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add unit tests for AACube
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tests/shared/src/AACubeTests.cpp
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153
tests/shared/src/AACubeTests.cpp
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//
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// AACubeTests.cpp
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// tests/shared/src
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//
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// Created by Andrew Meadows on 2016.02.19
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include <iostream>
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#include "AACubeTests.h"
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#include <GLMHelpers.h>
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#include <NumericalConstants.h>
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#include <StreamUtils.h>
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#include <../QTestExtensions.h>
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QTEST_MAIN(AACubeTests)
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void AACubeTests::ctorsAndSetters() {
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const glm::vec3 corner(1.23f, 4.56f, 7.89f);
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const float scale = 2.34f;
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// test ctor
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AACube cube(corner, scale);
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QCOMPARE_WITH_ABS_ERROR(corner, cube.getCorner(), EPSILON);
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QCOMPARE_WITH_ABS_ERROR(scale, cube.getScale(), EPSILON);
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// test copy ctor
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AACube copyCube(cube);
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QCOMPARE_WITH_ABS_ERROR(corner, copyCube.getCorner(), EPSILON);
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QCOMPARE_WITH_ABS_ERROR(scale, copyCube.getScale(), EPSILON);
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// test setBox()
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const glm::vec3 newCorner(9.87f, 6.54f, 3.21f);
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const float newScale = 4.32f;
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cube.setBox(newCorner, newScale);
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QCOMPARE_WITH_ABS_ERROR(newCorner, cube.getCorner(), EPSILON);
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QCOMPARE_WITH_ABS_ERROR(newScale, cube.getScale(), EPSILON);
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// test misc
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QCOMPARE_WITH_ABS_ERROR(newCorner, cube.getMinimumPoint(), EPSILON);
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glm::vec3 expectedMaxCorner = newCorner + glm::vec3(newScale);
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QCOMPARE_WITH_ABS_ERROR(expectedMaxCorner, cube.getMaximumPoint(), EPSILON);
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glm::vec3 expectedCenter = newCorner + glm::vec3(0.5f * newScale);
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QCOMPARE_WITH_ABS_ERROR(expectedCenter, cube.calcCenter(), EPSILON);
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}
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void AACubeTests::containsPoint() {
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glm::vec3 corner(4.56f, 7.89f, -1.35f);
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float scale = 1.23f;
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AACube cube(corner, scale);
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float delta = scale / 1000.0f;
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glm::vec3 center = cube.calcCenter();
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QCOMPARE(cube.contains(center), true);
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for (int i = 0; i < 3; ++i) {
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glm::vec3 scaleOffset = Vectors::ZERO;
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scaleOffset[i] = 0.5f * scale;
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glm::vec3 deltaOffset = Vectors::ZERO;
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deltaOffset[i] = delta;
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QCOMPARE(cube.contains(center + scaleOffset + deltaOffset), false); // outside +face
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QCOMPARE(cube.contains(center + scaleOffset - deltaOffset), true); // inside +face
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QCOMPARE(cube.contains(center - scaleOffset + deltaOffset), true); // inside -face
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QCOMPARE(cube.contains(center - scaleOffset - deltaOffset), false); // outside -face
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}
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}
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void AACubeTests::touchesSphere() {
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glm::vec3 corner(-4.56f, 7.89f, -1.35f);
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float scale = 1.23f;
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AACube cube(corner, scale);
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float delta = scale / 1000.0f;
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glm::vec3 cubeCenter = cube.calcCenter();
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float sphereRadius = 0.468f;
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for (int i = 0; i < 3; ++i) {
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int j = (i + 1) % 3;
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int k = (j + 1) % 3;
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{ // faces
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glm::vec3 scaleOffset = Vectors::ZERO;
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scaleOffset[i] = 0.5f * scale + sphereRadius;
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glm::vec3 deltaOffset = Vectors::ZERO;
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deltaOffset[i] = delta;
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// outside +face
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glm::vec3 sphereCenter = cubeCenter + scaleOffset + deltaOffset;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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// inside +face
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sphereCenter = cubeCenter + scaleOffset - deltaOffset;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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// inside -face
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sphereCenter = cubeCenter - scaleOffset + deltaOffset;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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// outside -face
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sphereCenter = cubeCenter - scaleOffset - deltaOffset;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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}
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{ // edges
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glm::vec3 edgeOffset = Vectors::ZERO;
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edgeOffset[i] = 0.5f * scale;
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edgeOffset[j] = 0.5f * scale;
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glm::vec3 edgeDirection = glm::normalize(edgeOffset);
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glm::vec3 sphereCenter;
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// inside ij
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sphereCenter = cubeCenter + edgeOffset + (sphereRadius - delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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sphereCenter = cubeCenter - edgeOffset - (sphereRadius - delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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// outside ij
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sphereCenter = cubeCenter + edgeOffset + (sphereRadius + delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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sphereCenter = cubeCenter - edgeOffset - (sphereRadius + delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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edgeOffset[j] = 0.0f;
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edgeOffset[k] = 0.5f * scale;
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edgeDirection = glm::normalize(edgeOffset);
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// inside ik
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sphereCenter = cubeCenter + edgeOffset + (sphereRadius - delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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sphereCenter = cubeCenter - edgeOffset - (sphereRadius - delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), true);
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// outside ik
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sphereCenter = cubeCenter + edgeOffset + (sphereRadius + delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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sphereCenter = cubeCenter - edgeOffset - (sphereRadius + delta) * edgeDirection;
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QCOMPARE(cube.touchesSphere(sphereCenter, sphereRadius), false);
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}
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}
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}
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31
tests/shared/src/AACubeTests.h
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31
tests/shared/src/AACubeTests.h
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//
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// AACubeTests.h
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// tests/shared/src
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//
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// Created by Andrew Meadows on 2016.02.19
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_AACubeTests_h
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#define hifi_AACubeTests_h
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#include <QtTest/QtTest>
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#include <glm/glm.hpp>
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#include <AACube.h>
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class AACubeTests : public QObject {
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Q_OBJECT
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private slots:
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void ctorsAndSetters();
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void containsPoint();
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void touchesSphere();
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};
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float getErrorDifference(const float& a, const float& b);
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float getErrorDifference(const glm::vec3& a, const glm::vec3& b);
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#endif // hifi_AACubeTests_h
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