Commit graph

23750 commits

Author SHA1 Message Date
Seth Alves
abf83bcf9e Merge branch 'master' of github.com:highfidelity/hifi into island 2015-04-01 18:26:26 -07:00
Seth Alves
eb78fa0f85 if switching to the mode where collision hulls are drawn, updateGeometry and simulate 2015-04-01 18:24:25 -07:00
Seth Alves
997f7251c7 dont need _collisionGeometryScale 2015-04-01 18:23:43 -07:00
Seth Alves
78af7f900e don't need _collisionGeometryScale 2015-04-01 18:23:25 -07:00
Seth Alves
06b38615d5 sort meshes into the order they appeared in the model file so that start and end arguments mean something usefil 2015-04-01 17:53:33 -07:00
Seth Alves
bfab522ee7 debuging render mode 2015-04-01 17:52:30 -07:00
Seth Alves
8940ba0c2a new member variables related to rendering collision hulls 2015-04-01 17:52:18 -07:00
Seth Alves
00449ef7c0 new member variable to remember the order in which meshes appeared in the model file 2015-04-01 17:50:35 -07:00
Seth Alves
36cd69c38a new member variable to remember the order in which meshes appeared in the model file 2015-04-01 17:50:20 -07:00
Seth Alves
420424a5ee make it possible to sort meshes into the same order they appear in the model file 2015-04-01 17:49:49 -07:00
Seth Alves
81200bb2a0 save collision hull scaling in model 2015-04-01 17:49:01 -07:00
Seth Alves
79b1a6aeb0 comma key toggles rendering of collision hulls 2015-04-01 17:45:47 -07:00
Andrew Meadows
b537625e59 Merge pull request #4574 from ZappoMan/crashOnExit
fix crash on shutdown related to entity scripts connecting to signals
2015-04-01 17:26:33 -07:00
Brad Hefta-Gaub
ad27d7353b Merge pull request #4386 from jherico/oculus_old_renderer
DO NOT MERGE - Update Oculus SDK integration
2015-04-01 17:17:32 -07:00
Philip Rosedale
55d47bbaa0 Merge pull request #4579 from huffman/edit-spinner-style
Update styling of property spinners in edit.js
2015-04-01 16:55:12 -07:00
Brad Hefta-Gaub
e5757575de Merge pull request #4578 from samcake/orange
tweak the default specular value for the Primitive entities to less shiny
2015-04-01 16:36:53 -07:00
Bradley Austin Davis
58908f44ef Fixing crash on exit when using (or used) VR mode 2015-04-01 16:05:46 -07:00
Ryan Huffman
775bbdaebb Remove unnecessary css 2015-04-01 16:04:52 -07:00
Ryan Huffman
0f518b6dbd Update styling of property spinners in edit.js 2015-04-01 16:02:21 -07:00
Sam Gateau
4a6046b07c tweak the default specular value for the Primitive entities (sphere and cubes) so they do not shine so much 2015-04-01 15:50:04 -07:00
Bradley Austin Davis
fd47d4f3a5 Working on putting some more timing measurement into the code 2015-04-01 15:47:51 -07:00
ZappoMan
d87fe9efff fix typo 2015-04-01 14:47:04 -07:00
Stephen Birarda
6d05e87da0 Merge pull request #4577 from birarda/master
fix for signup link from login dialog
2015-04-01 14:45:16 -07:00
Stephen Birarda
526c9217a1 fix signup link from login dialog 2015-04-01 14:43:56 -07:00
ZappoMan
c66db5d8e4 another approach 2015-04-01 14:43:27 -07:00
ZappoMan
d7188bac0b another approach 2015-04-01 14:38:01 -07:00
Brad Hefta-Gaub
e6b770ea19 Merge pull request #4576 from birarda/master
pull lobby from default scripts to avoid permanent iron man
2015-04-01 14:23:46 -07:00
Stephen Birarda
d6f43287dc pull the lobby from default scripts to avoid permanent iron man 2015-04-01 14:21:43 -07:00
Bradley Austin Davis
3b77118baa Merge branch 'master' into oculus_old_renderer 2015-04-01 14:09:29 -07:00
Philip Rosedale
b5f79c7e6e Merge pull request #4571 from huffman/select-all-edit
Add select all on focus behavior to entity properties window
2015-04-01 14:06:00 -07:00
Ryan Huffman
f0dd20b21e Merge pull request #4570 from samcake/orange
Clean up the sunLightExample.js and create the cookies.js
2015-04-01 13:55:03 -07:00
ZappoMan
aac824fb99 fix crash on shutdown 2015-04-01 13:47:25 -07:00
Philip Rosedale
cd40b82e7d Merge pull request #4568 from huffman/line-height-update
Update edit.js lineHeight to be more usable
2015-04-01 13:44:57 -07:00
Philip Rosedale
4ec1d304e0 Merge pull request #4567 from thoys/20423
CR for Job #20423 - Take gun.js to the next level.
2015-04-01 13:43:52 -07:00
Sam Gateau
9918357724 fix var declaration issues 2015-04-01 13:37:41 -07:00
Bradley Austin Davis
a7dc1d26e6 Working on SDK vs client distortion performance differences 2015-04-01 13:23:55 -07:00
Brad Hefta-Gaub
1de1527414 Merge pull request #4569 from ctrlaltdavid/20431
CR for Job #20431 - Remove XMLHttpRequest file reading and model uploading
2015-04-01 13:00:16 -07:00
Ryan Huffman
c835fb63c3 Add select all on focus behavior to entity properties window 2015-04-01 12:52:46 -07:00
Sam Gateau
695a5bcfd7 Adding the cookies sciprt that provide a simple ui useful for debug and example, complete the interface on the scene script interface to provide the getters 2015-04-01 12:23:31 -07:00
Sam Gateau
3b92910a91 Adding the cookies sciprt that provide a simple ui useful for debug and exemple, complete the interface on the scene script interface to provide the getters 2015-04-01 12:22:35 -07:00
Bradley Austin Davis
51d3aba71c Restoring SDK install target 2015-04-01 12:10:25 -07:00
Seth Alves
b4612b25e5 Merge branch 'master' of github.com:highfidelity/hifi into island 2015-04-01 11:39:06 -07:00
Seth Alves
c035de4e73 cleanups 2015-04-01 11:38:54 -07:00
Ryan Huffman
eb7d940ed9 Update edit.js lineHeight property handling 2015-04-01 11:36:05 -07:00
Bradley Austin Davis
71233780e9 Pointing to an Oculus SDK build that works on linux (I hope) 2015-04-01 11:26:24 -07:00
Seth Alves
4859278214 get rid of point/tri bounce structures in favor of FBXGeometry 2015-04-01 11:17:25 -07:00
Bradley Austin Davis
e3ae6354c4 Tie the Linux Oculus SDK to a given commit ID, so it can't invisibly break in the background in the repo is updted 2015-04-01 11:08:13 -07:00
Bradley Austin Davis
cebd2705c4 Updating windows Oculus SDK to 0.5.0.1 2015-04-01 11:06:22 -07:00
Thijs Wenker
f3ff48ab60 Merge branch 'master' of https://github.com/worklist/hifi into 20423 2015-04-01 19:14:14 +02:00
Thijs Wenker
bd8ea7bfc0 Merge branch 'master' of github.com:PhilipRosedale/hifi into 20423
Conflicts:
	examples/controllers/hydra/gun.js
2015-04-01 19:13:46 +02:00