don't flutter tablet when menu button is pressed. start on a stylus

This commit is contained in:
Seth Alves 2016-12-09 17:09:04 -08:00 committed by Seth Alves
parent 4ff3599351
commit 67093dc519
2 changed files with 52 additions and 2 deletions

View file

@ -1553,7 +1553,16 @@ void Application::toggleMenuUnderReticle() const {
offscreenUi->toggleMenu(QPoint(reticlePosition.x - X_LEFT_SHIFT, reticlePosition.y));
}
uint64_t lastTabletUIToggle { 0 };
const uint64_t toggleTabletUILockout { 500000 };
void Application::toggleTabletUI() const {
uint64_t now = usecTimestampNow();
if (now - lastTabletUIToggle < toggleTabletUILockout) {
return;
}
lastTabletUIToggle = now;
auto HMD = DependencyManager::get<HMDScriptingInterface>();
HMD->toggleShouldShowTablet();
}

View file

@ -13,7 +13,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/* global setEntityCustomData, getEntityCustomData, flatten, Xform, Script, Quat, Vec3, MyAvatar, Entities, Overlays, Settings,
Reticle, Controller, Camera, Messages, Mat4, getControllerWorldLocation, getGrabPointSphereOffset, setGrabCommunications */
Reticle, Controller, Camera, Messages, Mat4, getControllerWorldLocation, getGrabPointSphereOffset, setGrabCommunications,
Menu */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
(function() { // BEGIN LOCAL_SCOPE
@ -747,6 +748,7 @@ function MyController(hand) {
this.hand = hand;
this.autoUnequipCounter = 0;
this.grabPointIntersectsEntity = false;
this.stylus = null;
this.shouldScale = false;
@ -946,6 +948,39 @@ function MyController(hand) {
}
};
this.showStylus = function() {
if (this.stylus) {
return;
}
if (!MyAvatar.sessionUUID) {
return;
}
var stylusProperties = {
localPosition: getGrabPointSphereOffset(this.handToController()),
localRotation: { x: 0, y: 0, z: 0, w: 1 },
dimensions: 0.1,
color: GRAB_POINT_SPHERE_COLOR,
alpha: GRAB_POINT_SPHERE_ALPHA,
solid: true,
visible: true,
ignoreRayIntersection: true,
drawInFront: false,
parentID: MyAvatar.sessionUUID,
parentJointIndex: MyAvatar.getJointIndex(this.hand === RIGHT_HAND ?
"_CONTROLLER_RIGHTHAND" :
"_CONTROLLER_LEFTHAND")
};
this.stylus = Overlays.addOverlay("sphere", stylusProperties);
};
this.hideStylus = function() {
if (!this.stylus) {
return;
}
Overlays.deleteOverlay(this.stylus);
this.stylus = null;
};
this.overlayLineOn = function(closePoint, farPoint, color) {
if (this.overlayLine === null) {
var lineProperties = {
@ -1064,7 +1099,6 @@ function MyController(hand) {
_this.rawSecondaryValue = value;
// The value to check if we will allow the release function to be called
var allowReleaseValue = 0.1;
if (value > 0 && _this.state == STATE_HOLD) {
_this.release();
}
@ -1162,6 +1196,13 @@ function MyController(hand) {
this.grabPointIntersectsEntity = false;
this.grabPointSphereOff();
}
var rayPickInfo = this.calcRayPickInfo(this.hand);
if (rayPickInfo.overlayID && rayPickInfo.distance < 0.3) {
this.showStylus();
} else {
this.hideStylus();
}
};
this.clearEquipHaptics = function() {