Merge pull request #6959 from Triplelexx/20769

CR for Job #20769 - Touchscreen camera input for Interface
This commit is contained in:
Brad Hefta-Gaub 2016-07-11 14:24:52 -07:00 committed by GitHub
commit bcee128de0
15 changed files with 312 additions and 27 deletions

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@ -0,0 +1,23 @@
{
"name": "Touchscreen to Actions",
"channels": [
{ "from": "Touchscreen.GesturePinchOut", "to": "Actions.BoomOut", "filters": [ { "type": "scale", "scale": 0.02 } ] },
{ "from": "Touchscreen.GesturePinchIn", "to": "Actions.BoomIn", "filters": [ { "type": "scale", "scale": 0.02 } ] },
{ "from": { "makeAxis" : [
[ "Touchscreen.DragLeft" ],
[ "Touchscreen.DragRight" ]
]
},
"to": "Actions.Yaw", "filters": [ { "type": "scale", "scale": 0.12 } ]
},
{ "from": { "makeAxis" : [
[ "Touchscreen.DragUp" ],
[ "Touchscreen.DragDown" ]
]
},
"to": "Actions.Pitch", "filters": [ { "type": "scale", "scale": 0.04 } ]
}
]
}

0
interface/resources/qml/controls-uit/ComboBox.qml Executable file → Normal file
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0
interface/resources/qml/controls-uit/SpinBox.qml Executable file → Normal file
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@ -957,8 +957,12 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
return DependencyManager::get<OffscreenUi>()->navigationFocused() ? 1 : 0;
});
// Setup the keyboardMouseDevice and the user input mapper with the default bindings
// Setup the _keyboardMouseDevice, _touchscreenDevice and the user input mapper with the default bindings
userInputMapper->registerDevice(_keyboardMouseDevice->getInputDevice());
// if the _touchscreenDevice is not supported it will not be registered
if (_touchscreenDevice) {
userInputMapper->registerDevice(_touchscreenDevice->getInputDevice());
}
// force the model the look at the correct directory (weird order of operations issue)
scriptEngines->setScriptsLocation(scriptEngines->getScriptsLocation());
@ -1600,6 +1604,9 @@ void Application::initializeUi() {
if (KeyboardMouseDevice::NAME == inputPlugin->getName()) {
_keyboardMouseDevice = std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin);
}
if (TouchscreenDevice::NAME == inputPlugin->getName()) {
_touchscreenDevice = std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin);
}
}
_window->setMenuBar(new Menu());
@ -2096,6 +2103,9 @@ bool Application::event(QEvent* event) {
case QEvent::TouchUpdate:
touchUpdateEvent(static_cast<QTouchEvent*>(event));
return true;
case QEvent::Gesture:
touchGestureEvent((QGestureEvent*)event);
return true;
case QEvent::Wheel:
wheelEvent(static_cast<QWheelEvent*>(event));
return true;
@ -2727,6 +2737,9 @@ void Application::touchUpdateEvent(QTouchEvent* event) {
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->touchUpdateEvent(event);
}
if (_touchscreenDevice->isActive()) {
_touchscreenDevice->touchUpdateEvent(event);
}
}
void Application::touchBeginEvent(QTouchEvent* event) {
@ -2745,6 +2758,9 @@ void Application::touchBeginEvent(QTouchEvent* event) {
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->touchBeginEvent(event);
}
if (_touchscreenDevice->isActive()) {
_touchscreenDevice->touchBeginEvent(event);
}
}
@ -2762,10 +2778,19 @@ void Application::touchEndEvent(QTouchEvent* event) {
if (_keyboardMouseDevice->isActive()) {
_keyboardMouseDevice->touchEndEvent(event);
}
if (_touchscreenDevice->isActive()) {
_touchscreenDevice->touchEndEvent(event);
}
// put any application specific touch behavior below here..
}
void Application::touchGestureEvent(QGestureEvent* event) {
if (_touchscreenDevice->isActive()) {
_touchscreenDevice->touchGestureEvent(event);
}
}
void Application::wheelEvent(QWheelEvent* event) const {
_altPressed = false;
_controllerScriptingInterface->emitWheelEvent(event); // send events to any registered scripts

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@ -29,6 +29,7 @@
#include <EntityEditPacketSender.h>
#include <EntityTreeRenderer.h>
#include <input-plugins/KeyboardMouseDevice.h>
#include <input-plugins/TouchscreenDevice.h>
#include <OctreeQuery.h>
#include <PhysicalEntitySimulation.h>
#include <PhysicsEngine.h>
@ -403,6 +404,7 @@ private:
void touchBeginEvent(QTouchEvent* event);
void touchEndEvent(QTouchEvent* event);
void touchUpdateEvent(QTouchEvent* event);
void touchGestureEvent(QGestureEvent* event);
void wheelEvent(QWheelEvent* event) const;
void dropEvent(QDropEvent* event);
@ -455,6 +457,7 @@ private:
std::shared_ptr<controller::StateController> _applicationStateDevice; // Default ApplicationDevice reflecting the state of different properties of the session
std::shared_ptr<KeyboardMouseDevice> _keyboardMouseDevice; // Default input device, the good old keyboard mouse and maybe touchpad
std::shared_ptr<TouchscreenDevice> _touchscreenDevice; // the good old touchscreen
SimpleMovingAverage _avatarSimsPerSecond {10};
int _avatarSimsPerSecondReport {0};
quint64 _lastAvatarSimsPerSecondUpdate {0};

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@ -43,6 +43,7 @@ int GLWidget::getDeviceHeight() const {
void GLWidget::initializeGL() {
setAttribute(Qt::WA_AcceptTouchEvents);
grabGesture(Qt::PinchGesture);
setAcceptDrops(true);
// Note, we *DO NOT* want Qt to automatically swap buffers for us. This results in the "ringing" bug mentioned in WL#19514 when we're throttling the framerate.
setAutoBufferSwap(false);
@ -81,6 +82,7 @@ bool GLWidget::event(QEvent* event) {
case QEvent::TouchBegin:
case QEvent::TouchEnd:
case QEvent::TouchUpdate:
case QEvent::Gesture:
case QEvent::Wheel:
case QEvent::DragEnter:
case QEvent::Drop:

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@ -13,11 +13,13 @@
#include <plugins/PluginManager.h>
#include "KeyboardMouseDevice.h"
#include "TouchscreenDevice.h"
// TODO migrate to a DLL model where plugins are discovered and loaded at runtime by the PluginManager class
InputPluginList getInputPlugins() {
InputPlugin* PLUGIN_POOL[] = {
new KeyboardMouseDevice(),
new TouchscreenDevice(),
nullptr
};

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@ -19,6 +19,7 @@
#include <NumericalConstants.h>
const QString KeyboardMouseDevice::NAME = "Keyboard/Mouse";
bool KeyboardMouseDevice::_enableTouch = true;
void KeyboardMouseDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
@ -79,7 +80,7 @@ void KeyboardMouseDevice::mouseReleaseEvent(QMouseEvent* event) {
// if we pressed and released at the same location within a small time window, then create a "_CLICKED"
// input for this button we might want to add some small tolerance to this so if you do a small drag it
// till counts as a clicked.
// still counts as a click.
static const int CLICK_TIME = USECS_PER_MSEC * 500; // 500 ms to click
if (!_mouseMoved && (usecTimestampNow() - _mousePressTime < CLICK_TIME)) {
_inputDevice->_buttonPressedMap.insert(_inputDevice->makeInput((Qt::MouseButton) event->button(), true).getChannel());
@ -98,7 +99,7 @@ void KeyboardMouseDevice::mouseMoveEvent(QMouseEvent* event) {
_inputDevice->_axisStateMap[MOUSE_AXIS_X_POS] = (currentMove.x() > 0 ? currentMove.x() : 0.0f);
_inputDevice->_axisStateMap[MOUSE_AXIS_X_NEG] = (currentMove.x() < 0 ? -currentMove.x() : 0.0f);
// Y mouse is inverted positive is pointing up the screen
// Y mouse is inverted positive is pointing up the screen
_inputDevice->_axisStateMap[MOUSE_AXIS_Y_POS] = (currentMove.y() < 0 ? -currentMove.y() : 0.0f);
_inputDevice->_axisStateMap[MOUSE_AXIS_Y_NEG] = (currentMove.y() > 0 ? currentMove.y() : 0.0f);
@ -132,34 +133,40 @@ glm::vec2 evalAverageTouchPoints(const QList<QTouchEvent::TouchPoint>& points) {
}
void KeyboardMouseDevice::touchBeginEvent(const QTouchEvent* event) {
_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
_lastTouch = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
if (_enableTouch) {
_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
_lastTouch = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
}
}
void KeyboardMouseDevice::touchEndEvent(const QTouchEvent* event) {
_isTouching = false;
_lastTouch = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
if (_enableTouch) {
_isTouching = false;
_lastTouch = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
}
}
void KeyboardMouseDevice::touchUpdateEvent(const QTouchEvent* event) {
auto currentPos = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
if (!_isTouching) {
_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
} else {
auto currentMove = currentPos - _lastTouch;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = (currentMove.x > 0 ? currentMove.x : 0.0f);
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = (currentMove.x < 0 ? -currentMove.x : 0.0f);
// Y mouse is inverted positive is pointing up the screen
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = (currentMove.y < 0 ? -currentMove.y : 0.0f);
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = (currentMove.y > 0 ? currentMove.y : 0.0f);
}
if (_enableTouch) {
auto currentPos = evalAverageTouchPoints(event->touchPoints());
_lastTouchTime = _clock.now();
_lastTouch = currentPos;
if (!_isTouching) {
_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
} else {
auto currentMove = currentPos - _lastTouch;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = (currentMove.x > 0 ? currentMove.x : 0.0f);
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = (currentMove.x < 0 ? -currentMove.x : 0.0f);
// Y mouse is inverted positive is pointing up the screen
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = (currentMove.y < 0 ? -currentMove.y : 0.0f);
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = (currentMove.y > 0 ? currentMove.y : 0.0f);
}
_lastTouch = currentPos;
}
}
controller::Input KeyboardMouseDevice::InputDevice::makeInput(Qt::Key code) const {
@ -247,4 +254,3 @@ QString KeyboardMouseDevice::InputDevice::getDefaultMappingConfig() const {
static const QString MAPPING_JSON = PathUtils::resourcesPath() + "/controllers/keyboardMouse.json";
return MAPPING_JSON;
}

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@ -84,6 +84,8 @@ public:
void touchUpdateEvent(const QTouchEvent* event);
void wheelEvent(QWheelEvent* event);
static void enableTouch(bool enableTouch) { _enableTouch = enableTouch; }
static const QString NAME;
@ -122,6 +124,8 @@ protected:
bool _isTouching = false;
std::chrono::high_resolution_clock _clock;
std::chrono::high_resolution_clock::time_point _lastTouchTime;
static bool _enableTouch;
};
#endif // hifi_KeyboardMouseDevice_h

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@ -0,0 +1,132 @@
//
// TouchscreenDevice.cpp
// input-plugins/src/input-plugins
//
// Created by Triplelexx on 01/31/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "TouchscreenDevice.h"
#include "KeyboardMouseDevice.h"
#include <QtGui/QTouchEvent>
#include <QGestureEvent>
#include <QGuiApplication>
#include <QWindow>
#include <QScreen>
#include <controllers/UserInputMapper.h>
#include <PathUtils.h>
#include <NumericalConstants.h>
const QString TouchscreenDevice::NAME = "Touchscreen";
bool TouchscreenDevice::isSupported() const {
for (auto touchDevice : QTouchDevice::devices()) {
if (touchDevice->type() == QTouchDevice::TouchScreen) {
return true;
}
}
return false;
}
void TouchscreenDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
userInputMapper->withLock([&, this]() {
_inputDevice->update(deltaTime, inputCalibrationData);
});
float distanceScaleX, distanceScaleY;
if (_touchPointCount == 1) {
if (_firstTouchVec.x < _currentTouchVec.x) {
distanceScaleX = (_currentTouchVec.x - _firstTouchVec.x) / _screenDPIScale.x;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = distanceScaleX;
} else if (_firstTouchVec.x > _currentTouchVec.x) {
distanceScaleX = (_firstTouchVec.x - _currentTouchVec.x) / _screenDPIScale.x;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = distanceScaleX;
}
// Y axis is inverted, positive is pointing up the screen
if (_firstTouchVec.y > _currentTouchVec.y) {
distanceScaleY = (_firstTouchVec.y - _currentTouchVec.y) / _screenDPIScale.y;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = distanceScaleY;
} else if (_firstTouchVec.y < _currentTouchVec.y) {
distanceScaleY = (_currentTouchVec.y - _firstTouchVec.y) / _screenDPIScale.y;
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = distanceScaleY;
}
} else if (_touchPointCount == 2) {
if (_pinchScale > _lastPinchScale && _pinchScale != 0) {
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_GESTURE_PINCH_POS).getChannel()] = 1.0f;
} else if (_pinchScale != 0) {
_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_GESTURE_PINCH_NEG).getChannel()] = 1.0f;
}
_lastPinchScale = _pinchScale;
}
}
void TouchscreenDevice::InputDevice::update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
_axisStateMap.clear();
}
void TouchscreenDevice::InputDevice::focusOutEvent() {
}
void TouchscreenDevice::touchBeginEvent(const QTouchEvent* event) {
const QTouchEvent::TouchPoint& point = event->touchPoints().at(0);
_firstTouchVec = glm::vec2(point.pos().x(), point.pos().y());
KeyboardMouseDevice::enableTouch(false);
QScreen* eventScreen = event->window()->screen();
if (_screenDPI != eventScreen->physicalDotsPerInch()) {
_screenDPIScale.x = (float)eventScreen->physicalDotsPerInchX();
_screenDPIScale.y = (float)eventScreen->physicalDotsPerInchY();
_screenDPI = eventScreen->physicalDotsPerInch();
}
}
void TouchscreenDevice::touchEndEvent(const QTouchEvent* event) {
_touchPointCount = 0;
KeyboardMouseDevice::enableTouch(true);
}
void TouchscreenDevice::touchUpdateEvent(const QTouchEvent* event) {
const QTouchEvent::TouchPoint& point = event->touchPoints().at(0);
_currentTouchVec = glm::vec2(point.pos().x(), point.pos().y());
_touchPointCount = event->touchPoints().count();
}
void TouchscreenDevice::touchGestureEvent(const QGestureEvent* event) {
if (QGesture* gesture = event->gesture(Qt::PinchGesture)) {
QPinchGesture* pinch = static_cast<QPinchGesture*>(gesture);
_pinchScale = pinch->totalScaleFactor();
}
}
controller::Input TouchscreenDevice::InputDevice::makeInput(TouchscreenDevice::TouchAxisChannel axis) const {
return controller::Input(_deviceID, axis, controller::ChannelType::AXIS);
}
controller::Input TouchscreenDevice::InputDevice::makeInput(TouchscreenDevice::TouchGestureAxisChannel gesture) const {
return controller::Input(_deviceID, gesture, controller::ChannelType::AXIS);
}
controller::Input::NamedVector TouchscreenDevice::InputDevice::getAvailableInputs() const {
using namespace controller;
static QVector<Input::NamedPair> availableInputs;
static std::once_flag once;
std::call_once(once, [&] {
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_X_POS), "DragRight"));
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_X_NEG), "DragLeft"));
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_Y_POS), "DragUp"));
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_Y_NEG), "DragDown"));
availableInputs.append(Input::NamedPair(makeInput(TOUCH_GESTURE_PINCH_POS), "GesturePinchOut"));
availableInputs.append(Input::NamedPair(makeInput(TOUCH_GESTURE_PINCH_NEG), "GesturePinchIn"));
});
return availableInputs;
}
QString TouchscreenDevice::InputDevice::getDefaultMappingConfig() const {
static const QString MAPPING_JSON = PathUtils::resourcesPath() + "/controllers/touchscreen.json";
return MAPPING_JSON;
}

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@ -0,0 +1,84 @@
//
// TouchscreenDevice.h
// input-plugins/src/input-plugins
//
// Created by Triplelexx on 1/31/16.
// Copyright 2016 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_TouchscreenDevice_h
#define hifi_TouchscreenDevice_h
#include <controllers/InputDevice.h>
#include "InputPlugin.h"
#include <QtGui/qtouchdevice.h>
class QTouchEvent;
class QGestureEvent;
class TouchscreenDevice : public InputPlugin {
Q_OBJECT
public:
enum TouchAxisChannel {
TOUCH_AXIS_X_POS = 0,
TOUCH_AXIS_X_NEG,
TOUCH_AXIS_Y_POS,
TOUCH_AXIS_Y_NEG,
};
enum TouchGestureAxisChannel {
TOUCH_GESTURE_PINCH_POS = TOUCH_AXIS_Y_NEG + 1,
TOUCH_GESTURE_PINCH_NEG,
};
// Plugin functions
virtual bool isSupported() const override;
virtual const QString& getName() const override { return NAME; }
virtual void pluginFocusOutEvent() override { _inputDevice->focusOutEvent(); }
virtual void pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
void touchBeginEvent(const QTouchEvent* event);
void touchEndEvent(const QTouchEvent* event);
void touchUpdateEvent(const QTouchEvent* event);
void touchGestureEvent(const QGestureEvent* event);
static const QString NAME;
protected:
class InputDevice : public controller::InputDevice {
public:
InputDevice() : controller::InputDevice("Touchscreen") {}
private:
// Device functions
virtual controller::Input::NamedVector getAvailableInputs() const override;
virtual QString getDefaultMappingConfig() const override;
virtual void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
virtual void focusOutEvent() override;
controller::Input makeInput(TouchAxisChannel axis) const;
controller::Input makeInput(TouchGestureAxisChannel gesture) const;
friend class TouchscreenDevice;
};
public:
const std::shared_ptr<InputDevice>& getInputDevice() const { return _inputDevice; }
protected:
qreal _lastPinchScale;
qreal _pinchScale;
qreal _screenDPI;
glm::vec2 _screenDPIScale;
glm::vec2 _firstTouchVec;
glm::vec2 _currentTouchVec;
int _touchPointCount;
std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
};
#endif // hifi_TouchscreenDevice_h

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@ -36,4 +36,4 @@ void main(void) {
// Position is supposed to come in clip space
gl_Position = vec4(inPosition.xy, 0.0, 1.0);
}
}

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@ -38,6 +38,7 @@
#include <plugins/PluginManager.h>
#include <input-plugins/InputPlugin.h>
#include <input-plugins/KeyboardMouseDevice.h>
#include <input-plugins/TouchscreenDevice.h>
#include <controllers/ScriptingInterface.h>
#include <DependencyManager.h>
@ -91,7 +92,7 @@ public:
virtual QOpenGLContext* getPrimaryContext() override { return nullptr; }
virtual ui::Menu* getPrimaryMenu() override { return nullptr; }
virtual bool isForeground() const override { return true; }
virtual DisplayPluginPointer getActiveDisplayPlugin() const override { return DisplayPluginPointer(); }
virtual DisplayPluginPointer getActiveDisplayPlugin() const override { return DisplayPluginPointer(); }
};
class MyControllerScriptingInterface : public controller::ScriptingInterface {
@ -144,6 +145,9 @@ int main(int argc, char** argv) {
if (name == KeyboardMouseDevice::NAME) {
userInputMapper->registerDevice(std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin)->getInputDevice());
}
if (name == TouchscreenDevice::NAME) {
userInputMapper->registerDevice(std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin)->getInputDevice());
}
inputPlugin->pluginUpdate(0, calibrationData);
}
rootContext->setContextProperty("Controllers", new MyControllerScriptingInterface());