grip squeezes fingers too

This commit is contained in:
Philip Rosedale 2016-12-19 17:05:34 -08:00 committed by Stephen Birarda
parent 938734d3fc
commit 250d071788

View file

@ -53,9 +53,9 @@ function animStateHandler(props) {
}
function update(dt) {
var leftTrigger = normalizeControllerValue(Controller.getValue(Controller.Standard.LT));
var rightTrigger = normalizeControllerValue(Controller.getValue(Controller.Standard.RT));
var leftTrigger = clamp(Controller.getValue(Controller.Standard.LT) + Controller.getValue(Controller.Standard.LeftGrip), 0, 1);
var rightTrigger = clamp(Controller.getValue(Controller.Standard.RT) + Controller.getValue(Controller.Standard.RightGrip), 0, 1);
// Average last few trigger values together for a bit of smoothing
var tau = clamp(dt / TRIGGER_SMOOTH_TIMESCALE, 0, 1);
lastLeftTrigger = lerp(leftTrigger, lastLeftTrigger, tau);