Remove logs and magic numbers

This commit is contained in:
luiscuenca 2018-10-23 11:47:50 -07:00
parent e1c760b566
commit fa67e1b269
2 changed files with 3 additions and 6 deletions

View file

@ -127,19 +127,15 @@ void AvatarManager::setSpace(workload::SpacePointer& space ) {
void AvatarManager::handleTransitAnimations(AvatarTransit::Status status) {
switch (status) {
case AvatarTransit::Status::STARTED:
qDebug() << "START_FRAME";
_myAvatar->getSkeletonModel()->getRig().triggerNetworkAnimation("preTransitAnim");
break;
case AvatarTransit::Status::START_TRANSIT:
qDebug() << "START_TRANSIT";
_myAvatar->getSkeletonModel()->getRig().triggerNetworkAnimation("transitAnim");
break;
case AvatarTransit::Status::END_TRANSIT:
qDebug() << "END_TRANSIT";
_myAvatar->getSkeletonModel()->getRig().triggerNetworkAnimation("postTransitAnim");
break;
case AvatarTransit::Status::ENDED:
qDebug() << "END_FRAME";
_myAvatar->getSkeletonModel()->getRig().triggerNetworkAnimation("idleAnim");
break;
case AvatarTransit::Status::PRE_TRANSIT:

View file

@ -1124,17 +1124,18 @@ void Rig::updateAnimations(float deltaTime, const glm::mat4& rootTransform, cons
_internalPoseSet._relativePoses = _animNode->evaluate(_animVars, context, deltaTime, triggersOut);
if (_networkNode) {
_networkPoseSet._relativePoses = _networkNode->evaluate(_networkVars, context, deltaTime, networkTriggersOut);
const float NETWORK_ANIMATION_BLEND_FRAMES = 6.0f;
float alpha = 1.0f;
std::shared_ptr<AnimClip> clip;
if (_networkAnimState.clipNodeEnum == NetworkAnimState::PreTransit) {
clip = std::dynamic_pointer_cast<AnimClip>(_networkNode->findByName("preTransitAnim"));
if (clip) {
alpha = (clip->getFrame() - clip->getStartFrame()) / 6.0f;
alpha = (clip->getFrame() - clip->getStartFrame()) / NETWORK_ANIMATION_BLEND_FRAMES;
}
} else if (_networkAnimState.clipNodeEnum == NetworkAnimState::PostTransit) {
clip = std::dynamic_pointer_cast<AnimClip>(_networkNode->findByName("postTransitAnim"));
if (clip) {
alpha = (clip->getEndFrame() - clip->getFrame()) / 6.0f;
alpha = (clip->getEndFrame() - clip->getFrame()) / NETWORK_ANIMATION_BLEND_FRAMES;
}
}
if (_sendNetworkNode) {