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Merge pull request #6959 from Triplelexx/20769
CR for Job #20769 - Touchscreen camera input for Interface
This commit is contained in:
commit
bcee128de0
15 changed files with 312 additions and 27 deletions
23
interface/resources/controllers/touchscreen.json
Normal file
23
interface/resources/controllers/touchscreen.json
Normal file
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@ -0,0 +1,23 @@
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{
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"name": "Touchscreen to Actions",
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"channels": [
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{ "from": "Touchscreen.GesturePinchOut", "to": "Actions.BoomOut", "filters": [ { "type": "scale", "scale": 0.02 } ] },
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{ "from": "Touchscreen.GesturePinchIn", "to": "Actions.BoomIn", "filters": [ { "type": "scale", "scale": 0.02 } ] },
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{ "from": { "makeAxis" : [
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[ "Touchscreen.DragLeft" ],
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[ "Touchscreen.DragRight" ]
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]
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},
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"to": "Actions.Yaw", "filters": [ { "type": "scale", "scale": 0.12 } ]
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},
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{ "from": { "makeAxis" : [
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[ "Touchscreen.DragUp" ],
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[ "Touchscreen.DragDown" ]
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]
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},
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"to": "Actions.Pitch", "filters": [ { "type": "scale", "scale": 0.04 } ]
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}
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]
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}
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0
interface/resources/qml/controls-uit/ComboBox.qml
Executable file → Normal file
0
interface/resources/qml/controls-uit/ComboBox.qml
Executable file → Normal file
0
interface/resources/qml/controls-uit/SpinBox.qml
Executable file → Normal file
0
interface/resources/qml/controls-uit/SpinBox.qml
Executable file → Normal file
0
interface/resources/qml/hifi/dialogs/AttachmentsDialog.qml
Executable file → Normal file
0
interface/resources/qml/hifi/dialogs/AttachmentsDialog.qml
Executable file → Normal file
0
interface/resources/qml/hifi/dialogs/attachments/Attachment.qml
Executable file → Normal file
0
interface/resources/qml/hifi/dialogs/attachments/Attachment.qml
Executable file → Normal file
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@ -957,8 +957,12 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
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return DependencyManager::get<OffscreenUi>()->navigationFocused() ? 1 : 0;
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});
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// Setup the keyboardMouseDevice and the user input mapper with the default bindings
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// Setup the _keyboardMouseDevice, _touchscreenDevice and the user input mapper with the default bindings
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userInputMapper->registerDevice(_keyboardMouseDevice->getInputDevice());
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// if the _touchscreenDevice is not supported it will not be registered
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if (_touchscreenDevice) {
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userInputMapper->registerDevice(_touchscreenDevice->getInputDevice());
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}
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// force the model the look at the correct directory (weird order of operations issue)
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scriptEngines->setScriptsLocation(scriptEngines->getScriptsLocation());
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@ -1600,6 +1604,9 @@ void Application::initializeUi() {
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if (KeyboardMouseDevice::NAME == inputPlugin->getName()) {
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_keyboardMouseDevice = std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin);
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}
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if (TouchscreenDevice::NAME == inputPlugin->getName()) {
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_touchscreenDevice = std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin);
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}
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}
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_window->setMenuBar(new Menu());
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@ -2096,6 +2103,9 @@ bool Application::event(QEvent* event) {
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case QEvent::TouchUpdate:
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touchUpdateEvent(static_cast<QTouchEvent*>(event));
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return true;
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case QEvent::Gesture:
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touchGestureEvent((QGestureEvent*)event);
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return true;
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case QEvent::Wheel:
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wheelEvent(static_cast<QWheelEvent*>(event));
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return true;
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@ -2727,6 +2737,9 @@ void Application::touchUpdateEvent(QTouchEvent* event) {
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if (_keyboardMouseDevice->isActive()) {
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_keyboardMouseDevice->touchUpdateEvent(event);
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}
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if (_touchscreenDevice->isActive()) {
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_touchscreenDevice->touchUpdateEvent(event);
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}
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}
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void Application::touchBeginEvent(QTouchEvent* event) {
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@ -2745,6 +2758,9 @@ void Application::touchBeginEvent(QTouchEvent* event) {
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if (_keyboardMouseDevice->isActive()) {
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_keyboardMouseDevice->touchBeginEvent(event);
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}
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if (_touchscreenDevice->isActive()) {
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_touchscreenDevice->touchBeginEvent(event);
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}
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}
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@ -2762,10 +2778,19 @@ void Application::touchEndEvent(QTouchEvent* event) {
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if (_keyboardMouseDevice->isActive()) {
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_keyboardMouseDevice->touchEndEvent(event);
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}
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if (_touchscreenDevice->isActive()) {
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_touchscreenDevice->touchEndEvent(event);
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}
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// put any application specific touch behavior below here..
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}
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void Application::touchGestureEvent(QGestureEvent* event) {
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if (_touchscreenDevice->isActive()) {
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_touchscreenDevice->touchGestureEvent(event);
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}
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}
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void Application::wheelEvent(QWheelEvent* event) const {
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_altPressed = false;
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_controllerScriptingInterface->emitWheelEvent(event); // send events to any registered scripts
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@ -29,6 +29,7 @@
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#include <EntityEditPacketSender.h>
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#include <EntityTreeRenderer.h>
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#include <input-plugins/KeyboardMouseDevice.h>
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#include <input-plugins/TouchscreenDevice.h>
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#include <OctreeQuery.h>
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#include <PhysicalEntitySimulation.h>
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#include <PhysicsEngine.h>
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@ -403,6 +404,7 @@ private:
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void touchBeginEvent(QTouchEvent* event);
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void touchEndEvent(QTouchEvent* event);
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void touchUpdateEvent(QTouchEvent* event);
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void touchGestureEvent(QGestureEvent* event);
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void wheelEvent(QWheelEvent* event) const;
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void dropEvent(QDropEvent* event);
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@ -455,6 +457,7 @@ private:
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std::shared_ptr<controller::StateController> _applicationStateDevice; // Default ApplicationDevice reflecting the state of different properties of the session
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std::shared_ptr<KeyboardMouseDevice> _keyboardMouseDevice; // Default input device, the good old keyboard mouse and maybe touchpad
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std::shared_ptr<TouchscreenDevice> _touchscreenDevice; // the good old touchscreen
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SimpleMovingAverage _avatarSimsPerSecond {10};
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int _avatarSimsPerSecondReport {0};
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quint64 _lastAvatarSimsPerSecondUpdate {0};
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@ -43,6 +43,7 @@ int GLWidget::getDeviceHeight() const {
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void GLWidget::initializeGL() {
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setAttribute(Qt::WA_AcceptTouchEvents);
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grabGesture(Qt::PinchGesture);
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setAcceptDrops(true);
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// Note, we *DO NOT* want Qt to automatically swap buffers for us. This results in the "ringing" bug mentioned in WL#19514 when we're throttling the framerate.
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setAutoBufferSwap(false);
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@ -81,6 +82,7 @@ bool GLWidget::event(QEvent* event) {
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case QEvent::TouchBegin:
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case QEvent::TouchEnd:
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case QEvent::TouchUpdate:
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case QEvent::Gesture:
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case QEvent::Wheel:
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case QEvent::DragEnter:
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case QEvent::Drop:
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@ -13,11 +13,13 @@
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#include <plugins/PluginManager.h>
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#include "KeyboardMouseDevice.h"
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#include "TouchscreenDevice.h"
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// TODO migrate to a DLL model where plugins are discovered and loaded at runtime by the PluginManager class
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InputPluginList getInputPlugins() {
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InputPlugin* PLUGIN_POOL[] = {
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new KeyboardMouseDevice(),
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new TouchscreenDevice(),
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nullptr
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};
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54
libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
Normal file → Executable file
54
libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
Normal file → Executable file
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@ -19,6 +19,7 @@
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#include <NumericalConstants.h>
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const QString KeyboardMouseDevice::NAME = "Keyboard/Mouse";
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bool KeyboardMouseDevice::_enableTouch = true;
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void KeyboardMouseDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
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auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
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@ -79,7 +80,7 @@ void KeyboardMouseDevice::mouseReleaseEvent(QMouseEvent* event) {
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// if we pressed and released at the same location within a small time window, then create a "_CLICKED"
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// input for this button we might want to add some small tolerance to this so if you do a small drag it
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// till counts as a clicked.
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// still counts as a click.
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static const int CLICK_TIME = USECS_PER_MSEC * 500; // 500 ms to click
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if (!_mouseMoved && (usecTimestampNow() - _mousePressTime < CLICK_TIME)) {
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_inputDevice->_buttonPressedMap.insert(_inputDevice->makeInput((Qt::MouseButton) event->button(), true).getChannel());
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@ -98,7 +99,7 @@ void KeyboardMouseDevice::mouseMoveEvent(QMouseEvent* event) {
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_inputDevice->_axisStateMap[MOUSE_AXIS_X_POS] = (currentMove.x() > 0 ? currentMove.x() : 0.0f);
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_inputDevice->_axisStateMap[MOUSE_AXIS_X_NEG] = (currentMove.x() < 0 ? -currentMove.x() : 0.0f);
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// Y mouse is inverted positive is pointing up the screen
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// Y mouse is inverted positive is pointing up the screen
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_inputDevice->_axisStateMap[MOUSE_AXIS_Y_POS] = (currentMove.y() < 0 ? -currentMove.y() : 0.0f);
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_inputDevice->_axisStateMap[MOUSE_AXIS_Y_NEG] = (currentMove.y() > 0 ? currentMove.y() : 0.0f);
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@ -132,34 +133,40 @@ glm::vec2 evalAverageTouchPoints(const QList<QTouchEvent::TouchPoint>& points) {
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}
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void KeyboardMouseDevice::touchBeginEvent(const QTouchEvent* event) {
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_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
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_lastTouch = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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if (_enableTouch) {
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_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
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_lastTouch = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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}
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}
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void KeyboardMouseDevice::touchEndEvent(const QTouchEvent* event) {
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_isTouching = false;
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_lastTouch = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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if (_enableTouch) {
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_isTouching = false;
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_lastTouch = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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}
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}
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void KeyboardMouseDevice::touchUpdateEvent(const QTouchEvent* event) {
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auto currentPos = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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if (!_isTouching) {
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_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
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} else {
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auto currentMove = currentPos - _lastTouch;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = (currentMove.x > 0 ? currentMove.x : 0.0f);
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = (currentMove.x < 0 ? -currentMove.x : 0.0f);
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// Y mouse is inverted positive is pointing up the screen
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = (currentMove.y < 0 ? -currentMove.y : 0.0f);
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = (currentMove.y > 0 ? currentMove.y : 0.0f);
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}
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if (_enableTouch) {
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auto currentPos = evalAverageTouchPoints(event->touchPoints());
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_lastTouchTime = _clock.now();
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_lastTouch = currentPos;
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if (!_isTouching) {
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_isTouching = event->touchPointStates().testFlag(Qt::TouchPointPressed);
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} else {
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auto currentMove = currentPos - _lastTouch;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = (currentMove.x > 0 ? currentMove.x : 0.0f);
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = (currentMove.x < 0 ? -currentMove.x : 0.0f);
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// Y mouse is inverted positive is pointing up the screen
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = (currentMove.y < 0 ? -currentMove.y : 0.0f);
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = (currentMove.y > 0 ? currentMove.y : 0.0f);
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}
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_lastTouch = currentPos;
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}
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}
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controller::Input KeyboardMouseDevice::InputDevice::makeInput(Qt::Key code) const {
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@ -247,4 +254,3 @@ QString KeyboardMouseDevice::InputDevice::getDefaultMappingConfig() const {
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static const QString MAPPING_JSON = PathUtils::resourcesPath() + "/controllers/keyboardMouse.json";
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return MAPPING_JSON;
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}
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@ -84,6 +84,8 @@ public:
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void touchUpdateEvent(const QTouchEvent* event);
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void wheelEvent(QWheelEvent* event);
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static void enableTouch(bool enableTouch) { _enableTouch = enableTouch; }
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static const QString NAME;
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@ -122,6 +124,8 @@ protected:
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bool _isTouching = false;
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std::chrono::high_resolution_clock _clock;
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std::chrono::high_resolution_clock::time_point _lastTouchTime;
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static bool _enableTouch;
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};
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#endif // hifi_KeyboardMouseDevice_h
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|
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132
libraries/input-plugins/src/input-plugins/TouchscreenDevice.cpp
Normal file
132
libraries/input-plugins/src/input-plugins/TouchscreenDevice.cpp
Normal file
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@ -0,0 +1,132 @@
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//
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// TouchscreenDevice.cpp
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// input-plugins/src/input-plugins
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//
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// Created by Triplelexx on 01/31/16.
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// Copyright 2016 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "TouchscreenDevice.h"
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#include "KeyboardMouseDevice.h"
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#include <QtGui/QTouchEvent>
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#include <QGestureEvent>
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#include <QGuiApplication>
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#include <QWindow>
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#include <QScreen>
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#include <controllers/UserInputMapper.h>
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#include <PathUtils.h>
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#include <NumericalConstants.h>
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const QString TouchscreenDevice::NAME = "Touchscreen";
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bool TouchscreenDevice::isSupported() const {
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for (auto touchDevice : QTouchDevice::devices()) {
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if (touchDevice->type() == QTouchDevice::TouchScreen) {
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return true;
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}
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}
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return false;
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}
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void TouchscreenDevice::pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
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auto userInputMapper = DependencyManager::get<controller::UserInputMapper>();
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userInputMapper->withLock([&, this]() {
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_inputDevice->update(deltaTime, inputCalibrationData);
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});
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float distanceScaleX, distanceScaleY;
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if (_touchPointCount == 1) {
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if (_firstTouchVec.x < _currentTouchVec.x) {
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distanceScaleX = (_currentTouchVec.x - _firstTouchVec.x) / _screenDPIScale.x;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_POS).getChannel()] = distanceScaleX;
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} else if (_firstTouchVec.x > _currentTouchVec.x) {
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distanceScaleX = (_firstTouchVec.x - _currentTouchVec.x) / _screenDPIScale.x;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_X_NEG).getChannel()] = distanceScaleX;
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}
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// Y axis is inverted, positive is pointing up the screen
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if (_firstTouchVec.y > _currentTouchVec.y) {
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distanceScaleY = (_firstTouchVec.y - _currentTouchVec.y) / _screenDPIScale.y;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_POS).getChannel()] = distanceScaleY;
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} else if (_firstTouchVec.y < _currentTouchVec.y) {
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distanceScaleY = (_currentTouchVec.y - _firstTouchVec.y) / _screenDPIScale.y;
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_AXIS_Y_NEG).getChannel()] = distanceScaleY;
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}
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} else if (_touchPointCount == 2) {
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if (_pinchScale > _lastPinchScale && _pinchScale != 0) {
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_GESTURE_PINCH_POS).getChannel()] = 1.0f;
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} else if (_pinchScale != 0) {
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_inputDevice->_axisStateMap[_inputDevice->makeInput(TOUCH_GESTURE_PINCH_NEG).getChannel()] = 1.0f;
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}
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_lastPinchScale = _pinchScale;
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}
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}
|
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void TouchscreenDevice::InputDevice::update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) {
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_axisStateMap.clear();
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}
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void TouchscreenDevice::InputDevice::focusOutEvent() {
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}
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void TouchscreenDevice::touchBeginEvent(const QTouchEvent* event) {
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const QTouchEvent::TouchPoint& point = event->touchPoints().at(0);
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_firstTouchVec = glm::vec2(point.pos().x(), point.pos().y());
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KeyboardMouseDevice::enableTouch(false);
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QScreen* eventScreen = event->window()->screen();
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if (_screenDPI != eventScreen->physicalDotsPerInch()) {
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_screenDPIScale.x = (float)eventScreen->physicalDotsPerInchX();
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_screenDPIScale.y = (float)eventScreen->physicalDotsPerInchY();
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_screenDPI = eventScreen->physicalDotsPerInch();
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}
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}
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void TouchscreenDevice::touchEndEvent(const QTouchEvent* event) {
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_touchPointCount = 0;
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KeyboardMouseDevice::enableTouch(true);
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}
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void TouchscreenDevice::touchUpdateEvent(const QTouchEvent* event) {
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const QTouchEvent::TouchPoint& point = event->touchPoints().at(0);
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_currentTouchVec = glm::vec2(point.pos().x(), point.pos().y());
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_touchPointCount = event->touchPoints().count();
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}
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void TouchscreenDevice::touchGestureEvent(const QGestureEvent* event) {
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if (QGesture* gesture = event->gesture(Qt::PinchGesture)) {
|
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QPinchGesture* pinch = static_cast<QPinchGesture*>(gesture);
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_pinchScale = pinch->totalScaleFactor();
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}
|
||||
}
|
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|
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controller::Input TouchscreenDevice::InputDevice::makeInput(TouchscreenDevice::TouchAxisChannel axis) const {
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return controller::Input(_deviceID, axis, controller::ChannelType::AXIS);
|
||||
}
|
||||
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controller::Input TouchscreenDevice::InputDevice::makeInput(TouchscreenDevice::TouchGestureAxisChannel gesture) const {
|
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return controller::Input(_deviceID, gesture, controller::ChannelType::AXIS);
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}
|
||||
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controller::Input::NamedVector TouchscreenDevice::InputDevice::getAvailableInputs() const {
|
||||
using namespace controller;
|
||||
static QVector<Input::NamedPair> availableInputs;
|
||||
static std::once_flag once;
|
||||
std::call_once(once, [&] {
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_X_POS), "DragRight"));
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_X_NEG), "DragLeft"));
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_Y_POS), "DragUp"));
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_AXIS_Y_NEG), "DragDown"));
|
||||
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_GESTURE_PINCH_POS), "GesturePinchOut"));
|
||||
availableInputs.append(Input::NamedPair(makeInput(TOUCH_GESTURE_PINCH_NEG), "GesturePinchIn"));
|
||||
});
|
||||
return availableInputs;
|
||||
}
|
||||
|
||||
QString TouchscreenDevice::InputDevice::getDefaultMappingConfig() const {
|
||||
static const QString MAPPING_JSON = PathUtils::resourcesPath() + "/controllers/touchscreen.json";
|
||||
return MAPPING_JSON;
|
||||
}
|
|
@ -0,0 +1,84 @@
|
|||
//
|
||||
// TouchscreenDevice.h
|
||||
// input-plugins/src/input-plugins
|
||||
//
|
||||
// Created by Triplelexx on 1/31/16.
|
||||
// Copyright 2016 High Fidelity, Inc.
|
||||
//
|
||||
// Distributed under the Apache License, Version 2.0.
|
||||
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
||||
//
|
||||
|
||||
#ifndef hifi_TouchscreenDevice_h
|
||||
#define hifi_TouchscreenDevice_h
|
||||
|
||||
#include <controllers/InputDevice.h>
|
||||
#include "InputPlugin.h"
|
||||
#include <QtGui/qtouchdevice.h>
|
||||
|
||||
class QTouchEvent;
|
||||
class QGestureEvent;
|
||||
|
||||
class TouchscreenDevice : public InputPlugin {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
||||
enum TouchAxisChannel {
|
||||
TOUCH_AXIS_X_POS = 0,
|
||||
TOUCH_AXIS_X_NEG,
|
||||
TOUCH_AXIS_Y_POS,
|
||||
TOUCH_AXIS_Y_NEG,
|
||||
};
|
||||
|
||||
enum TouchGestureAxisChannel {
|
||||
TOUCH_GESTURE_PINCH_POS = TOUCH_AXIS_Y_NEG + 1,
|
||||
TOUCH_GESTURE_PINCH_NEG,
|
||||
};
|
||||
|
||||
// Plugin functions
|
||||
virtual bool isSupported() const override;
|
||||
virtual const QString& getName() const override { return NAME; }
|
||||
|
||||
virtual void pluginFocusOutEvent() override { _inputDevice->focusOutEvent(); }
|
||||
virtual void pluginUpdate(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
|
||||
|
||||
void touchBeginEvent(const QTouchEvent* event);
|
||||
void touchEndEvent(const QTouchEvent* event);
|
||||
void touchUpdateEvent(const QTouchEvent* event);
|
||||
void touchGestureEvent(const QGestureEvent* event);
|
||||
|
||||
static const QString NAME;
|
||||
|
||||
protected:
|
||||
|
||||
class InputDevice : public controller::InputDevice {
|
||||
public:
|
||||
InputDevice() : controller::InputDevice("Touchscreen") {}
|
||||
private:
|
||||
// Device functions
|
||||
virtual controller::Input::NamedVector getAvailableInputs() const override;
|
||||
virtual QString getDefaultMappingConfig() const override;
|
||||
virtual void update(float deltaTime, const controller::InputCalibrationData& inputCalibrationData) override;
|
||||
virtual void focusOutEvent() override;
|
||||
|
||||
controller::Input makeInput(TouchAxisChannel axis) const;
|
||||
controller::Input makeInput(TouchGestureAxisChannel gesture) const;
|
||||
|
||||
friend class TouchscreenDevice;
|
||||
};
|
||||
|
||||
public:
|
||||
const std::shared_ptr<InputDevice>& getInputDevice() const { return _inputDevice; }
|
||||
|
||||
protected:
|
||||
qreal _lastPinchScale;
|
||||
qreal _pinchScale;
|
||||
qreal _screenDPI;
|
||||
glm::vec2 _screenDPIScale;
|
||||
glm::vec2 _firstTouchVec;
|
||||
glm::vec2 _currentTouchVec;
|
||||
int _touchPointCount;
|
||||
std::shared_ptr<InputDevice> _inputDevice { std::make_shared<InputDevice>() };
|
||||
};
|
||||
|
||||
#endif // hifi_TouchscreenDevice_h
|
|
@ -36,4 +36,4 @@ void main(void) {
|
|||
|
||||
// Position is supposed to come in clip space
|
||||
gl_Position = vec4(inPosition.xy, 0.0, 1.0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -38,6 +38,7 @@
|
|||
#include <plugins/PluginManager.h>
|
||||
#include <input-plugins/InputPlugin.h>
|
||||
#include <input-plugins/KeyboardMouseDevice.h>
|
||||
#include <input-plugins/TouchscreenDevice.h>
|
||||
#include <controllers/ScriptingInterface.h>
|
||||
|
||||
#include <DependencyManager.h>
|
||||
|
@ -91,7 +92,7 @@ public:
|
|||
virtual QOpenGLContext* getPrimaryContext() override { return nullptr; }
|
||||
virtual ui::Menu* getPrimaryMenu() override { return nullptr; }
|
||||
virtual bool isForeground() const override { return true; }
|
||||
virtual DisplayPluginPointer getActiveDisplayPlugin() const override { return DisplayPluginPointer(); }
|
||||
virtual DisplayPluginPointer getActiveDisplayPlugin() const override { return DisplayPluginPointer(); }
|
||||
};
|
||||
|
||||
class MyControllerScriptingInterface : public controller::ScriptingInterface {
|
||||
|
@ -144,6 +145,9 @@ int main(int argc, char** argv) {
|
|||
if (name == KeyboardMouseDevice::NAME) {
|
||||
userInputMapper->registerDevice(std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin)->getInputDevice());
|
||||
}
|
||||
if (name == TouchscreenDevice::NAME) {
|
||||
userInputMapper->registerDevice(std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin)->getInputDevice());
|
||||
}
|
||||
inputPlugin->pluginUpdate(0, calibrationData);
|
||||
}
|
||||
rootContext->setContextProperty("Controllers", new MyControllerScriptingInterface());
|
||||
|
|
Loading…
Reference in a new issue