Commit graph

5527 commits

Author SHA1 Message Date
8605987da6 Analog control scheme enabled in VR by default 2022-07-30 16:46:59 +02:00
Dale Glass
0c09ac6030 Fix type range comparison 2022-06-10 00:46:19 +02:00
Dale Glass
1310e536c8 Remove unused variable 2022-06-10 00:46:19 +02:00
Dale Glass
a7f6fed937 Replace deprecated .toSet() 2022-06-10 00:46:19 +02:00
Dale Glass
87ba20ecb4 Only whitespace changes 2022-06-10 00:46:19 +02:00
Dale Glass
3347cc563b Create warning whitelist system 2022-06-10 00:46:18 +02:00
c6f1e6410e Updated some URLs, rebranded documentation and changed default metaverse server address 2022-02-09 23:57:24 +01:00
Dale Glass
d4a832a0c1
Merge pull request #1473 from Penguin-Guru/AudioOutputTest
Remove second argument from some playSystemSound() calls in QML.
2021-12-11 20:58:54 +01:00
Penguin-Guru
9de2ac1eb5 Made requested change. 2021-11-25 15:24:13 -08:00
Penguin-Guru
cf50bcb71b Marked qmlPosition as deprecated. 2021-11-24 17:55:55 -08:00
David Rowe
a2ac43289c Use avatar position as orb position when head position not available 2021-11-09 12:12:55 +13:00
Dale Glass
891d555679
Merge pull request #1352 from odysseus654/pr/q_disable_copy
Code Review: use of Q_DISABLE_COPY.
2021-09-25 20:33:20 +02:00
Heather Anderson
c88b7f6064 apply Q_DISABLE_COPY to MyHead (cleaning up the likely-bug in the existing code) 2021-09-19 17:52:02 -07:00
Heather Anderson
57a3cd3d63 replace the various disable-copy constructions with Q_DISABLE_COPY (or Q_DISABLE_COPY_MOVE) 2021-09-18 21:36:35 -07:00
Heather Anderson
ab4d70760e review and cleanup of "#include <QtCore/QSharedPointer>" 2021-09-10 21:40:54 -07:00
Kalila L
d26e035764 Update copyright headers. 2021-06-21 12:06:52 -04:00
Kalila L
90aaa85089 Update user docs links "docs.vircadia.dev" -> "docs.vircadia.com". 2021-06-21 12:01:37 -04:00
David Rowe
4d11d1d515 Convert all "/**jsdoc" occurrences to "/*@jsdoc" 2021-05-12 10:54:45 +12:00
David Rowe
c45007d038 Merge branch 'master' into fix/can-rez-attachment
# Conflicts:
#	interface/src/Application.h
2021-03-29 15:28:08 +13:00
David Rowe
1f5b706574 Make granting avatar entities permission more robust 2021-03-25 21:38:32 +13:00
David Rowe
71b025f7f0 Separate API vs. internal versions of clearAvatarEntity() 2021-03-22 15:36:57 +13:00
David Rowe
b0fee2699c Allow time for avatar mixer to be updated with user's permissions 2021-03-22 13:58:15 +13:00
David Rowe
2030d24523 Tidying 2021-03-16 14:37:16 +13:00
David Rowe
55dcf6534c Remove MyAvatar.storeAvatarEntityDataPayload() from API 2021-03-16 12:13:27 +13:00
David Rowe
b48d3e0387 Tidy disabling of avatar entity manipulation if don't have permission 2021-03-16 12:00:34 +13:00
David Rowe
0adfd8b806 Ask user whether to continue to a domain if their wearables won't rez 2021-03-15 16:30:46 +13:00
David Rowe
fa77441fda Fix avatar entity not disappearing from other users' view 2021-03-11 20:19:38 +13:00
David Rowe
4834c002da Disable wearables scripting API calls if don't have permissions 2021-03-09 16:21:45 +13:00
David Rowe
283f7d61e2 Don't send avatar entities if don't have permission 2021-03-09 11:15:37 +13:00
David Rowe
091efaee60 Don't rez own avatar entities if don't have permission 2021-03-09 11:15:26 +13:00
Phil Palmer
fd4abbb539 Apply suggestions from code review:
Re-add deprecated MyAvatar.setToggleHips and have it do nothing but output a log warning.
2021-03-03 23:37:21 -05:00
Phil Palmer
72725e783a Small optimisations and tidying of things that were noticed in passing. No behaviour should change.
* Removed the deprecated MyAvatar.setToggleHips script function and the "Toggle Hips Following" option from the Developer menu.  They had no effect on any code.
* In CharacterController::applyMotor, prevented unnecessary calls to btVector3::rotate() when the motor has no rotation.  This change also improves readability through the use of clearly-named lambdas.
* In AvatarData::getFauxJointIndex, prevented unnecessary string comparisons when the named joint is a real joint rather than a faux one.
* In Avatar::getJointIndex, removed an unnecessary call to QHash<QString, int>::contains(), by supplying a default index for QHash<QString, int>::value().
* Removed unnecessary condition "forwardLeanAmount < 0" in MyAvatar::FollowHelper::shouldActivateHorizontal_userSitting.
* Corrected the return type of MyAvatar::getSitStandStateChange from float to bool.
* Added a missing 'f' suffix to a float literal in PreferencesDialog.cpp.
2021-02-19 21:55:08 -05:00
HifiExperiments
ae26416c59
Merge branch 'master' into billboard 2021-02-09 22:57:10 -08:00
HifiExperiments
19cd0fa6ad CR 2021-01-29 22:31:17 -08:00
HifiExperiments
2667af3682 more safeguards 2021-01-20 21:25:30 -08:00
HifiExperiments
1f71a23082 optimize picking 2021-01-17 13:09:09 -08:00
Phil Palmer
a54a40dc2c Apply suggestion from code review: fix debug message. 2021-01-04 15:55:34 -05:00
Phil Palmer
5d1bd5cc19 * Apply suggestions from code review
Fix JSDoc comments and debug messages.
2021-01-04 00:57:17 -05:00
Phil
646a5798e6
Apply suggestions from code review
Tidying (bracing style, spaces, remove final comma from enum, fix JSDoc comments).

Co-authored-by: David Rowe <david@ctrlaltstudio.com>
2021-01-04 00:12:57 -05:00
Phil Palmer
3cc08022fc Leaning and lean recentering now work as intended at any avatar scale.
Individually tested each of these scale fixes in third-person view.
Simplify withinBaseOfSupport.
Change input parameter from float& to float (isWithinThresholdHeightMode).
Debug: remove unnecessary Y offset that didn't scale properly with the avatar (drawBaseOfSupport).
2020-12-31 05:09:06 -05:00
Phil Palmer
4a0bde415b Fix an old confusing comment from 952b112271 2020-12-31 00:06:25 -05:00
Phil Palmer
c5fe49bc30 Decouple MyAvatar.centerOfGravityModelEnabled from the user standing state.
Engine code no longer controls MyAvatar.centerOfGravityModelEnabled.  Maybe we should deprecate it now, since its reason to exist seemed to be only to disable the CG model while the user was sitting, which is now done more explicitly (see below).

MyAvatar::FollowHelper:
- rename shouldActivateHorizontal to shouldActivateHorizontal_userSitting, now private.
- rename shouldActivateHorizontalCG to shouldActivateHorizontal_userStanding, now private.
- add new shouldActivateHorizontal that calls one of the above based on the user's sit/stand state.
- these functions no longer modify their 'myAvatar' parameter.

Add USER_CAN_TURN_BODY_WHILE_SITTING (false), which retains the old rotation behaviour of lean recentering:
a lean recenter doesn't rotate the body if the user is sitting (new: unless the feet are tracked).
In other words, the lean recentering assumes the user isn't on a swivel chair and keeps the avatar pointing in the same direction.  It might be good to expose that as an option.  (Regardless, rotation recentering does kick-in if they turn too far).
2020-12-30 23:14:42 -05:00
Phil Palmer
a95d29d327 Fix leaning not using center-of-gravity model in mode 'Allow avatar to stand: When I'm standing'.
computeHipsInSensorFrame was accidentally setting useCenterOfGravityModel to false if !getHMDCrouchRecenterEnabled.  Now it sets it to true if !getHMDCrouchRecenterEnabled.  So if artificial standing is disabled, it uses center-of-gravity regardless of the user's sit/stand state.
2020-12-30 21:36:24 -05:00
Phil Palmer
44324584b4 Fix accidental change of bracing style. 2020-12-30 04:30:52 -05:00
Phil Palmer
8d3e2ae9ee Remove MyAvatar "squat" recenter from ad6bbc7ff6
The "squat" recenter pre-dates the sit/stand detection, but the current version basically came from ad6bbc7ff6 in 2018.  I'm removing it because it doesn't seem useful anymore (with or without the other changes in this branch).

What it did (on the current master) :
- If "Avatar leaning behavior" was "Auto"
- and the user was standing
- but their head was more than 5cm below standing height
- and their chest was upright
- for 30 seconds
- do a vertical recenter so that the avatar stands straight (instead of having knees bent).
When the user stood up straight after that recenter, the avatar would hover off the ground until the next recenter (eg. walking).
2020-12-30 04:21:24 -05:00
Phil Palmer
8cf7660993 Replace a tab with spaces. 2020-12-30 02:00:28 -05:00
Phil Palmer
8ca6421376 Correct the name of a scale factor (had inverted meaning). 2020-12-30 01:56:05 -05:00
Phil Palmer
cba79c72f5 Re-added API features that are no longer used internally; marked them as deprecated.
As suggested in the review here: https://github.com/vircadia/vircadia/pull/928/files#r549821976

Re-added and deprecated MyAvatar.userRecenterModel.  Retained the functionality of setUserRecenterModel, and approximated that of getUserRecenterModel (some stand+lean preference pairs had no equivalent before).

Re-added and deprecated MyAvatar.isSitStandStateLocked.  Approximated the functionality of getIsSitStandStateLocked.
Didn't retain that of setIsSitStandStateLocked, because it wouldn't be useful on its own; someone using it would probably want setUserRecenterModel instead (or new functions to set the standing and leaning preferences).

isSitStandStateLocked's reason to exist was that we could stop keeping track of the user's real-world sit/stand state (in updateSitStandState), and instead pretend the user was always standing (for SitStandModelType::ForceStand) or always sitting (for SitStandModelType::ForceSit).
That determined whether the avatar was allowed to lean (wouldn't lean if the user was sitting or in ForceSit).
Now though, the user explicitly chooses when the avatar may lean: never / just when the user is standing / even when the user is sitting.

These API features were removed in 2179c153de ("VR fixes for: couldn't sit on the floor, wrong walk directions").
2020-12-30 01:01:35 -05:00
Phil Palmer
8c7c91ed6f Remove const from variable declarations as suggested in the review.
Suggested here: https://github.com/vircadia/vircadia/pull/928/files#r549830690

The ones I've left are either
- values known at compile time, eg. const float MIN_LENGTH_FOR_NORMALIZE = 0.061f;
- consts that were already there in the previous code, eg. const float MAX_DISPLACEMENT = 0.5f * _radius;
2020-12-29 19:31:35 -05:00
Phil Palmer
d49cdfff6b Remove accidental change of style in a variable declaration. 2020-12-29 18:31:42 -05:00