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experimenting
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@ -331,6 +331,8 @@ void EntityMotionState::sendUpdate(OctreeEditPacketSender* packetSender, uint32_
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qCDebug(physics) << "EntityMotionState::sendUpdate()... calling queueEditEntityMessage()...";
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#endif
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qDebug() << "sending";
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entityPacketSender->queueEditEntityMessage(PacketTypeEntityAddOrEdit, id, properties);
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} else {
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#ifdef WANT_DEBUG
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