luiscuenca
7a0f3ea7ef
Fix error
2019-01-23 18:04:13 -07:00
luiscuenca
a947c894c2
Suggested changes
2019-01-23 17:23:36 -07:00
Anthony Thibault
a7a71e4286
Merge branch 'master' into feature/hmd-avatar-alignment-type
2019-01-23 15:52:20 -08:00
r3tk0n
1e10afe762
Add function for calculating direction in MyAvatar.
2019-01-22 14:14:54 -08:00
Jeff Clinton
3776472550
Merge pull request #14731 from AndrewMeadows/fix-mexico-hats
...
cases 20709 and 20715: wear and see mexico hats
2019-01-22 12:58:56 -08:00
raveenajain
2393db5e12
collision logic
2019-01-21 16:24:32 -08:00
r3tk0n
4fa8454216
Add condition for HMD mode to hand-relative code block.
2019-01-21 13:25:06 -08:00
raveenajain
3f2aa56187
feedback changes
2019-01-21 13:24:07 -08:00
raveenajain
379f98b26d
just using change
2019-01-18 18:20:28 -08:00
Anthony Thibault
205e375d36
Settings > Controls > User Recenter Model now saves properly
2019-01-18 16:58:26 -08:00
raveenajain
d2e37d0c90
my and other avater changes, if setting toggled can pass through other avatar
2019-01-18 16:50:44 -08:00
Andrew Meadows
9a854291af
supress spurious not important AvatarEntity updates
2019-01-18 15:36:38 -08:00
r3tk0n
79ff0a5b65
Basic controller-relative (non-leveled) locomotion working.
2019-01-18 14:35:26 -08:00
Antonina Savinova
8c4c488676
Merge pull request #14721 from Atlante45/feat/upstream-limitter
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Limit upstream bandwidth to the Avatar Mixer
2019-01-18 13:32:03 -08:00
r3tk0n
0c20107203
Add Controller menu items for hand/head-relative movement.
2019-01-18 12:46:19 -08:00
Shannon Romano
11b8ae6d44
Merge pull request #14710 from sethalves/mouse-grab-with-traits
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case 15962: case 20481: Mouse grab with traits
2019-01-18 11:56:41 -08:00
luiscuenca
43244193e8
Mesh picking against default pose with transformed ray
2019-01-18 12:46:18 -07:00
Shannon Romano
c764f5182f
Merge pull request #14717 from roxanneskelly/Case20277
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Case20277 - Ignoring user causes loading orb to appear at /0,0,0
2019-01-17 15:36:31 -08:00
Andrew Meadows
74f9a415d3
move _cauterizationNeedsUpdate back to MyAvatar
2019-01-17 13:58:34 -08:00
luiscuenca
007e3ac577
Fix warning and wrong ID
2019-01-17 14:53:06 -07:00
Seth Alves
4fbc257be0
don't cauterize head-children when they are grabbed
2019-01-17 13:34:36 -08:00
luiscuenca
2158e084d4
Add avatar joints filter to intersection calculation
2019-01-17 14:01:36 -07:00
Adam Smith
f955313afc
Merge pull request #14687 from SamGondelman/cancel
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Case 20580: Trying to fix wearables and avatar app
2019-01-17 11:25:30 -08:00
SamGondelman
9727c8fd38
CR
2019-01-16 14:14:01 -08:00
luiscuenca
67cc5bd7f2
Fix warnings and wrong shapes position for myAvatar
2019-01-16 10:52:34 -07:00
Seth Alves
fd09180776
Merge pull request #14645 from ctrlaltdavid/M19774-d
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Make mouselook directly proportional to right-click mouse
2019-01-16 09:09:38 -08:00
Roxanne Skelly
6cb12daf74
CR Fixes
2019-01-15 17:49:13 -08:00
luiscuenca
a7f143dbce
Merge branch 'master' into multiSphereAvatar04
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# Resolved Conflicts:
# interface/src/avatar/MyAvatar.h
# interface/src/avatar/OtherAvatar.cpp
2019-01-15 18:27:04 -07:00
luiscuenca
71e7023a3e
Refactor and optimizations
2019-01-15 18:07:50 -07:00
Seth Alves
b1c34eb9ec
update queryAACube during grab rather than only when grab is released
2019-01-15 16:01:44 -08:00
Clement
8480624797
Limit upstream data to avatar mixer
2019-01-15 14:18:53 -08:00
Roxanne Skelly
6317ceb9b3
Case20277 - Ignoring user causes loading orb to appear at /0,0,0
...
Loading orb was created for all other avatars upon OtherAvatar object
creation without checking the ignore list.
2019-01-15 13:34:29 -08:00
Clement
6bd6c45b60
Remove dead IdentityRequest code
2019-01-15 11:40:08 -08:00
SamGondelman
68e15c6c07
fixes from 78
2019-01-14 13:36:21 -08:00
luiscuenca
65896b3b6f
Fix shape LOD
2019-01-13 11:30:39 -07:00
luiscuenca
19701ef333
Fix scale and add rayTest
2019-01-11 15:36:07 -07:00
amantley
8cba72743e
changed the value for the top threshold that triggers a vertical reset, this stops unwanted recentering
2019-01-11 08:46:20 -08:00
Andrew Meadows
16da42723e
use glm::abs() instead of absf()
2019-01-10 10:15:39 -08:00
Andrew Meadows
f7b7db5ab4
fix warning on OSX, use correct format for float literals
2019-01-10 09:14:37 -08:00
Andrew Meadows
9ea6968e35
fix bug where attached AvatarEntities do not update in timely fashion
2019-01-09 17:40:18 -08:00
Andrew Meadows
8206daf1a6
send update when loading AvatarEntity from Settings
2019-01-09 17:28:00 -08:00
Andrew Meadows
e2d6e6f3dc
more correct AvatarEntityData settings when switching domains
2019-01-09 17:28:00 -08:00
Andrew Meadows
27318a3f17
update AvatarEntitData blobs before writing to JSON during recordings
2019-01-09 17:28:00 -08:00
Andrew Meadows
c998ddbb9e
ScriptableAvatar::setAvatarEntityData() works
2019-01-09 17:28:00 -08:00
Andrew Meadows
63ed0a3a98
move blob conversion recipes to EntityItemProperties
2019-01-09 17:28:00 -08:00
Andrew Meadows
855497e604
MyAvatar.updateAvatarEntity(id, data) works in theory
2019-01-09 17:28:00 -08:00
Andrew Meadows
a4be4fb6c0
MyAvatar.setAvatarEntityData() works
2019-01-09 17:28:00 -08:00
Andrew Meadows
329ec84104
MyAvatar.setAvatarEntityData() works in theory, blobs saved to settings
2019-01-09 17:28:00 -08:00
Andrew Meadows
cbcd70aee6
namechanges and comments to help clarify necessary fixes
2019-01-09 17:28:00 -08:00
Andrew Meadows
9f404ef006
Agent bots can manipulate AvatarEntities again
2019-01-09 17:28:00 -08:00
Andrew Meadows
43fc86fe54
restore non-human-readable avatarEntityDataSettings format
2019-01-09 17:27:14 -08:00
Andrew Meadows
dedc14434b
fix compile warnings on windows
2019-01-09 17:27:14 -08:00
Andrew Meadows
320ba9177c
remove cruft
2019-01-09 17:27:14 -08:00
Andrew Meadows
121a591023
delete old AvatarEntities on domain reset on login
2019-01-09 17:27:14 -08:00
Andrew Meadows
1815d71158
fix data corruption bug
2019-01-09 17:27:14 -08:00
Andrew Meadows
6da8c5545e
remove debug code
2019-01-09 17:27:14 -08:00
Andrew Meadows
ce660bee9b
fix compile errors after rebase
2019-01-09 17:27:14 -08:00
Andrew Meadows
61b8d005b5
scripts can edit AvatarEntities again
2019-01-09 17:27:14 -08:00
Andrew Meadows
6c81e8845b
cleanup
2019-01-09 17:27:14 -08:00
Andrew Meadows
fe2ee68b79
add EntityItemProperties::copyFromJSONString()
2019-01-09 17:27:14 -08:00
Andrew Meadows
ec384d7dbb
more correct reload AvatarEntityData from settings
2019-01-09 17:27:14 -08:00
Andrew Meadows
0ed936520d
MyAvatar saving to settings works again
2019-01-09 17:27:14 -08:00
Andrew Meadows
e37b5b52f0
correctly load AvatarEntities from settings redux
2019-01-09 17:27:14 -08:00
Andrew Meadows
026c6301a6
correctly load AvatarEntities from settings
2019-01-09 17:27:14 -08:00
Andrew Meadows
01fc442695
save AvatarEntities settings as strings
2019-01-09 17:27:14 -08:00
luiscuenca
95fca826a5
Add fit AABox for avatar and implement multisphere on shapeManager
2019-01-09 17:49:19 -07:00
Anthony Thibault
5d606981de
Added HMD Avatar Alignment Type
...
Adds a new API to set this type, and an option to the Avatar App.
* "eye" - Match the user eyes with the avatar eyes. The previous default behavior.
If the avatar skull is larger then the user, it can cause the avatars body to lift off of the ground when the user looks down.
* "head" - Match the user head with the avatar head. The new default behavior.
This prevents the body from lifting off of the ground while wearing a large headed avatar. But can cause an offset between the users eyes and the avatars eyes.
2019-01-08 18:35:28 -08:00
luiscuenca
39dc25ea92
Merge branch 'master' into multiSphereAvatar04
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# Conflicts:
# interface/src/avatar/OtherAvatar.h
# libraries/avatars-renderer/src/avatars-renderer/Avatar.h
2019-01-08 15:41:33 -07:00
luiscuenca
f19201fc92
Other avatar detailed collisions on motion state
2019-01-08 14:09:13 -07:00
Jeff Clinton
75d26dc45f
Merge pull request #14659 from luiscuenca/addAvatarToAvatarCollisionOption
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Add menu checkbox to toggle collisions with other avatars
2019-01-07 08:58:09 -08:00
luiscuenca
2a367509cd
Fix warnings
2019-01-04 18:02:18 -07:00
luiscuenca
d630fe9dbd
Add menu checkbox to toggle collisions with other avatars
2019-01-04 16:38:48 -07:00
Thijs Wenker
b0db81b861
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2019-01-05 00:01:25 +01:00
Thijs Wenker
94146ab997
CR fixes
2019-01-04 23:59:22 +01:00
Ryan Huffman
7433870c2f
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2019-01-04 14:43:46 -08:00
Thijs Wenker
5d40e1e480
- CR/style fixes
...
- Moved the old Avatar Packager tool to Developer -> Avatar -> ..
2019-01-04 23:39:04 +01:00
Ryan Huffman
63172ec87b
Fix marketplace item update failing on submitted items
2019-01-04 14:21:10 -08:00
Thijs Wenker
b105607cb2
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2019-01-04 21:13:29 +01:00
Ryan Huffman
51ce19e026
Fix modified const var in MarketplaceItemUploader
2019-01-04 12:08:23 -08:00
Ryan Huffman
b680e9c52a
Update avatar packager with CR feedback
2019-01-04 09:59:17 -08:00
Ryan Huffman
f38a469e65
Update avatar packager to force focus on inventory when opened
2019-01-04 09:55:21 -08:00
Jamil Akram
2c247bc3df
Merge pull request #14592 from huffman/fix/myavatar-collisions
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Fix MyAvatar::collisionWithEntity not firing
2019-01-04 09:43:29 -08:00
Ryan Huffman
c2ceeb3d76
Apply AvatarPackager code review cleanup
2019-01-04 09:41:31 -08:00
Anthony Thibault
7e68f539d3
Only use the camera position for lookAt in first person.
2019-01-03 15:27:44 -08:00
Ryan Huffman
93f53cf43d
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2019-01-03 14:18:40 -08:00
Ryan Huffman
7ca7e0f234
Revert unintended changes in avatar packager
2019-01-03 13:45:00 -08:00
Anthony Thibault
fa137f0586
Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation
2019-01-03 13:19:11 -08:00
Thijs Wenker
c95da0a595
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
...
# Conflicts:
# interface/src/Application.cpp
2019-01-03 22:17:54 +01:00
Thijs Wenker
ecc578c2dd
- error messages
...
- style changes
2019-01-03 22:00:22 +01:00
luiscuenca
21a4da4d5f
fix collisions for newly added avatars
2019-01-03 13:36:26 -07:00
Seth Alves
895e8cdba1
fix off-hand adjustment of equipped entities. make traits-based grabbing be enabled by default, again
2019-01-03 08:17:52 -08:00
Seth Alves
78aff6e95c
grab js api; send grab information through trait system
2019-01-03 08:17:52 -08:00
Thijs Wenker
a035a2f639
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2019-01-03 11:09:27 +01:00
David Rowe
14d39d1747
Make mouselook yaw and pitch directly proportional to mouse movement
2019-01-03 15:53:37 +13:00
Anthony Thibault
006bd8f939
Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation
2019-01-02 16:58:10 -08:00
Thijs Wenker
cb91a4bc6d
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2019-01-03 00:10:22 +01:00
Ryan Huffman
41effbf862
Remove unused variable in MarketplaceItemUploader.cpp
2019-01-02 15:01:00 -08:00
Ryan Huffman
d29233872e
Remove avatar packager from Android builds
2019-01-02 14:59:47 -08:00
Anthony Thibault
71991c2e2f
Added max angles and isTalking into the lookAtCostFunction
2019-01-02 11:05:01 -08:00
Anthony Thibault
d87bc3e898
Update eye look at interest calculation
...
This now takes distance, your facing toward them, and their facing toward you into the interest calculation.
Also, separate the logic for myAvatar look at from other avatars snapping their gaze toward myAvatar.
Previously these two separate elements where merged together in a single loop.
2018-12-31 13:37:22 -08:00
luiscuenca
bd21d0589a
Merge branch 'master' into otherAvatarMotionStates01
2018-12-30 10:55:05 -07:00
luiscuenca
4a8bbd79fe
other avatars motion states
2018-12-30 10:53:28 -07:00
Thijs Wenker
cb33a91a34
- rename functionality
...
- avatar packager works in tablet now
2018-12-29 03:31:56 +01:00
Ryan Huffman
24aaeee5fd
Disable back button on avatar upload page
2018-12-27 22:55:54 -08:00
Ryan Huffman
8f70865cf7
Fix marketplace upload finishing before inventory item is valid
2018-12-27 21:02:56 -08:00
Ryan Huffman
c21d037800
Fix marketplace uploader not working with projects larger than 128MB
2018-12-27 17:51:27 -08:00
Ryan Huffman
a79bf783d2
Fix MyAvatar::collisionWithEntity not firing
2018-12-27 15:12:23 -08:00
Thijs Wenker
1a38abe230
- add jointIndexes to new
...
- attempt to fix OSX / linux build
- ability to actually load a recent project (previously was only able to load the top recent project)
2018-12-27 21:47:10 +01:00
Thijs Wenker
2f32458f72
recent projects
2018-12-27 19:52:56 +01:00
Thijs Wenker
b6359a6cb4
Merge branch 'feat/avatarTools/avatarPackager' of github.com:huffman/hifi into feat/avatarTools/avatarPackager
2018-12-27 14:25:13 +01:00
Ryan Huffman
1da179dc04
Update avatar packager styling
2018-12-27 00:13:45 -08:00
Thijs Wenker
a1ef1b4447
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2018-12-24 16:48:40 +01:00
Ryan Huffman
8c56e35f69
Add granular status to avatar upload
2018-12-23 00:13:01 -08:00
Ryan Huffman
b717188ed0
Update avatar project styling
2018-12-22 21:57:09 -08:00
SamGondelman
b5a2642b6a
updated entityscriptinginterface API and related functions
...
(cherry picked from commit 6aac596698
)
2018-12-22 00:55:10 -05:00
Ryan Huffman
9955de6288
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2018-12-21 11:43:49 -08:00
Ryan Huffman
748135eef9
Fix login-required size and projectFiles warning
2018-12-21 11:43:20 -08:00
Thijs Wenker
ad2d9bc79a
- fst read/write should work
...
- images are being copied into the correct directory
- scripts are added to fst upon project load
- modal overlay fix
2018-12-21 19:34:54 +01:00
Thijs Wenker
ea901aa179
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2018-12-21 14:11:57 +01:00
Thijs Wenker
dab4a621a3
Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager
2018-12-21 01:59:11 +01:00
Sam Gondelman
097d2d9503
Revert "Case 20200: Update EntityScriptingInterface to not find local entities"
2018-12-20 16:53:33 -08:00
Ryan Huffman
556f516be6
Update uploader screen
2018-12-20 16:30:08 -08:00
Shannon Romano
b6d1607acd
Merge pull request #14547 from SamGondelman/NOverlays5
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Case 20200: Update EntityScriptingInterface to not find local entities
2018-12-20 19:10:22 +00:00
Thijs Wenker
79a9c82168
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2018-12-20 18:56:33 +01:00
Ryan Huffman
202326dbac
Merge branch 'feat/avatarTools/avatarPackager' of https://github.com/thoys/hifi into feat/avatarTools/avatarPackager
2018-12-19 12:03:30 -08:00
Ryan Huffman
c2aca64b11
Add start of opening uploaded avatar in inventory
2018-12-19 11:30:21 -08:00
Thijs Wenker
cb74313de8
create projects / style changes
2018-12-19 19:23:24 +01:00
Jeff Clinton
16e3914cd7
Merge pull request #14598 from amantley/ripOutCruft
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Fix for Camera-perspective-is-off-in-first-person-view, master branch
2018-12-18 17:15:58 -08:00
Ryan Huffman
720cd90dc7
Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
2018-12-18 13:17:28 -08:00
Ryan Huffman
ad471387f7
Integrate marketplace upload API
2018-12-18 13:08:55 -08:00
amantley
3e1beb2dca
removed white space and stray semi colon
2018-12-17 15:05:51 -08:00
Wayne Chen
28fd1380df
adding target scale and default avatar to login state
2018-12-17 13:37:28 -08:00
Angus Antley
77fa4e7d13
took out the unnecessary hfm.jointindex code
2018-12-16 17:29:16 -08:00
Ryan Huffman
2269447741
Fix AvatarPackager QML size
2018-12-13 15:27:10 -08:00
Ryan Huffman
78c4c2599e
Add start of marketplace uploading and project file list
2018-12-13 13:27:31 -08:00
Thijs Wenker
96673bb5b9
show project page
2018-12-12 21:15:44 +01:00
Thijs Wenker
c0bd9121fb
open avatar projects
2018-12-12 19:55:14 +01:00
Dante Ruiz
deaf3e8e44
adding option to disable teleportring
2018-12-11 11:06:13 -08:00
Thijs Wenker
3943fe2861
avatar packager initial
2018-12-10 21:29:03 +01:00
SamGondelman
6aac596698
updated entityscriptinginterface API and related functions
2018-12-07 15:25:21 -08:00
Sam Gondelman
b690faeb12
Merge branch 'master' into NOverlays
2018-12-06 11:29:06 -08:00
Jeff Clinton
b9156d68e5
Merge pull request #14508 from amantley/restingHandsBug
...
removed the code that turns off inactive hands in MyAvatar.cpp
2018-12-06 09:42:34 -08:00
amantley
88a9a96346
removed the code that turns off inactive hands in MyAvatar.cpp
2018-11-30 10:08:05 -08:00
Clement
181f2b4263
Fix Agent crash on shutdown
2018-11-28 18:40:52 -08:00
Clement
7192aed131
Rework audio data memory ownership model
2018-11-14 14:45:18 -08:00
SamGondelman
079d1dcbd6
convert clientOnly to entityHost and add local entities
2018-11-14 11:25:37 -08:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
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Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
Jeff Clinton
2afc8c505d
Merge pull request #14344 from ElderOrb/FB19348
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FB19348 - Interface doesn't save changes to avatar animation text field
2018-11-13 14:29:25 -08:00
Brad Hefta-Gaub
b5e432bcb1
Merge pull request #14265 from amantley/needToSquat
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Bug fix for Users unable to Squat
2018-11-13 12:01:06 -08:00
Brad Hefta-Gaub
47cd6b332c
Merge pull request #14349 from hyperlogic/bug-fix/head-trackers-in-desktop-mode
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Bug fix for head trackers in desktop mode
2018-11-13 11:49:24 -08:00
Jeff Clinton
ab8ba2daad
Merge pull request #14230 from amantley/shoulderSpaceFix
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Hand Azimuth improvement
2018-11-12 16:00:26 -08:00
amantley
f2f4a55c19
removed cruft
2018-11-12 15:07:14 -08:00
Jamil Akram
6511b60aa4
Merge pull request #14264 from ctrlaltdavid/M19085
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Fix AvatarManager.getPalData() returning data for just a single avatar
2018-11-12 12:27:58 -08:00
John Conklin II
33da88f174
Merge pull request #14351 from luiscuenca/tweakTransitAnimations
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Tweak transit animations
2018-11-12 10:39:56 -08:00
Jeff Clinton
12b833d121
Merge pull request #14167 from ElderOrb/FB18859
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Make material entities to be presented in avatarapp
2018-11-09 15:32:27 -08:00
SamGondelman
1d1510e18e
Merge remote-tracking branch 'upstream/master' into police
2018-11-09 13:32:41 -08:00
luiscuenca
6ed6e30df3
Tweak transit animation
2018-11-05 19:14:40 -07:00
luiscuenca
f9b6d3dc6f
Merge addTransitAPI branch
2018-11-05 19:02:35 -07:00
Anthony Thibault
ac8869eb61
Bug fix for head trackers in desktop mode
...
Sitting and standing modes work even in desktop mode.
We were inadvertently checking for HMD Mode instead of if the head was valid.
* A change was made to the ViveControllerManager to return head poses in the correct standing universe when in desktop mode.
* The default sensorToWorld matrix in desktop mode is similar to the one returned by the system for Vive and Oculus sensor frame; y = 0 is at floor level.
* Sitting mode, walking mode and recentering flags are now visible in the AnimStats.
2018-11-05 16:21:19 -08:00
John Conklin II
4d74f7a0da
Merge pull request #14338 from sabrina-shanman/hfm_geo2model
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(case 19302) Rename HFMGeometry to HFMModel and adjust related variables
2018-11-05 15:00:06 -08:00
Alexander Ivash
3bc274dd10
FB19348 - Interface doesn't save changes to avatar animation text field
2018-11-04 23:11:59 +05:30
Brad Hefta-Gaub
d0181283dd
Merge pull request #14308 from sabrina-shanman/fbx2hfm
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(case 19302) Re-name FBXGeometry to HFMGeometry and do the same for related classes
2018-11-02 16:44:31 -07:00
sabrina-shanman
cbca77b12f
Rename HFMGeometry to HFMModel and adjust related variables
2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010
Re-name FBXGeometry to HFMGeometry and do the same for related classes
2018-10-30 17:28:42 -07:00
amantley
53650850da
first change to check if the hips are going through the floor : todo --> in rig disable animation when we are in experimental mode
2018-10-30 14:31:33 -07:00
luiscuenca
e49e9cdc56
Set avatar client sooner
2018-10-29 07:25:22 -07:00
luiscuenca
056fe338e1
Apply transit logic if avatar instance is client side
2018-10-27 07:15:31 -07:00
Jeff Clinton
eb383b1d09
Merge pull request #14040 from hyperlogic/feature/acceleration-limit-filter
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Quality Improvements to Avatars driven by Vive Trackers
2018-10-25 08:51:59 -07:00
Jeff Clinton
67fe43ebb1
Merge pull request #14243 from hyperlogic/bug-fix/small-jumping-avatars
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Small avatars now have a minimum jump height of 0.25 meters
2018-10-24 17:08:28 -07:00
amantley
7fe53d4399
removed extra const float value
2018-10-24 16:32:18 -07:00
amantley
370801bd85
removed _spine2position variable and added handling for when there is no spine2 joint. In that case the head will do the recentering rotation and the shoulders will not move with the hand azimuth
2018-10-24 16:23:05 -07:00
Luis Cuenca
fac9188dfb
Merge pull request #14187 from luiscuenca/transitAddAnimation
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Add animations to Avatar Transit
2018-10-24 10:51:21 -07:00
amantley
5063d0b527
changed handAzimuth to non const function
2018-10-23 16:51:56 -07:00
amantley
56deb500bb
Merge remote-tracking branch 'upstream/master' into shoulderSpaceFix
2018-10-23 16:36:52 -07:00
David Rowe
e879c5a32d
Merge branch 'master' into M19085
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# Conflicts:
# interface/src/avatar/AvatarManager.h
2018-10-24 12:16:38 +13:00
amantley
36466a4a9f
Merge remote-tracking branch 'upstream/master' into needToSquat
2018-10-23 16:07:23 -07:00
amantley
e9dae8ebeb
added force stand option for avatar lean behavior, you can now squat to your hearts content
2018-10-23 16:07:18 -07:00
John Conklin II
e21e7d30d7
Merge pull request #14126 from amantley/squattyPottyFix
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Sit State for the seated user in HMD: Squatty Potty Fix
2018-10-23 15:20:49 -07:00
Stephen Birarda
b789fa96f8
Merge pull request #14192 from Atlante45/fix/traits-race
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Prevent race on internal client traits members
2018-10-23 14:53:11 -07:00
amantley
2df9d6c5e9
addressed missing changes for luis
2018-10-23 13:37:56 -07:00
amantley
9bc92cb2a3
removed leftover triggers
2018-10-23 12:29:04 -07:00
luiscuenca
fa67e1b269
Remove logs and magic numbers
2018-10-23 11:51:15 -07:00
amantley
39a16703e4
updated wording for the radio buttons for avatar leaning model
2018-10-23 10:52:14 -07:00
amantley
8cb09c37ee
changed the ui to the settings/controls
2018-10-22 21:26:30 -07:00
luiscuenca
afc76fec72
Added overrideNetworkAnimation and restoreNetworkAnimation methods
2018-10-22 15:20:32 -07:00
SamGondelman
09ea32dcc0
fix fading and highlighting issues
2018-10-22 14:12:43 -07:00
amantley
eb3db9a571
added default to case statement
2018-10-20 16:13:41 -07:00
Luis Cuenca
e1c760b566
Merge branch 'master' into transitAddAnimation
2018-10-20 15:30:23 -07:00
luiscuenca
f8d67d124f
Hold flickering fixed and refactor
2018-10-20 15:22:25 -07:00
amantley
e693275b10
Merge remote-tracking branch 'origin/squattyPottyFix' into squattyPottyFix
2018-10-20 13:42:23 -07:00
amantley
5efb889de5
removed unused variables
2018-10-20 13:42:17 -07:00
amantley
dfdc6aee7e
Merge branch 'master' into squattyPottyFix
2018-10-20 13:39:55 -07:00
Brad Hefta-Gaub
23ddb7dea6
Merge pull request #14207 from Atlante45/fix/white-spheres
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Remove pending avatars data structure
2018-10-20 12:09:51 -07:00
amantley
a427ddb235
removed extraneous print statements
2018-10-20 09:16:05 -07:00
amantley
070a517423
changed the recenterModel variables to userRecenterModel
2018-10-19 18:07:03 -07:00
Brad Hefta-Gaub
c6fff83805
Merge pull request #14145 from ctrlaltdavid/M17223
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JSDoc fixes
2018-10-19 16:16:19 -07:00
amantley
a43985ef64
combo box for recenter model is added
2018-10-19 16:03:53 -07:00
Brad Hefta-Gaub
acc6d3e45c
Merge pull request #14144 from ctrlaltdavid/M17222
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Fix and fill in JSDoc for MyAvatar flying-related functions
2018-10-19 15:57:04 -07:00
Anthony Thibault
6cc7c861d1
Merge pull request #14221 from hyperlogic/feature/disable-hands-if-too-far-or-at-rest
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Disable user hand controllers if they are too far away or not moving.
2018-10-19 14:02:32 -07:00
Anthony Thibault
ef74014075
Small avatars now have a minimum jump height of 0.25 meters
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This should improve the quality of the jump animation and improve the mobility of small avatars.
2018-10-19 13:55:56 -07:00
amantley
0837f790eb
combo box changes
2018-10-19 07:46:16 -07:00
John Conklin II
4dec304d66
Merge pull request #14162 from luiscuenca/cleanElbowPoleVectorSmooth
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Clean up elbow smoothing code
2018-10-18 19:16:32 -07:00
luiscuenca
bb5c042f16
Blend network animation
2018-10-18 17:51:20 -07:00
John Conklin II
18df79a8a6
Merge pull request #14211 from amantley/crazylegs
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Bug Fix for Crazy Legs when you sit on the floor (Manuscript 17045).
2018-10-18 17:48:26 -07:00
Anthony Thibault
3e68a1d5a5
Merge branch 'master' into feature/acceleration-limit-filter
2018-10-18 16:51:57 -07:00
amantley
b9a2f19d30
made all the suggested corrections except the dropdown qml.
2018-10-18 16:39:50 -07:00
amantley
12b03b0e07
tinkering with lerping the spine2 position in avatar space
2018-10-18 10:52:13 -07:00
amantley
8f4fafe4d0
put some smoothing on the spine2 rotation in myskeletonmodel.cpp
2018-10-18 08:44:01 -07:00
amantley
83ec346cc5
changed the hand azimuth computation to be in spine2 space. this stops you from having a reversed direction when you sit down with hmd lean off and the hands are behind the origin in the z direction.
2018-10-17 16:42:29 -07:00
Sam Gondelman
e3543cf098
Merge branch 'master' into scriptvec3
2018-10-17 13:10:29 -07:00
amantley
cd7af8b605
changed the name of sumuserheightsensorspace to averageuserheightSensorSpace
2018-10-17 08:51:40 -07:00
amantley
baeccebfb9
changed the transition times to make the sit longer and the stand shorter
2018-10-16 17:45:55 -07:00
Anthony Thibault
27c495406e
Disable user hand controllers if they are too far away or not moving.
2018-10-16 17:24:47 -07:00
amantley
1764531822
removed hand azimuth changes, that fixed azimuth when hands go behind origin of MyAvatar, these changes will be in a separate pr
2018-10-16 16:31:55 -07:00
amantley
cf7dc49499
removed a commment and changed the sanity check to be a const instead of a magic number
2018-10-16 16:04:31 -07:00
amantley
952b112271
changed the transition times to make them shorter sit == 3sec stand == 1sec, also added failsafe for when the average height is above 5ft. this can recover from a missed transition to standing.
2018-10-16 15:10:26 -07:00
luiscuenca
078baa86e4
Sitting abort post transit animation
2018-10-16 13:16:01 -07:00
David Rowe
353938193e
Add return value
2018-10-17 08:03:56 +13:00
luiscuenca
7da5fa9ea7
Transit animations won't play, they just get sent over the network
2018-10-16 11:33:58 -07:00
amantley
7d7fe8c089
removed some cruft
2018-10-15 18:12:27 -07:00
amantley
49b869c5e3
got rid of velocity count, now use 'away' to trigger when to start computing the sit stand state
2018-10-15 18:02:50 -07:00
amantley
9ec999e15e
added condition for start up in oculus that gets the correct starting height
2018-10-15 16:43:03 -07:00
amantley
ae3ae9ce9a
put in condition for away mode so that when you take the hmd off and put it back on the initial guess to your state is made again.
2018-10-15 09:52:34 -07:00
amantley
8e272d6dd2
added the correction code for when you are misslabeled as sitting while you are standing. It will now handle a sit down correctly. Also made the first approximation of state based on the average user height. This should use the user input of their height associated with their account
2018-10-15 08:43:25 -07:00
luiscuenca
ad09007bd8
Fix flickering holded entity, renames and refactors
2018-10-13 16:32:51 -07:00
Clement
3bfc5011f5
Remove _pendingAvatars struct
2018-10-12 17:57:48 -07:00
amantley
05d3becd40
changed cg hips computation so that it is not computed when hmdleanrecenter is turned off
2018-10-12 17:03:34 -07:00
amantley
90c9e578c8
when you unlock the transitions you now start in stand state
2018-10-12 16:47:53 -07:00
amantley
ee830cdcb0
cleaned white space
2018-10-12 16:05:31 -07:00
amantley
7dd156ccdd
made the threshold for the spine angle larger to make auto transitions more robust
2018-10-12 15:00:15 -07:00
luiscuenca
52ed6cb6e9
Abort settle animation if already moving
2018-10-12 11:35:51 -07:00
David Rowe
2bd5605d8c
Fix AvatarManager.getPalData() returning data for just a single avatar
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And fix up JSDoc.
2018-10-12 17:32:27 +13:00
amantley
67afc86222
cleanup
2018-10-11 18:39:44 -07:00
Clement
1bcbda7ad6
Prevent race on internal client traits members
2018-10-11 16:16:24 -07:00
amantley
f73d974ad7
added a lock state so you can lock sit or stand state, also made the
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hand azimuth relative to the spine2 location in avatar space. This stops
the arms from behaving badly when the hands are in front of the chest
but behind the root position of the avatar
2018-10-11 15:14:33 -07:00
luiscuenca
de1b6e717f
Cancel animation on chained trasits
2018-10-11 11:35:56 -07:00
luiscuenca
2f10327ad3
Fix last anim value
2018-10-11 10:57:39 -07:00
luiscuenca
1adac78828
fix errors and set new anim parameters
2018-10-11 10:45:35 -07:00
amantley
5faf26abd1
turned off shoulder rotation when we don't have hmd lean recentering on. this temporarily fixes the behavior of the shoulders in this mode. todo: use the spine2 position to determine azimuth of hands, then they will work in all conditions
2018-10-11 10:38:59 -07:00
unknown
82918a5c31
Add animation support
2018-10-10 12:31:16 -07:00
Anthony Thibault
0283c9fbdc
Added CriticallyDampedSpringPoseHelper to help smooth out hips.
2018-10-09 10:51:02 -07:00
amantley
c4187f0d60
Merge remote-tracking branch 'upstream/master' into squattyPottyFix
2018-10-08 17:07:55 -07:00
unknown
3c25e6d5a8
Increase the linear velocity step when the avatar is small to avoid freezing
2018-10-08 14:40:54 -07:00
Alexander Ivash
19c3f1516f
relax 'isWearable' conditions to treat entities like 'ghost.json' as wearables
2018-10-09 00:17:19 +03:00
unknown
1172e29d95
Clean up elbow smoothing code
2018-10-08 13:21:47 -07:00
Sam Gondelman
67662df760
Merge branch 'master' into scriptvec3
2018-10-08 12:59:34 -07:00
amantley
3517905435
added getter and setter for sitstandstatechange bool
2018-10-05 16:22:30 -07:00
amantley
96872f8412
moved all the state update for sit and stand to myavatar::update() also
...
made it so that sit horizontal reset is handled in non-cg recentering.
to do: revisit what should be sent for desired body in prephysics update
call
2018-10-05 14:55:43 -07:00
Andrew Meadows
c3478dc018
remove expired avatarEntities from their avatars
2018-10-05 13:48:35 -07:00
amantley
ad46b71966
before moving the step state counting to myavatar::update()
2018-10-05 13:04:14 -07:00
David Rowe
2ba8dc37d0
Miscellanous JSDoc fixes for issues noticed in passing
2018-10-05 16:57:29 +13:00
David Rowe
539c280281
Fill in missing JSDoc stubs in AvatarList and AvatarManager
2018-10-05 15:13:13 +13:00
amantley
cbe638bfdb
added flag for vertical recentering that is state change, snap, versus
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the usual .5 second recentering
2018-10-04 18:17:27 -07:00
David Rowe
ea8e02a84a
Fix and fill in JSDoc for MyAvatar flying-related functions
2018-10-05 14:05:33 +13:00
amantley
635300c6d5
changed pre physics to use cg for desired body when in cg mode
2018-10-04 18:05:05 -07:00
amantley
82f8c67436
put the mode in sensor space for cg
2018-10-04 15:37:01 -07:00
amantley
acce675efc
added snap for recentering with sit stand state change. using average height with tipping point for thresholds
2018-10-04 14:53:51 -07:00
amantley
809ca0e512
vive hmd input is implemented. not using mode
2018-10-03 18:05:30 -07:00
Sam Gondelman
4e96c3297b
Merge branch 'master' into scriptvec3
2018-10-03 17:14:15 -07:00
luiscuenca
a05e493e06
Long distance avatars should not be new
2018-10-03 17:09:51 -07:00
luiscuenca
bb98457d09
Fix avatars transit on domain enter
2018-10-03 16:23:09 -07:00
John Conklin II
4805d3564a
Merge pull request #14075 from ctrlaltdavid/M18586
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Teleport with play area
2018-10-03 11:02:33 -07:00
amantley
8a0fbc3fe9
changed the height to use the mode . to do fix sensor space bug.
2018-10-02 17:47:56 -07:00
John Conklin II
898ba20f1c
Merge pull request #14068 from hyperlogic/bug-fix/bad-avatar-pointer-static-cast
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Fix for bad static_pointer_cast on exit.
2018-10-02 11:31:47 -07:00
Sam Gondelman
5b6e7b2566
Merge branch 'master' into scriptvec3
2018-10-02 08:58:04 -07:00
David Rowe
f7fd76b316
Merge branch 'master' into M18586
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# Conflicts:
# interface/src/scripting/HMDScriptingInterface.h
2018-10-02 16:49:16 +13:00
amantley
f0676d796c
added constants and tipping point for running average. this should be replaced by the mode
2018-10-01 17:57:00 -07:00
John Conklin II
8ad5ca5a67
Merge pull request #14105 from luiscuenca/bookmarkOnFloorFix
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Fix avatar warp into floor when navigating to a saved bookmark
2018-10-01 16:36:31 -07:00
Brad Hefta-Gaub
6290b56383
Merge pull request #14079 from luiscuenca/simpleAvatarTransit
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Simple avatar transit
2018-10-01 16:24:46 -07:00
amantley
90feeffa9d
cleaning up. putting squat fix in vertical recenter
2018-10-01 14:21:00 -07:00
amantley
1a0e2c6ea1
clean up for pr
2018-10-01 08:30:51 -07:00
amantley
9e40045927
added criteria to stop false positive for sit down
2018-09-30 17:13:34 -07:00
amantley
bdd6befef9
Merge remote-tracking branch 'upstream/master' into squattyPottyFix
2018-09-29 15:39:36 -07:00
amantley
884ad66a14
added sensor space detection of height of the user in MyAvatar.cpp 1.2 * average sensor space height changes to standing. .833 sensorspace height changes to sitting. there is also a manual override in the avatar app settings now
2018-09-28 17:18:24 -07:00
Anthony Thibault
58df72af60
Merge branch 'master' into bug-fix/bad-avatar-pointer-static-cast
2018-09-28 16:32:12 -07:00
David Rowe
1c4bde3e84
Fix build warnings
2018-09-28 18:38:38 +12:00
David Rowe
545c2591e3
Merge branch 'master' into M18586
2018-09-28 16:19:44 +12:00
David Rowe
f2c13f193c
Don't jump in HMD mode unless option is set
2018-09-28 16:05:20 +12:00
luiscuenca
195df9e0ec
compute feet position offset in situ
2018-09-27 17:18:43 -07:00
amantley
42cb8a7ef0
avatar app changes
2018-09-27 16:59:54 -07:00
amantley
52355e53f1
adding the menu item to the avatar app for the sit state.
2018-09-27 16:44:55 -07:00
luiscuenca
bbe836ee88
Remove smooth teleport and set/get API methods
2018-09-27 10:38:45 -07:00
David Rowe
6ae206677d
Add Settings > Controls option for displaying play area
2018-09-27 14:55:53 +12:00
amantley
fa9abf0fff
added the floor at 0.0 in sensor space for oculus. to do: vive
2018-09-26 18:08:00 -07:00
John Conklin II
7701cfd9c8
Merge pull request #14084 from luiscuenca/appearOnFloorFix
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Fix avatars loading below the ground bug
2018-09-26 16:00:53 -07:00
John Conklin II
70c7ffcc71
Merge pull request #14069 from AndrewMeadows/avatar-collisions-002
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fix MyAvatar-vs-OtherAvatar collisions
2018-09-26 15:21:18 -07:00
John Conklin II
0de433c7c7
Merge pull request #14018 from birarda/bug/avatar-hash-map-deadlock-master
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fix for deadlock in other avatar entity removal from tree
2018-09-26 09:58:26 -07:00
amantley
4f9de1be1c
Merge remote-tracking branch 'upstream/master' into squattyPottyFix
2018-09-26 08:38:30 -07:00
luiscuenca
754653b093
Fix warnings
2018-09-25 17:31:18 -07:00
luiscuenca
82b08f1a93
Wait until skeleton is loaded to locate the avatar
2018-09-25 16:21:05 -07:00
amantley
ad6bbc7ff6
latest squatty changes
2018-09-25 11:22:44 -07:00
luiscuenca
1e34d3aa35
Remove not needed code
2018-09-25 09:22:33 -07:00
luiscuenca
af2935187b
Fix warnings
2018-09-25 08:32:43 -07:00
luiscuenca
0676f25e31
Save transit preferences
2018-09-25 07:42:28 -07:00
luiscuenca
80daf35e77
Animation and particles clean up
2018-09-25 07:17:26 -07:00
luiscuenca
3e2ee119f0
API to configure animation and particle effect
2018-09-25 06:03:29 -07:00
Andrew Meadows
a3f946dee1
activate OtherAvarar in physics sim on position change
2018-09-24 16:27:37 -07:00
Andrew Meadows
c1d65f5118
update avatar shape after it loads
2018-09-24 12:07:08 -07:00
Anthony Thibault
b467267e40
Fix for bad static_pointer_cast on exit.
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Identified by Address Sanatizer on Linux.
On exit ~Applicaiton calls AvatarManager::deleteAllAvatars. This iterates over all avatars remaining in the _avatarHash.
Typically this includes the MyAvatar instance. In this case the previous code would attempt to static cast an AvatarData pointer to an instance
of OtherAvatar. This might be harmless, but could also lead hard to diagnose issues such as memory corruption.
2018-09-24 11:47:05 -07:00
luiscuenca
012cd207b3
No data sent during basic transit
2018-09-24 11:39:10 -07:00
Stephen Birarda
b31837168d
fix bad lock, optimize some operations, clarify comment
2018-09-24 11:27:20 -07:00
luiscuenca
82b14b6e9b
Merge branch 'master' of https://github.com/highfidelity/hifi into smoothTeleport
2018-09-22 05:47:05 -07:00
luiscuenca
01f87a0645
lerp myavatar
2018-09-22 05:34:17 -07:00
Seth Alves
86e502637e
Make Settings thread safe
2018-09-21 15:46:35 -07:00
luiscuenca
a7a128f1f1
Particle effect and ease movement
2018-09-20 18:37:42 -07:00
luiscuenca
cad8425c7b
Time-based frames, max distance and setting animation from script
2018-09-19 16:43:45 -07:00
Stephen Birarda
3a7785d10f
fix for deadlock in other avatar entity removal
2018-09-18 17:52:24 -07:00
amantley
42e248ef84
maded more changes to support sitting state to do: add option for stuck pose reset
2018-09-18 17:37:44 -07:00
luiscuenca
96e8b060eb
Enable transit animations
2018-09-18 12:42:37 -07:00
amantley
96da9b7e54
cleaned up code for squatty fix
2018-09-18 10:31:19 -07:00
amantley
14fb7e1d44
removed redundant code
2018-09-17 17:53:08 -07:00
amantley
ff0d938d37
initial changes to stop the squatty potty from happening when users are sitting down in vr mode
2018-09-17 16:53:15 -07:00
luiscuenca
f339bbdd7f
Fix bug while walking
2018-09-17 13:29:04 -07:00
luiscuenca
ff319ebd95
Bypass position updates from mixer
2018-09-17 09:47:22 -07:00
John Conklin II
65ef04ae75
Merge pull request #13937 from luiscuenca/stt_teleport_wip
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Safe Teleport Target
2018-09-14 15:11:18 -07:00
SamGondelman
c522d1bc93
merge with master
2018-09-14 00:57:13 -07:00
luiscuenca
c5669ef1f5
better property names
2018-09-13 15:22:18 -07:00
luiscuenca
6a9a898b62
make updateCollisionCapsule private
2018-09-13 15:07:34 -07:00
luiscuenca
ceccc6d6ec
make getCollisionCapsule thread safe
2018-09-13 14:49:35 -07:00
John Conklin II
b675e6cc6b
Merge pull request #13894 from SimonWalton-HiFi/avatar-mixer-scaling
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Performance improvements for Avatar Mixer
2018-09-13 13:43:18 -07:00
luiscuenca
b517808bc2
Fix smaller size avatar capsule and land on detailed mesh
2018-09-12 21:24:19 -07:00
Stephen Birarda
b1f44d2ad7
perform avatar entity cleanup in AvatarManager::handleRemovedAvatar
2018-09-12 12:30:15 -07:00
luiscuenca
b9fbcce403
init frames per meter
2018-09-12 10:15:00 -07:00
luiscuenca
4d381b9d04
Smooth other avatars positions
2018-09-12 10:01:41 -07:00
John Conklin II
f67deb9f65
Merge pull request #13938 from wayne-chen/interstitalMerged
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Interstitial Page with 404 Redirect
2018-09-12 08:39:52 -07:00
Brad Hefta-Gaub
d319bea2ac
Merge pull request #13973 from hyperlogic/feature/indicate-loading-status-on-avatar-orb
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Avatar loading orb now indicates loading status
2018-09-11 18:01:40 -07:00
Wayne Chen
63ad85215b
Merge branch 'master' into interstitalMerged
2018-09-11 17:17:33 -07:00
Anthony Thibault
23ed314250
Fix for missing return warning
2018-09-11 14:50:50 -07:00
Dante Ruiz
b665dbe13e
finished requested changes
2018-09-11 14:18:12 -07:00
Anthony Thibault
bc5d9a46a2
Avatar loading orb now indicates status
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white - no url has been received yet for this avatar
purple - a url has been received for this avatar but it's content is still downloading/loading
blue - (only visible breifly) content has succesfully loaded
red - (only visible briefly) content has failed to download.
2018-09-11 13:12:46 -07:00
luiscuenca
fedea6e84d
Comply with review comments
2018-09-11 12:23:25 -07:00
Simon Walton
d12376187c
Merge branch 'master' into avatar-mixer-scaling
2018-09-10 10:15:49 -07:00
luiscuenca
a9f676354b
Only invisible pointers and scale fix
2018-09-10 08:54:53 -07:00
Stephen Birarda
adac872a11
clear other avatars in agent on avatar mixer disconnect
2018-09-07 15:04:14 -07:00
luiscuenca
d09391faa5
Fix invisible error
2018-09-07 12:17:40 -07:00
luiscuenca
02065518cb
Merge branch 'master' of https://github.com/highfidelity/hifi into stt_teleport_wip
2018-09-07 11:57:48 -07:00
John Conklin II
405e2da91e
Merge pull request #13949 from sabrina-shanman/stt_parenting_scale
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Scale Collision Pick to match parent
2018-09-07 11:54:02 -07:00
Simon Walton
741d4ba998
Merge branch 'master' into avatar-mixer-scaling
2018-09-07 09:30:39 -07:00
SamGondelman
ed7f993c0d
avatar mixer and manager perf improvements and cleanup
2018-09-06 16:57:20 -07:00
amantley
90a51e6181
added walk velocity threshold, this determines if we are in the walk state. when we are then we don't do cg leaning calculation. this will smooth out the walking in a large tracked area
2018-09-06 13:12:48 -07:00
sabrina-shanman
727b62144f
Fix MyAvatarHeadTransformNode not using avatar scale
2018-09-06 12:03:13 -07:00
Dante Ruiz
200f6d540a
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-09-06 09:59:51 -07:00
amantley
6fb335429d
starting to re-implement the walking state detection for smoothwalking
2018-09-05 17:55:27 -07:00
luiscuenca
abb632afda
Update capsule when scale/load and teleport without safe landing
2018-09-05 16:51:34 -07:00
amantley
73e628bb8d
merge with master fixes
2018-09-05 14:42:49 -07:00
Anthony Thibault
584d39744f
Merge pull request #13918 from hyperlogic/bug-fix/avatars-with-no-eyes-in-hmd-mode
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HMD mode bug fix for avatars with no eyes
2018-09-05 10:57:21 -07:00
Andrew Meadows
4a1bd98584
Merge pull request #13914 from SamGondelman/avatarmanager
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Miscellaneous low-level performance improvements
2018-09-05 10:12:05 -07:00
Simon Walton
262dbaf5ed
Merge commit 'ade58a52cc97fe06c2f4bb88c4b9d097636fd4b9' into avatar-mixer-scaling
2018-09-04 15:27:41 -07:00
Simon Walton
695fabf4f5
Merge commit 'd01b438cb320a7ccc0aa8a0085e86940bb73c09c' into avatar-mixer-scaling
2018-09-04 15:27:18 -07:00
Simon Walton
6ae2ca1576
Merge commit '5f08ed5027a8904242a47b17e994ab4f309e3930' into avatar-mixer-scaling
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Merge of Samuel's change to use simple sort instead of priority queue
2018-09-04 15:26:26 -07:00
Anthony Thibault
b21fa1037f
Code review feedback and bug fixes for calibraiton matrices
2018-09-04 11:55:52 -07:00
SamGondelman
ade58a52cc
reserve priority sort util vectors
2018-09-04 11:21:43 -07:00
Anthony Thibault
3a034fdf66
HMD mode bug fix for avatars with no eyes
...
Previously getCenterEyeCalibrationMat() would return the average eye position for an avatar, if the eyes are missing.
Now we fall back to using the HeadCalibrationMat() and adding an offset from the head to the center of the eyes.
This is more accurate for characters that don't quite have human proportions.
2018-09-04 10:13:57 -07:00
Sam Gondelman
7cdc7dcc66
Merge pull request #13873 from sabrina-shanman/stt_parenting
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Collision Pick Parenting
2018-08-31 14:43:55 -07:00
SamGondelman
d01b438cb3
CR
2018-08-31 11:25:17 -07:00
SamGondelman
5f08ed5027
misc perf improvements
2018-08-30 16:55:15 -07:00
Anthony Thibault
78d7c321b8
Merge pull request #13796 from amantley/noNeckFix
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Avatar without Neck Joint bug 14620
2018-08-30 14:52:44 -07:00
John Conklin II
8fa4a2855e
Merge pull request #13641 from amantley/rotateFilterChange
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Hand Azimuth Controls Shoulder Rotation
2018-08-30 13:59:00 -07:00
John Conklin II
bf0ab865bb
Merge pull request #13903 from birarda/bug/av-entity-delete-master
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send MyAvatar avatar entity updates through entity tree
2018-08-30 10:25:31 -07:00
Dante Ruiz
8c77820e30
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-30 09:45:41 -07:00
Stephen Birarda
aaf5f593c5
send MyAvatar avatar entity updates through entity tree
2018-08-29 16:30:24 -07:00
Angus Antley
9fb0f8b7c0
added condition to prevent overwriting tracker input with estimated orientation for spine2 joint
2018-08-30 00:25:53 +01:00
sabrina-shanman
0981f08b22
Do not propagate avatar scale in AvatarHeadTransformNode
2018-08-29 14:48:27 -07:00
Angus Antley
f7d0cdda02
added a check for whether the head to shoulder azimuth is greater than 100 degrees. If so unflip the chest azimuth
2018-08-29 20:44:21 +01:00
Angus Antley
ee33f5dc97
normalize the hip hand vector in getSpine2RotationRigSpace, made computeHandAzimuth a const function that returns a vec2
2018-08-29 01:57:49 +01:00
SamGondelman
0c8a4cc81e
merge with master
2018-08-28 17:31:51 -07:00
amantley
3c792a04c1
fixed roll rotation added to azimuth in MySkeletonModel.cpp
2018-08-28 11:25:42 -07:00
amantley
89b508251e
added some comment to explain rig to avatar transform
2018-08-27 17:57:50 -07:00
amantley
055f03878e
made changes to add roll to the spine2 rotation. also only the shoulders control the rotation recenter now
2018-08-27 14:44:27 -07:00
danteruiz
e2cd695dfb
PR code clean up
2018-08-27 11:01:29 -07:00
amantley
8406fb2359
Merge remote-tracking branch 'upstream/master' into steppingReboot
2018-08-24 16:48:26 -07:00
amantley
dd8a00983c
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
2018-08-24 16:29:20 -07:00
amantley
2bec867863
added the sanity check to see if the shoulders have flipped
2018-08-24 16:29:08 -07:00
Dante Ruiz
af19849a75
fixing merge conflict
2018-08-24 15:48:42 -07:00
sabrina-shanman
3167d3c0c7
Create TransformNodes for SpatiallyNestables, the mouse, and MyAvatar head
2018-08-24 15:47:52 -07:00
SamGondelman
70f4d0c634
Merge remote-tracking branch 'upstream/master' into perf
2018-08-24 14:04:37 -07:00
SamGondelman
3d048c77ba
Merge remote-tracking branch 'upstream/master' into recurse
2018-08-24 11:39:05 -07:00
amantley
a60ab863a3
demo version of the head and hands determining the rotate function
2018-08-24 11:06:36 -07:00
Angus Antley
25610c7587
got the hands turning the shoulders, needs error checking
2018-08-24 11:04:36 +01:00
Angus Antley
44a6c7df5f
added hook to myskeleton model to update spine2, need to get the rotation from myavatar then we have spine rot
2018-08-24 07:17:17 +01:00
amantley
0e0561bb24
latest rotate code
2018-08-23 17:59:18 -07:00
Dante Ruiz
11ab6dd0b5
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-23 13:20:09 -07:00
Andrew Meadows
8f2141b592
fix compile error
2018-08-23 12:59:28 -07:00
Andrew Meadows
f5cae61b43
fix typo causing compile failure
2018-08-23 12:59:28 -07:00
Andrew Meadows
87223946ad
add/remove avatars according to workload region
2018-08-23 12:59:28 -07:00
Andrew Meadows
3ecabb6583
cleanup after removing spaghetti
2018-08-23 12:59:28 -07:00
Andrew Meadows
99aafb1f95
move code from Avatar to OtherAvatar
2018-08-23 12:59:28 -07:00
Andrew Meadows
615b8addd0
fix order of includes
2018-08-23 12:59:28 -07:00
Andrew Meadows
598a227f1a
use OtherAvatar instead of Avatar in AvatarMotionState
2018-08-23 12:59:28 -07:00
Andrew Meadows
3c01433e12
stub for avatars changing workload regions
2018-08-23 12:59:28 -07:00
Andrew Meadows
21adbf49c0
remove cruft
2018-08-23 12:59:28 -07:00
Andrew Meadows
15665b25e8
give OtherAvatars a proxy in workload
2018-08-23 12:59:28 -07:00
John Conklin II
1320a34a18
Merge pull request #13841 from luiscuenca/noAttachmentsToJSON
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Don't include old attachment data on new avatar recordings
2018-08-23 10:51:33 -07:00
Dante Ruiz
54258a8707
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-23 09:53:20 -07:00
Angus Antley
30ef544c6d
starting the c++ version of shoulder rotation
2018-08-23 15:57:14 +01:00
SamGondelman
c474f38860
force coarse picking, sort avatars
2018-08-22 18:07:16 -07:00
SamGondelman
5c0b12abf6
ordered ray/parabola intersection code
2018-08-22 16:29:17 -07:00
Wayne Chen
9518b8cdaf
rearrangement
2018-08-22 15:46:02 -07:00
Wayne Chen
c32cc1ead2
adding implementation
2018-08-22 15:42:15 -07:00
Dante Ruiz
f5441b2721
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-22 15:28:42 -07:00
luiscuenca
b3d127c953
Fix flickering
2018-08-22 14:31:34 -07:00
amantley
9dfaf32b72
fixed the step animation but it still needs work
2018-08-22 14:12:19 -07:00
amantley
2dd812935f
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
2018-08-22 12:57:16 -07:00
amantley
1e3ca6f902
added quicker follow code and added head to rotate calculation
2018-08-22 12:57:06 -07:00
amantley
456b8bf2a9
tweaked the animvars callback to update the spine2 position
2018-08-22 09:36:52 -07:00
luiscuenca
5f4903f884
Record entities
2018-08-22 08:53:51 -07:00
amantley
1fabc77244
latest update to stop lurching, and allow leaning, and stop perma leans
2018-08-21 12:34:05 -07:00
Stephen Birarda
1723f3d3d8
don't use entity tree to clear all avatar entities
2018-08-21 12:21:29 -07:00
Stephen Birarda
a177e49877
Revert "send attachment clears through setAvatarEntityData"
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This reverts commit 25876bca63
.
2018-08-21 12:18:11 -07:00
Stephen Birarda
25876bca63
send attachment clears through setAvatarEntityData
2018-08-21 10:32:05 -07:00
Stephen Birarda
f0ba61ff05
add missing local ID, reset client processed trait versions
2018-08-21 10:32:05 -07:00
Stephen Birarda
e33f349d53
fix flagging for avatar entity update/delete
2018-08-21 10:32:05 -07:00
Stephen Birarda
ea7c0e923a
make client traits handler a unique ptr in AvatarData
2018-08-21 10:31:15 -07:00
Stephen Birarda
a0df68f32f
move skeleton model URL emit to AvatarData
2018-08-21 10:31:14 -07:00
Stephen Birarda
a80d19a44a
remove skeleton from identity, handle in clients
2018-08-21 10:31:14 -07:00
Stephen Birarda
ac835650b7
add skeleton trait sending to Agent, queuing in AvatarMixer
2018-08-21 10:31:14 -07:00
Stephen Birarda
486557e28a
initial trait packet sending on skeleton URL change
2018-08-21 10:31:14 -07:00
Dante Ruiz
db3d3d3d93
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-21 09:56:59 -07:00
amantley
2dcdd60750
added new AvatarConstants and more frequent horizontal recentering to deal with lurching walk in large tracked volumes
2018-08-20 17:32:52 -07:00
SamGondelman
9ab1fc0500
Merge remote-tracking branch 'upstream/master' into perf
2018-08-20 17:04:42 -07:00
amantley
baa17395f0
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
2018-08-20 16:47:21 -07:00
amantley
94026fb4dd
added activate(rotation) to prephysics update
2018-08-20 16:47:14 -07:00
SamGondelman
05ff99a1d2
working on blendshapes
2018-08-20 11:40:25 -07:00
amantley
471bb28545
Merge remote-tracking branch 'upstream/master' into steppingReboot
2018-08-20 09:50:45 -07:00
Andrew Meadows
90429f07cb
don't forget to use enqueue the Transaction
2018-08-16 14:38:32 -07:00
John Conklin II
1edf1b4337
Merge pull request #13555 from SamGondelman/destroy
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Trying to fix dependency shutdown
2018-08-16 13:14:58 -07:00
Seth Alves
527b27da96
pseudo-joints for far-grab positions
2018-08-14 08:55:20 -07:00
Seth Alves
0a5c96ecc1
Merge pull request #13792 from luiscuenca/attachmentsAPImgr
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Attachments API returns avatar entities
2018-08-13 14:21:13 -07:00
amantley
c2612af7a8
changed the spine stretch limit, will check the scale implications next
2018-08-10 17:10:33 -07:00
luiscuenca
dd93055d89
Convert and load attachments when rig is ready
2018-08-10 16:15:30 -07:00
Sam Gateau
d5c5bd714f
Merge pull request #13785 from AndrewMeadows/no-update-fading-avatars
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don't call Avatar::simulate() on fading avatars
2018-08-10 15:44:07 -07:00
John Conklin II
644ff1eafa
Merge pull request #13655 from amantley/animationBlendChanges
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New Default Strafe Animations Plus Animation Tuning Support
2018-08-10 15:03:30 -07:00
Wayne Chen
769e7eab03
removing domainLimitedScale property and changing read property of scale
2018-08-09 17:38:58 -07:00
amantley
c8a31bc59f
created a backward walk speed constant 1.6m/s and changed the characteristic speed for strafe right left to 1.3
2018-08-09 17:38:57 -07:00
Wayne Chen
d533e3b341
adding domainLimitedScale property
2018-08-09 17:29:13 -07:00
amantley
f26d6b8c3d
cleaned up code and changed the forward offset for the default eyes when there is no neck bone
2018-08-09 12:15:35 -07:00
luiscuenca
9ca0ee05dc
Fix wanings
2018-08-09 12:13:03 -07:00
amantley
a3f2fd1f23
removed some print statements and added the code to use the head parent when the neck is missing, this allows for cauterization
2018-08-09 11:33:27 -07:00
luiscuenca
8c121a531d
Turn attachments into avatar entities
2018-08-09 10:35:15 -07:00
Andrew Meadows
8153e660bf
don't simulate/animateScaleChanges for fading avatars
2018-08-09 08:54:28 -07:00
amantley
c774dd7f5b
debugging to solve the no-neck crazy scale problem
2018-08-08 17:52:22 -07:00
Andrew Meadows
9b0dcb45ba
don't update fading avatars
2018-08-08 14:00:44 -07:00
r3tk0n
32165dff40
Fixed rotations in MyAvatar::goToFeetLocation()
2018-08-07 14:31:48 -07:00
amantley
1353406254
more whitespace
2018-08-07 12:56:28 -07:00
amantley
84619e7adc
cleaned up to match coding standards
2018-08-07 10:40:11 -07:00
MuteTab
b590ff793a
New function for changing location in domains such that the AVatar's leg-length is taken into account.
2018-08-06 20:26:44 -07:00
amantley
1ad6b041cd
updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed
2018-08-06 18:36:32 -07:00
SamGondelman
e3756a6dae
Merge branch 'destroy' of github.com:SamGondelman/hifi into destroy
2018-08-06 11:21:51 -07:00
SamGondelman
9806bce403
weak pointers to nodeList
2018-08-06 11:21:32 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy
2018-08-06 09:51:14 -07:00
amantley
08889b627a
Merge remote-tracking branch 'upstream/master' into animationBlendChanges
2018-08-06 09:16:53 -07:00
Dante Ruiz
cca76f7022
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-06 08:02:03 -07:00
John Conklin II
00a8b73814
Merge pull request #13751 from danteruiz/fix-flying
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fix flying
2018-08-03 19:27:47 -07:00
Dante Ruiz
f30b552e19
fix-flying
2018-08-03 15:50:11 -07:00
Sam Gateau
aac4ff0b7e
Merge pull request #13749 from samcake/punk
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Fix the other avatars not being removed when Avatar mixer reset
2018-08-03 15:37:13 -07:00
Dante Ruiz
683b42e35b
Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page
2018-08-03 09:59:35 -07:00
Sam Gateau
da252a70c1
Same as https://github.com/highfidelity/hifi/pull/13747
2018-08-03 09:22:29 -07:00
Dante Ruiz
048196ec6f
disble sending avatar and audio packets during interstitial mode
2018-08-02 11:39:06 -07:00
amantley
bd88d5f15b
merging with ik leg fix code in master
2018-08-02 09:48:04 -07:00
amantley
6b2c67e5bd
more doug support
2018-08-01 18:22:51 -07:00
SamGondelman
1ba28de5b6
try to fix nodelist not getting destroyed
2018-08-01 17:52:27 -07:00
Andrew Meadows
e336c9276d
first set shape THEN use it
2018-08-01 17:39:57 -07:00
SamGondelman
8a9c27ed92
Merge remote-tracking branch 'upstream/master' into destroy
2018-08-01 16:07:48 -07:00
Andrew Meadows
bd6f00e707
eliminate angular dynamics of other-avatars
2018-08-01 11:58:52 -07:00
Andrew Meadows
c939699879
ignore other-avatar angularVelocity in physics simulation
2018-08-01 11:22:58 -07:00
amantley
02dd2f4f28
added velocity scaling for forward and back
2018-07-31 18:26:44 -07:00
John Conklin II
16940cc9b7
Merge pull request #13716 from r3tk0n/17170-flying-crash
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Remove deprecated flying setting from MyAvatar.cpp saveData()
2018-07-31 09:48:01 -07:00
John Conklin II
bd2ab38bfe
Merge pull request #13701 from ElderOrb/FB16702
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FB16702 - Avatar App does not save Animation JSON Override URL
2018-07-30 14:51:32 -07:00
r3tk0n
63de16bac5
Remove deprecated flying setting from MyAvatar.cpp saveData()
2018-07-30 11:40:15 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
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Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
John Conklin II
021e09d083
Merge pull request #13708 from sethalves/fix-grab-entity-w-child-overlay-crash
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fix a crash when grabbing a non-dynamic entity with an overlay child
2018-07-27 12:49:14 -07:00
John Conklin II
d4cbbfe4c1
Merge pull request #13692 from amantley/leanBackSittingFix
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Fix For Unnatural Hips Behaviour When Sitting In HMD
2018-07-27 12:30:31 -07:00
Seth Alves
91d509f5a4
fix a crash when grabbing a non-dynamic entity with an overlay child
2018-07-27 10:35:26 -07:00
Seth Alves
41af82a7f6
Merge pull request #13702 from r3tk0n/17016-flying-settings
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17016 flying settings
2018-07-27 10:07:13 -07:00
Alexander Ivash
29f7cab7df
FB16702 - Avatar App does not save Animation JSON Override URL
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note: PR also changes logic of 'hint' - previously it showed hard-coded senseless text, now - current value of 'animation URL'
2018-07-27 02:08:44 +03:00
r3tk0n
f3d0d9b4a0
Clean up garbage comments.
2018-07-26 15:37:42 -07:00
r3tk0n
f8c611b1d0
Divorce HMD and Desktop flying settings, implement setters and getters, change loadData and saveData in MyAvatar.cpp
2018-07-26 15:35:12 -07:00
amantley
12cb212dc7
used avatar constants from AvatarConstants.h to initialize tpposehips and tposerightfoot, and added space between multiplication to meet coding standards
2018-07-26 12:05:17 -07:00
Anthony Thibault
6c92949aed
Merge pull request #13672 from luiscuenca/fixElbowPoleVector
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Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-26 11:51:33 -07:00
amantley
37540c79b3
removed print statement and added const upper leg fraction
2018-07-25 10:51:19 -07:00
amantley
c5599623f7
added a reset when the hips go below 1/3 of the default avatar height of the hips also reset the vertical this prevents real life sitting
2018-07-25 10:29:29 -07:00
SamGondelman
318ef907b8
parabola/polyvox, fixing some bugs
2018-07-24 10:08:35 -07:00
luiscuenca
e7d70a832d
Pole Vectors always calculated when arms are crossed
2018-07-24 08:58:17 -07:00
John Conklin II
2ac9463830
Merge pull request #13653 from ElderOrb/fake-wearables-fix
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FB16870: Avatar Wearables showing incorrect number
2018-07-23 15:55:11 -07:00
luiscuenca
2adb334034
unused code deleted
2018-07-23 14:25:30 -07:00
luiscuenca
9d2d7c3aa4
Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-23 13:16:11 -07:00
Alexander Ivash
33c858774b
fix coding standard compliance
2018-07-23 21:01:43 +03:00
r3tk0n
bc91affa70
Bring this PR inline with RC70.1 PR.
2018-07-20 15:13:44 -07:00
SamGondelman
763e6465a2
followNormal, fixin stuff
2018-07-20 10:41:24 -07:00
Alexander Ivash
849c91d8f6
remove not necessary EntityTreeRenderer from removeAvatarEntities's condition
2018-07-20 19:32:58 +03:00
Alexander Ivash
fb8640de47
FB16870: Avatar Wearables showing incorrect number
2018-07-20 02:51:17 +03:00
SamGondelman
956c1511b6
Merge remote-tracking branch 'upstream/master' into parabolic
2018-07-19 15:23:25 -07:00
MuteTab
dfcf47e8ee
Removed useless comment.
2018-07-19 14:44:32 -07:00
MuteTab
8d65e14193
Remove one change, turned out to be unnecessary.
2018-07-19 14:43:46 -07:00
MuteTab
3080539b63
Make getFlyingEnabled() always true when in desktop.
2018-07-19 14:40:20 -07:00
amantley
5ec7ab3a7d
removed the other way of computing the average lookat which used a ring buffer
2018-07-18 17:20:47 -07:00
amantley
a8c4f4e650
removed extra whitespace
2018-07-18 17:10:09 -07:00
amantley
7cc724a27b
added properties to allow the toggling of the debug draw the look at vector, and the reset moving average look at on step detection
2018-07-18 17:08:04 -07:00
amantley
ef2d3c9f16
Merge remote-tracking branch 'upstream/master' into rotateFilterChange
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synching with master
2018-07-18 09:00:18 -07:00
Qliemillar
080d664341
Merge pull request #13619 from luiscuenca/handTouchDisabler
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Allow creators to disable hand touch from javascript
2018-07-18 08:16:37 -06:00
amantley
33f9acde67
latest
2018-07-17 17:42:11 -07:00
luiscuenca
e3594fe1b7
mutex added
2018-07-17 17:23:03 -07:00
luiscuenca
ba884f8a94
Forgotten coment
2018-07-17 16:42:59 -07:00
luiscuenca
6225435385
some ortographic fixes
2018-07-17 16:38:34 -07:00
luiscuenca
fcb7614f7e
Format and fixes
2018-07-17 16:34:30 -07:00
SamGondelman
845ddda695
parabola-overlay and -avatar intersection, handle case where acceleration == 0
2018-07-17 12:41:03 -07:00
Qliemillar
d498d6bb3d
Merge pull request #13617 from amantley/rotateRecenter
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Reduce Frequent Flipping of Avatar Facing Direction By Resetting _headControllerFacingMovingAverage
2018-07-17 08:57:24 -06:00
luiscuenca
82a3b73de8
Added disable hand touch for entityID
2018-07-17 07:06:48 -07:00
luiscuenca
84dac94379
Allow creator to disable hand touch
2018-07-16 17:03:50 -07:00
amantley
abb2c7ef14
Added reset of the _headControllerFacingMovingAverage in MyAvatar.cpp prePhysicsUpdate(). This stops some of the flipping back and forth that has been happening with rotational recenter.
2018-07-16 11:29:49 -07:00
Zach Fox
ac2351e49f
Make JSDoc happy
2018-07-16 11:00:27 -07:00
Zach Fox
4daa0c6537
CR feedback
2018-07-13 12:47:45 -07:00
Zach Fox
92756d81ad
Implement MS16562: Massive PAL speedup!
2018-07-12 15:05:31 -07:00
Anthony Thibault
1d33f51ca4
Merge pull request #13528 from amantley/integratedStepping
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Step Detection From Head and Hands Tracking
2018-07-10 09:59:22 -07:00
John Conklin II
81f5631ce9
Merge pull request #13386 from ElderOrb/FB13949
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AvatarApp
2018-07-09 15:20:18 -07:00
amantley
cb421fd5b0
fixed build errors for mac and linux
2018-07-09 15:09:45 -07:00
amantley
55ae08c071
Merge remote-tracking branch 'upstream/master' into integratedStepping
2018-07-09 13:55:59 -07:00
amantley
b2d77ef51a
bracket spacing
2018-07-09 13:54:18 -07:00
amantley
7ed8f17b57
tweaked posterior threshold and head velocity threshold
2018-07-09 13:49:21 -07:00
amantley
a3417cace9
implemented code review changes. 1. checking for divide by zero before glm::normalize. 2. clearing the ring buffer on reset. 3. renaming _standingHeightMode to _currentStandingHeight
2018-07-09 11:58:02 -07:00
John Conklin II
e6801c303a
Merge pull request #13432 from SimonWalton-HiFi/avatar-identity-request
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Implement AvatarRequestIdentity and use if interface gets unknown avatar data
2018-07-09 10:07:19 -07:00
amantley
defd6f88e6
started changes suggested by code review, ie mode computation
2018-07-06 18:17:13 -07:00
Simon Walton
607a898c32
Transmit a maximum number of identity requests before giving up
2018-07-06 15:16:13 -07:00
Alexander Ivash
aaa2e3f6a8
fix issue with duplicated wearables on switching between bookmarks / cancelling 'adjust wearables'
2018-07-06 21:00:56 +03:00
Alexander Ivash
7fa09aef8f
slightly update jsdoc with functions description
2018-07-06 21:00:55 +03:00
Alexander Ivash
dbcc654af1
remove comments
2018-07-06 21:00:55 +03:00
Alexander Ivash
3ac44376b2
bind Settings page to a backend
2018-07-06 21:00:53 +03:00
Alexander Ivash
b6769f9678
avatar selection & wearables adjustments work-on-progress
2018-07-06 21:00:52 +03:00
Alexander Ivash
5007c259bb
query real avatar favorites (but use fake urls for now)
2018-07-06 21:00:52 +03:00
Dante Ruiz
533164e1e4
some more fixes
2018-07-06 08:55:20 -07:00
Simon Walton
f77b2903a1
Minor tweaks
2018-07-05 17:13:27 -07:00
SamGondelman
7954865141
trying to fix dependency shutdown
2018-07-05 14:34:37 -07:00
amantley
0ebc7fc29e
fixed the mode computation so that it can keep track of all long term height frequencies. This makes it unnecessary to reset the mode, because it will revert back to the highest frequency
2018-07-05 13:41:06 -07:00
Anthony Thibault
c840670a54
Merge pull request #13519 from hyperlogic/bug-fix/stable-pole-vector-smoothing
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Bug fix for unexpected avatar knee shifts for users wearing Vive Trackers.
2018-07-03 21:50:57 -07:00
amantley
6460c9e861
fixed case for 0.0 as the filter length
2018-07-03 17:11:19 -07:00
Simon Walton
ec67b8ad56
Address reviewer comments
2018-07-03 15:31:34 -07:00
amantley
4995b57712
removed print statements and fixed rotation threshold update code
2018-07-03 14:31:36 -07:00
amantley
59dfe80940
Merge remote-tracking branch 'upstream/master' into integratedStepping
2018-07-03 11:47:09 -07:00
amantley
9e5763ea5c
adding the recentering back into the non hmd lean code
2018-07-03 11:46:59 -07:00
amantley
3424f412aa
Merge pull request #13437 from amantley/lurchfix
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Fix for Avatar Lean in Direction of Movement: Bug 16075 (for RC70)
2018-07-03 19:38:01 +01:00
amantley
f216316b55
removed some comments and whitespace
2018-07-02 18:19:31 -07:00
amantley
47110d080f
removed clang induced changes to MyAvatar.cpp
2018-07-02 17:06:16 -07:00
amantley
7f5f762208
fixing merge conflict
2018-07-02 15:54:21 -07:00
amantley
096d0d2827
reorganized the step detection code, creating a shouldActivateHorizontalCG that calls all the step detection conditionals. The average rotation and the mode are now calculated in MyAvatar::update
2018-07-02 15:43:57 -07:00
Anthony J. Thibault
fff4348a0f
Bug fix for poleVector smoothing
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Needs to occur in sensor space rather then avatar space.
2018-06-29 17:54:21 -07:00
amantley
44d9edec3c
added the properties for filter length and rotation threshold to MyAvatar class This will help us test the right combo for head based turning
2018-06-29 14:42:23 -07:00
amantley
c9c222a253
added the failsafe code to the stepping
2018-06-29 11:33:42 -07:00
amantley
15a17ae32a
finished the step detection, need to finish the failsafe
2018-06-28 18:36:13 -07:00
John Conklin II
0a0e1668d5
Merge pull request #13478 from amantley/glowingOrbMaster
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The client should render "something" for an avatar even if mesh or identity is not available
2018-06-28 12:12:16 -07:00
amantley
3e6d54e83c
added all the parts for the step conditional to do: failsafe
2018-06-28 11:56:46 -07:00
John Conklin II
138342ba91
Merge pull request #13485 from zfox23/MS16257_clearOverlay
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Implement MS16257: Remove 'clear overlay when moving' setting and code
2018-06-28 09:31:04 -07:00
Angus Antley
2307c8e24a
more work on the mode threshold
2018-06-28 15:40:42 +01:00
amantley
621ca7d2b4
more work on the mode function
2018-06-27 18:46:24 -07:00
amantley
61a935dbb5
added the first pass at mode computation
2018-06-27 18:02:11 -07:00
John Conklin II
0cb8b4dfa1
Merge pull request #13471 from danteruiz/disable-flying-by-default
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Disable flying by default
2018-06-27 16:04:16 -07:00
amantley
205cd44a49
removed override keyword from OtherAvatar and MyAvatar destructors, also
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added the virtual keyword to the createOrb virtual method in OtherAvatar
2018-06-27 14:31:39 -07:00
amantley
7b49ae4950
added the within threshold of height function and to do: the mode computation
2018-06-27 14:23:24 -07:00
Zach Fox
cfc8c0fb09
Implement MS16257: Remove 'clear overlay when moving' setting and code
2018-06-27 14:07:04 -07:00
John Conklin II
b9439d1e6b
Merge pull request #13384 from ctrlaltdavid/21892
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Fix entity detaching from head joint not becoming visible
2018-06-27 12:32:52 -07:00
amantley
99ff5f9140
made the Avatar destructor virtual to ensure that MyAvatar and OtherAvatar cleanup correctly
2018-06-27 11:59:53 -07:00
amantley
1804422df0
remove orb in the otherAvatar destructor, and check
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_otherAvatarOrbMeshPlaceholder pointer before updating the position
2018-06-27 11:15:42 -07:00
amantley
3893b7e339
added the head angular velocity check
2018-06-27 10:37:54 -07:00
amantley
8cf59783d1
removed white space
2018-06-27 09:20:46 -07:00
amantley
be6fadbc2d
Merge remote-tracking branch 'upstream/master' into integratedStepping
2018-06-27 09:16:43 -07:00
Angus Antley
eba4a27329
added newline to the end of AvatarManager.cpp
2018-06-27 05:59:53 +01:00
amantley
39edc21423
spaced comment fixed
2018-06-26 17:47:36 -07:00
amantley
8b13905d6c
final final final coding standards
2018-06-26 17:43:45 -07:00
amantley
a89c2ea734
removed crust
2018-06-26 16:40:51 -07:00
amantley
46c70d948f
Moved OtherAvatar class to interface project. This allows AvatarManager to create and delete the orb overlay that is drawn when an avatar is present in a domain but for some reason the geometry is not loaded. OtherAvatar has new members orbMeshPlaceholder and orbMeshPlaceholderID for a spherical orb that is drawn
2018-06-26 15:11:58 -07:00
Dante Ruiz
3cf36bed55
making small adjustments
2018-06-26 14:57:15 -07:00
Dante Ruiz
1fec900ba6
disable flying by default
2018-06-26 13:31:59 -07:00
amantley
fa1a9d04e0
everything working before trying to move otheravatar to interface
2018-06-26 13:18:26 -07:00
Angus Antley
b8dea4b869
adding changes to add the orb when an avatar is processed by the avatar mixer
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and when a new model is being loaded for an avatar. The orb is removed
when the geometry has loaded.
2018-06-26 06:27:18 +01:00
Andrew Meadows
756f34761f
don't build AvatarMotionStates until physics enabled
2018-06-25 10:37:54 -07:00
David Rowe
af3861def8
Code review
2018-06-25 16:33:05 +12:00
David Rowe
40fb627504
Merge branch 'master' into 21892
2018-06-25 16:04:44 +12:00
Simon Walton
0dca842102
Add avatar identity requests to analytics
2018-06-22 17:06:33 -07:00
Simon Walton
269d803812
New approach to tracking no-identity duration
2018-06-22 16:42:37 -07:00
John Conklin II
b7069fff71
Merge pull request #13382 from SamGondelman/particleFix
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Fix Particle Entities
2018-06-22 13:27:11 -07:00
Simon Walton
e5b35b1cd9
Clang doesn't support digit separators yet
2018-06-22 12:01:00 -07:00
Sam Gondelman
44a7d04b2a
Merge pull request #13426 from SamGondelman/avatarPriority
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Highest loading priorities for avatars and attachments
2018-06-22 11:22:10 -07:00
Sam Gondelman
850e2d5cf5
Merge branch 'master' into particleFix
2018-06-21 17:32:24 -07:00
amantley
3027f8242c
added the conditional for leaving the base of support to pre physics update in MyAvatar.cpp
2018-06-21 17:23:03 -07:00
Simon Walton
6796af4b6a
Move sendAvatarIdentityRequest() to a more logical location
2018-06-21 15:00:51 -07:00
amantley
e4ca6c6303
added the fixes for the lurch that happens when driving or flying
2018-06-21 11:22:26 -07:00
amantley
8fc04776f9
starting to implement the step detection code in MyAvatar.cpp
2018-06-21 10:59:07 -07:00
Simon Walton
d789c4573b
Add couple of comments
2018-06-20 17:44:58 -07:00
SamGondelman
8f411ad6c8
CR
2018-06-20 16:13:10 -07:00
SamGondelman
8014f61243
loading priorities for avatars and attachments
2018-06-20 12:29:28 -07:00
Simon Walton
d638bdd986
First pass at requesting ID for unknown data
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Keep list of AvatarData that was created from a
data packet without a matching ID. If items get
old enough send an ID request and remove them.
2018-06-20 12:21:39 -07:00
sabrina-shanman
a8b2da14cf
Format numeric constant in strafe crash commit to match coding standards
2018-06-20 08:45:12 -07:00
sabrina-shanman
45fdf3d68f
Fix crash when walking sideways
2018-06-19 17:23:00 -07:00
Andrew Meadows
085130e3c9
avatars collide again again
2018-06-18 13:17:32 -07:00
David Rowe
be4b929301
Fix cauterization when reparent entity to a different joint
2018-06-16 16:31:06 +12:00
David Rowe
4dd6ba1d18
Fix Mac crash
2018-06-16 16:29:45 +12:00
David Rowe
249f72758e
Fix entity detaching from head joint not becoming visible
2018-06-15 16:36:16 +12:00
John Conklin II
0ba97fa83b
Merge pull request #13338 from amantley/scriptedBlendshapesFaceFlags
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Scripted Blendshapes and Procedural Face Movement Flags
2018-06-13 10:32:59 -07:00
Clement
920263ef49
Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master
2018-06-12 17:00:25 -07:00
Andrew Meadows
d31ee52d79
revert PR-13162 from RC68
2018-06-12 03:51:55 -07:00
Anthony J. Thibault
042f902d2e
Merge branch 'master' into scriptedBlendshapesFaceFlags
2018-06-11 17:13:30 -07:00
Anthony J. Thibault
f773aef053
Merge branch 'master' into bug-fix/large-avatar-little-domain-rc68
2018-06-11 11:06:21 -07:00
Anthony J. Thibault
b8379045a8
Fix MyAvatar::isReadyForPhysics() in serverless domains.
2018-06-11 09:53:34 -07:00
Sam Gondelman
be28097279
Merge pull request #13339 from SamGondelman/avatarHash
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Possibly fix avatarHash crash
2018-06-11 09:39:40 -07:00
Anthony Thibault
044d142635
Merge pull request #13133 from amantley/nativeCGCode
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Center of Gravity Leaning
2018-06-08 17:53:55 -07:00
SamGondelman
a7d75b121f
fix avatarHash crash
2018-06-08 11:20:41 -07:00
amantley
913d78841d
Merge remote-tracking branch 'upstream/master' into scriptedBlendshapes
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synching with upstream master
2018-06-07 16:20:11 -07:00
Anthony J. Thibault
608575cf17
Large avatars should instantly shrink when entering small height domains
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Also reduce the fudge factor for safeLanding from an additional 50% of avatar's height to 25%.
2018-06-07 15:31:40 -07:00
amantley
836c3da858
cleaned up white space and removed extra declaration of hadAudioEnabledFaceMovement
2018-06-07 15:11:57 -07:00
amantley
97831e61f0
removed stray comments
2018-06-07 12:54:46 -07:00
Sam Gateau
a1899e80c0
Merge pull request #13290 from AndrewMeadows/update-queryAACube
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update server-side bounding box more correctly for grabbed things
2018-06-06 11:46:09 -07:00
amantley
f21431ca88
added check for the actual face tracker in MyHead.cpp to prevent crash
2018-06-05 16:33:28 -07:00
Anthony J. Thibault
b5a3b25adc
Tuned hip smoothing times.
2018-06-05 16:07:54 -07:00
Anthony J. Thibault
993d035d37
Smooth out fly to idle transition, to prevent hip thrusting and pops.
2018-06-05 15:45:19 -07:00
amantley
5132466ca0
kept the transient coeff. and sending the blendshapes accross the
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network. and removed procedural updates to face from myhead.cpp
2018-06-05 13:32:45 -07:00
Anthony J. Thibault
558711f906
Smooth hips transition between idle and fly.
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Also, take dt into account for the critically damped spring lerp calculation.
2018-06-04 16:57:41 -07:00
amantley
61592cdada
completed first try at all changes for scripted blendshapes
2018-06-04 16:37:47 -07:00
David Rowe
b5028a9626
Merge branch 'master' into 21880
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# Conflicts:
# interface./src/scripting/WindowScriptingInterface.h
2018-06-05 09:13:54 +12:00
Anthony J. Thibault
c3d1daf855
Merge branch 'master' into nativeCGCode
2018-06-04 09:32:38 -07:00
Andrew Meadows
9ae19714b5
also update queryAACube for children of worn entities
2018-06-01 16:38:57 -07:00
amantley
01848fafe0
made all changes except those to AvatarData toByteArray function also to do: verify that transientBlendshapes are set to 0 in headData simulate when there are blendshapes from script but no face tracker present
2018-06-01 11:37:11 -07:00
amantley
3bda5bf6a0
added MyAvatar.hasProceduralBlinkFaceMovement and MyAvatar.hasProceduralEyeFaceMovement properties to MyAvatar.h and cpp and HeadData.h
2018-05-31 17:58:37 -07:00
samcake
386c0f9ab2
Re review adjustments
2018-05-31 12:16:57 -07:00
amantley
7cc5e96f2d
Merge remote-tracking branch 'upstream/master' into feat/hasScriptedBlendshapes
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merging hifi master to update the branch
2018-05-31 10:35:31 -07:00
Sam Gateau
513acc529e
INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine
2018-05-30 23:31:54 -07:00
samcake
2e9076c71e
Clean up and trying to get ready for merge
2018-05-30 11:14:49 -07:00
samcake
873cabe284
Cleaning the code
2018-05-29 17:46:25 -07:00
David Rowe
0db440931e
Miscellaneous JSDoc fixes
2018-05-30 10:02:30 +12:00
samcake
82503a9e64
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-29 08:59:37 -07:00
Sam Gateau
678effdb48
Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey
2018-05-26 23:28:59 -07:00
Sam Gateau
aa49595a23
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-24 18:19:55 -07:00
NissimHadar
d01482bf68
Now looks for an actual change in the boom length (vs a change has been requested).
2018-05-24 17:44:39 -07:00
NissimHadar
9ed8c04097
Merge branch 'master' of github.com:highfidelity/hifi into fixCameraMode
2018-05-24 17:40:21 -07:00
Anthony Thibault
eae5215d94
Merge pull request #13206 from ctrlaltdavid/21872-c
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JSDoc fixes
2018-05-24 16:44:55 -07:00
samcake
44a8d880fa
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-24 14:31:53 -07:00
Andrew Meadows
31dd59d212
double bits in collision groups
2018-05-24 11:28:52 -07:00
Sam Gateau
13d02011f3
There and back again...
2018-05-24 00:53:29 -07:00
samcake
5bede45c85
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-23 11:26:07 -07:00
NissimHadar
e07e716d40
Fixed stupid gcc warning.
2018-05-23 07:35:25 -07:00
NissimHadar
06203d44d8
Correct Camera.mode
command.
2018-05-22 17:08:28 -07:00
David Rowe
6d4f704279
Regularize some JSDoc usage
2018-05-21 09:32:10 +12:00
samcake
3aaa01788c
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-18 17:42:30 -07:00
samcake
36a08fdd84
Friday night end of the day, last compilation.... almost
2018-05-18 17:41:28 -07:00
Dante Ruiz
3b59af3ed7
Merge branch 'master' of github.com:highfidelity/hifi into menu-updates
2018-05-18 16:42:31 -07:00
samcake
aa18aaa7b1
Maybe
2018-05-17 18:06:46 -07:00
David Rowe
6db4dd8673
Merge branch 'master' into 21872-b
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# Conflicts:
# interface/src/ui/Snapshot.h
2018-05-17 20:11:14 +12:00
samcake
735db27919
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2018-05-16 17:18:23 -07:00
John Conklin II
8d437892cb
Merge pull request #13175 from luiscuenca/fixAvatarDisappearing
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Fix hips position when flying
2018-05-16 12:37:07 -07:00
Dante Ruiz
e676348c4f
fixing some menu reog bugs
2018-05-16 10:40:28 -07:00
luiscuenca
7b48dc2370
normalize vector
2018-05-16 10:17:38 -07:00
David Rowe
f629022b8c
AvatarList API JSDoc stubs
2018-05-16 10:16:13 +12:00