remove debug print

This commit is contained in:
Seth Alves 2015-04-15 11:58:12 -07:00
parent 51ac44a9b7
commit c87dca5ba0

View file

@ -293,10 +293,6 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
#ifdef WANT_DEBUG
qCDebug(physics) << "EntityMotionState::sendUpdate()... calling queueEditEntityMessage()...";
#endif
qDebug() << "EntityMotionState::sendUpdate" << (zeroSpin && zeroSpin)
<< _sentMoving
<< _numNonMovingUpdates
<< "me:" << myNodeID << "owner:" << simulatorID;
entityPacketSender->queueEditEntityMessage(PacketTypeEntityAddOrEdit, id, properties);
} else {
#ifdef WANT_DEBUG