Commit graph

5527 commits

Author SHA1 Message Date
luiscuenca
7a0f3ea7ef Fix error 2019-01-23 18:04:13 -07:00
luiscuenca
a947c894c2 Suggested changes 2019-01-23 17:23:36 -07:00
Anthony Thibault
a7a71e4286 Merge branch 'master' into feature/hmd-avatar-alignment-type 2019-01-23 15:52:20 -08:00
r3tk0n
1e10afe762 Add function for calculating direction in MyAvatar. 2019-01-22 14:14:54 -08:00
Jeff Clinton
3776472550
Merge pull request #14731 from AndrewMeadows/fix-mexico-hats
cases 20709 and 20715: wear and see mexico hats
2019-01-22 12:58:56 -08:00
raveenajain
2393db5e12 collision logic 2019-01-21 16:24:32 -08:00
r3tk0n
4fa8454216 Add condition for HMD mode to hand-relative code block. 2019-01-21 13:25:06 -08:00
raveenajain
3f2aa56187 feedback changes 2019-01-21 13:24:07 -08:00
raveenajain
379f98b26d just using change 2019-01-18 18:20:28 -08:00
Anthony Thibault
205e375d36 Settings > Controls > User Recenter Model now saves properly 2019-01-18 16:58:26 -08:00
raveenajain
d2e37d0c90 my and other avater changes, if setting toggled can pass through other avatar 2019-01-18 16:50:44 -08:00
Andrew Meadows
9a854291af supress spurious not important AvatarEntity updates 2019-01-18 15:36:38 -08:00
r3tk0n
79ff0a5b65 Basic controller-relative (non-leveled) locomotion working. 2019-01-18 14:35:26 -08:00
Antonina Savinova
8c4c488676
Merge pull request #14721 from Atlante45/feat/upstream-limitter
Limit upstream bandwidth to the Avatar Mixer
2019-01-18 13:32:03 -08:00
r3tk0n
0c20107203 Add Controller menu items for hand/head-relative movement. 2019-01-18 12:46:19 -08:00
Shannon Romano
11b8ae6d44
Merge pull request #14710 from sethalves/mouse-grab-with-traits
case 15962: case 20481: Mouse grab with traits
2019-01-18 11:56:41 -08:00
luiscuenca
43244193e8 Mesh picking against default pose with transformed ray 2019-01-18 12:46:18 -07:00
Shannon Romano
c764f5182f
Merge pull request #14717 from roxanneskelly/Case20277
Case20277 - Ignoring user causes loading orb to appear at /0,0,0
2019-01-17 15:36:31 -08:00
Andrew Meadows
74f9a415d3 move _cauterizationNeedsUpdate back to MyAvatar 2019-01-17 13:58:34 -08:00
luiscuenca
007e3ac577 Fix warning and wrong ID 2019-01-17 14:53:06 -07:00
Seth Alves
4fbc257be0 don't cauterize head-children when they are grabbed 2019-01-17 13:34:36 -08:00
luiscuenca
2158e084d4 Add avatar joints filter to intersection calculation 2019-01-17 14:01:36 -07:00
Adam Smith
f955313afc
Merge pull request #14687 from SamGondelman/cancel
Case 20580: Trying to fix wearables and avatar app
2019-01-17 11:25:30 -08:00
SamGondelman
9727c8fd38 CR 2019-01-16 14:14:01 -08:00
luiscuenca
67cc5bd7f2 Fix warnings and wrong shapes position for myAvatar 2019-01-16 10:52:34 -07:00
Seth Alves
fd09180776
Merge pull request #14645 from ctrlaltdavid/M19774-d
Make mouselook directly proportional to right-click mouse
2019-01-16 09:09:38 -08:00
Roxanne Skelly
6cb12daf74 CR Fixes 2019-01-15 17:49:13 -08:00
luiscuenca
a7f143dbce Merge branch 'master' into multiSphereAvatar04
# Resolved Conflicts:
#	interface/src/avatar/MyAvatar.h
#	interface/src/avatar/OtherAvatar.cpp
2019-01-15 18:27:04 -07:00
luiscuenca
71e7023a3e Refactor and optimizations 2019-01-15 18:07:50 -07:00
Seth Alves
b1c34eb9ec update queryAACube during grab rather than only when grab is released 2019-01-15 16:01:44 -08:00
Clement
8480624797 Limit upstream data to avatar mixer 2019-01-15 14:18:53 -08:00
Roxanne Skelly
6317ceb9b3 Case20277 - Ignoring user causes loading orb to appear at /0,0,0
Loading orb was created for all other avatars upon OtherAvatar object
creation without checking the ignore list.
2019-01-15 13:34:29 -08:00
Clement
6bd6c45b60 Remove dead IdentityRequest code 2019-01-15 11:40:08 -08:00
SamGondelman
68e15c6c07 fixes from 78 2019-01-14 13:36:21 -08:00
luiscuenca
65896b3b6f Fix shape LOD 2019-01-13 11:30:39 -07:00
luiscuenca
19701ef333 Fix scale and add rayTest 2019-01-11 15:36:07 -07:00
amantley
8cba72743e changed the value for the top threshold that triggers a vertical reset, this stops unwanted recentering 2019-01-11 08:46:20 -08:00
Andrew Meadows
16da42723e use glm::abs() instead of absf() 2019-01-10 10:15:39 -08:00
Andrew Meadows
f7b7db5ab4 fix warning on OSX, use correct format for float literals 2019-01-10 09:14:37 -08:00
Andrew Meadows
9ea6968e35 fix bug where attached AvatarEntities do not update in timely fashion 2019-01-09 17:40:18 -08:00
Andrew Meadows
8206daf1a6 send update when loading AvatarEntity from Settings 2019-01-09 17:28:00 -08:00
Andrew Meadows
e2d6e6f3dc more correct AvatarEntityData settings when switching domains 2019-01-09 17:28:00 -08:00
Andrew Meadows
27318a3f17 update AvatarEntitData blobs before writing to JSON during recordings 2019-01-09 17:28:00 -08:00
Andrew Meadows
c998ddbb9e ScriptableAvatar::setAvatarEntityData() works 2019-01-09 17:28:00 -08:00
Andrew Meadows
63ed0a3a98 move blob conversion recipes to EntityItemProperties 2019-01-09 17:28:00 -08:00
Andrew Meadows
855497e604 MyAvatar.updateAvatarEntity(id, data) works in theory 2019-01-09 17:28:00 -08:00
Andrew Meadows
a4be4fb6c0 MyAvatar.setAvatarEntityData() works 2019-01-09 17:28:00 -08:00
Andrew Meadows
329ec84104 MyAvatar.setAvatarEntityData() works in theory, blobs saved to settings 2019-01-09 17:28:00 -08:00
Andrew Meadows
cbcd70aee6 namechanges and comments to help clarify necessary fixes 2019-01-09 17:28:00 -08:00
Andrew Meadows
9f404ef006 Agent bots can manipulate AvatarEntities again 2019-01-09 17:28:00 -08:00
Andrew Meadows
43fc86fe54 restore non-human-readable avatarEntityDataSettings format 2019-01-09 17:27:14 -08:00
Andrew Meadows
dedc14434b fix compile warnings on windows 2019-01-09 17:27:14 -08:00
Andrew Meadows
320ba9177c remove cruft 2019-01-09 17:27:14 -08:00
Andrew Meadows
121a591023 delete old AvatarEntities on domain reset on login 2019-01-09 17:27:14 -08:00
Andrew Meadows
1815d71158 fix data corruption bug 2019-01-09 17:27:14 -08:00
Andrew Meadows
6da8c5545e remove debug code 2019-01-09 17:27:14 -08:00
Andrew Meadows
ce660bee9b fix compile errors after rebase 2019-01-09 17:27:14 -08:00
Andrew Meadows
61b8d005b5 scripts can edit AvatarEntities again 2019-01-09 17:27:14 -08:00
Andrew Meadows
6c81e8845b cleanup 2019-01-09 17:27:14 -08:00
Andrew Meadows
fe2ee68b79 add EntityItemProperties::copyFromJSONString() 2019-01-09 17:27:14 -08:00
Andrew Meadows
ec384d7dbb more correct reload AvatarEntityData from settings 2019-01-09 17:27:14 -08:00
Andrew Meadows
0ed936520d MyAvatar saving to settings works again 2019-01-09 17:27:14 -08:00
Andrew Meadows
e37b5b52f0 correctly load AvatarEntities from settings redux 2019-01-09 17:27:14 -08:00
Andrew Meadows
026c6301a6 correctly load AvatarEntities from settings 2019-01-09 17:27:14 -08:00
Andrew Meadows
01fc442695 save AvatarEntities settings as strings 2019-01-09 17:27:14 -08:00
luiscuenca
95fca826a5 Add fit AABox for avatar and implement multisphere on shapeManager 2019-01-09 17:49:19 -07:00
Anthony Thibault
5d606981de Added HMD Avatar Alignment Type
Adds a new API to set this type, and an option to the Avatar App.

* "eye" - Match the user eyes with the avatar eyes. The previous default behavior.
  If the avatar skull is larger then the user, it can cause the avatars body to lift off of the ground when the user looks down.
* "head" - Match the user head with the avatar head.  The new default behavior.
  This prevents the body from lifting off of the ground while wearing a large headed avatar.  But can cause an offset between the users eyes and the avatars eyes.
2019-01-08 18:35:28 -08:00
luiscuenca
39dc25ea92 Merge branch 'master' into multiSphereAvatar04
# Conflicts:
#	interface/src/avatar/OtherAvatar.h
#	libraries/avatars-renderer/src/avatars-renderer/Avatar.h
2019-01-08 15:41:33 -07:00
luiscuenca
f19201fc92 Other avatar detailed collisions on motion state 2019-01-08 14:09:13 -07:00
Jeff Clinton
75d26dc45f
Merge pull request #14659 from luiscuenca/addAvatarToAvatarCollisionOption
Add menu checkbox to toggle collisions with other avatars
2019-01-07 08:58:09 -08:00
luiscuenca
2a367509cd Fix warnings 2019-01-04 18:02:18 -07:00
luiscuenca
d630fe9dbd Add menu checkbox to toggle collisions with other avatars 2019-01-04 16:38:48 -07:00
Thijs Wenker
b0db81b861 Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2019-01-05 00:01:25 +01:00
Thijs Wenker
94146ab997 CR fixes 2019-01-04 23:59:22 +01:00
Ryan Huffman
7433870c2f Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2019-01-04 14:43:46 -08:00
Thijs Wenker
5d40e1e480 - CR/style fixes
- Moved the old Avatar Packager tool to Developer -> Avatar -> ..
2019-01-04 23:39:04 +01:00
Ryan Huffman
63172ec87b Fix marketplace item update failing on submitted items 2019-01-04 14:21:10 -08:00
Thijs Wenker
b105607cb2 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2019-01-04 21:13:29 +01:00
Ryan Huffman
51ce19e026 Fix modified const var in MarketplaceItemUploader 2019-01-04 12:08:23 -08:00
Ryan Huffman
b680e9c52a Update avatar packager with CR feedback 2019-01-04 09:59:17 -08:00
Ryan Huffman
f38a469e65 Update avatar packager to force focus on inventory when opened 2019-01-04 09:55:21 -08:00
Jamil Akram
2c247bc3df
Merge pull request #14592 from huffman/fix/myavatar-collisions
Fix MyAvatar::collisionWithEntity not firing
2019-01-04 09:43:29 -08:00
Ryan Huffman
c2ceeb3d76 Apply AvatarPackager code review cleanup 2019-01-04 09:41:31 -08:00
Anthony Thibault
7e68f539d3 Only use the camera position for lookAt in first person. 2019-01-03 15:27:44 -08:00
Ryan Huffman
93f53cf43d Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2019-01-03 14:18:40 -08:00
Ryan Huffman
7ca7e0f234 Revert unintended changes in avatar packager 2019-01-03 13:45:00 -08:00
Anthony Thibault
fa137f0586 Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation 2019-01-03 13:19:11 -08:00
Thijs Wenker
c95da0a595 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager
# Conflicts:
#	interface/src/Application.cpp
2019-01-03 22:17:54 +01:00
Thijs Wenker
ecc578c2dd - error messages
- style changes
2019-01-03 22:00:22 +01:00
luiscuenca
21a4da4d5f fix collisions for newly added avatars 2019-01-03 13:36:26 -07:00
Seth Alves
895e8cdba1 fix off-hand adjustment of equipped entities. make traits-based grabbing be enabled by default, again 2019-01-03 08:17:52 -08:00
Seth Alves
78aff6e95c grab js api; send grab information through trait system 2019-01-03 08:17:52 -08:00
Thijs Wenker
a035a2f639 Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2019-01-03 11:09:27 +01:00
David Rowe
14d39d1747 Make mouselook yaw and pitch directly proportional to mouse movement 2019-01-03 15:53:37 +13:00
Anthony Thibault
006bd8f939 Merge remote-tracking branch 'upstream/master' into feature/improve-eye-look-at-interest-calculation 2019-01-02 16:58:10 -08:00
Thijs Wenker
cb91a4bc6d Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2019-01-03 00:10:22 +01:00
Ryan Huffman
41effbf862 Remove unused variable in MarketplaceItemUploader.cpp 2019-01-02 15:01:00 -08:00
Ryan Huffman
d29233872e Remove avatar packager from Android builds 2019-01-02 14:59:47 -08:00
Anthony Thibault
71991c2e2f Added max angles and isTalking into the lookAtCostFunction 2019-01-02 11:05:01 -08:00
Anthony Thibault
d87bc3e898 Update eye look at interest calculation
This now takes distance, your facing toward them, and their facing toward you into the interest calculation.
Also, separate the logic for myAvatar look at from other avatars snapping their gaze toward myAvatar.
Previously these two separate elements where merged together in a single loop.
2018-12-31 13:37:22 -08:00
luiscuenca
bd21d0589a Merge branch 'master' into otherAvatarMotionStates01 2018-12-30 10:55:05 -07:00
luiscuenca
4a8bbd79fe other avatars motion states 2018-12-30 10:53:28 -07:00
Thijs Wenker
cb33a91a34 - rename functionality
- avatar packager works in tablet now
2018-12-29 03:31:56 +01:00
Ryan Huffman
24aaeee5fd Disable back button on avatar upload page 2018-12-27 22:55:54 -08:00
Ryan Huffman
8f70865cf7 Fix marketplace upload finishing before inventory item is valid 2018-12-27 21:02:56 -08:00
Ryan Huffman
c21d037800 Fix marketplace uploader not working with projects larger than 128MB 2018-12-27 17:51:27 -08:00
Ryan Huffman
a79bf783d2 Fix MyAvatar::collisionWithEntity not firing 2018-12-27 15:12:23 -08:00
Thijs Wenker
1a38abe230 - add jointIndexes to new
- attempt to fix OSX / linux build
- ability to actually load a recent project (previously was only able to load the top recent project)
2018-12-27 21:47:10 +01:00
Thijs Wenker
2f32458f72 recent projects 2018-12-27 19:52:56 +01:00
Thijs Wenker
b6359a6cb4 Merge branch 'feat/avatarTools/avatarPackager' of github.com:huffman/hifi into feat/avatarTools/avatarPackager 2018-12-27 14:25:13 +01:00
Ryan Huffman
1da179dc04 Update avatar packager styling 2018-12-27 00:13:45 -08:00
Thijs Wenker
a1ef1b4447 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2018-12-24 16:48:40 +01:00
Ryan Huffman
8c56e35f69 Add granular status to avatar upload 2018-12-23 00:13:01 -08:00
Ryan Huffman
b717188ed0 Update avatar project styling 2018-12-22 21:57:09 -08:00
SamGondelman
b5a2642b6a updated entityscriptinginterface API and related functions
(cherry picked from commit 6aac596698)
2018-12-22 00:55:10 -05:00
Ryan Huffman
9955de6288 Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2018-12-21 11:43:49 -08:00
Ryan Huffman
748135eef9 Fix login-required size and projectFiles warning 2018-12-21 11:43:20 -08:00
Thijs Wenker
ad2d9bc79a - fst read/write should work
- images are being copied into the correct directory
- scripts are added to fst upon project load
- modal overlay fix
2018-12-21 19:34:54 +01:00
Thijs Wenker
ea901aa179 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2018-12-21 14:11:57 +01:00
Thijs Wenker
dab4a621a3 Merge branch 'feat/avatarTools/avatarPackager' of github.com:thoys/hifi into feat/avatarTools/avatarPackager 2018-12-21 01:59:11 +01:00
Sam Gondelman
097d2d9503
Revert "Case 20200: Update EntityScriptingInterface to not find local entities" 2018-12-20 16:53:33 -08:00
Ryan Huffman
556f516be6 Update uploader screen 2018-12-20 16:30:08 -08:00
Shannon Romano
b6d1607acd
Merge pull request #14547 from SamGondelman/NOverlays5
Case 20200: Update EntityScriptingInterface to not find local entities
2018-12-20 19:10:22 +00:00
Thijs Wenker
79a9c82168 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2018-12-20 18:56:33 +01:00
Ryan Huffman
202326dbac Merge branch 'feat/avatarTools/avatarPackager' of https://github.com/thoys/hifi into feat/avatarTools/avatarPackager 2018-12-19 12:03:30 -08:00
Ryan Huffman
c2aca64b11 Add start of opening uploaded avatar in inventory 2018-12-19 11:30:21 -08:00
Thijs Wenker
cb74313de8 create projects / style changes 2018-12-19 19:23:24 +01:00
Jeff Clinton
16e3914cd7
Merge pull request #14598 from amantley/ripOutCruft
Fix for Camera-perspective-is-off-in-first-person-view, master branch
2018-12-18 17:15:58 -08:00
Ryan Huffman
720cd90dc7 Merge branch 'master' of github.com:highfidelity/hifi into feat/avatarTools/avatarPackager 2018-12-18 13:17:28 -08:00
Ryan Huffman
ad471387f7 Integrate marketplace upload API 2018-12-18 13:08:55 -08:00
amantley
3e1beb2dca removed white space and stray semi colon 2018-12-17 15:05:51 -08:00
Wayne Chen
28fd1380df adding target scale and default avatar to login state 2018-12-17 13:37:28 -08:00
Angus Antley
77fa4e7d13 took out the unnecessary hfm.jointindex code 2018-12-16 17:29:16 -08:00
Ryan Huffman
2269447741 Fix AvatarPackager QML size 2018-12-13 15:27:10 -08:00
Ryan Huffman
78c4c2599e Add start of marketplace uploading and project file list 2018-12-13 13:27:31 -08:00
Thijs Wenker
96673bb5b9 show project page 2018-12-12 21:15:44 +01:00
Thijs Wenker
c0bd9121fb open avatar projects 2018-12-12 19:55:14 +01:00
Dante Ruiz
deaf3e8e44 adding option to disable teleportring 2018-12-11 11:06:13 -08:00
Thijs Wenker
3943fe2861 avatar packager initial 2018-12-10 21:29:03 +01:00
SamGondelman
6aac596698 updated entityscriptinginterface API and related functions 2018-12-07 15:25:21 -08:00
Sam Gondelman
b690faeb12
Merge branch 'master' into NOverlays 2018-12-06 11:29:06 -08:00
Jeff Clinton
b9156d68e5
Merge pull request #14508 from amantley/restingHandsBug
removed the code that turns off inactive hands in MyAvatar.cpp
2018-12-06 09:42:34 -08:00
amantley
88a9a96346 removed the code that turns off inactive hands in MyAvatar.cpp 2018-11-30 10:08:05 -08:00
Clement
181f2b4263 Fix Agent crash on shutdown 2018-11-28 18:40:52 -08:00
Clement
7192aed131 Rework audio data memory ownership model 2018-11-14 14:45:18 -08:00
SamGondelman
079d1dcbd6 convert clientOnly to entityHost and add local entities 2018-11-14 11:25:37 -08:00
Sam Gondelman
13f650d514
Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
2018-11-13 15:00:23 -08:00
Jeff Clinton
2afc8c505d
Merge pull request #14344 from ElderOrb/FB19348
FB19348 - Interface doesn't save changes to avatar animation text field
2018-11-13 14:29:25 -08:00
Brad Hefta-Gaub
b5e432bcb1
Merge pull request #14265 from amantley/needToSquat
Bug fix for Users unable to Squat
2018-11-13 12:01:06 -08:00
Brad Hefta-Gaub
47cd6b332c
Merge pull request #14349 from hyperlogic/bug-fix/head-trackers-in-desktop-mode
Bug fix for head trackers in desktop mode
2018-11-13 11:49:24 -08:00
Jeff Clinton
ab8ba2daad
Merge pull request #14230 from amantley/shoulderSpaceFix
Hand Azimuth improvement
2018-11-12 16:00:26 -08:00
amantley
f2f4a55c19 removed cruft 2018-11-12 15:07:14 -08:00
Jamil Akram
6511b60aa4
Merge pull request #14264 from ctrlaltdavid/M19085
Fix AvatarManager.getPalData() returning data for just a single avatar
2018-11-12 12:27:58 -08:00
John Conklin II
33da88f174
Merge pull request #14351 from luiscuenca/tweakTransitAnimations
Tweak transit animations
2018-11-12 10:39:56 -08:00
Jeff Clinton
12b833d121
Merge pull request #14167 from ElderOrb/FB18859
Make material entities to be presented in avatarapp
2018-11-09 15:32:27 -08:00
SamGondelman
1d1510e18e Merge remote-tracking branch 'upstream/master' into police 2018-11-09 13:32:41 -08:00
luiscuenca
6ed6e30df3 Tweak transit animation 2018-11-05 19:14:40 -07:00
luiscuenca
f9b6d3dc6f Merge addTransitAPI branch 2018-11-05 19:02:35 -07:00
Anthony Thibault
ac8869eb61 Bug fix for head trackers in desktop mode
Sitting and standing modes work even in desktop mode.
We were inadvertently checking for HMD Mode instead of if the head was valid.
* A change was made to the ViveControllerManager to return head poses in the correct standing universe when in desktop mode.
* The default sensorToWorld matrix in desktop mode is similar to the one returned by the system for Vive and Oculus sensor frame; y = 0 is at floor level.
* Sitting mode, walking mode and recentering flags are now visible in the AnimStats.
2018-11-05 16:21:19 -08:00
John Conklin II
4d74f7a0da
Merge pull request #14338 from sabrina-shanman/hfm_geo2model
(case 19302) Rename HFMGeometry to HFMModel and adjust related variables
2018-11-05 15:00:06 -08:00
Alexander Ivash
3bc274dd10 FB19348 - Interface doesn't save changes to avatar animation text field 2018-11-04 23:11:59 +05:30
Brad Hefta-Gaub
d0181283dd
Merge pull request #14308 from sabrina-shanman/fbx2hfm
(case 19302) Re-name FBXGeometry to HFMGeometry and do the same for related classes
2018-11-02 16:44:31 -07:00
sabrina-shanman
cbca77b12f Rename HFMGeometry to HFMModel and adjust related variables 2018-11-01 17:17:48 -07:00
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
amantley
53650850da first change to check if the hips are going through the floor : todo --> in rig disable animation when we are in experimental mode 2018-10-30 14:31:33 -07:00
luiscuenca
e49e9cdc56 Set avatar client sooner 2018-10-29 07:25:22 -07:00
luiscuenca
056fe338e1 Apply transit logic if avatar instance is client side 2018-10-27 07:15:31 -07:00
Jeff Clinton
eb383b1d09
Merge pull request #14040 from hyperlogic/feature/acceleration-limit-filter
Quality Improvements to Avatars driven by Vive Trackers
2018-10-25 08:51:59 -07:00
Jeff Clinton
67fe43ebb1
Merge pull request #14243 from hyperlogic/bug-fix/small-jumping-avatars
Small avatars now have a minimum jump height of 0.25 meters
2018-10-24 17:08:28 -07:00
amantley
7fe53d4399 removed extra const float value 2018-10-24 16:32:18 -07:00
amantley
370801bd85 removed _spine2position variable and added handling for when there is no spine2 joint. In that case the head will do the recentering rotation and the shoulders will not move with the hand azimuth 2018-10-24 16:23:05 -07:00
Luis Cuenca
fac9188dfb
Merge pull request #14187 from luiscuenca/transitAddAnimation
Add animations to Avatar Transit
2018-10-24 10:51:21 -07:00
amantley
5063d0b527 changed handAzimuth to non const function 2018-10-23 16:51:56 -07:00
amantley
56deb500bb Merge remote-tracking branch 'upstream/master' into shoulderSpaceFix 2018-10-23 16:36:52 -07:00
David Rowe
e879c5a32d Merge branch 'master' into M19085
# Conflicts:
#	interface/src/avatar/AvatarManager.h
2018-10-24 12:16:38 +13:00
amantley
36466a4a9f Merge remote-tracking branch 'upstream/master' into needToSquat 2018-10-23 16:07:23 -07:00
amantley
e9dae8ebeb added force stand option for avatar lean behavior, you can now squat to your hearts content 2018-10-23 16:07:18 -07:00
John Conklin II
e21e7d30d7
Merge pull request #14126 from amantley/squattyPottyFix
Sit State for the seated user in HMD:  Squatty Potty Fix
2018-10-23 15:20:49 -07:00
Stephen Birarda
b789fa96f8
Merge pull request #14192 from Atlante45/fix/traits-race
Prevent race on internal client traits members
2018-10-23 14:53:11 -07:00
amantley
2df9d6c5e9 addressed missing changes for luis 2018-10-23 13:37:56 -07:00
amantley
9bc92cb2a3 removed leftover triggers 2018-10-23 12:29:04 -07:00
luiscuenca
fa67e1b269 Remove logs and magic numbers 2018-10-23 11:51:15 -07:00
amantley
39a16703e4 updated wording for the radio buttons for avatar leaning model 2018-10-23 10:52:14 -07:00
amantley
8cb09c37ee changed the ui to the settings/controls 2018-10-22 21:26:30 -07:00
luiscuenca
afc76fec72 Added overrideNetworkAnimation and restoreNetworkAnimation methods 2018-10-22 15:20:32 -07:00
SamGondelman
09ea32dcc0 fix fading and highlighting issues 2018-10-22 14:12:43 -07:00
amantley
eb3db9a571 added default to case statement 2018-10-20 16:13:41 -07:00
Luis Cuenca
e1c760b566
Merge branch 'master' into transitAddAnimation 2018-10-20 15:30:23 -07:00
luiscuenca
f8d67d124f Hold flickering fixed and refactor 2018-10-20 15:22:25 -07:00
amantley
e693275b10 Merge remote-tracking branch 'origin/squattyPottyFix' into squattyPottyFix 2018-10-20 13:42:23 -07:00
amantley
5efb889de5 removed unused variables 2018-10-20 13:42:17 -07:00
amantley
dfdc6aee7e
Merge branch 'master' into squattyPottyFix 2018-10-20 13:39:55 -07:00
Brad Hefta-Gaub
23ddb7dea6
Merge pull request #14207 from Atlante45/fix/white-spheres
Remove pending avatars data structure
2018-10-20 12:09:51 -07:00
amantley
a427ddb235 removed extraneous print statements 2018-10-20 09:16:05 -07:00
amantley
070a517423 changed the recenterModel variables to userRecenterModel 2018-10-19 18:07:03 -07:00
Brad Hefta-Gaub
c6fff83805
Merge pull request #14145 from ctrlaltdavid/M17223
JSDoc fixes
2018-10-19 16:16:19 -07:00
amantley
a43985ef64 combo box for recenter model is added 2018-10-19 16:03:53 -07:00
Brad Hefta-Gaub
acc6d3e45c
Merge pull request #14144 from ctrlaltdavid/M17222
Fix and fill in JSDoc for MyAvatar flying-related functions
2018-10-19 15:57:04 -07:00
Anthony Thibault
6cc7c861d1
Merge pull request #14221 from hyperlogic/feature/disable-hands-if-too-far-or-at-rest
Disable user hand controllers if they are too far away or not moving.
2018-10-19 14:02:32 -07:00
Anthony Thibault
ef74014075 Small avatars now have a minimum jump height of 0.25 meters
This should improve the quality of the jump animation and improve the mobility of small avatars.
2018-10-19 13:55:56 -07:00
amantley
0837f790eb combo box changes 2018-10-19 07:46:16 -07:00
John Conklin II
4dec304d66
Merge pull request #14162 from luiscuenca/cleanElbowPoleVectorSmooth
Clean up elbow smoothing code
2018-10-18 19:16:32 -07:00
luiscuenca
bb5c042f16 Blend network animation 2018-10-18 17:51:20 -07:00
John Conklin II
18df79a8a6
Merge pull request #14211 from amantley/crazylegs
Bug Fix for Crazy Legs when you sit on the floor (Manuscript 17045).
2018-10-18 17:48:26 -07:00
Anthony Thibault
3e68a1d5a5 Merge branch 'master' into feature/acceleration-limit-filter 2018-10-18 16:51:57 -07:00
amantley
b9a2f19d30 made all the suggested corrections except the dropdown qml. 2018-10-18 16:39:50 -07:00
amantley
12b03b0e07 tinkering with lerping the spine2 position in avatar space 2018-10-18 10:52:13 -07:00
amantley
8f4fafe4d0 put some smoothing on the spine2 rotation in myskeletonmodel.cpp 2018-10-18 08:44:01 -07:00
amantley
83ec346cc5 changed the hand azimuth computation to be in spine2 space. this stops you from having a reversed direction when you sit down with hmd lean off and the hands are behind the origin in the z direction. 2018-10-17 16:42:29 -07:00
Sam Gondelman
e3543cf098
Merge branch 'master' into scriptvec3 2018-10-17 13:10:29 -07:00
amantley
cd7af8b605 changed the name of sumuserheightsensorspace to averageuserheightSensorSpace 2018-10-17 08:51:40 -07:00
amantley
baeccebfb9 changed the transition times to make the sit longer and the stand shorter 2018-10-16 17:45:55 -07:00
Anthony Thibault
27c495406e Disable user hand controllers if they are too far away or not moving. 2018-10-16 17:24:47 -07:00
amantley
1764531822 removed hand azimuth changes, that fixed azimuth when hands go behind origin of MyAvatar, these changes will be in a separate pr 2018-10-16 16:31:55 -07:00
amantley
cf7dc49499 removed a commment and changed the sanity check to be a const instead of a magic number 2018-10-16 16:04:31 -07:00
amantley
952b112271 changed the transition times to make them shorter sit == 3sec stand == 1sec, also added failsafe for when the average height is above 5ft. this can recover from a missed transition to standing. 2018-10-16 15:10:26 -07:00
luiscuenca
078baa86e4 Sitting abort post transit animation 2018-10-16 13:16:01 -07:00
David Rowe
353938193e Add return value 2018-10-17 08:03:56 +13:00
luiscuenca
7da5fa9ea7 Transit animations won't play, they just get sent over the network 2018-10-16 11:33:58 -07:00
amantley
7d7fe8c089 removed some cruft 2018-10-15 18:12:27 -07:00
amantley
49b869c5e3 got rid of velocity count, now use 'away' to trigger when to start computing the sit stand state 2018-10-15 18:02:50 -07:00
amantley
9ec999e15e added condition for start up in oculus that gets the correct starting height 2018-10-15 16:43:03 -07:00
amantley
ae3ae9ce9a put in condition for away mode so that when you take the hmd off and put it back on the initial guess to your state is made again. 2018-10-15 09:52:34 -07:00
amantley
8e272d6dd2 added the correction code for when you are misslabeled as sitting while you are standing. It will now handle a sit down correctly. Also made the first approximation of state based on the average user height. This should use the user input of their height associated with their account 2018-10-15 08:43:25 -07:00
luiscuenca
ad09007bd8 Fix flickering holded entity, renames and refactors 2018-10-13 16:32:51 -07:00
Clement
3bfc5011f5 Remove _pendingAvatars struct 2018-10-12 17:57:48 -07:00
amantley
05d3becd40 changed cg hips computation so that it is not computed when hmdleanrecenter is turned off 2018-10-12 17:03:34 -07:00
amantley
90c9e578c8 when you unlock the transitions you now start in stand state 2018-10-12 16:47:53 -07:00
amantley
ee830cdcb0 cleaned white space 2018-10-12 16:05:31 -07:00
amantley
7dd156ccdd made the threshold for the spine angle larger to make auto transitions more robust 2018-10-12 15:00:15 -07:00
luiscuenca
52ed6cb6e9 Abort settle animation if already moving 2018-10-12 11:35:51 -07:00
David Rowe
2bd5605d8c Fix AvatarManager.getPalData() returning data for just a single avatar
And fix up JSDoc.
2018-10-12 17:32:27 +13:00
amantley
67afc86222 cleanup 2018-10-11 18:39:44 -07:00
Clement
1bcbda7ad6 Prevent race on internal client traits members 2018-10-11 16:16:24 -07:00
amantley
f73d974ad7 added a lock state so you can lock sit or stand state, also made the
hand azimuth relative to the spine2 location in avatar space. This stops
the arms from behaving badly when the hands are in front of the chest
but behind the root position of the avatar
2018-10-11 15:14:33 -07:00
luiscuenca
de1b6e717f Cancel animation on chained trasits 2018-10-11 11:35:56 -07:00
luiscuenca
2f10327ad3 Fix last anim value 2018-10-11 10:57:39 -07:00
luiscuenca
1adac78828 fix errors and set new anim parameters 2018-10-11 10:45:35 -07:00
amantley
5faf26abd1 turned off shoulder rotation when we don't have hmd lean recentering on. this temporarily fixes the behavior of the shoulders in this mode. todo: use the spine2 position to determine azimuth of hands, then they will work in all conditions 2018-10-11 10:38:59 -07:00
unknown
82918a5c31 Add animation support 2018-10-10 12:31:16 -07:00
Anthony Thibault
0283c9fbdc Added CriticallyDampedSpringPoseHelper to help smooth out hips. 2018-10-09 10:51:02 -07:00
amantley
c4187f0d60 Merge remote-tracking branch 'upstream/master' into squattyPottyFix 2018-10-08 17:07:55 -07:00
unknown
3c25e6d5a8 Increase the linear velocity step when the avatar is small to avoid freezing 2018-10-08 14:40:54 -07:00
Alexander Ivash
19c3f1516f relax 'isWearable' conditions to treat entities like 'ghost.json' as wearables 2018-10-09 00:17:19 +03:00
unknown
1172e29d95 Clean up elbow smoothing code 2018-10-08 13:21:47 -07:00
Sam Gondelman
67662df760
Merge branch 'master' into scriptvec3 2018-10-08 12:59:34 -07:00
amantley
3517905435 added getter and setter for sitstandstatechange bool 2018-10-05 16:22:30 -07:00
amantley
96872f8412 moved all the state update for sit and stand to myavatar::update() also
made it so that sit horizontal reset is handled in non-cg recentering.
to do: revisit what should be sent for desired body in prephysics update
call
2018-10-05 14:55:43 -07:00
Andrew Meadows
c3478dc018 remove expired avatarEntities from their avatars 2018-10-05 13:48:35 -07:00
amantley
ad46b71966 before moving the step state counting to myavatar::update() 2018-10-05 13:04:14 -07:00
David Rowe
2ba8dc37d0 Miscellanous JSDoc fixes for issues noticed in passing 2018-10-05 16:57:29 +13:00
David Rowe
539c280281 Fill in missing JSDoc stubs in AvatarList and AvatarManager 2018-10-05 15:13:13 +13:00
amantley
cbe638bfdb added flag for vertical recentering that is state change, snap, versus
the usual .5 second recentering
2018-10-04 18:17:27 -07:00
David Rowe
ea8e02a84a Fix and fill in JSDoc for MyAvatar flying-related functions 2018-10-05 14:05:33 +13:00
amantley
635300c6d5 changed pre physics to use cg for desired body when in cg mode 2018-10-04 18:05:05 -07:00
amantley
82f8c67436 put the mode in sensor space for cg 2018-10-04 15:37:01 -07:00
amantley
acce675efc added snap for recentering with sit stand state change. using average height with tipping point for thresholds 2018-10-04 14:53:51 -07:00
amantley
809ca0e512 vive hmd input is implemented. not using mode 2018-10-03 18:05:30 -07:00
Sam Gondelman
4e96c3297b
Merge branch 'master' into scriptvec3 2018-10-03 17:14:15 -07:00
luiscuenca
a05e493e06 Long distance avatars should not be new 2018-10-03 17:09:51 -07:00
luiscuenca
bb98457d09 Fix avatars transit on domain enter 2018-10-03 16:23:09 -07:00
John Conklin II
4805d3564a
Merge pull request #14075 from ctrlaltdavid/M18586
Teleport with play area
2018-10-03 11:02:33 -07:00
amantley
8a0fbc3fe9 changed the height to use the mode . to do fix sensor space bug. 2018-10-02 17:47:56 -07:00
John Conklin II
898ba20f1c
Merge pull request #14068 from hyperlogic/bug-fix/bad-avatar-pointer-static-cast
Fix for bad static_pointer_cast on exit.
2018-10-02 11:31:47 -07:00
Sam Gondelman
5b6e7b2566
Merge branch 'master' into scriptvec3 2018-10-02 08:58:04 -07:00
David Rowe
f7fd76b316 Merge branch 'master' into M18586
# Conflicts:
#	interface/src/scripting/HMDScriptingInterface.h
2018-10-02 16:49:16 +13:00
amantley
f0676d796c added constants and tipping point for running average. this should be replaced by the mode 2018-10-01 17:57:00 -07:00
John Conklin II
8ad5ca5a67
Merge pull request #14105 from luiscuenca/bookmarkOnFloorFix
Fix avatar warp into floor when navigating to a saved bookmark
2018-10-01 16:36:31 -07:00
Brad Hefta-Gaub
6290b56383
Merge pull request #14079 from luiscuenca/simpleAvatarTransit
Simple avatar transit
2018-10-01 16:24:46 -07:00
amantley
90feeffa9d cleaning up. putting squat fix in vertical recenter 2018-10-01 14:21:00 -07:00
amantley
1a0e2c6ea1 clean up for pr 2018-10-01 08:30:51 -07:00
amantley
9e40045927 added criteria to stop false positive for sit down 2018-09-30 17:13:34 -07:00
amantley
bdd6befef9 Merge remote-tracking branch 'upstream/master' into squattyPottyFix 2018-09-29 15:39:36 -07:00
amantley
884ad66a14 added sensor space detection of height of the user in MyAvatar.cpp 1.2 * average sensor space height changes to standing. .833 sensorspace height changes to sitting. there is also a manual override in the avatar app settings now 2018-09-28 17:18:24 -07:00
Anthony Thibault
58df72af60 Merge branch 'master' into bug-fix/bad-avatar-pointer-static-cast 2018-09-28 16:32:12 -07:00
David Rowe
1c4bde3e84 Fix build warnings 2018-09-28 18:38:38 +12:00
David Rowe
545c2591e3 Merge branch 'master' into M18586 2018-09-28 16:19:44 +12:00
David Rowe
f2c13f193c Don't jump in HMD mode unless option is set 2018-09-28 16:05:20 +12:00
luiscuenca
195df9e0ec compute feet position offset in situ 2018-09-27 17:18:43 -07:00
amantley
42cb8a7ef0 avatar app changes 2018-09-27 16:59:54 -07:00
amantley
52355e53f1 adding the menu item to the avatar app for the sit state. 2018-09-27 16:44:55 -07:00
luiscuenca
bbe836ee88 Remove smooth teleport and set/get API methods 2018-09-27 10:38:45 -07:00
David Rowe
6ae206677d Add Settings > Controls option for displaying play area 2018-09-27 14:55:53 +12:00
amantley
fa9abf0fff added the floor at 0.0 in sensor space for oculus. to do: vive 2018-09-26 18:08:00 -07:00
John Conklin II
7701cfd9c8
Merge pull request #14084 from luiscuenca/appearOnFloorFix
Fix avatars loading below the ground bug
2018-09-26 16:00:53 -07:00
John Conklin II
70c7ffcc71
Merge pull request #14069 from AndrewMeadows/avatar-collisions-002
fix MyAvatar-vs-OtherAvatar collisions
2018-09-26 15:21:18 -07:00
John Conklin II
0de433c7c7
Merge pull request #14018 from birarda/bug/avatar-hash-map-deadlock-master
fix for deadlock in other avatar entity removal from tree
2018-09-26 09:58:26 -07:00
amantley
4f9de1be1c Merge remote-tracking branch 'upstream/master' into squattyPottyFix 2018-09-26 08:38:30 -07:00
luiscuenca
754653b093 Fix warnings 2018-09-25 17:31:18 -07:00
luiscuenca
82b08f1a93 Wait until skeleton is loaded to locate the avatar 2018-09-25 16:21:05 -07:00
amantley
ad6bbc7ff6 latest squatty changes 2018-09-25 11:22:44 -07:00
luiscuenca
1e34d3aa35 Remove not needed code 2018-09-25 09:22:33 -07:00
luiscuenca
af2935187b Fix warnings 2018-09-25 08:32:43 -07:00
luiscuenca
0676f25e31 Save transit preferences 2018-09-25 07:42:28 -07:00
luiscuenca
80daf35e77 Animation and particles clean up 2018-09-25 07:17:26 -07:00
luiscuenca
3e2ee119f0 API to configure animation and particle effect 2018-09-25 06:03:29 -07:00
Andrew Meadows
a3f946dee1 activate OtherAvarar in physics sim on position change 2018-09-24 16:27:37 -07:00
Andrew Meadows
c1d65f5118 update avatar shape after it loads 2018-09-24 12:07:08 -07:00
Anthony Thibault
b467267e40 Fix for bad static_pointer_cast on exit.
Identified by Address Sanatizer on Linux.

On exit ~Applicaiton calls AvatarManager::deleteAllAvatars.  This iterates over all avatars remaining in the _avatarHash.
Typically this includes the MyAvatar instance.  In this case the previous code would attempt to static cast an AvatarData pointer to an instance
of OtherAvatar.  This might be harmless, but could also lead hard to diagnose issues such as memory corruption.
2018-09-24 11:47:05 -07:00
luiscuenca
012cd207b3 No data sent during basic transit 2018-09-24 11:39:10 -07:00
Stephen Birarda
b31837168d fix bad lock, optimize some operations, clarify comment 2018-09-24 11:27:20 -07:00
luiscuenca
82b14b6e9b Merge branch 'master' of https://github.com/highfidelity/hifi into smoothTeleport 2018-09-22 05:47:05 -07:00
luiscuenca
01f87a0645 lerp myavatar 2018-09-22 05:34:17 -07:00
Seth Alves
86e502637e Make Settings thread safe 2018-09-21 15:46:35 -07:00
luiscuenca
a7a128f1f1 Particle effect and ease movement 2018-09-20 18:37:42 -07:00
luiscuenca
cad8425c7b Time-based frames, max distance and setting animation from script 2018-09-19 16:43:45 -07:00
Stephen Birarda
3a7785d10f fix for deadlock in other avatar entity removal 2018-09-18 17:52:24 -07:00
amantley
42e248ef84 maded more changes to support sitting state to do: add option for stuck pose reset 2018-09-18 17:37:44 -07:00
luiscuenca
96e8b060eb Enable transit animations 2018-09-18 12:42:37 -07:00
amantley
96da9b7e54 cleaned up code for squatty fix 2018-09-18 10:31:19 -07:00
amantley
14fb7e1d44 removed redundant code 2018-09-17 17:53:08 -07:00
amantley
ff0d938d37 initial changes to stop the squatty potty from happening when users are sitting down in vr mode 2018-09-17 16:53:15 -07:00
luiscuenca
f339bbdd7f Fix bug while walking 2018-09-17 13:29:04 -07:00
luiscuenca
ff319ebd95 Bypass position updates from mixer 2018-09-17 09:47:22 -07:00
John Conklin II
65ef04ae75
Merge pull request #13937 from luiscuenca/stt_teleport_wip
Safe Teleport Target
2018-09-14 15:11:18 -07:00
SamGondelman
c522d1bc93 merge with master 2018-09-14 00:57:13 -07:00
luiscuenca
c5669ef1f5 better property names 2018-09-13 15:22:18 -07:00
luiscuenca
6a9a898b62 make updateCollisionCapsule private 2018-09-13 15:07:34 -07:00
luiscuenca
ceccc6d6ec make getCollisionCapsule thread safe 2018-09-13 14:49:35 -07:00
John Conklin II
b675e6cc6b
Merge pull request #13894 from SimonWalton-HiFi/avatar-mixer-scaling
Performance improvements for Avatar Mixer
2018-09-13 13:43:18 -07:00
luiscuenca
b517808bc2 Fix smaller size avatar capsule and land on detailed mesh 2018-09-12 21:24:19 -07:00
Stephen Birarda
b1f44d2ad7 perform avatar entity cleanup in AvatarManager::handleRemovedAvatar 2018-09-12 12:30:15 -07:00
luiscuenca
b9fbcce403 init frames per meter 2018-09-12 10:15:00 -07:00
luiscuenca
4d381b9d04 Smooth other avatars positions 2018-09-12 10:01:41 -07:00
John Conklin II
f67deb9f65
Merge pull request #13938 from wayne-chen/interstitalMerged
Interstitial Page with 404 Redirect
2018-09-12 08:39:52 -07:00
Brad Hefta-Gaub
d319bea2ac
Merge pull request #13973 from hyperlogic/feature/indicate-loading-status-on-avatar-orb
Avatar loading orb now indicates loading status
2018-09-11 18:01:40 -07:00
Wayne Chen
63ad85215b
Merge branch 'master' into interstitalMerged 2018-09-11 17:17:33 -07:00
Anthony Thibault
23ed314250 Fix for missing return warning 2018-09-11 14:50:50 -07:00
Dante Ruiz
b665dbe13e finished requested changes 2018-09-11 14:18:12 -07:00
Anthony Thibault
bc5d9a46a2 Avatar loading orb now indicates status
white - no url has been received yet for this avatar
purple - a url has been received for this avatar but it's content is still downloading/loading
blue - (only visible breifly) content has succesfully loaded
red - (only visible briefly) content has failed to download.
2018-09-11 13:12:46 -07:00
luiscuenca
fedea6e84d Comply with review comments 2018-09-11 12:23:25 -07:00
Simon Walton
d12376187c
Merge branch 'master' into avatar-mixer-scaling 2018-09-10 10:15:49 -07:00
luiscuenca
a9f676354b Only invisible pointers and scale fix 2018-09-10 08:54:53 -07:00
Stephen Birarda
adac872a11 clear other avatars in agent on avatar mixer disconnect 2018-09-07 15:04:14 -07:00
luiscuenca
d09391faa5 Fix invisible error 2018-09-07 12:17:40 -07:00
luiscuenca
02065518cb Merge branch 'master' of https://github.com/highfidelity/hifi into stt_teleport_wip 2018-09-07 11:57:48 -07:00
John Conklin II
405e2da91e
Merge pull request #13949 from sabrina-shanman/stt_parenting_scale
Scale Collision Pick to match parent
2018-09-07 11:54:02 -07:00
Simon Walton
741d4ba998
Merge branch 'master' into avatar-mixer-scaling 2018-09-07 09:30:39 -07:00
SamGondelman
ed7f993c0d avatar mixer and manager perf improvements and cleanup 2018-09-06 16:57:20 -07:00
amantley
90a51e6181 added walk velocity threshold, this determines if we are in the walk state. when we are then we don't do cg leaning calculation. this will smooth out the walking in a large tracked area 2018-09-06 13:12:48 -07:00
sabrina-shanman
727b62144f Fix MyAvatarHeadTransformNode not using avatar scale 2018-09-06 12:03:13 -07:00
Dante Ruiz
200f6d540a Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-09-06 09:59:51 -07:00
amantley
6fb335429d starting to re-implement the walking state detection for smoothwalking 2018-09-05 17:55:27 -07:00
luiscuenca
abb632afda Update capsule when scale/load and teleport without safe landing 2018-09-05 16:51:34 -07:00
amantley
73e628bb8d merge with master fixes 2018-09-05 14:42:49 -07:00
Anthony Thibault
584d39744f
Merge pull request #13918 from hyperlogic/bug-fix/avatars-with-no-eyes-in-hmd-mode
HMD mode bug fix for avatars with no eyes
2018-09-05 10:57:21 -07:00
Andrew Meadows
4a1bd98584
Merge pull request #13914 from SamGondelman/avatarmanager
Miscellaneous low-level performance improvements
2018-09-05 10:12:05 -07:00
Simon Walton
262dbaf5ed Merge commit 'ade58a52cc97fe06c2f4bb88c4b9d097636fd4b9' into avatar-mixer-scaling 2018-09-04 15:27:41 -07:00
Simon Walton
695fabf4f5 Merge commit 'd01b438cb320a7ccc0aa8a0085e86940bb73c09c' into avatar-mixer-scaling 2018-09-04 15:27:18 -07:00
Simon Walton
6ae2ca1576 Merge commit '5f08ed5027a8904242a47b17e994ab4f309e3930' into avatar-mixer-scaling
Merge of Samuel's change to use simple sort instead of priority queue
2018-09-04 15:26:26 -07:00
Anthony Thibault
b21fa1037f Code review feedback and bug fixes for calibraiton matrices 2018-09-04 11:55:52 -07:00
SamGondelman
ade58a52cc reserve priority sort util vectors 2018-09-04 11:21:43 -07:00
Anthony Thibault
3a034fdf66 HMD mode bug fix for avatars with no eyes
Previously getCenterEyeCalibrationMat() would return the average eye position for an avatar, if the eyes are missing.
Now we fall back to using the HeadCalibrationMat() and adding an offset from the head to the center of the eyes.
This is more accurate for characters that don't quite have human proportions.
2018-09-04 10:13:57 -07:00
Sam Gondelman
7cdc7dcc66
Merge pull request #13873 from sabrina-shanman/stt_parenting
Collision Pick Parenting
2018-08-31 14:43:55 -07:00
SamGondelman
d01b438cb3 CR 2018-08-31 11:25:17 -07:00
SamGondelman
5f08ed5027 misc perf improvements 2018-08-30 16:55:15 -07:00
Anthony Thibault
78d7c321b8
Merge pull request #13796 from amantley/noNeckFix
Avatar without Neck Joint bug 14620
2018-08-30 14:52:44 -07:00
John Conklin II
8fa4a2855e
Merge pull request #13641 from amantley/rotateFilterChange
Hand Azimuth Controls Shoulder Rotation
2018-08-30 13:59:00 -07:00
John Conklin II
bf0ab865bb
Merge pull request #13903 from birarda/bug/av-entity-delete-master
send MyAvatar avatar entity updates through entity tree
2018-08-30 10:25:31 -07:00
Dante Ruiz
8c77820e30 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-30 09:45:41 -07:00
Stephen Birarda
aaf5f593c5 send MyAvatar avatar entity updates through entity tree 2018-08-29 16:30:24 -07:00
Angus Antley
9fb0f8b7c0 added condition to prevent overwriting tracker input with estimated orientation for spine2 joint 2018-08-30 00:25:53 +01:00
sabrina-shanman
0981f08b22 Do not propagate avatar scale in AvatarHeadTransformNode 2018-08-29 14:48:27 -07:00
Angus Antley
f7d0cdda02 added a check for whether the head to shoulder azimuth is greater than 100 degrees. If so unflip the chest azimuth 2018-08-29 20:44:21 +01:00
Angus Antley
ee33f5dc97 normalize the hip hand vector in getSpine2RotationRigSpace, made computeHandAzimuth a const function that returns a vec2 2018-08-29 01:57:49 +01:00
SamGondelman
0c8a4cc81e merge with master 2018-08-28 17:31:51 -07:00
amantley
3c792a04c1 fixed roll rotation added to azimuth in MySkeletonModel.cpp 2018-08-28 11:25:42 -07:00
amantley
89b508251e added some comment to explain rig to avatar transform 2018-08-27 17:57:50 -07:00
amantley
055f03878e made changes to add roll to the spine2 rotation. also only the shoulders control the rotation recenter now 2018-08-27 14:44:27 -07:00
danteruiz
e2cd695dfb PR code clean up 2018-08-27 11:01:29 -07:00
amantley
8406fb2359 Merge remote-tracking branch 'upstream/master' into steppingReboot 2018-08-24 16:48:26 -07:00
amantley
dd8a00983c Merge remote-tracking branch 'upstream/master' into rotateFilterChange 2018-08-24 16:29:20 -07:00
amantley
2bec867863 added the sanity check to see if the shoulders have flipped 2018-08-24 16:29:08 -07:00
Dante Ruiz
af19849a75 fixing merge conflict 2018-08-24 15:48:42 -07:00
sabrina-shanman
3167d3c0c7 Create TransformNodes for SpatiallyNestables, the mouse, and MyAvatar head 2018-08-24 15:47:52 -07:00
SamGondelman
70f4d0c634 Merge remote-tracking branch 'upstream/master' into perf 2018-08-24 14:04:37 -07:00
SamGondelman
3d048c77ba Merge remote-tracking branch 'upstream/master' into recurse 2018-08-24 11:39:05 -07:00
amantley
a60ab863a3 demo version of the head and hands determining the rotate function 2018-08-24 11:06:36 -07:00
Angus Antley
25610c7587 got the hands turning the shoulders, needs error checking 2018-08-24 11:04:36 +01:00
Angus Antley
44a6c7df5f added hook to myskeleton model to update spine2, need to get the rotation from myavatar then we have spine rot 2018-08-24 07:17:17 +01:00
amantley
0e0561bb24 latest rotate code 2018-08-23 17:59:18 -07:00
Dante Ruiz
11ab6dd0b5 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-23 13:20:09 -07:00
Andrew Meadows
8f2141b592 fix compile error 2018-08-23 12:59:28 -07:00
Andrew Meadows
f5cae61b43 fix typo causing compile failure 2018-08-23 12:59:28 -07:00
Andrew Meadows
87223946ad add/remove avatars according to workload region 2018-08-23 12:59:28 -07:00
Andrew Meadows
3ecabb6583 cleanup after removing spaghetti 2018-08-23 12:59:28 -07:00
Andrew Meadows
99aafb1f95 move code from Avatar to OtherAvatar 2018-08-23 12:59:28 -07:00
Andrew Meadows
615b8addd0 fix order of includes 2018-08-23 12:59:28 -07:00
Andrew Meadows
598a227f1a use OtherAvatar instead of Avatar in AvatarMotionState 2018-08-23 12:59:28 -07:00
Andrew Meadows
3c01433e12 stub for avatars changing workload regions 2018-08-23 12:59:28 -07:00
Andrew Meadows
21adbf49c0 remove cruft 2018-08-23 12:59:28 -07:00
Andrew Meadows
15665b25e8 give OtherAvatars a proxy in workload 2018-08-23 12:59:28 -07:00
John Conklin II
1320a34a18
Merge pull request #13841 from luiscuenca/noAttachmentsToJSON
Don't include old attachment data on new avatar recordings
2018-08-23 10:51:33 -07:00
Dante Ruiz
54258a8707 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-23 09:53:20 -07:00
Angus Antley
30ef544c6d starting the c++ version of shoulder rotation 2018-08-23 15:57:14 +01:00
SamGondelman
c474f38860 force coarse picking, sort avatars 2018-08-22 18:07:16 -07:00
SamGondelman
5c0b12abf6 ordered ray/parabola intersection code 2018-08-22 16:29:17 -07:00
Wayne Chen
9518b8cdaf rearrangement 2018-08-22 15:46:02 -07:00
Wayne Chen
c32cc1ead2 adding implementation 2018-08-22 15:42:15 -07:00
Dante Ruiz
f5441b2721 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-22 15:28:42 -07:00
luiscuenca
b3d127c953 Fix flickering 2018-08-22 14:31:34 -07:00
amantley
9dfaf32b72 fixed the step animation but it still needs work 2018-08-22 14:12:19 -07:00
amantley
2dd812935f Merge remote-tracking branch 'upstream/master' into rotateFilterChange 2018-08-22 12:57:16 -07:00
amantley
1e3ca6f902 added quicker follow code and added head to rotate calculation 2018-08-22 12:57:06 -07:00
amantley
456b8bf2a9 tweaked the animvars callback to update the spine2 position 2018-08-22 09:36:52 -07:00
luiscuenca
5f4903f884 Record entities 2018-08-22 08:53:51 -07:00
amantley
1fabc77244 latest update to stop lurching, and allow leaning, and stop perma leans 2018-08-21 12:34:05 -07:00
Stephen Birarda
1723f3d3d8 don't use entity tree to clear all avatar entities 2018-08-21 12:21:29 -07:00
Stephen Birarda
a177e49877 Revert "send attachment clears through setAvatarEntityData"
This reverts commit 25876bca63.
2018-08-21 12:18:11 -07:00
Stephen Birarda
25876bca63 send attachment clears through setAvatarEntityData 2018-08-21 10:32:05 -07:00
Stephen Birarda
f0ba61ff05 add missing local ID, reset client processed trait versions 2018-08-21 10:32:05 -07:00
Stephen Birarda
e33f349d53 fix flagging for avatar entity update/delete 2018-08-21 10:32:05 -07:00
Stephen Birarda
ea7c0e923a make client traits handler a unique ptr in AvatarData 2018-08-21 10:31:15 -07:00
Stephen Birarda
a0df68f32f move skeleton model URL emit to AvatarData 2018-08-21 10:31:14 -07:00
Stephen Birarda
a80d19a44a remove skeleton from identity, handle in clients 2018-08-21 10:31:14 -07:00
Stephen Birarda
ac835650b7 add skeleton trait sending to Agent, queuing in AvatarMixer 2018-08-21 10:31:14 -07:00
Stephen Birarda
486557e28a initial trait packet sending on skeleton URL change 2018-08-21 10:31:14 -07:00
Dante Ruiz
db3d3d3d93 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-21 09:56:59 -07:00
amantley
2dcdd60750 added new AvatarConstants and more frequent horizontal recentering to deal with lurching walk in large tracked volumes 2018-08-20 17:32:52 -07:00
SamGondelman
9ab1fc0500 Merge remote-tracking branch 'upstream/master' into perf 2018-08-20 17:04:42 -07:00
amantley
baa17395f0 Merge remote-tracking branch 'upstream/master' into rotateFilterChange 2018-08-20 16:47:21 -07:00
amantley
94026fb4dd added activate(rotation) to prephysics update 2018-08-20 16:47:14 -07:00
SamGondelman
05ff99a1d2 working on blendshapes 2018-08-20 11:40:25 -07:00
amantley
471bb28545 Merge remote-tracking branch 'upstream/master' into steppingReboot 2018-08-20 09:50:45 -07:00
Andrew Meadows
90429f07cb don't forget to use enqueue the Transaction 2018-08-16 14:38:32 -07:00
John Conklin II
1edf1b4337
Merge pull request #13555 from SamGondelman/destroy
Trying to fix dependency shutdown
2018-08-16 13:14:58 -07:00
Seth Alves
527b27da96 pseudo-joints for far-grab positions 2018-08-14 08:55:20 -07:00
Seth Alves
0a5c96ecc1
Merge pull request #13792 from luiscuenca/attachmentsAPImgr
Attachments API returns avatar entities
2018-08-13 14:21:13 -07:00
amantley
c2612af7a8 changed the spine stretch limit, will check the scale implications next 2018-08-10 17:10:33 -07:00
luiscuenca
dd93055d89 Convert and load attachments when rig is ready 2018-08-10 16:15:30 -07:00
Sam Gateau
d5c5bd714f
Merge pull request #13785 from AndrewMeadows/no-update-fading-avatars
don't call Avatar::simulate() on fading avatars
2018-08-10 15:44:07 -07:00
John Conklin II
644ff1eafa
Merge pull request #13655 from amantley/animationBlendChanges
New Default Strafe Animations Plus Animation Tuning Support
2018-08-10 15:03:30 -07:00
Wayne Chen
769e7eab03 removing domainLimitedScale property and changing read property of scale 2018-08-09 17:38:58 -07:00
amantley
c8a31bc59f created a backward walk speed constant 1.6m/s and changed the characteristic speed for strafe right left to 1.3 2018-08-09 17:38:57 -07:00
Wayne Chen
d533e3b341 adding domainLimitedScale property 2018-08-09 17:29:13 -07:00
amantley
f26d6b8c3d cleaned up code and changed the forward offset for the default eyes when there is no neck bone 2018-08-09 12:15:35 -07:00
luiscuenca
9ca0ee05dc Fix wanings 2018-08-09 12:13:03 -07:00
amantley
a3f2fd1f23 removed some print statements and added the code to use the head parent when the neck is missing, this allows for cauterization 2018-08-09 11:33:27 -07:00
luiscuenca
8c121a531d Turn attachments into avatar entities 2018-08-09 10:35:15 -07:00
Andrew Meadows
8153e660bf don't simulate/animateScaleChanges for fading avatars 2018-08-09 08:54:28 -07:00
amantley
c774dd7f5b debugging to solve the no-neck crazy scale problem 2018-08-08 17:52:22 -07:00
Andrew Meadows
9b0dcb45ba don't update fading avatars 2018-08-08 14:00:44 -07:00
r3tk0n
32165dff40 Fixed rotations in MyAvatar::goToFeetLocation() 2018-08-07 14:31:48 -07:00
amantley
1353406254 more whitespace 2018-08-07 12:56:28 -07:00
amantley
84619e7adc cleaned up to match coding standards 2018-08-07 10:40:11 -07:00
MuteTab
b590ff793a New function for changing location in domains such that the AVatar's leg-length is taken into account. 2018-08-06 20:26:44 -07:00
amantley
1ad6b041cd updated the elipes equation code for determining the forward speed of the avatar. We can now set the max forward == walkSpeed, max side and backwards == walkBackwardsSpeed and the sprint speed == sprintSpeed 2018-08-06 18:36:32 -07:00
SamGondelman
e3756a6dae Merge branch 'destroy' of github.com:SamGondelman/hifi into destroy 2018-08-06 11:21:51 -07:00
SamGondelman
9806bce403 weak pointers to nodeList 2018-08-06 11:21:32 -07:00
Sam Gondelman
2edefe3209
Merge branch 'master' into destroy 2018-08-06 09:51:14 -07:00
amantley
08889b627a Merge remote-tracking branch 'upstream/master' into animationBlendChanges 2018-08-06 09:16:53 -07:00
Dante Ruiz
cca76f7022 Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-06 08:02:03 -07:00
John Conklin II
00a8b73814
Merge pull request #13751 from danteruiz/fix-flying
fix flying
2018-08-03 19:27:47 -07:00
Dante Ruiz
f30b552e19 fix-flying 2018-08-03 15:50:11 -07:00
Sam Gateau
aac4ff0b7e
Merge pull request #13749 from samcake/punk
Fix the other avatars not being removed when Avatar mixer reset
2018-08-03 15:37:13 -07:00
Dante Ruiz
683b42e35b Merge branch 'master' of github.com:highfidelity/hifi into interstitial-final-page 2018-08-03 09:59:35 -07:00
Sam Gateau
da252a70c1 Same as https://github.com/highfidelity/hifi/pull/13747 2018-08-03 09:22:29 -07:00
Dante Ruiz
048196ec6f disble sending avatar and audio packets during interstitial mode 2018-08-02 11:39:06 -07:00
amantley
bd88d5f15b merging with ik leg fix code in master 2018-08-02 09:48:04 -07:00
amantley
6b2c67e5bd more doug support 2018-08-01 18:22:51 -07:00
SamGondelman
1ba28de5b6 try to fix nodelist not getting destroyed 2018-08-01 17:52:27 -07:00
Andrew Meadows
e336c9276d first set shape THEN use it 2018-08-01 17:39:57 -07:00
SamGondelman
8a9c27ed92 Merge remote-tracking branch 'upstream/master' into destroy 2018-08-01 16:07:48 -07:00
Andrew Meadows
bd6f00e707 eliminate angular dynamics of other-avatars 2018-08-01 11:58:52 -07:00
Andrew Meadows
c939699879 ignore other-avatar angularVelocity in physics simulation 2018-08-01 11:22:58 -07:00
amantley
02dd2f4f28 added velocity scaling for forward and back 2018-07-31 18:26:44 -07:00
John Conklin II
16940cc9b7
Merge pull request #13716 from r3tk0n/17170-flying-crash
Remove deprecated flying setting from MyAvatar.cpp saveData()
2018-07-31 09:48:01 -07:00
John Conklin II
bd2ab38bfe
Merge pull request #13701 from ElderOrb/FB16702
FB16702 - Avatar App does not save Animation JSON Override URL
2018-07-30 14:51:32 -07:00
r3tk0n
63de16bac5 Remove deprecated flying setting from MyAvatar.cpp saveData() 2018-07-30 11:40:15 -07:00
Sam Gondelman
8201997a16
Merge pull request #13660 from SamGondelman/parabolic
Parabolic Picking + Pointers
2018-07-30 10:49:02 -07:00
John Conklin II
021e09d083
Merge pull request #13708 from sethalves/fix-grab-entity-w-child-overlay-crash
fix a crash when grabbing a non-dynamic entity with an overlay child
2018-07-27 12:49:14 -07:00
John Conklin II
d4cbbfe4c1
Merge pull request #13692 from amantley/leanBackSittingFix
Fix For Unnatural Hips Behaviour When Sitting In HMD
2018-07-27 12:30:31 -07:00
Seth Alves
91d509f5a4 fix a crash when grabbing a non-dynamic entity with an overlay child 2018-07-27 10:35:26 -07:00
Seth Alves
41af82a7f6
Merge pull request #13702 from r3tk0n/17016-flying-settings
17016 flying settings
2018-07-27 10:07:13 -07:00
Alexander Ivash
29f7cab7df FB16702 - Avatar App does not save Animation JSON Override URL
note: PR also changes logic of 'hint' - previously it showed hard-coded senseless text, now - current value of 'animation URL'
2018-07-27 02:08:44 +03:00
r3tk0n
f3d0d9b4a0 Clean up garbage comments. 2018-07-26 15:37:42 -07:00
r3tk0n
f8c611b1d0 Divorce HMD and Desktop flying settings, implement setters and getters, change loadData and saveData in MyAvatar.cpp 2018-07-26 15:35:12 -07:00
amantley
12cb212dc7 used avatar constants from AvatarConstants.h to initialize tpposehips and tposerightfoot, and added space between multiplication to meet coding standards 2018-07-26 12:05:17 -07:00
Anthony Thibault
6c92949aed
Merge pull request #13672 from luiscuenca/fixElbowPoleVector
Redesign and enable hand's Pole Vectors for elbow simulation
2018-07-26 11:51:33 -07:00
amantley
37540c79b3 removed print statement and added const upper leg fraction 2018-07-25 10:51:19 -07:00
amantley
c5599623f7 added a reset when the hips go below 1/3 of the default avatar height of the hips also reset the vertical this prevents real life sitting 2018-07-25 10:29:29 -07:00
SamGondelman
318ef907b8 parabola/polyvox, fixing some bugs 2018-07-24 10:08:35 -07:00
luiscuenca
e7d70a832d Pole Vectors always calculated when arms are crossed 2018-07-24 08:58:17 -07:00
John Conklin II
2ac9463830
Merge pull request #13653 from ElderOrb/fake-wearables-fix
FB16870: Avatar Wearables showing incorrect number
2018-07-23 15:55:11 -07:00
luiscuenca
2adb334034 unused code deleted 2018-07-23 14:25:30 -07:00
luiscuenca
9d2d7c3aa4 Redesign and enable hand's Pole Vectors for elbow simulation 2018-07-23 13:16:11 -07:00
Alexander Ivash
33c858774b fix coding standard compliance 2018-07-23 21:01:43 +03:00
r3tk0n
bc91affa70 Bring this PR inline with RC70.1 PR. 2018-07-20 15:13:44 -07:00
SamGondelman
763e6465a2 followNormal, fixin stuff 2018-07-20 10:41:24 -07:00
Alexander Ivash
849c91d8f6 remove not necessary EntityTreeRenderer from removeAvatarEntities's condition 2018-07-20 19:32:58 +03:00
Alexander Ivash
fb8640de47 FB16870: Avatar Wearables showing incorrect number 2018-07-20 02:51:17 +03:00
SamGondelman
956c1511b6 Merge remote-tracking branch 'upstream/master' into parabolic 2018-07-19 15:23:25 -07:00
MuteTab
dfcf47e8ee Removed useless comment. 2018-07-19 14:44:32 -07:00
MuteTab
8d65e14193 Remove one change, turned out to be unnecessary. 2018-07-19 14:43:46 -07:00
MuteTab
3080539b63 Make getFlyingEnabled() always true when in desktop. 2018-07-19 14:40:20 -07:00
amantley
5ec7ab3a7d removed the other way of computing the average lookat which used a ring buffer 2018-07-18 17:20:47 -07:00
amantley
a8c4f4e650 removed extra whitespace 2018-07-18 17:10:09 -07:00
amantley
7cc724a27b added properties to allow the toggling of the debug draw the look at vector, and the reset moving average look at on step detection 2018-07-18 17:08:04 -07:00
amantley
ef2d3c9f16 Merge remote-tracking branch 'upstream/master' into rotateFilterChange
synching with master
2018-07-18 09:00:18 -07:00
Qliemillar
080d664341
Merge pull request #13619 from luiscuenca/handTouchDisabler
Allow creators to disable hand touch from javascript
2018-07-18 08:16:37 -06:00
amantley
33f9acde67 latest 2018-07-17 17:42:11 -07:00
luiscuenca
e3594fe1b7 mutex added 2018-07-17 17:23:03 -07:00
luiscuenca
ba884f8a94 Forgotten coment 2018-07-17 16:42:59 -07:00
luiscuenca
6225435385 some ortographic fixes 2018-07-17 16:38:34 -07:00
luiscuenca
fcb7614f7e Format and fixes 2018-07-17 16:34:30 -07:00
SamGondelman
845ddda695 parabola-overlay and -avatar intersection, handle case where acceleration == 0 2018-07-17 12:41:03 -07:00
Qliemillar
d498d6bb3d
Merge pull request #13617 from amantley/rotateRecenter
Reduce Frequent Flipping of Avatar Facing Direction By Resetting _headControllerFacingMovingAverage
2018-07-17 08:57:24 -06:00
luiscuenca
82a3b73de8 Added disable hand touch for entityID 2018-07-17 07:06:48 -07:00
luiscuenca
84dac94379 Allow creator to disable hand touch 2018-07-16 17:03:50 -07:00
amantley
abb2c7ef14 Added reset of the _headControllerFacingMovingAverage in MyAvatar.cpp prePhysicsUpdate(). This stops some of the flipping back and forth that has been happening with rotational recenter. 2018-07-16 11:29:49 -07:00
Zach Fox
ac2351e49f Make JSDoc happy 2018-07-16 11:00:27 -07:00
Zach Fox
4daa0c6537 CR feedback 2018-07-13 12:47:45 -07:00
Zach Fox
92756d81ad Implement MS16562: Massive PAL speedup! 2018-07-12 15:05:31 -07:00
Anthony Thibault
1d33f51ca4
Merge pull request #13528 from amantley/integratedStepping
Step Detection From Head and Hands Tracking
2018-07-10 09:59:22 -07:00
John Conklin II
81f5631ce9
Merge pull request #13386 from ElderOrb/FB13949
AvatarApp
2018-07-09 15:20:18 -07:00
amantley
cb421fd5b0 fixed build errors for mac and linux 2018-07-09 15:09:45 -07:00
amantley
55ae08c071 Merge remote-tracking branch 'upstream/master' into integratedStepping 2018-07-09 13:55:59 -07:00
amantley
b2d77ef51a bracket spacing 2018-07-09 13:54:18 -07:00
amantley
7ed8f17b57 tweaked posterior threshold and head velocity threshold 2018-07-09 13:49:21 -07:00
amantley
a3417cace9 implemented code review changes. 1. checking for divide by zero before glm::normalize. 2. clearing the ring buffer on reset. 3. renaming _standingHeightMode to _currentStandingHeight 2018-07-09 11:58:02 -07:00
John Conklin II
e6801c303a
Merge pull request #13432 from SimonWalton-HiFi/avatar-identity-request
Implement AvatarRequestIdentity and use if interface gets unknown avatar data
2018-07-09 10:07:19 -07:00
amantley
defd6f88e6 started changes suggested by code review, ie mode computation 2018-07-06 18:17:13 -07:00
Simon Walton
607a898c32 Transmit a maximum number of identity requests before giving up 2018-07-06 15:16:13 -07:00
Alexander Ivash
aaa2e3f6a8 fix issue with duplicated wearables on switching between bookmarks / cancelling 'adjust wearables' 2018-07-06 21:00:56 +03:00
Alexander Ivash
7fa09aef8f slightly update jsdoc with functions description 2018-07-06 21:00:55 +03:00
Alexander Ivash
dbcc654af1 remove comments 2018-07-06 21:00:55 +03:00
Alexander Ivash
3ac44376b2 bind Settings page to a backend 2018-07-06 21:00:53 +03:00
Alexander Ivash
b6769f9678 avatar selection & wearables adjustments work-on-progress 2018-07-06 21:00:52 +03:00
Alexander Ivash
5007c259bb query real avatar favorites (but use fake urls for now) 2018-07-06 21:00:52 +03:00
Dante Ruiz
533164e1e4 some more fixes 2018-07-06 08:55:20 -07:00
Simon Walton
f77b2903a1 Minor tweaks 2018-07-05 17:13:27 -07:00
SamGondelman
7954865141 trying to fix dependency shutdown 2018-07-05 14:34:37 -07:00
amantley
0ebc7fc29e fixed the mode computation so that it can keep track of all long term height frequencies. This makes it unnecessary to reset the mode, because it will revert back to the highest frequency 2018-07-05 13:41:06 -07:00
Anthony Thibault
c840670a54
Merge pull request #13519 from hyperlogic/bug-fix/stable-pole-vector-smoothing
Bug fix for unexpected avatar knee shifts for users wearing Vive Trackers.
2018-07-03 21:50:57 -07:00
amantley
6460c9e861 fixed case for 0.0 as the filter length 2018-07-03 17:11:19 -07:00
Simon Walton
ec67b8ad56 Address reviewer comments 2018-07-03 15:31:34 -07:00
amantley
4995b57712 removed print statements and fixed rotation threshold update code 2018-07-03 14:31:36 -07:00
amantley
59dfe80940 Merge remote-tracking branch 'upstream/master' into integratedStepping 2018-07-03 11:47:09 -07:00
amantley
9e5763ea5c adding the recentering back into the non hmd lean code 2018-07-03 11:46:59 -07:00
amantley
3424f412aa
Merge pull request #13437 from amantley/lurchfix
Fix for Avatar Lean in Direction of Movement: Bug 16075 (for RC70)
2018-07-03 19:38:01 +01:00
amantley
f216316b55 removed some comments and whitespace 2018-07-02 18:19:31 -07:00
amantley
47110d080f removed clang induced changes to MyAvatar.cpp 2018-07-02 17:06:16 -07:00
amantley
7f5f762208 fixing merge conflict 2018-07-02 15:54:21 -07:00
amantley
096d0d2827 reorganized the step detection code, creating a shouldActivateHorizontalCG that calls all the step detection conditionals. The average rotation and the mode are now calculated in MyAvatar::update 2018-07-02 15:43:57 -07:00
Anthony J. Thibault
fff4348a0f Bug fix for poleVector smoothing
Needs to occur in sensor space rather then avatar space.
2018-06-29 17:54:21 -07:00
amantley
44d9edec3c added the properties for filter length and rotation threshold to MyAvatar class This will help us test the right combo for head based turning 2018-06-29 14:42:23 -07:00
amantley
c9c222a253 added the failsafe code to the stepping 2018-06-29 11:33:42 -07:00
amantley
15a17ae32a finished the step detection, need to finish the failsafe 2018-06-28 18:36:13 -07:00
John Conklin II
0a0e1668d5
Merge pull request #13478 from amantley/glowingOrbMaster
The client should render "something" for an avatar even if mesh or identity is not available
2018-06-28 12:12:16 -07:00
amantley
3e6d54e83c added all the parts for the step conditional to do: failsafe 2018-06-28 11:56:46 -07:00
John Conklin II
138342ba91
Merge pull request #13485 from zfox23/MS16257_clearOverlay
Implement MS16257: Remove 'clear overlay when moving' setting and code
2018-06-28 09:31:04 -07:00
Angus Antley
2307c8e24a more work on the mode threshold 2018-06-28 15:40:42 +01:00
amantley
621ca7d2b4 more work on the mode function 2018-06-27 18:46:24 -07:00
amantley
61a935dbb5 added the first pass at mode computation 2018-06-27 18:02:11 -07:00
John Conklin II
0cb8b4dfa1
Merge pull request #13471 from danteruiz/disable-flying-by-default
Disable flying by default
2018-06-27 16:04:16 -07:00
amantley
205cd44a49 removed override keyword from OtherAvatar and MyAvatar destructors, also
added the virtual keyword to the createOrb virtual method in OtherAvatar
2018-06-27 14:31:39 -07:00
amantley
7b49ae4950 added the within threshold of height function and to do: the mode computation 2018-06-27 14:23:24 -07:00
Zach Fox
cfc8c0fb09 Implement MS16257: Remove 'clear overlay when moving' setting and code 2018-06-27 14:07:04 -07:00
John Conklin II
b9439d1e6b
Merge pull request #13384 from ctrlaltdavid/21892
Fix entity detaching from head joint not becoming visible
2018-06-27 12:32:52 -07:00
amantley
99ff5f9140 made the Avatar destructor virtual to ensure that MyAvatar and OtherAvatar cleanup correctly 2018-06-27 11:59:53 -07:00
amantley
1804422df0 remove orb in the otherAvatar destructor, and check
_otherAvatarOrbMeshPlaceholder pointer before updating the position
2018-06-27 11:15:42 -07:00
amantley
3893b7e339 added the head angular velocity check 2018-06-27 10:37:54 -07:00
amantley
8cf59783d1 removed white space 2018-06-27 09:20:46 -07:00
amantley
be6fadbc2d Merge remote-tracking branch 'upstream/master' into integratedStepping 2018-06-27 09:16:43 -07:00
Angus Antley
eba4a27329 added newline to the end of AvatarManager.cpp 2018-06-27 05:59:53 +01:00
amantley
39edc21423 spaced comment fixed 2018-06-26 17:47:36 -07:00
amantley
8b13905d6c final final final coding standards 2018-06-26 17:43:45 -07:00
amantley
a89c2ea734 removed crust 2018-06-26 16:40:51 -07:00
amantley
46c70d948f Moved OtherAvatar class to interface project. This allows AvatarManager to create and delete the orb overlay that is drawn when an avatar is present in a domain but for some reason the geometry is not loaded. OtherAvatar has new members orbMeshPlaceholder and orbMeshPlaceholderID for a spherical orb that is drawn 2018-06-26 15:11:58 -07:00
Dante Ruiz
3cf36bed55 making small adjustments 2018-06-26 14:57:15 -07:00
Dante Ruiz
1fec900ba6 disable flying by default 2018-06-26 13:31:59 -07:00
amantley
fa1a9d04e0 everything working before trying to move otheravatar to interface 2018-06-26 13:18:26 -07:00
Angus Antley
b8dea4b869 adding changes to add the orb when an avatar is processed by the avatar mixer
and when a new model is being loaded for an avatar.  The orb is removed
when the geometry has loaded.
2018-06-26 06:27:18 +01:00
Andrew Meadows
756f34761f don't build AvatarMotionStates until physics enabled 2018-06-25 10:37:54 -07:00
David Rowe
af3861def8 Code review 2018-06-25 16:33:05 +12:00
David Rowe
40fb627504 Merge branch 'master' into 21892 2018-06-25 16:04:44 +12:00
Simon Walton
0dca842102 Add avatar identity requests to analytics 2018-06-22 17:06:33 -07:00
Simon Walton
269d803812 New approach to tracking no-identity duration 2018-06-22 16:42:37 -07:00
John Conklin II
b7069fff71
Merge pull request #13382 from SamGondelman/particleFix
Fix Particle Entities
2018-06-22 13:27:11 -07:00
Simon Walton
e5b35b1cd9 Clang doesn't support digit separators yet 2018-06-22 12:01:00 -07:00
Sam Gondelman
44a7d04b2a
Merge pull request #13426 from SamGondelman/avatarPriority
Highest loading priorities for avatars and attachments
2018-06-22 11:22:10 -07:00
Sam Gondelman
850e2d5cf5
Merge branch 'master' into particleFix 2018-06-21 17:32:24 -07:00
amantley
3027f8242c added the conditional for leaving the base of support to pre physics update in MyAvatar.cpp 2018-06-21 17:23:03 -07:00
Simon Walton
6796af4b6a Move sendAvatarIdentityRequest() to a more logical location 2018-06-21 15:00:51 -07:00
amantley
e4ca6c6303 added the fixes for the lurch that happens when driving or flying 2018-06-21 11:22:26 -07:00
amantley
8fc04776f9 starting to implement the step detection code in MyAvatar.cpp 2018-06-21 10:59:07 -07:00
Simon Walton
d789c4573b Add couple of comments 2018-06-20 17:44:58 -07:00
SamGondelman
8f411ad6c8 CR 2018-06-20 16:13:10 -07:00
SamGondelman
8014f61243 loading priorities for avatars and attachments 2018-06-20 12:29:28 -07:00
Simon Walton
d638bdd986 First pass at requesting ID for unknown data
Keep list of AvatarData that was created from a
data packet without a matching ID. If items get
old enough send an ID request and remove them.
2018-06-20 12:21:39 -07:00
sabrina-shanman
a8b2da14cf Format numeric constant in strafe crash commit to match coding standards 2018-06-20 08:45:12 -07:00
sabrina-shanman
45fdf3d68f Fix crash when walking sideways 2018-06-19 17:23:00 -07:00
Andrew Meadows
085130e3c9 avatars collide again again 2018-06-18 13:17:32 -07:00
David Rowe
be4b929301 Fix cauterization when reparent entity to a different joint 2018-06-16 16:31:06 +12:00
David Rowe
4dd6ba1d18 Fix Mac crash 2018-06-16 16:29:45 +12:00
David Rowe
249f72758e Fix entity detaching from head joint not becoming visible 2018-06-15 16:36:16 +12:00
John Conklin II
0ba97fa83b
Merge pull request #13338 from amantley/scriptedBlendshapesFaceFlags
Scripted Blendshapes and Procedural Face Movement Flags
2018-06-13 10:32:59 -07:00
Clement
920263ef49 Merge branch 'stable' of https://github.com/highfidelity/hifi into new-master 2018-06-12 17:00:25 -07:00
Andrew Meadows
d31ee52d79 revert PR-13162 from RC68 2018-06-12 03:51:55 -07:00
Anthony J. Thibault
042f902d2e Merge branch 'master' into scriptedBlendshapesFaceFlags 2018-06-11 17:13:30 -07:00
Anthony J. Thibault
f773aef053 Merge branch 'master' into bug-fix/large-avatar-little-domain-rc68 2018-06-11 11:06:21 -07:00
Anthony J. Thibault
b8379045a8 Fix MyAvatar::isReadyForPhysics() in serverless domains. 2018-06-11 09:53:34 -07:00
Sam Gondelman
be28097279
Merge pull request #13339 from SamGondelman/avatarHash
Possibly fix avatarHash crash
2018-06-11 09:39:40 -07:00
Anthony Thibault
044d142635
Merge pull request #13133 from amantley/nativeCGCode
Center of Gravity Leaning
2018-06-08 17:53:55 -07:00
SamGondelman
a7d75b121f fix avatarHash crash 2018-06-08 11:20:41 -07:00
amantley
913d78841d Merge remote-tracking branch 'upstream/master' into scriptedBlendshapes
synching with upstream master
2018-06-07 16:20:11 -07:00
Anthony J. Thibault
608575cf17 Large avatars should instantly shrink when entering small height domains
Also reduce the fudge factor for safeLanding from an additional 50% of avatar's height to 25%.
2018-06-07 15:31:40 -07:00
amantley
836c3da858 cleaned up white space and removed extra declaration of hadAudioEnabledFaceMovement 2018-06-07 15:11:57 -07:00
amantley
97831e61f0 removed stray comments 2018-06-07 12:54:46 -07:00
Sam Gateau
a1899e80c0
Merge pull request #13290 from AndrewMeadows/update-queryAACube
update server-side bounding box more correctly for grabbed things
2018-06-06 11:46:09 -07:00
amantley
f21431ca88 added check for the actual face tracker in MyHead.cpp to prevent crash 2018-06-05 16:33:28 -07:00
Anthony J. Thibault
b5a3b25adc Tuned hip smoothing times. 2018-06-05 16:07:54 -07:00
Anthony J. Thibault
993d035d37 Smooth out fly to idle transition, to prevent hip thrusting and pops. 2018-06-05 15:45:19 -07:00
amantley
5132466ca0 kept the transient coeff. and sending the blendshapes accross the
network. and removed procedural updates to face from myhead.cpp
2018-06-05 13:32:45 -07:00
Anthony J. Thibault
558711f906 Smooth hips transition between idle and fly.
Also, take dt into account for the critically damped spring lerp calculation.
2018-06-04 16:57:41 -07:00
amantley
61592cdada completed first try at all changes for scripted blendshapes 2018-06-04 16:37:47 -07:00
David Rowe
b5028a9626 Merge branch 'master' into 21880
# Conflicts:
# interface./src/scripting/WindowScriptingInterface.h
2018-06-05 09:13:54 +12:00
Anthony J. Thibault
c3d1daf855 Merge branch 'master' into nativeCGCode 2018-06-04 09:32:38 -07:00
Andrew Meadows
9ae19714b5 also update queryAACube for children of worn entities 2018-06-01 16:38:57 -07:00
amantley
01848fafe0 made all changes except those to AvatarData toByteArray function also to do: verify that transientBlendshapes are set to 0 in headData simulate when there are blendshapes from script but no face tracker present 2018-06-01 11:37:11 -07:00
amantley
3bda5bf6a0 added MyAvatar.hasProceduralBlinkFaceMovement and MyAvatar.hasProceduralEyeFaceMovement properties to MyAvatar.h and cpp and HeadData.h 2018-05-31 17:58:37 -07:00
samcake
386c0f9ab2 Re review adjustments 2018-05-31 12:16:57 -07:00
amantley
7cc5e96f2d Merge remote-tracking branch 'upstream/master' into feat/hasScriptedBlendshapes
merging hifi master to update the branch
2018-05-31 10:35:31 -07:00
Sam Gateau
513acc529e INtroduce RenderConstants header file to define the alias names for Tag and Layer for Hifi REnder Engine 2018-05-30 23:31:54 -07:00
samcake
2e9076c71e Clean up and trying to get ready for merge 2018-05-30 11:14:49 -07:00
samcake
873cabe284 Cleaning the code 2018-05-29 17:46:25 -07:00
David Rowe
0db440931e Miscellaneous JSDoc fixes 2018-05-30 10:02:30 +12:00
samcake
82503a9e64 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-29 08:59:37 -07:00
Sam Gateau
678effdb48 Cleaning up the Model set ItemKey flags and bringing Item::Layer in the ItemKey 2018-05-26 23:28:59 -07:00
Sam Gateau
aa49595a23 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-24 18:19:55 -07:00
NissimHadar
d01482bf68 Now looks for an actual change in the boom length (vs a change has been requested). 2018-05-24 17:44:39 -07:00
NissimHadar
9ed8c04097 Merge branch 'master' of github.com:highfidelity/hifi into fixCameraMode 2018-05-24 17:40:21 -07:00
Anthony Thibault
eae5215d94
Merge pull request #13206 from ctrlaltdavid/21872-c
JSDoc fixes
2018-05-24 16:44:55 -07:00
samcake
44a8d880fa Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-24 14:31:53 -07:00
Andrew Meadows
31dd59d212 double bits in collision groups 2018-05-24 11:28:52 -07:00
Sam Gateau
13d02011f3 There and back again... 2018-05-24 00:53:29 -07:00
samcake
5bede45c85 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-23 11:26:07 -07:00
NissimHadar
e07e716d40 Fixed stupid gcc warning. 2018-05-23 07:35:25 -07:00
NissimHadar
06203d44d8 Correct Camera.mode command. 2018-05-22 17:08:28 -07:00
David Rowe
6d4f704279 Regularize some JSDoc usage 2018-05-21 09:32:10 +12:00
samcake
3aaa01788c Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-18 17:42:30 -07:00
samcake
36a08fdd84 Friday night end of the day, last compilation.... almost 2018-05-18 17:41:28 -07:00
Dante Ruiz
3b59af3ed7 Merge branch 'master' of github.com:highfidelity/hifi into menu-updates 2018-05-18 16:42:31 -07:00
samcake
aa18aaa7b1 Maybe 2018-05-17 18:06:46 -07:00
David Rowe
6db4dd8673 Merge branch 'master' into 21872-b
# Conflicts:
#	interface/src/ui/Snapshot.h
2018-05-17 20:11:14 +12:00
samcake
735db27919 Merge branch 'master' of https://github.com/highfidelity/hifi into punk 2018-05-16 17:18:23 -07:00
John Conklin II
8d437892cb
Merge pull request #13175 from luiscuenca/fixAvatarDisappearing
Fix hips position when flying
2018-05-16 12:37:07 -07:00
Dante Ruiz
e676348c4f fixing some menu reog bugs 2018-05-16 10:40:28 -07:00
luiscuenca
7b48dc2370 normalize vector 2018-05-16 10:17:38 -07:00
David Rowe
f629022b8c AvatarList API JSDoc stubs 2018-05-16 10:16:13 +12:00