ryan Huffman
3dfc3946ba Fix positioning of Oculus Touch controller visual 2016-12-20 07:45:35 -08:00
Ryan Huffman
8aba8f7bf3 Remove cache buster from touchControllerConfiguration 2016-12-20 07:45:35 -08:00
Ryan Huffman
240dba5306 Fix oculus touch labels in tutorial 2016-12-20 07:45:35 -08:00
Ryan Huffman
74b07273d6 Update oculus touch labels to be emissive 2016-12-20 07:45:35 -08:00
Ryan Huffman
1ddc869c8e Fix emissive channel on touch models 2016-12-20 07:45:35 -08:00
Ryan Huffman
ac33bf4d4a Fix right touch joystick 2016-12-20 07:45:35 -08:00
Ryan Huffman
3879922e78 Reenable disabling of hand controllers 2016-12-20 07:45:35 -08:00
Ryan Huffman
53fb0a95fe Update controller display to support non-string hardware resolution 2016-12-20 07:45:35 -08:00
Ryan Huffman
b835fc7ada Add touch controller support to ControllerDisplay 2016-12-20 07:45:35 -08:00
Seth Alves
e5804dade0 get stylus working with web entities 2016-12-20 07:43:48 -08:00
Seth Alves
ae7af3e227 don't hide stylus so quickly 2016-12-20 07:43:48 -08:00
Seth Alves
e9c848bfe8 stylus for web overlays 2016-12-20 07:43:48 -08:00
David Rowe
25651800dd Code review 2016-12-20 07:43:48 -08:00
Seth Alves
67093dc519 don't flutter tablet when menu button is pressed. start on a stylus 2016-12-20 07:43:48 -08:00
David Rowe
7a36e4eed8 Fix keyboard focus when switch highlight between overlays and entities 2016-12-20 07:42:21 -08:00
David Rowe
0accdddc8f Fix Web overlay x, y coordinate calcs 2016-12-20 07:42:21 -08:00
David Rowe
f749c76ced First pass at controller interaction with 3D Web overlay 2016-12-20 07:42:21 -08:00
Chris Collins
61c60fca2d Merge pull request #8968 from ctrlaltdavid/21089
Clara.io marketplace improvements
2016-12-19 18:21:45 -08:00
Ryan Huffman
9730d07f59 Cleanup tutorial scripts 2016-12-16 16:01:44 -08:00
Ryan Huffman
46d8130782 Cleanup variable naming in touch controller config 2016-12-16 16:01:26 -08:00
Ryan Huffman
009c982cdf Cleanup implementation of touch controller config 2016-12-16 15:05:17 -08:00
Ryan Huffman
19a3fdcc01 Update Touch controller configuration 2016-12-16 15:05:17 -08:00
Ryan Huffman
f7ebda6931 Fix positioning of Oculus Touch controller visual 2016-12-16 15:05:17 -08:00
Ryan Huffman
b599ccea9e Remove cache buster from touchControllerConfiguration 2016-12-16 15:05:17 -08:00
Ryan Huffman
188bf600d1 Fix oculus touch labels in tutorial 2016-12-16 15:05:17 -08:00
Ryan Huffman
46251e805a Update oculus touch labels to be emissive 2016-12-16 15:05:17 -08:00
Ryan Huffman
46f5494af8 Fix emissive channel on touch models 2016-12-16 15:05:17 -08:00
Ryan Huffman
3df1819086 Fix right touch joystick 2016-12-16 15:05:17 -08:00
Ryan Huffman
2b88935812 Reenable disabling of hand controllers 2016-12-16 15:05:17 -08:00
Ryan Huffman
6fb39080e2 Update controller display to support non-string hardware resolution 2016-12-16 15:05:17 -08:00
Ryan Huffman
674bbe7de5 Add touch controller support to ControllerDisplay 2016-12-16 15:05:17 -08:00
David Rowe
9459b967be Merge branch 'master' into 21089 2016-12-16 20:02:43 +13:00
Anthony J. Thibault
8b99fa90e8 Merge branch 'master' into tablet-ui 2016-12-15 13:28:23 -08:00
Philip Rosedale
14c867fdbd Can't resize if objects in both hands, avatar resize is seek + grips 2016-12-14 13:38:37 -08:00
David Rowe
efb784f703 Code review 2016-12-13 13:11:21 +13:00
Philip Rosedale
9370c8af6b Added ability to rescale avatar 2016-12-12 15:26:53 -08:00
Philip Rosedale
a142c830fa Merge branch 'master' of git://github.com/highfidelity/hifi into rescale 2016-12-12 09:41:34 -08:00
Philip Rosedale
8572950a09 Both grip buttons enable rescale for a held object 2016-12-12 09:39:32 -08:00
David Rowe
e956608fa4 Fix keyboard focus when switch highlight between overlays and entities 2016-12-09 18:31:52 +13:00
David Rowe
7d8926c802 Fix Web overlay x, y coordinate calcs 2016-12-09 17:00:00 +13:00
Seth Alves
369f61e172 bring over some previous tablet-ui work 2016-12-08 16:54:39 -08:00
David Rowe
4c236b293e First pass at controller interaction with 3D Web overlay 2016-12-09 01:47:40 +13:00
Anthony J. Thibault
89ae3b3d6e Revert "Merge pull request #8691 from highfidelity/out-of-body-experience"
This reverts commit efe9571ab8, reversing
changes made to 333e9ec7f4.
2016-12-05 15:18:03 -08:00
Ryan Huffman
996d3f5875 Merge pull request #9135 from druiz17/nearGrab
Fixed pressing the grip button causes a near grabbed object to drop
2016-12-05 11:07:15 -08:00
Dante Ruiz
08301d488d clean up 2016-12-05 18:10:54 +00:00
Dante Ruiz
09d5dc382f better solution 2016-12-05 18:08:36 +00:00
Seth Alves
24e54f25bf Merge pull request #9108 from PhilipRosedale/drifting
Grab.js weaker at a distance
2016-12-01 12:59:28 -08:00
Philip Rosedale
c60b0c7ef5 Fix indents 2016-12-01 12:54:38 -08:00
Seth Alves
efe9571ab8 Merge pull request #8691 from highfidelity/out-of-body-experience
Room Scale HMD comfort features.
2016-12-01 11:09:39 -08:00
Dante Ruiz
1b24d373d2 fixed near grab issue 2016-12-01 10:18:34 -08:00
Dante Ruiz
dc7bb5b083 grip button fix 2016-12-01 10:17:54 -08:00
Chris Collins
19b5e7cd86 Merge pull request #9054 from howard-stearns/third-person-lasers
make hand-controller ui work in third person
2016-12-01 10:11:12 -08:00
Anthony J. Thibault
7f840d3a08 Can use 'xboxLaser' in third person camera 2016-11-30 10:01:11 -08:00
Ryan Huffman
aa1e813d72 Fix 'releaseGrab' not being called when using grip buttons 2016-11-29 15:04:14 -08:00
Philip Rosedale
664b54c004 remove whitespace 2016-11-22 10:27:27 -08:00
Philip Rosedale
c1e044364f Added distance attentuation of linear and angular rate 2016-11-22 10:24:02 -08:00
Anthony J. Thibault
270adfe692 removed debug prints 2016-11-17 11:40:05 -08:00
Anthony J. Thibault
38ac6fff03 Hand Controller rendering is camera relative
Basically, when using the third person camera in HMD mode.  If the controllers are shown.
They should be shown in front of the users camera, not in front of the users avatar.

To accomplish this, two new faux joint indices are introduced.
CAMERA_RELATIVE_CONTROLLER_RIGHTHAND_INDEX and CAMERA_RELATIVE_CONTROLLER_LEFTHAND_INDEX.

These joint indices can be used for Overlay parenting. (But not for entity parenting because they are not transmitted over the network).
They can also be queried for by using the MyAvatar.getAbsoluteJointRotationInObjectFrame() call.

These new indices are now used by the controllerDisplay.js for the hand controller rendering.
They are also used by system/libraries/controllers.js as the origin for hand controller grabbing and interaction lasers.
2016-11-17 11:33:12 -08:00
Andrew Meadows
6bb3dd6830 Merge hifi/master into hifi/out-of-body-experience 2016-11-14 15:08:04 -08:00
Philip Rosedale
981f505a9c Merge branch 'master' of git://github.com/highfidelity/hifi into drifting 2016-11-14 14:26:45 -08:00
howard-stearns
e2fded846f make hand-controller ui work in third person 2016-11-11 11:10:42 -08:00
Philip Rosedale
c0b1392685 Merge branch 'master' of git://github.com/highfidelity/hifi into drifting 2016-11-10 13:41:13 -08:00
Dante Ruiz
e22c36b4b7 fixed menu pop up delay 2016-11-07 17:16:24 +00:00
Andrew Meadows
ccdf383151 Merge hifi/master into hifi/out-of-body-experience 2016-11-07 08:24:26 -08:00
Dante Ruiz
1a83cc2c3e fixed deleted comment 2016-11-02 00:12:23 +01:00
Dante Ruiz
d29b1c34b1 fixed coding standard conflicts 2016-11-02 00:07:58 +01:00
Dante Ruiz
e9d10b609d removed bad commit 2016-11-02 00:05:38 +01:00
Dante Ruiz
86abd9120e Fixed menu out of view with HMD and Xbox controller 2016-11-01 14:30:48 -07:00
Ryan Huffman
d933155c71 Fix trigger highlight configuration 2016-10-27 20:16:34 -07:00