Seiji Emery
f45afe050b
Added drag actions
2015-08-12 00:19:11 -07:00
ZappoMan
4fe8f49d4c
move origin to center of domain
2015-08-11 23:47:40 -07:00
Seiji Emery
986a821c91
cleanup
2015-08-11 22:00:53 -07:00
Seiji Emery
f247f0390c
Cleanup + refactoring
2015-08-11 21:56:00 -07:00
Seiji Emery
8c47c7b989
Added attachment
2015-08-11 20:12:21 -07:00
Seiji Emery
bb205294b9
uiwidgets.js
2015-08-11 16:33:30 -07:00
Brad Davis
19d31938d3
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 21:25:35 -07:00
Seth Alves
74287c3cf5
Merge pull request #5482 from ericrius1/polyLineInProgress
...
Added PolyLine Entity and painting scripts to demonstrate its functionality (WARNING: protocol change) Test this please
2015-08-10 14:57:52 -07:00
Lars Næsbye Christensen
8aa7002ab8
Simple whitespace correction
...
Added a space to make the reduced complexity notification look better.
2015-08-10 21:07:08 +02:00
ericrius1
0f7c21ddd7
rearranged entity props and added check in setNormals to avoid uninitialized binormal values
2015-08-10 11:55:47 -07:00
Brad Davis
59dc6c9cca
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 11:47:54 -07:00
Andrew Meadows
5acd1e7d58
Merge pull request #5467 from sethalves/polyvox
...
Polyvox improvements (Warning: protocol change)
2015-08-10 11:12:10 -07:00
samcake
f9cbafdd39
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-08-08 16:44:19 -07:00
samcake
881cfb86dd
Updating the render engine dashboard
2015-08-08 16:43:55 -07:00
Brad Davis
caf93d1aff
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Menu.h
2015-08-08 13:18:13 -07:00
SamGondelman
b77de1b598
added fists to toybox
2015-08-07 18:07:14 -07:00
SamGondelman
23fea1f221
working on toybox script, squeezeHands, and default mappings
2015-08-07 16:59:50 -07:00
Zander Otavka
987fb56124
Simplify applied transformations in scripts.
2015-08-07 11:51:22 -07:00
Zander Otavka
743e73874f
Add back the anchor to panel transform names.
...
position -> anchorPosition
rotation -> anchorRotation
scale -> anchorScale
2015-08-07 11:38:33 -07:00
ericrius1
3910cb0d69
Merge branch 'master' into polyLineInProgress
2015-08-07 10:12:02 -07:00
Zander Otavka
f9630942aa
Small tweaks to improve code readability.
2015-08-07 09:31:21 -07:00
Seth Alves
c07119c30b
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-07 07:37:25 -07:00
Zander Otavka
3356bf31ac
Refactor billboarding into Billboardable class.
2015-08-07 02:34:56 -07:00
Zander Otavka
3dcfa84a87
Fix billboarding behavior.
...
Billboards now always face the camera position. Also, OverlayPanels can
be set to face the avatar.
2015-08-07 01:38:33 -07:00
Zander Otavka
0b4be8fca2
Improve transforms for panels and attachables.
...
Add offsetScale to PanelAttachable for scaling all the contents of a
panel properly. Also reduce the number of transform operations per
second while rendering a PanelAttachable Overlay.
2015-08-06 21:46:55 -07:00
Zander Otavka
be4e827281
Merge: master -> panel-attachable-improvements.
2015-08-06 16:29:38 -07:00
Zander Otavka
13a63a5a3d
Improve mouse click logic in scripts.
...
Also restore behavior of controlPanel.js being hidden on startup.
2015-08-06 16:04:11 -07:00
Zander Otavka
497713b020
Rename a few more confusing names.
...
setTransforms -> applyTransformTo
attachedPanel -> parentPanel
2015-08-06 15:45:07 -07:00
Sam Gondelman
54f64b62eb
Merge remote-tracking branch 'upstream/plugins' into sam/input-plugins
2015-08-06 14:45:26 -07:00
Zander Otavka
b94be926f8
Mass renaming to be more logical/concise.
...
FloatingUIPanel -> OverlayPanel
anchorPosition -> position
offsetRotation -> rotation
facingRotation -> offsetRotation
floatingUIExample.js -> overlayPanelExample.js
2015-08-06 14:23:04 -07:00
Zander Otavka
6165e7e6ca
Improve cross-thread support for panel children.
2015-08-06 11:40:49 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
Sam Gondelman
3256e30f02
toybox script
2015-08-05 18:54:08 -07:00
Zander Otavka
021dff63b4
Visibility now cascades down panel children.
...
For an overlay to render, it, and all of its ancestor panels, must be
set visible.
2015-08-05 16:57:03 -07:00
Zander Otavka
481624b48c
Re-work panel position and rotation binding.
2015-08-05 14:21:23 -07:00
Zander Otavka
5778502c54
Improve child removal logic for FloatingUIPanels.
2015-08-05 10:25:33 -07:00
Zander Otavka
eab35d03d4
Improve vector operations in floatingUIExample.js.
2015-08-05 10:24:03 -07:00
Howard Stearns
5f895e8aff
Merge pull request #5448 from PhilipRosedale/master
...
test script to load test with lots of entities
2015-08-05 10:08:03 -07:00
Philip Rosedale
f1a4e185cd
Added lifetime and better notes, per PR
2015-08-05 10:04:59 -07:00
Zander Otavka
90bfce25e5
Add anchorPosition as a field for FloatingUIPanel.
2015-08-04 17:10:56 -07:00
Zander Otavka
cb5b5fcfc4
Increase right click move threshold.
2015-08-04 17:10:36 -07:00
Seth Alves
b318c1122c
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-04 16:00:27 -07:00
Zander Otavka
a21fa94f14
Fix error in floatingUIExample.js.
...
Script would crash if the user left clicked somewhere not on an overlay.
2015-08-04 15:06:12 -07:00
Zander Otavka
22453aa3ce
Improve inner workings of overlay API.
...
More stuff is known to the C++, and a panel object in JavaScript can be
gotten by ID from another thread.
2015-08-04 14:22:21 -07:00
Zander Otavka
055133b82e
Refactor inheritance for billboard overlays.
...
BillboardOverlays is now Image3DOverlay. Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
2015-08-04 14:22:21 -07:00
Zander Otavka
e5a429e8a6
Add a Text3DOverlay in floatingUIExample.js.
2015-08-04 14:22:21 -07:00
Zander Otavka
28050a2ac9
Fix PanelAttachable transformations.
...
Apply the offsetPosition of the PanelAttachable after the facingRotation
of the FloatingUIPanel, not before.
2015-08-04 14:22:21 -07:00
ericrius1
12770edbe1
Merge branch 'master' into polyLineInProgress
2015-08-03 15:52:26 -07:00
Eric Levin
3f5f75d6d2
Merge pull request #5430 from AlexanderOtavka/floating-ui
...
Improvements to overlays.
2015-08-03 14:35:52 -07:00
David Rowe
5e7cb72843
Reduce the speed of movement when in HMD view
...
When using hmdControls.js.
2015-08-03 13:02:12 -07:00
Zander Otavka
1b4ba75b5a
Fix click and drag logic for floatingUIExample.js.
2015-08-03 12:01:15 -07:00
ericrius1
dc8fa0beb4
added painting scripts to demonstrate one way to use the PolyLineEntity
2015-08-03 11:15:14 -07:00
Zander Otavka
d24006e715
Improve logic around handling click and drag.
2015-08-03 11:14:55 -07:00
Zander Otavka
055c9dc59b
Fix image URLs in controlPanel.js.
2015-08-03 10:41:35 -07:00
ericrius1
f50c482451
Merge branch 'master' into polyLineInProgress
2015-08-03 08:46:01 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
Brad Davis
5c07a7d85b
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-01 21:58:05 -07:00
David Rowe
c88e0360b3
Change the inspect.js pan direction and rate
...
This makes camera zoom, orbit, and panning more similar to Second Life.
2015-07-31 14:46:43 -07:00
Zander Otavka
c37c3ec2d2
Use images off the amazon bucket, not file://.
2015-07-31 11:26:04 -07:00
Zander Otavka
3983c31219
Add controlPanel.js script.
...
Right click to open a control panel. Control panel allows toggling of
face mute, mic mute, and address bar.
2015-07-31 11:26:04 -07:00
Zander Otavka
37a1ad7626
Improve floatingUIExample.js.
...
Demonstrates overlayManager.js functionality.
2015-07-31 11:26:04 -07:00
Zander Otavka
ba190b4b34
Improve JavaScript abstraction layer for overlays.
...
Also move it to it's own file.
2015-07-31 11:26:04 -07:00
Zander Otavka
377a1a54ae
Add abstraction layer for Overlays.h.
...
`examples/libraries/overlayUtils.js` allows you to manage overlays in an
object oriented manner. Instead of:
var billboard = Overlays.addOverlay("billboard", { visible: false });
...
Overlays.editOverlay(billboard, { visible: true });
...
Overlays.deleteOverlay(billboard);
You can now do:
var billboard = new BillboardOverlay({ visible: false });
...
billboard.visible = true;
...
billboard.destroy();
2015-07-31 11:26:03 -07:00
Zander Otavka
173a79867c
Extend Overlays API to allow for 3D UI panels.
...
Currently, only BillboardOverlays can be added to a panel, but more
types of overlays will be supported in the future.
2015-07-31 11:26:03 -07:00
Seth Alves
3b88500735
Merge branch 'polyvox' of github.com:sethalves/hifi into polyvox
2015-07-30 21:22:52 -07:00
Seth Alves
f2fb156d66
merge from upstream
2015-07-30 21:21:13 -07:00
Seth Alves
8d2aacb46d
send X texture to renderer
2015-07-30 15:36:07 -07:00
Seth Alves
52ee9526ce
add 3 new texture-url properties for polyvox
2015-07-30 13:20:19 -07:00
Brad Davis
f7a2513f26
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Brad Hefta-Gaub
5a777b17a2
Merge pull request #5444 from huffman/fix-import-large-svo
...
Fix issue with skyboxes not being importable from marketplace
2015-07-29 18:34:55 -07:00
Sam Gondelman
c9ef6d5b26
fixed some scripts to work with plugins branch
2015-07-29 12:09:28 -07:00
samcake
4ebc75da1f
Merge pull request #5369 from ericrius1/hitEffect
...
Added functionality for displaying a screen-space hit effect
2015-07-29 11:28:08 -07:00
ericrius1
697cb4c9d0
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
2015-07-29 10:02:06 -07:00
samcake
bc941147f4
Merge pull request #5446 from bwent/cookies
...
Add cookies.js functionality for collapsable subpanels, key navigation
2015-07-29 09:53:07 -07:00
bwent
7805cf4e48
Format fixes, UI logos for collapse/expand toggle
2015-07-29 09:19:33 -07:00
Brad Davis
bb29127eff
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 23:14:41 -07:00
Andrew Meadows
fa49342f00
Merge pull request #5420 from bwent/solar-system
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Example script solarsystem.js with orbiting satellite game
2015-07-28 15:06:23 -07:00
Philip Rosedale
c83bcf77c6
test script to load test with lots of entities
2015-07-28 13:45:42 -07:00
Philip Rosedale
cce6f15de2
Merge pull request #5443 from huffman/edit-camera-up
...
Update edit.js to swing up on activate so that it doesn't intersect with the avatar's head
2015-07-28 13:32:34 -07:00
Ryan Huffman
0b25fc335e
Cleanup edit.js entity creation
2015-07-28 13:21:29 -07:00
bwent
1107742188
Clean up formatting for satellite.js
2015-07-28 13:01:20 -07:00
bwent
5272a1d6e7
refactoring variables and constants, fix update loop to continue over unlaunched satellites
2015-07-28 13:01:20 -07:00
bwent
e0d6609a99
resolve file path issue
2015-07-28 13:01:20 -07:00
bwent
ccb3d433af
Example script solarsystem.js with orbiting satellite game
2015-07-28 13:01:20 -07:00
bwent
2be95997d1
clean up formatting
2015-07-28 13:00:41 -07:00
bwent
d9693796bc
Capture key events
2015-07-28 13:00:40 -07:00
bwent
774b4851c3
Add tab to highlight widgets and update using left and right arrow keys
2015-07-28 13:00:40 -07:00
bwent
b7d195e817
more subpanel fixes
2015-07-28 13:00:40 -07:00
bwent
252780dc5d
fix checkbox class, make subpanels collapsable
2015-07-28 13:00:40 -07:00
bwent
4ae03184ec
add subpanel functionality
2015-07-28 13:00:40 -07:00
bwent
b46ad0c397
Created subpanel panel item
2015-07-28 13:00:40 -07:00
Bradley Austin Davis
02998d81de
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 12:45:03 -07:00
Ryan Huffman
81e80996f7
Fix large marketplace imports not working
2015-07-28 11:24:33 -07:00
Andrew Meadows
6e41a79551
Merge pull request #5360 from BingShearer/Leaves
...
New falling leaf script based on the existing rain.js
2015-07-28 10:08:16 -07:00
Brad Davis
a049b14d13
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 10:04:19 -07:00
Brad Hefta-Gaub
26111b9b80
Merge pull request #5365 from kevinmthomas-carpool/20485
...
20485
2015-07-28 09:59:43 -07:00
Brad Hefta-Gaub
d8c2b41655
Merge pull request #5428 from kevinmthomas-carpool/20628
...
CR for Job #20628 - JS Stream Player For Domain-Zone
2015-07-28 09:58:04 -07:00
Brad Hefta-Gaub
ee641335fa
Merge pull request #5421 from thoys/20552
...
CR for Job #20552 - Add the ability to modify the parameters of planky from a popup dialog
2015-07-28 09:57:22 -07:00
Brad Hefta-Gaub
6d1bfd8134
Merge pull request #5427 from kevinmthomas-carpool/20622
...
CR for Job #20622 - JS Stream Player
2015-07-28 09:56:39 -07:00
Bing Shearer
c46e73434c
Added small fix to error message code
2015-07-27 11:59:09 -07:00
Brad Hefta-Gaub
9783740b21
Merge pull request #5436 from huffman/edit-oob
...
Show an alert window when new objects would be out of bounds
2015-07-27 11:47:54 -07:00
Ryan Huffman
ceffbb6383
Update edit.js to show an alert window when new objects would be out of bounds
2015-07-27 11:41:53 -07:00
Bing Shearer
d54543e83c
Tidied up per Brad's request
2015-07-27 10:19:42 -07:00
Kevin M. Thomas
d17ddae537
Added .js file to examples/example/audio and added public bucket url functionality.
2015-07-27 12:14:50 -04:00
Anthony J. Thibault
5cc0b45850
Improved ParticleEffectEntityItem rendering and updates
...
* Created custom pipelines and shaders for untextured and textured
particle rendering.
* Created custom render payload for particles
* Moved all particle updates into simulation rather then render.
* Uses pendingChanges.updateItem lambda to update the playload with
new data for rendering.
* ParticleEffectEntityItem now updates its dimensions properly,
based on emitter properties.
* Bug fix for dt not accumulating properly, during gaps between updates.
now we just update all the time. (super cheap tho, if there are no particles
animating)
2015-07-26 17:21:17 -07:00
Kevin M. Thomas
ca8d0d5420
Added files to zone folder and made change to jstreamplayerdomain-zone.js to allow for zone entity data field to load a stream url rather than have it hard coded in the js file. This allows for many zones to be created and simply having to put a new stream url in each data field in each zone to work.
2015-07-25 07:56:57 -04:00
Kevin M. Thomas
7966f8c708
Merge branch 'master' of https://github.com/highfidelity/hifi into 20628
2015-07-24 15:45:02 -04:00
Kevin M. Thomas
d4d5c9f935
Created a folder in examples called "zones" then moved files to location.
2015-07-24 15:43:50 -04:00
Kevin M. Thomas
ddada17b08
move jsstreamplayer.html into example/html
...
move jssstreamplayer.js script into example/example/audio
2015-07-24 15:27:16 -04:00
Kevin M. Thomas
a6af80fa5c
Merge branch 'master' of https://github.com/highfidelity/hifi into 20622
2015-07-24 15:03:15 -04:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Philip Rosedale
f04291ef65
Merge pull request #5408 from thoys/20626
...
CR for Job #20626 - edit.js - entities list html - multi select using shift key / working delete key
2015-07-24 07:47:30 -07:00
Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Ryan Huffman
c17a603714
Fix model entity not showing up in list on creation
2015-07-23 08:42:29 -07:00
Brad Davis
3407fd48a8
Merge pull request #5363 from PhilipRosedale/master
...
Birds will die if abandoned, ability to fly with birds
2015-07-22 14:13:27 -04:00
Bing Shearer
3cac781cdc
Fixed indentation and number formats, as well as streamlining calculation of leaf velocity to make it more readable.
2015-07-22 10:47:27 -07:00
Philip Rosedale
b7a4acaf87
changed to use new Vec3.toPolar() function
2015-07-22 10:06:08 -07:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Thijs Wenker
00fbe17b3c
Merge branch 'master' of https://github.com/worklist/hifi into 20552
2015-07-22 10:21:47 +02:00
Thijs Wenker
de116c4e3b
editMode on and off switch by clicking the COG, proper removal of planks when rows/columns removed
2015-07-22 10:21:13 +02:00
Kevin M. Thomas
ebe61b8c09
Merge branch 'master' of https://github.com/highfidelity/hifi into 20628
2015-07-21 18:15:19 -04:00
Kevin M. Thomas
75fa789b79
Changeable zone var declaration.
2015-07-21 18:13:26 -04:00
Kevin M. Thomas
cd58dc11ce
Initial file placement into job.
2015-07-21 18:10:13 -04:00
bwent
5a8106a049
fixes in edit.js UI
2015-07-21 13:15:24 -07:00
Philip Rosedale
6c51c9e950
added ability to follow/fly with the birds
2015-07-21 12:18:52 -07:00
bwent
89eed589e2
Add Vec3 function to convert vec3 to/from euler angles
2015-07-21 11:08:53 -07:00
Thijs Wenker
5d74858500
edit.js - entityList - delete key deletes entities, hold shift to select a group of entities, moved appending single entity to selection to ctrl key
2015-07-21 17:01:54 +02:00
Thijs Wenker
0d0f12164a
planky, enabling properties button
2015-07-21 16:57:02 +02:00
Anthony J. Thibault
17220542d8
Merge branch 'sam/vive-hand-controllers' of github.com:hyperlogic/hifi into sam/vive-hand-controllers
...
Conflicts:
examples/example/games/sword.js
2015-07-20 15:22:19 -07:00
SamGondelman
4d3b08b5e3
modified sword.js to work with vive controllers
2015-07-20 14:52:49 -07:00
ericrius1
dcb2012070
can toggle hit effect on and off from a script
2015-07-20 12:02:01 -07:00
Kevin M. Thomas
2c088ec5a9
Updated overlay clearing functionality.
2015-07-20 14:21:42 -04:00
Kevin M. Thomas
d76d380512
Added jsstreamplayer.
2015-07-20 14:19:16 -04:00
Stephen Birarda
54f618a502
Merge pull request #5361 from huffman/users-setting
...
Update users.js to persist isMinimized value
2015-07-20 09:01:31 -07:00
Philip Rosedale
45a229494b
fix to correctly add to lifetime (it is always full lifetime since starting)
2015-07-20 08:40:12 -07:00
Kevin M. Thomas
8ec51f9814
Updated afk.js file based on advise from PR.
2015-07-19 18:24:29 -04:00
samcake
9ee93eb4d7
Merge pull request #5358 from bwent/keyLightDirectionFix
...
fix keyLightDirection to display in degrees in edit.js UI
2015-07-19 14:25:59 -07:00
Ryan Huffman
eb48aa1018
Update edit.js to swing up on activate
2015-07-19 12:10:37 -07:00
Philip Rosedale
32a30c4963
Merge pull request #5344 from ericrius1/newSword
...
updated sword script so users can grab sword with hydra to adjust rel…
2015-07-18 15:45:43 -07:00
Kevin M. Thomas
1d48eeab10
commit 20485
2015-07-18 18:32:39 -04:00
Philip Rosedale
66d61dc587
Add lifetime so that abandoned birds eventually die
2015-07-18 13:34:14 -07:00
Ryan Huffman
5ae1af0d62
Update users.js to persist isMinimized value
2015-07-17 16:33:24 -07:00
Bing Shearer
9c8e01f3ff
New falling leaf script based on the existing rain.js
2015-07-17 16:10:34 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
bwent
5ba82faa4b
keyLightDirection displays in degrees in edit.js UI
2015-07-17 13:52:00 -07:00
Howard Stearns
c9658b2c13
Merge pull request #5354 from PhilipRosedale/master
...
Sample script flockOfBirds.js with sounds and flocking behavior
2015-07-17 13:15:08 -05:00
Philip Rosedale
ee435d9732
remove comment
2015-07-17 09:43:33 -07:00
Philip Rosedale
689b0e2571
Improve to run correctly on startup as AC
2015-07-17 09:41:48 -07:00
Thijs Wenker
9b08e3c85a
Merge branch 'master' of https://github.com/worklist/hifi into 20552
2015-07-17 10:55:16 +02:00
Philip Rosedale
db219905f3
re-use audio injectors, don't check if isPlaying immediately after starting play out
2015-07-17 00:30:31 -07:00
Philip Rosedale
5c29eb97ef
remove debug
2015-07-16 23:32:40 -07:00
Philip Rosedale
cf9365e616
Add new sample script with flocking
2015-07-16 22:46:41 -07:00
ericrius1
220b54e5f7
added reference to correct zombie game script
2015-07-16 18:30:24 -07:00
ericrius1
66154d20e0
deleted unnessary log message
2015-07-16 13:38:39 -07:00
ericrius1
f7108ccff8
modified collision-hull model to not include the handle. This prevents the sword handle from pushing the brandishing avatar around, while still letting the sword sit in said avatar's hand in a more aesthetically pleasing manner than floating off in space
2015-07-16 13:27:59 -07:00
Philip Rosedale
62fca613a6
Merge pull request #5345 from huffman/fix-edit-highlight
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Fix bug where edit.js highlights an object after being turned off
2015-07-16 11:34:01 -07:00
ericrius1
adbd995695
updated sword script so users can grab sword with hydra to adjust relative rotation of sword
2015-07-16 11:18:37 -07:00
Ryan Huffman
cf0940a65d
Fix edit.js highlighting an object after being turned off
2015-07-16 11:07:01 -07:00
Seth Alves
934dcf4a8e
Merge pull request #5335 from thoys/chess-fix
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Fixes chess game (pieces were dieing as soon as you dropped them)
2015-07-15 16:31:11 -07:00
Andrew Meadows
a444d6a2a2
remove hungarian notation
2015-07-15 13:19:59 -07:00
Thijs Wenker
c24c6ad39f
Fixes chess game (pieces were dieing as soon as you dropped them)
2015-07-15 19:56:01 +02:00
Thijs Wenker
4596711005
Merge branch 'master' of https://github.com/worklist/hifi into 20552
2015-07-15 19:17:28 +02:00
Thijs Wenker
6926ae9aa3
small planky improvements
2015-07-14 20:27:51 +02:00
Seth Alves
9b37b83eb6
Merge pull request #5320 from AndrewMeadows/barium
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fix grab.js when using the spring action
2015-07-14 11:02:42 -07:00
Howard Stearns
c49851cf03
Update sword script for current controller/physics behavior.
2015-07-14 09:33:08 -07:00
Andrew Meadows
69db9aa01a
fix grab transitions between vert and horiz planes
2015-07-14 09:24:37 -07:00
Thijs Wenker
b711022796
planky:
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- removed workaround for delayed overlay loading
- make buttons functional (reset, cleanup, save-default)
- only show live changes for the visual planky properties: blocksize , numLayers etc. (no physical properties)
2015-07-14 12:28:49 +02:00
Thijs Wenker
8ed9eb0633
Merge branch 'master' of https://github.com/worklist/hifi into 20552
2015-07-14 12:03:43 +02:00
Thijs Wenker
95948851f1
save, clear and reset button
2015-07-14 04:36:29 +02:00
Thijs Wenker
c8453bec67
planky: fix layer setting, restraints on values
2015-07-14 03:50:06 +02:00
Thijs Wenker
222234cf1d
wild planky changes on value change
2015-07-14 03:40:58 +02:00
Thijs Wenker
6d1df03617
planky: load / save settings
2015-07-14 03:19:23 +02:00
Thijs Wenker
1f453e07e3
connection between planky script and web-window
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-load settings
-include toolbar
2015-07-14 02:18:17 +02:00
Seth Alves
d44bb1a0d8
update javascript to use relative-to-entity line-point ends
2015-07-13 11:42:29 -07:00
ericrius1
0ce6737b34
merged and normals flipping
2015-07-13 09:43:15 -07:00
ericrius1
b3b12bd2dc
adding custom shader for flipped normals
2015-07-13 08:54:53 -07:00
Seth Alves
c56b2918a4
allow voxels.js to work on an empty voxel-space
2015-07-12 10:35:44 -07:00
Howard Stearns
c340d336dc
Functional sword script:
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Mouse and hydra.
Switchable hands.
Scores above buttons (2d) and above head in-world.
Adds avatar hit sound while sword is brandished.
2015-07-10 15:43:56 -07:00
Brad Hefta-Gaub
33016e2797
Merge pull request #5293 from jherico/bart
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More profiling ranges and updated performance testing scripts
2015-07-09 19:10:45 -07:00
Brad Davis
446f800aee
More profiling ranges and updated performance testing scripts
2015-07-09 15:43:30 -07:00
Seth Alves
fa06f50841
fix header comment
2015-07-09 15:34:03 -07:00
Seth Alves
d197bf2a85
use palm rotation data in hold action
2015-07-09 12:18:32 -07:00
Thijs Wenker
12f34a71ab
Merge branch 'master' of https://github.com/worklist/hifi into 20552
2015-07-09 20:57:34 +02:00
Thijs Wenker
c6b3801d0b
proper block offset calculations
2015-07-09 20:53:09 +02:00
Philip Rosedale
542a5f100a
Merge pull request #5280 from BingShearer/airhockey
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Air Hockey UI Fix
2015-07-09 10:04:21 -07:00
Howard Stearns
c8da325213
Fudge the offset so that operates only when using the mouse.
2015-07-08 16:59:54 -07:00
Bing Shearer
ba4049754a
Restored indentatioN
2015-07-08 16:53:55 -07:00
Bing Shearer
6080ec4509
Air Hockey UI now follows window border
2015-07-08 16:29:43 -07:00
Howard Stearns
6813a3afe1
Sword:
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+ init hands.
+ toolbar of brandishToggle/makeTarget/cleanup.
+ initial hit flash using overlays instead of ogl "fade".
2015-07-08 15:27:45 -07:00
Howard Stearns
ef4620cabb
Add a button to create/toggle-away sword.
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When brandished, display hit points (in overlay for this user).
2015-07-08 11:52:37 -07:00
Chris Collins
16e79cc85f
Remove lobby.js from the default scripts
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Lobby.js has some bugs that are not going to be fixed in the short
term. Therefore we are removing it from default scripts.
2015-07-08 11:17:03 -07:00
Howard Stearns
11e52c8ae0
Baseline versions of fight club scripts.
2015-07-07 14:41:03 -07:00
Thijs Wenker
90284b8bb4
fixes mysterious button display bug
2015-07-07 21:33:28 +02:00
Thijs Wenker
da6986f759
Planky refactorings and basic planky settings
2015-07-07 21:06:12 +02:00
Brad Hefta-Gaub
96fecd093d
Merge pull request #5237 from samcake/yellow
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Introducing the Status to the render::Scene & Engine, a per item information that can be displayed in 3D for debug
2015-07-06 15:41:58 -07:00
samcake
a8ddc71946
Merge pull request #5262 from bwent/cookies
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Added checkbox functionality, double-click to reset panel
2015-07-06 15:09:16 -07:00
bwent
8b4398cd5a
Update cookies.js
2015-07-06 15:03:21 -07:00
bwent
2bdd2b8c2c
Update cookies.js
2015-07-06 15:02:51 -07:00
bwent
5d91f1be83
Removed header comments
2015-07-06 13:26:16 -07:00
bwent
93fbfcbff7
Added checkbox functionality, double-click to reset panel
2015-07-06 12:09:08 -07:00
samcake
f9562bedd9
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-02 18:14:45 -07:00
Stephen Birarda
812b18c74e
Merge pull request #5205 from SeijiEmery/unit-tests
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Unit tests
2015-07-02 20:58:09 -04:00
samcake
0c55130548
maybe i have solved the passing of the status
2015-07-02 17:31:29 -07:00
Seiji Emery
7ba03418fc
PR Fixes
2015-07-02 17:24:03 -07:00
Sam Gateau
8d8a902328
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-02 15:06:32 -07:00
Brad Hefta-Gaub
2a03f62bf2
Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
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Actions over wire and improved simulation ownership
2015-07-02 14:57:27 -07:00
ericrius1
f52d9c1293
added paint scripts for polylines
2015-07-02 14:54:09 -07:00
Seth Alves
246861221c
rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
2015-07-01 20:17:21 -07:00
Sam Gateau
d019ef4373
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-01 18:12:11 -07:00
Sam Gateau
e8b11f1198
Exposing the display Item Status to js to turn it on/off
2015-07-01 17:27:41 -07:00
Brad Davis
566842389b
Animation performance test script
2015-07-01 17:04:48 -07:00
Brad Hefta-Gaub
8ec3f7ea46
Merge pull request #5228 from DaveDubUK/walk-1.25
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walk.js disable audio by default
2015-07-01 13:19:45 -07:00
Clément Brisset
52d1ae18cc
Merge pull request #5233 from SamGondelman/cameraMode
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correct menu shortcut for mouselook
2015-07-01 11:15:31 -07:00
Seth Alves
33d9dc40f5
name stick
2015-06-29 16:08:50 -07:00
Seth Alves
2e5b25b5d8
include timescale in wire protocol ../../interface/src/avatar/AvatarActionHold.cpp
2015-06-29 14:34:26 -07:00
Sam Gondelman
0bf4c9dda2
correct menu shortcut for mouselook
2015-06-29 09:58:35 -07:00
Seth Alves
b19517ace7
make voxel editing work, even if the voxel-space is empty
2015-06-28 07:53:35 -07:00
Seth Alves
f2d8c78a88
make voxel editing work, even if the voxel-space is empty
2015-06-28 07:53:16 -07:00
Seth Alves
97cd5b8b99
Merge pull request #5223 from SamGondelman/cameraMode
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misc. key binding/camera fixes
2015-06-27 10:55:34 -07:00
Seth Alves
7f609dca26
Merge branch 'cameraMode' of github.com:SamGondelman/hifi into actions-over-wire
2015-06-27 10:49:12 -07:00
Seth Alves
5ecc39b811
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-26 20:06:10 -07:00
DaveDubUK
bb2c640a6d
walk.js disable audio by default
2015-06-27 09:23:18 +07:00
Atlante45
7aae36d73e
Restore jquery
2015-06-26 17:58:53 -07:00
Sam Gondelman
2f0fcba1eb
key binding fixes as suggested by ctrlaltdavid, start in 3rd person if crashed in independent mode
2015-06-26 17:28:02 -07:00
Seth Alves
7def9c2e28
better handle failure to rez the stick
2015-06-26 17:10:50 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
Howard Stearns
ce1e67b55a
Merge pull request #5179 from DaveDubUK/walk-1.25
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walk.js version 1.25
2015-06-26 07:02:09 -07:00
Zander Otavka
803f644edf
Make hyperlink its own section in edit.js.
2015-06-25 11:40:09 -07:00
DaveDubUK
ce31e586b0
fixed sounds. fixed constants
2015-06-25 12:40:51 +07:00
DaveDubUK
ececf68f06
Merge branch 'master' of https://github.com/highfidelity/hifi into walk-1.25
2015-06-25 12:15:07 +07:00
Brad Hefta-Gaub
6c4a4866d3
Merge pull request #5202 from Atlante45/overlay
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Overlay have correct bounds
2015-06-24 19:00:55 -07:00
Niraj Venkat
d89ff2f720
Merge pull request #5188 from AlexanderOtavka/master
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Improve address bar and edit.js entity properties list.
2015-06-24 16:48:24 -07:00
Atlante45
bc1abbe9b2
Update scripts
2015-06-24 16:45:38 -07:00
Brad Hefta-Gaub
0269e1eff1
Merge pull request #5204 from huffman/toolbar-titlebar
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Add titlebar to toolbar and fix issue with draggable widgets not working (edit.js specifically)
2015-06-24 16:12:39 -07:00
Ryan Huffman
4df1bea4ec
Merge pull request #5167 from SamGondelman/hmdControls
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hmdControls.js for movement when wearing an HMD
2015-06-24 14:40:31 -07:00
Ryan Huffman
54ee869d9b
Fix y position of toolbar
2015-06-24 14:04:53 -07:00
Ryan Huffman
666eaa81fe
Cleanup implementation of toolbar titlebar
2015-06-24 14:02:06 -07:00
DaveDubUK
0e71583048
code review changes for walk.js 1.25
2015-06-24 19:41:54 +07:00
DaveDubUK
73e59fe07f
code review changes for walk.js 1.25
2015-06-24 19:25:25 +07:00
DaveDubUK
c2287e9953
code review changes for walk.js 1.25
2015-06-24 19:24:57 +07:00
Zander Otavka
8c77fd369b
Add subsections to the edit.js properties list.
2015-06-23 17:40:38 -07:00
Ryan Huffman
694a051724
Add titlebars to toolBars.js
2015-06-23 15:32:24 -07:00
Howard Stearns
5114f82dca
Fix https://app.asana.com/0/32622044445063/38213714069516
2015-06-23 12:07:01 -07:00
Seth Alves
4bf4e9f5da
Merge pull request #5164 from ericrius1/lineBounds
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Line bounds
2015-06-23 10:47:38 -07:00
Philip Rosedale
1930043329
Merge pull request #5191 from ericrius1/gunFix
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fixed bullet size to be smaller for gun.js script
2015-06-23 09:53:23 -07:00
ericrius1
cf579ab275
fixed bullet size to be smaller
2015-06-23 09:52:29 -07:00
Zander Otavka
f7cd756796
Improve entity properties list in edit script.
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Add headers to break up logical sections, and reorder/relabel a few
properties.
2015-06-23 09:17:23 -07:00
ericrius1
9014e8c038
increased dimensions for line entity
2015-06-22 15:34:46 -07:00
Philip Rosedale
fd96c3a280
Merge pull request #5184 from ericrius1/utilities
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Utilities
2015-06-22 12:14:17 -07:00