Ensuring render thread is highest priority

This commit is contained in:
Brad Davis 2016-07-07 11:14:56 -07:00
parent 5be238db08
commit dfdc1ca1c6

View file

@ -319,6 +319,7 @@ public:
}
QTestWindow() {
QThread::currentThread()->setPriority(QThread::HighestPriority);
AbstractViewStateInterface::setInstance(this);
_octree = DependencyManager::set<EntityTreeRenderer>(false, this, nullptr);
_octree->init();