Andrew Meadows
e473edff4a
fix shapeManagerTests
2016-08-24 22:25:45 -07:00
Zach Pomerantz
8c559bc65d
use lights from nontextured skyboxes
2016-08-16 13:27:22 -07:00
Brad Davis
0c990c621d
Fix perf tool build
2016-08-12 22:29:01 -07:00
Brad Davis
f9d522a1ae
Re-remove web from render-perf tool, add frame timing stats
2016-08-12 22:28:55 -07:00
Brad Davis
d548da02d9
Expose whether nsight is running to the app, disable some stuff under nsight
2016-08-12 22:28:50 -07:00
Brad Davis
4795ddd014
Perf test improvments (skybox support)
2016-08-12 22:28:49 -07:00
Bradley Austin Davis
d2fd7f88fd
Enabling OSX Oculus plugin
2016-08-12 22:28:43 -07:00
Brad Davis
c2509e9492
Working on draw crash bug, adding render thread trash handling
2016-08-12 22:28:27 -07:00
Brad Davis
adcfd55cc0
Batch replay reprojection
2016-08-12 22:28:23 -07:00
Bradley Austin Davis
274321de8a
First pass at threaded rendering
2016-08-12 22:18:36 -07:00
SamGondelman
9b27f8bc0f
Merge remote-tracking branch 'upstream/master' into loadingFade
2016-08-09 14:55:14 -07:00
Ryan Huffman
6854f9fda4
Remove stars shaders and renderable
2016-08-08 16:03:03 -07:00
SamGondelman
2eb0c7735f
working on fading shape entities
2016-08-03 13:30:05 -07:00
Bradley Austin Davis
5bbcbbb811
Update render perf tool to use the new API
2016-07-26 17:06:44 -07:00
Brad Hefta-Gaub
43064807d1
Merge pull request #8292 from jherico/webui
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Fix some UI elements triggered by WebViews
2016-07-23 13:47:04 -07:00
Brad Davis
4cbf804dd4
More work on perf testing
2016-07-21 22:32:13 -07:00
Brad Davis
faba1a4b4e
Fix UI elements triggered by WebViews
2016-07-21 15:13:07 -07:00
samcake
744474982d
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-17 13:28:03 -07:00
Brad Hefta-Gaub
72739cb6d9
Merge pull request #8228 from jherico/render-perf-updates
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More render performace testing work
2016-07-15 12:50:38 -07:00
samcake
219b41e813
Fix the mini mirror perf issue and improve the debugDeferredLighting script
2016-07-13 17:37:35 -07:00
samcake
8acc18ae8b
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-13 11:42:07 -07:00
samcake
9f91dd5bfc
Cleaning the gpu-test app to work with the new deferred pipeline
2016-07-13 10:19:42 -07:00
Brad Davis
6336362d40
Fixing decoration inflation
2016-07-12 17:23:13 -07:00
Brad Davis
f2220288fb
Expand frame decoration when mouse is over a window in HMD mode
2016-07-12 16:40:53 -07:00
Brad Davis
029251f293
More render performace testing work
2016-07-12 11:51:58 -07:00
samcake
5d4b55eeea
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-12 09:19:28 -07:00
samcake
ba7590712a
BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore
2016-07-11 18:33:57 -07:00
Brad Hefta-Gaub
bcee128de0
Merge pull request #6959 from Triplelexx/20769
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CR for Job #20769 - Touchscreen camera input for Interface
2016-07-11 14:24:52 -07:00
samcake
ed67fe4051
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-07-08 09:04:40 -07:00
Brad Davis
dfdc1ca1c6
Ensuring render thread is highest priority
2016-07-07 11:14:56 -07:00
Brad Davis
5be238db08
Suppressing glew link warnings
2016-07-07 11:10:59 -07:00
Brad Davis
09f2a10613
Add rendering performance tool
2016-07-07 11:10:58 -07:00
samcake
7f6c441b22
COmpiling the test
2016-07-01 15:05:52 -07:00
samcake
ab98614dd4
Fixing the basic to compile the TestWindow
2016-07-01 14:39:32 -07:00
samcake
b37df393e2
Merging with the new GL45Backend
2016-06-29 10:40:28 -07:00
Brad Davis
b16812aa4d
Adding GL 4.5 backend
2016-06-28 18:55:24 -07:00
samcake
ec68eba3cb
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-06-24 09:37:52 -07:00
Triplelexx
90cd335bda
missed a brace
2016-06-24 10:48:25 +01:00
Triplelexx
fd4d9761ce
merge master and resolve conflicts
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* remove use of jointsCaptured flag in inputDevice update, TouchscreenDevice now locks the userInputMapper * resolve conflict in Application.cpp, userInputMapper no longer loads default mapping
2016-06-24 03:34:39 +01:00
Brad Hefta-Gaub
da74114b32
Merge pull request #8070 from AndrewMeadows/triangle-soup-4
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support btBvhTriangleMeshShape for static mesh entities
2016-06-23 12:17:32 -07:00
samcake
90e5697940
Merge branch 'master' of https://github.com/highfidelity/hifi into skin
2016-06-22 09:06:47 -07:00
howard-stearns
8421931c56
Merge branch 'master' of https://github.com/highfidelity/hifi into vive-ui
2016-06-21 14:47:45 -07:00
Brad Hefta-Gaub
c322317878
rework plugins to not depend on PluginContainer unless they want to
2016-06-21 12:07:05 -07:00
samcake
0c882832bf
Bringing the Scattering type to the pixels and having a different shading during the lighting pass (for global right now)
2016-06-20 17:58:35 -07:00
Andrew Meadows
d64729372a
ShapeInfo name changes
2016-06-20 17:29:20 -07:00
Brad Davis
37e9f66639
Additional toolbar work
2016-06-20 15:41:21 -07:00
samcake
37a6d29406
Finally clean the lighting pass for global and local lights, split it into global and locals and make it work with the stereo single drawcall
2016-06-17 17:19:49 -07:00
Bradley Austin Davis
ec615caa80
Support toolbar API
2016-06-17 13:06:42 -07:00
Brad Davis
b9ee0c087e
Add a constant hud toggle button to the UI
2016-06-07 13:45:23 -07:00
Brad Davis
4e49f3f942
Fix browser and update dialogs
2016-06-02 19:54:25 -07:00
Brad Davis
8c13ff4ee1
Pinned UI support
2016-06-02 17:24:25 -07:00
Brad Hefta-Gaub
06cb625d09
Merge pull request #7959 from hyperlogic/tony/improved-avatar-mixer-precision
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Improved Avatar Mixer Rotation Precision
2016-05-25 17:14:12 -07:00
David Rowe
b9aa667c55
Fix QML test environment
2016-05-25 10:37:30 +12:00
Brad Hefta-Gaub
b8b39b962d
Merge pull request #7868 from jherico/entity_shape
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Add a generic shape primitive
2016-05-24 08:40:58 -07:00
Brad Hefta-Gaub
49ded9c4df
Merge pull request #7873 from ctrlaltdavid/20917
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restyle file browser
2016-05-24 08:40:38 -07:00
David Rowe
504516b627
Merge branch 'master' into 20917
2016-05-24 08:03:54 +12:00
Anthony J. Thibault
a1c32f8c44
Merge branch 'master' into tony/improved-avatar-mixer-precision
2016-05-23 10:24:52 -07:00
Brad Davis
2c703e963c
More shapes
2016-05-22 19:48:59 -07:00
Brad Davis
cd1e910844
Add a generic shape primitive
2016-05-21 23:46:44 -07:00
Seth Alves
40e862cf9e
quiet gcc 5 warnings
2016-05-21 16:53:01 -07:00
Brad Davis
07562f72af
Doing a pass over the input plugins and controller code
2016-05-20 14:50:23 -07:00
David Rowe
17b3101ca5
Merge branch 'master' into 20917
2016-05-20 18:50:01 +12:00
Atlante45
8be6bc6460
Add missing overrides
2016-05-19 22:00:22 -07:00
Anthony J. Thibault
818d1f4601
Added six byte quaternion compression routines & tests
2016-05-16 17:48:54 -07:00
Brad Davis
5ba8372c21
Moving GL backend out of GPU
2016-05-16 12:54:17 -07:00
David Rowe
88130ee5c8
Merge branch 'master' into 20917
2016-05-14 12:13:39 +12:00
Brad Davis
85272a87ba
Merge pull request #7859 from samcake/lemon
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Introduce the "Unlit" shading model support and apply it to Web Enitities
2016-05-12 15:09:50 -07:00
David Rowe
8f214a6b14
Merge branch 'master' into 99997
2016-05-12 17:50:34 +12:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
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Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
samcake
1ec9ef560e
Fixing the srgb color format conversion for web entities
2016-05-11 10:46:54 -07:00
David Rowe
b8c0ec86af
Hide file filter if only 1 file type
2016-05-10 15:09:13 +12:00
David Rowe
6e59abc8f6
Switch file selection dialog over to using UI Toolkit files
2016-05-10 12:13:46 +12:00
Brad Davis
c54d0bc993
Don't expose raw pointer to the display plugin
2016-05-08 10:35:31 -07:00
Atlante45
df2683d989
Fix compile error
2016-05-05 16:09:45 -07:00
Anthony J. Thibault
d9063b199e
GeometryUtils: coneSphereAngle test
2016-04-26 13:31:06 -07:00
Brad Hefta-Gaub
c410242fb2
Merge pull request #7688 from jherico/texture_derez
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Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
David Rowe
a7b82e8cae
Decouple ui and shared libraries
2016-04-22 12:58:47 +12:00
Brad Davis
6c30194916
Support lowering the minimum mip of a texture at runtime
2016-04-21 14:46:12 -07:00
Brad Davis
b50f835d35
Warning and error fixes
2016-04-17 10:22:26 -07:00
Brad Davis
75c99fe416
Working on GPU library test code
2016-04-17 10:20:01 -07:00
Atlante45
afdfef1482
Make sure we don't use raw resource ptr
2016-04-12 13:51:11 -07:00
Zach Pomerantz
be489e8728
Codify qt qml version in one header
2016-04-07 17:35:31 -07:00
Triplelexx
11af0a421b
Merge branch 'master' into 20769
2016-04-03 22:57:55 +01:00
David Rowe
2ac9f282c7
Merge branch 'master' into 20855
2016-03-31 17:00:09 +13:00
Anthony J. Thibault
f4d834b07b
OctreeTests: added unit tests for EntityTreeElement child accessors
2016-03-30 16:15:29 -07:00
David Rowe
510d167c87
Merge branch 'master' into 20855
2016-03-31 08:43:35 +13:00
Anthony J. Thibault
c671fe7966
Updated AABox tests
2016-03-26 13:36:56 -07:00
Anthony J. Thibault
b4e70d9101
WIP: checkpoint
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* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests; NEED MORE
* Model: split collision and model mesh render items.
Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
* non-animated: use existing _localBound
* rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
* fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
David Rowe
9280443425
Merge branch 'master' into 20855
2016-03-25 09:06:20 +13:00
Andrew Meadows
ecfe198e35
patch btCompoundShape memory leak
2016-03-23 14:39:49 -07:00
Andrew Meadows
119ef24d5d
cleanup ShapeManager API and fix bitrot in tests
2016-03-23 14:39:49 -07:00
Andrew Meadows
a52ac3cc50
remove excess whitespace
2016-03-23 14:39:49 -07:00
David Rowe
42b606c09d
Merge branch 'master' into 20855
2016-03-22 18:51:07 +13:00
Anthony J. Thibault
df5afffc77
AnimUtil: prevent accumulateTime from looping forever
...
This might happen with large dts, large timeScales.
2016-03-21 11:58:13 -07:00
David Rowe
3fa678a652
Style tabs and background
2016-03-19 14:52:40 +13:00
Bradley Austin Davis
7045680bc7
Reduce crashes on switching display plugins
2016-03-17 10:13:52 -07:00
Andrew Meadows
71a81331d1
unit tests for dynamic twist limit adjustment
2016-03-11 14:47:48 -08:00
Andrew Meadows
749dcf2c1d
dynamic adjustment for swing
2016-03-11 14:47:47 -08:00
Andrew Meadows
df9ccf76ab
fix animation-tests
2016-03-11 14:47:47 -08:00
Zach Pomerantz
755efd1840
Update test shaders
2016-03-10 23:03:03 -08:00
Stephen Birarda
a9dd88d834
Merge pull request #7320 from zzmp/feat/shader-includes
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Compile shaders into separate dir for inclusion
2016-03-10 21:07:49 -08:00
Zach Pomerantz
11867aa71d
Compile shaders to their own folders
2016-03-10 20:10:54 -08:00
Anthony J. Thibault
4a78300607
MyAvatar: Allow user to raise hands directly overhead.
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Previously we were using a infinitely tall vertical cylinder
to push hand IK targets out of the body, this had the
side-effect of preventing the hands from being raised over
the head. Now, we collide against the same 3d capsule
used by the physics system for avatar collisions.
2016-03-10 10:20:17 -08:00
Brad Davis
d428f3b96f
Working on crash bugs
2016-03-09 14:00:05 -08:00
Seth Alves
efdef52081
Merge pull request #7269 from ctrlaltdavid/20822
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Restyle bookmark dialogs
2016-03-09 07:31:15 -08:00
David Rowe
edc50f102d
Fix "duplicate bookmark" dialog
2016-03-09 11:55:09 +13:00
David Rowe
10e4e5e3a7
Use OffscreenUI icon enum instead of QMessageBox icon enum
2016-03-09 11:33:55 +13:00
David Rowe
03fb6b1444
Add ability to have icons in query dialogs
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Add icon to bookmark dialogs' titles.
2016-03-09 10:45:14 +13:00
Brad Davis
28103cf5ef
Migrate composition of the overlay and pointer to the present thread
2016-03-07 17:14:41 -08:00
David Rowe
ba1e8db34a
Add QML UI test dialogs for creating and deleting bookmarks
2016-03-08 13:51:13 +13:00
David Rowe
c83ed578db
Merge branch 'master' into 20812
2016-03-03 02:01:20 +13:00
David Rowe
247ba7d3dd
Merge branch 'master' into 20812
2016-02-27 11:05:47 +13:00
samcake
3ee6f9d6f2
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-25 23:48:53 -08:00
Andrew Meadows
f964df6c97
final names for ViewFrustum intersection tests
2016-02-25 18:09:35 -08:00
Andrew Meadows
5d1e283508
namechange TouchesKeyhole to IntersectsKeyhole
2016-02-25 18:09:35 -08:00
Andrew Meadows
2591c5ee3e
cleanup names that use "keyhole"
2016-02-25 18:09:35 -08:00
Andrew Meadows
9409339230
add ViewFrustum::cubeInKeyhole()
2016-02-25 18:09:35 -08:00
Andrew Meadows
669cc75596
adding ViewFrustumTests
2016-02-25 18:09:35 -08:00
Andrew Meadows
92581587b1
cleaned up AACubeTests, added AABoxTests
2016-02-25 18:09:35 -08:00
Andrew Meadows
5c11963de2
add unit tests for AACube
2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853
use shapeInFrustum() names again
...
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Andrew Meadows
8200babf78
fix warning about unused variable
2016-02-25 18:09:35 -08:00
David Rowe
4cc36d1df0
Update QML UI test environment for Settings > General dialog
2016-02-25 17:13:48 +13:00
samcake
ae6e625894
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-24 17:30:40 -08:00
samcake
a0d7ce145e
Adding support for emissive and occlusion maps, on to pr land
2016-02-24 17:30:29 -08:00
David Rowe
49c229897f
Give the "change avatar?" confirmation dialog a default action
2016-02-23 17:55:36 +13:00
David Rowe
26a46207c2
Set up QML tests for message box modal dialog restyling
2016-02-22 17:03:48 +13:00
samcake
39a7852979
MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
2016-02-19 18:43:07 -08:00
Triplelexx
087e2e7f66
revise touchscreen camera control manipulation
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Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
David Rowe
54b27f3ac3
Merge branch 'master' into 20805
2016-02-18 23:35:37 +13:00
David Rowe
c07b1f9b1e
Tidying
2016-02-18 23:06:26 +13:00
David Rowe
42a44e0f67
First pass at restyling dialog frame
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"Pin" button is implemented but disabled (as it was before).
2016-02-13 15:15:01 +13:00
Anthony J. Thibault
111ed65bf8
Controller Pose values are relative to Avatar.
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Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.
This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Chris Collins
c6bc91f8b2
Merge pull request #7084 from jherico/toolTabs
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Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
David Rowe
b3233c2d21
Add Running Scripts dialog to UI tests
2016-02-12 10:13:28 +13:00
Brad Davis
2ee1f18e06
Allow closed tabs to delete properly
2016-02-11 10:27:24 -08:00
Brad Hefta-Gaub
d77d102384
add support for persisting the mono preview mode option
2016-02-10 22:01:17 -08:00
Brad Hefta-Gaub
d7db08d150
Merge pull request #7042 from howard-stearns/virtualBaton
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Virtual baton
2016-02-10 13:48:34 -08:00
Howard Stearns
4241f4b305
Convert all simple one-liners containing ') { ' to instead take up three lines.
2016-02-10 12:03:07 -08:00
Chris Collins
e61636e8a7
Merge pull request #7028 from zzmp/fix/overlay
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Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Howard Stearns
61e521bc63
Fix build (and remove unneeded test file).
2016-02-08 09:33:32 -08:00
Howard Stearns
4a50d7c456
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton
2016-02-07 18:41:04 -08:00
Howard Stearns
b08f364447
yes!
2016-02-07 18:29:10 -08:00
Bradley Austin Davis
dc0e038535
Add drive selection to the file dialog
2016-02-04 13:51:43 -08:00
Zach Pomerantz
d14ce8a9fe
Pass an explicit pipeline to render.*Instance calls
2016-02-03 19:18:56 -08:00
Atlante45
72790d361b
Update gpu-test
2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518
Unify Named/Normal calls
2016-02-01 18:50:01 +01:00
Brad Hefta-Gaub
721a911cf1
Merge pull request #6972 from jherico/qml
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Small QML Fixes
2016-01-29 09:57:15 -08:00
Brad Davis
afd3ddf534
Cleaning up message box
2016-01-28 21:17:05 -08:00
Brad Davis
5b817ccc21
Make all 2D overlays QML
2016-01-28 16:03:26 -08:00
Brad Davis
18d6a09dc9
Better preferences dialog initial state
2016-01-28 09:20:31 -08:00
Brad Davis
664100b9b1
Attachment dialog
2016-01-26 21:55:40 -08:00
Brad Davis
fee920723a
Cleaning up test project
2016-01-26 17:25:20 -08:00
Brad Davis
e52e35df8c
Better initial window positioning
2016-01-23 22:06:13 -08:00
Brad Davis
71ae36f5c0
Button prefs and conditionally enabled prefs
2016-01-22 19:06:30 -08:00
Brad Davis
858bbbf987
Adding OffscreenUI API for QInputDialog functionality
2016-01-22 17:31:03 -08:00
Brad Davis
c7186590ea
Support for directory browsing
2016-01-22 17:30:09 -08:00
Brad Davis
205ab05506
First pass on preferences dialog
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Conflicts:
tests/ui/qmlscratch.pro
2016-01-22 17:30:07 -08:00
Anthony J. Thibault
8bfa80d5fc
Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotation
2016-01-22 13:37:43 -08:00
Brad Davis
f343598d91
Focus hack for menu fix
2016-01-22 00:55:32 -08:00
Brad Davis
3d46eda165
Frame construction in onCompleted was messing up the browser keyboard focus
2016-01-22 00:55:31 -08:00
Brad Hefta-Gaub
e1c369dc10
Merge pull request #6766 from samcake/hdr
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Ambient Occlusion
2016-01-21 18:10:52 -08:00
Anthony J. Thibault
ca8a832818
CharacterController: added hard limit to follow displacement
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To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.
Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
Anthony J. Thibault
a91c181a89
MyAvatar: Recenter when the head turns away from the hips
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Compute HMD facing moving average.
When the moving average diverges from the hips by more then 45 degrees, recenter the body.
Also, the follow code has been changed, instead of a follow velocity being passed to the CharacterController
a desired target is passed. The CharacterController homes toward it's target based on the time remaining.
Any follow deltas applied to move the avatar's position closer to it's target is stored and re-applied
to the bodySensorMatrix. This centralizes the moving/homing code to one place, the CharacterContoller.
A new FollowHelper class was also introduced, it groups together the data and logic necessary to perform the
re-centering/follow procedure. This "hopefully" makes it easier to maintain.
2016-01-21 16:38:42 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Leonardo Murillo
098b7a4ff3
Merge pull request #6870 from birarda/console
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Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Brad Davis
d2900200a1
More cleanup & menu fixing
2016-01-20 11:23:56 -08:00
Stephen Birarda
8bc063e758
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-19 16:21:19 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
Brad Davis
5aa8398adb
Working on keyboard focus issues
2016-01-17 20:56:07 -08:00
Brad Davis
746c388f7a
Cleanup of QML windowing and message boxes
2016-01-15 23:14:49 -08:00
samcake
577666da6e
Merging upstream master
2016-01-14 15:10:54 -08:00
Atlante45
c30569cd55
Naming coding standard
2016-01-13 11:47:43 -08:00
Atlante45
205c14eb43
Remove unused headers
2016-01-13 11:47:43 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Zach Pomerantz
801dde7950
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-11 16:38:04 -08:00
Anthony J. Thibault
e4e4cb0110
Bug fix for Transform.postMult() with non-uniform scale.
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Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Zach Pomerantz
d8ff133cc6
Fix include in gpu-test
2016-01-05 18:11:24 -08:00
Stephen Birarda
8d0478dbef
remove ALL_TEST_TARGETS debug
2016-01-04 16:03:40 -08:00
samcake
387706ea64
Fix shader-test compilation
2016-01-04 19:45:43 -04:00
Andrew Meadows
ec27c75332
Merge pull request #6660 from hyperlogic/tony/anim-expressions
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AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Anthony J. Thibault
5d596bcbc4
Added tests for GLMHelpers::safeEulerAngles.
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To verify that converting to and from quats and eulers will use the same angle order.
Also I fixed some naming inconsistencies in GeometryUtilTests.
2015-12-29 10:07:38 -08:00
samcake
f9070ee989
Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
2015-12-22 12:41:31 -08:00
samcake
1e8e3fec87
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-19 11:38:20 -08:00
Brad Davis
6098c4a1d6
Revert "Revert "Migrate QML based web views to Qt WebEngine""
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This reverts commit 1f3adeb666
.
2015-12-18 17:18:46 -08:00
samcake
7e66515beb
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-18 17:13:48 -08:00
Brad Davis
1f3adeb666
Revert "Migrate QML based web views to Qt WebEngine"
2015-12-18 17:09:38 -08:00
samcake
41525a7c4d
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-18 16:20:41 -08:00
Brad Davis
88b88a3306
Fixing warnings
2015-12-18 14:32:35 -08:00
Brad Davis
82c865af2c
Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine
2015-12-17 12:20:38 -08:00
Brad Davis
fa5bab08b1
Support web content inside QML
2015-12-16 16:25:38 -08:00
Anthony J. Thibault
ab85e2967a
AnimExpression: support for unary not.
2015-12-15 13:18:30 -08:00
Anthony J. Thibault
22756d168b
Changed grammar to support boolean and and or.
2015-12-15 10:35:35 -08:00
Anthony J. Thibault
2b0ed55077
Merge branch 'master' into tony/anim-expressions
2015-12-15 10:35:19 -08:00
samcake
3554f54e17
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-14 17:38:56 -08:00
Atlante45
146581714a
More warning fixes
2015-12-11 16:17:41 -08:00
Atlante45
ce51350b65
Fix warnings on windows 64bit
2015-12-11 15:42:15 -08:00
Sam Cake
7e59d5cc04
Fixing the failing test for shader compilations (because we removed the shadowing shaders)
2015-12-07 01:27:50 -08:00