added fists to toybox

This commit is contained in:
SamGondelman 2015-08-07 18:07:14 -07:00
parent 23fea1f221
commit b77de1b598

View file

@ -63,7 +63,7 @@ var cleanupButton = toolBar.addOverlay("image", {
alpha: 1
});
var overlays = true;
var overlays = false;
var leftHandOverlay;
var rightHandOverlay;
if (overlays) {
@ -136,6 +136,27 @@ var COLLISION_SOUNDS = Array(
var RESIZE_TIMER = 0.0;
var RESIZE_WAIT = 0.05; // 50 milliseconds
var leftFist = Entities.addEntity( {
type: "Sphere",
shapeType: 'sphere',
position: MyAvatar.getLeftPalmPosition(),
dimensions: { x: GRAB_RADIUS, y: GRAB_RADIUS, z: GRAB_RADIUS },
rotation: MyAvatar.getLeftPalmRotation(),
visible: false,
collisionsWillMove: false,
ignoreForCollisions: true
});
var rightFist = Entities.addEntity( {
type: "Sphere",
shapeType: 'sphere',
position: MyAvatar.getRightPalmPosition(),
dimensions: { x: GRAB_RADIUS, y: GRAB_RADIUS, z: GRAB_RADIUS },
rotation: MyAvatar.getRightPalmRotation(),
visible: false,
collisionsWillMove: false,
ignoreForCollisions: true
});
function letGo(hand) {
var actionIDToRemove = (hand == LEFT) ? leftHandActionID : rightHandActionID;
var entityIDToEdit = (hand == LEFT) ? leftHandObjectID : rightHandObjectID;
@ -161,8 +182,11 @@ function setGrabbedObject(hand) {
var objectID = null;
var minDistance = GRAB_RADIUS;
for (var i = 0; i < entities.length; i++) {
// Don't grab the object in your other hands, your fists, or the table
if ((hand == LEFT && entities[i] == rightHandObjectID) ||
(hand == RIGHT && entities[i] == leftHandObjectID)) {
(hand == RIGHT && entities[i] == leftHandObjectID) ||
entities[i] == leftFist || entities[i] == rightFist ||
(tableCreated && entities[i] == tableEntities[0])) {
continue;
} else {
var distance = Vec3.distance(Entities.getEntityProperties(entities[i]).position, handPosition);
@ -185,6 +209,8 @@ function setGrabbedObject(hand) {
function grab(hand) {
if (!setGrabbedObject(hand)) {
// If you don't grab an object, make a fist
Entities.editEntity((hand == LEFT) ? leftFist : rightFist, { ignoreForCollisions: false } );
return;
}
var objectID = (hand == LEFT) ? leftHandObjectID : rightHandObjectID;
@ -254,6 +280,9 @@ function update(deltaTime) {
rightHandGrabValue = Controller.getActionValue(rightHandGrabAction);
leftHandGrabValue = Controller.getActionValue(leftHandGrabAction);
Entities.editEntity(leftFist, { position: MyAvatar.getLeftPalmPosition() });
Entities.editEntity(rightFist, { position: MyAvatar.getRightPalmPosition() });
if (rightHandGrabValue > TRIGGER_THRESHOLD &&
prevRightHandGrabValue < TRIGGER_THRESHOLD) {
if (overlays) {
@ -262,6 +291,7 @@ function update(deltaTime) {
grab(RIGHT);
} else if (rightHandGrabValue < TRIGGER_THRESHOLD &&
prevRightHandGrabValue > TRIGGER_THRESHOLD) {
Entities.editEntity(rightFist, { ignoreForCollisions: true } );
if (overlays) {
Overlays.editOverlay(rightHandOverlay, { color: releaseColor });
}
@ -276,6 +306,7 @@ function update(deltaTime) {
grab(LEFT);
} else if (leftHandGrabValue < TRIGGER_THRESHOLD &&
prevLeftHandGrabValue > TRIGGER_THRESHOLD) {
Entities.editEntity(leftFist, { ignoreForCollisions: true } );
if (overlays) {
Overlays.editOverlay(leftHandOverlay, { color: releaseColor });
}
@ -293,6 +324,8 @@ function cleanUp() {
Overlays.deleteOverlay(leftHandOverlay);
Overlays.deleteOverlay(rightHandOverlay);
}
Entities.deleteEntity(leftFist);
Entities.deleteEntity(rightFist);
removeTable();
toolBar.cleanup();
}