Seth Alves
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7781808bea
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remove debug prints, fix a comment
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2015-04-22 15:25:09 -07:00 |
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Seth Alves
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6678922f5c
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put back code for interface giving up simulator status when something stops
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2015-04-22 15:09:56 -07:00 |
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Seth Alves
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3450597d70
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remove some debugging prints
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2015-04-22 15:03:23 -07:00 |
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Seth Alves
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c30d742f7d
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experimenting
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2015-04-22 14:22:09 -07:00 |
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Seth Alves
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36dbbd0c9d
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experimenting
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2015-04-22 14:14:12 -07:00 |
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Seth Alves
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cd3ee39fcc
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experimenting
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2015-04-22 13:42:04 -07:00 |
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Seth Alves
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69ee33a392
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experimenting
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2015-04-22 13:29:28 -07:00 |
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Seth Alves
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ee000f91ae
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experimenting
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2015-04-22 13:27:19 -07:00 |
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Seth Alves
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27ed0c4a98
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experimenting
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2015-04-22 13:21:06 -07:00 |
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Seth Alves
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7382b0b19f
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experimenting
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2015-04-22 13:17:20 -07:00 |
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Seth Alves
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a6750eafd8
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experimenting
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2015-04-22 13:03:59 -07:00 |
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Seth Alves
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dc30ca0210
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experimenting
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2015-04-22 12:51:29 -07:00 |
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Seth Alves
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41166c1a42
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allow entity server to time-out entity-simulation ownership rather than having interfaces give it up
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2015-04-22 11:18:18 -07:00 |
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Seth Alves
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32673efc80
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compute collision events inside lock to avoid a rare crash
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2015-04-22 10:51:45 -07:00 |
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Seth Alves
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3f705f3172
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keep track of the number of simulation steps each entity has been accelerated at nearly its gravity. if we get 4 in a row, start sending acceleration equal to gravity to the entity server, so it will include gravity in its estimates
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2015-04-22 10:39:13 -07:00 |
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Andrew Meadows
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65825a4501
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Merge pull request #4659 from ericrius1/collision
Filtering triggering of collisions with contact type of "continue"
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2015-04-22 09:33:40 -07:00 |
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Seth Alves
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cde64893af
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coding standard
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2015-04-21 18:36:06 -07:00 |
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Seth Alves
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4a5631fca6
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cleanups, diff minimization
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2015-04-20 16:51:28 -07:00 |
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Seth Alves
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23f1767634
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cleanup
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2015-04-20 16:13:28 -07:00 |
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Seth Alves
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d6c8bd94cf
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clean up some debugging prints
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2015-04-20 15:59:33 -07:00 |
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Seth Alves
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08d300afcd
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use a flag to indicate that simulation ownership should be grabbed
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2015-04-20 11:49:10 -07:00 |
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Seth Alves
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88f289f3c1
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small cleanup and some debugging prints
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2015-04-20 11:19:48 -07:00 |
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Seth Alves
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fbff3627dc
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attempt to claim simulation ownership of entities the avatar crashes with
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2015-04-20 11:13:51 -07:00 |
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Seth Alves
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b3cb9fe9a4
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fix comment some more
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2015-04-17 15:33:41 -07:00 |
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Seth Alves
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dac57c44da
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if measured acceleration is close to zero, send zero to entity server, else send gravity
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2015-04-17 15:05:47 -07:00 |
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Seth Alves
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292ba20cf3
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pull andrew's measure-acceleration branch
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2015-04-17 11:35:12 -07:00 |
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Eric Levin
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2b4d894ab3
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moved the type computation inside the while loop so it is correctly computed each iteration
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2015-04-17 08:17:58 -07:00 |
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Seth Alves
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62a45ccebb
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re-enable code that gives up simulation ownership
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2015-04-16 17:00:36 -07:00 |
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Eric Levin
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096f69961a
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Filtering triggering of collisions with contact type of "continue"
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2015-04-16 16:42:28 -07:00 |
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Seth Alves
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faf5e7415d
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don't explicitly release simulator status
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2015-04-16 16:32:51 -07:00 |
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Seth Alves
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ec26b4595a
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adjust comment
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2015-04-16 16:27:30 -07:00 |
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Seth Alves
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f48f9caea4
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cut back on debuging prints
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2015-04-16 16:18:13 -07:00 |
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Seth Alves
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ea8dcfa5b5
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read UUIDs as UUIDs rather than as strings. more debugging prints
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2015-04-16 15:33:43 -07:00 |
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Seth Alves
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d7881f1891
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adjust logic for releasing ownership of simulation
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2015-04-16 15:15:28 -07:00 |
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Seth Alves
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d7059d8f2d
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add code for uuids in wire protocol. some debugging prints
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2015-04-16 14:46:38 -07:00 |
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Andrew Meadows
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619d1ba191
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rename to measureAcceleration
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2015-04-16 14:09:33 -07:00 |
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Andrew Meadows
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1acb90e23a
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merge upstream/master into andrew/isothermal
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2015-04-16 13:48:47 -07:00 |
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Andrew Meadows
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b7ca69d4e1
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fix typo
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2015-04-16 13:46:26 -07:00 |
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Andrew Meadows
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5180e7e715
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measure linear velocity of moving objects
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2015-04-16 13:44:17 -07:00 |
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Seth Alves
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bce269ada2
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Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
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2015-04-16 12:31:25 -07:00 |
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Andrew Meadows
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83d54eb46b
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merge upstream/master into andrew/bispinor
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2015-04-16 12:07:22 -07:00 |
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Andrew Meadows
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4bef5b7b73
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Merge pull request #4638 from Triplelexx/myavatar-targetvelocity
Myavatar targetvelocity
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2015-04-15 14:22:02 -07:00 |
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Seth Alves
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c87dca5ba0
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remove debug print
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2015-04-15 11:58:12 -07:00 |
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Seth Alves
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51ac44a9b7
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try to increase chances the interface gives up simulation ownership
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2015-04-15 11:34:42 -07:00 |
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Seth Alves
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b21cc357e4
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undo stop-sending hack
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2015-04-14 16:08:53 -07:00 |
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Seth Alves
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2a87eb9ce1
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pull from andrew's branch
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2015-04-14 15:44:53 -07:00 |
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Andrew Meadows
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7da1c51877
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whoops, missed a file
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2015-04-14 14:55:42 -07:00 |
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Andrew Meadows
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da9091a99d
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remove SHAPE_TYPE_CONVEX_HULL from libs and tests
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2015-04-14 14:54:43 -07:00 |
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Seth Alves
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e25590f00e
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don't give up ownership of simulation until the last packet is sent
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2015-04-14 13:37:57 -07:00 |
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Seth Alves
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3cf31ff701
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fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
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2015-04-14 13:32:02 -07:00 |
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