Commit graph

5014 commits

Author SHA1 Message Date
Seth Alves
699431a9ab testing something with chris 2016-01-12 17:27:36 -08:00
Seth Alves
1128982e65 pull grab script changes over from another branch 2016-01-12 17:16:56 -08:00
Andrew Meadows
c52c543ab8 use strings for JS collisionGroup API 2016-01-12 15:11:27 -08:00
Andrew Meadows
00e5d040a2 use collision masks to prevent grab-bootstrap 2016-01-12 15:10:18 -08:00
Howard Stearns
d1a72e8d63 Merge pull request #6807 from hyperlogic/tony/grab-script-hand-animation
Move hand animation control into grab script
2016-01-12 13:02:59 -08:00
Howard Stearns
38b0fd2747 Merge pull request #6806 from PhilipRosedale/energybar
Energybar example script and test script for scaling
2016-01-12 09:36:14 -08:00
Philip Rosedale
3fdfa1b624 simpler loop 2016-01-11 17:49:46 -08:00
Philip Rosedale
40aecf3bf4 I was told there would be no math 2016-01-11 17:36:12 -08:00
Brad Hefta-Gaub
ddd9b0826b Merge pull request #6798 from ericrius1/menuTweaks
separating out marketplace icon from edit toolbar and making directory icon from directory.js movable and persistent
2016-01-11 12:20:12 -08:00
Anthony J. Thibault
3d8f8e5618 Set WANT_DEBUG_STATE to false 2016-01-11 10:39:27 -08:00
Anthony J. Thibault
8f78a0624c Merge branch 'master' into tony/grab-script-hand-animation 2016-01-11 10:16:51 -08:00
Philip Rosedale
b8565358ff Added basic energy bar example 2016-01-11 09:16:33 -08:00
ericrius1
8182372e02 Made drag selection area bigger for marketplace and directory icons. Added marketplace.js to default scripts 2016-01-11 08:39:34 -08:00
Philip Rosedale
e4855b7595 Script that drops different kinds of entities near you 2016-01-10 15:34:46 -08:00
ericrius1
a66bc791a3 directory.js - icon is now movable and persistent 2016-01-08 16:33:51 -08:00
ericrius1
7e7424ec2b Removed marketplace icon from edit menu 2016-01-08 16:22:10 -08:00
ericrius1
b3f19ef4d6 separating out marketplace 2016-01-08 16:08:43 -08:00
Anthony J. Thibault
4c1ad6900d handControllerGrab.js: removed previous animationStateHandler
Which was conflicting with the new HandAnimationBuddy animationStateHandler
2016-01-08 11:28:02 -08:00
Brad Hefta-Gaub
b9068d0738 fix selectAudioDevice.js to honor new menu spec 2016-01-08 11:22:21 -08:00
Brad Hefta-Gaub
fb484584e4 fix edit.js to honor new menu spec 2016-01-08 11:21:55 -08:00
Anthony J. Thibault
cac19b8579 grab animation work
Hand animations now have 5 states:

* idle
* open
* grasp
* point
* farGrasp

The handControllerGrab.js script now chooses one of these five animations, based on the state of the HandController object.

Also, removed hand trigger AnimVar setting from C++ Rig class.
2016-01-07 19:36:57 -08:00
Anthony J. Thibault
c2736cb68c Merge branch 'master' into tony/grab-script-hand-animation 2016-01-07 16:58:10 -08:00
Anthony J. Thibault
5d19de76ab Added avatarAttachmentTest.js script 2016-01-07 16:15:24 -08:00
Brad Hefta-Gaub
a78d5274e7 Merge pull request #6780 from jherico/z_order
Address some z-ordering issues in overlay windows
2016-01-06 20:08:52 -08:00
Anthony J. Thibault
1251be1b2b Merge branch 'master' into tony/grab-script-hand-animation 2016-01-06 16:26:56 -08:00
Anthony J. Thibault
b42fe22e03 Fixing bad line ending. 2016-01-06 16:26:16 -08:00
Seth Alves
01c9de4f9d Merge pull request #6771 from ericrius1/directDistanceGrab
Squeezing bumper while distance grabbing now brings object to your hand in all cases
2016-01-06 15:30:23 -08:00
ericrius1
1f6e45d135 Fix for close grab jumping 2016-01-06 15:10:53 -08:00
ericrius1
67f4c250fd Search sphere goes away on far to near grab 2016-01-06 14:59:31 -08:00
ericrius1
cb03eda6d1 Instant far to near grabbing now works by using the bumper, or equip, button 2016-01-06 13:37:26 -08:00
Brad Hefta-Gaub
6ac8d081dc include debug log in collision example 2016-01-06 13:02:07 -08:00
Brad Hefta-Gaub
d4e039ea7a include debug log in collision example 2016-01-06 13:00:50 -08:00
Brad Hefta-Gaub
a5f618ef33 include debug log in collision example 2016-01-06 12:54:14 -08:00
Brad Davis
1b82200ecb Address some z-ordering issues in overlay windows 2016-01-06 10:58:56 -08:00
Seth Alves
8800a74186 Merge pull request #6778 from imgntn/mousegrabfix
Only grab/release mouse grab with left button
2016-01-06 10:36:36 -08:00
Anthony J. Thibault
3e6ff0eb68 Moved hand animation control into grab script. 2016-01-05 19:56:56 -08:00
Anthony Thibault
95f821d61a Merge pull request #6732 from sethalves/set-model-entity-joints
hook up a way for scripts to set model-entity joint state
2016-01-05 17:31:18 -08:00
James B. Pollack
8c7c436ef2 fix 2016-01-05 16:54:18 -08:00
Clément Brisset
a2135dfdd2 Merge pull request #6720 from ctrlaltdavid/20760
Fix particle radius and rgba start, middle, finish interpolation
2016-01-05 16:48:13 -08:00
ericrius1
eb44e54d87 fixed merge conflicts 2016-01-05 16:28:22 -08:00
ericrius1
882ec9fe80 Using offset from intersection point to center of object for insta-grab 2016-01-05 16:24:15 -08:00
Seth Alves
086ea66c04 Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-05 16:24:10 -08:00
James B. Pollack
7c18359fba cleanup 2016-01-05 16:17:11 -08:00
James B. Pollack
68e03a08c0 targets fix 2016-01-05 15:43:49 -08:00
Seth Alves
b59934573a Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-05 13:50:12 -08:00
Seth Alves
cd82383d33 Merge branch 'master' of github.com:highfidelity/hifi into improve-grab-action-reliability 2016-01-05 11:13:38 -08:00
Seth Alves
942e77166e merge from upstream 2016-01-05 11:11:19 -08:00
Andrew Meadows
0473891e86 Merge pull request #6671 from sethalves/near-grab-via-parenting
queryAACube plumbing
2016-01-05 11:01:28 -08:00
ericrius1
a80e77ff80 Squeezing bumper while distance grabbing now brings object to your hand 2016-01-05 11:01:00 -08:00
Seth Alves
212d2d9e8f merge from upstream 2016-01-05 10:27:45 -08:00
Andrew Meadows
f888cc93f6 Merge pull request #6752 from imgntn/particle_grab_cleanup
Add Dynamic Lifetimes to Grab Beam Particle Systems
2016-01-05 10:12:21 -08:00
Seth Alves
ce1b8ae6f0 Merge branch 'master' of github.com:highfidelity/hifi into near-grab-via-parenting 2016-01-04 19:35:36 -08:00
Seth Alves
afc1757adf Merge branch 'master' of github.com:highfidelity/hifi into set-model-entity-joints 2016-01-04 19:17:45 -08:00
Eric Levin
f569d08ca8 Merge pull request #6761 from imgntn/grab_add_beam
Add Beam Visualization When Grab Doesn't Intersect
2016-01-04 15:36:05 -08:00
Seth Alves
9304477233 split out calls for rotation and translation 2016-01-04 15:29:06 -08:00
Seth Alves
9a979f4abf update doppelganger script 2016-01-04 14:18:24 -08:00
Seth Alves
e18298c974 Merge branch 'doppelganger' of github.com:imgntn/hifi into set-model-entity-joints 2016-01-04 14:16:30 -08:00
David Rowe
f04222b5ac Merge branch 'master' into 20760 2016-01-05 10:29:04 +13:00
James B. Pollack
29612f2246 Merge pull request #6760 from ericrius1/muzzleFix
Fix to pistol.js so muzzle flash particle system doesn't stick around…
2016-01-04 12:53:38 -08:00
James B. Pollack
4bb03f8c2d add beam visualization if sphere doesnt actually hit anything 2016-01-04 12:34:08 -08:00
James B. Pollack
0be5725f71 Merge pull request #6744 from ericrius1/raveGlow
Added glow effect to ravestick
2016-01-04 11:49:54 -08:00
ericrius1
4360595ed6 Fix to pistol.js so muzzle flash particle system doesn't stick around forever 2016-01-04 11:29:57 -08:00
Brad Hefta-Gaub
ec8a2ae093 Merge pull request #6739 from jherico/qml_window
Support QML and Web content in overlay windows
2016-01-03 10:18:26 -10:00
Seth Alves
9145a8a753 back out off-brand change 2016-01-03 07:29:24 -08:00
Seth Alves
9f828448a0 add comment 2016-01-03 07:29:14 -08:00
Seth Alves
e1299ee290 be more careful about grab action -- if it somehow expires, reinstate it 2016-01-03 07:27:14 -08:00
Seth Alves
bfa8cc1969 merge from upstream 2016-01-03 06:47:25 -08:00
Philip Rosedale
60bc023d6e Merge pull request #6754 from PhilipRosedale/master
Show hand-sphere search line and point just with hand direction again
2015-12-31 13:53:21 -08:00
Philip Rosedale
85a0dfa21a remove debug line 2015-12-31 13:49:24 -08:00
Philip Rosedale
f4389c3b1f Add head-to-hand mixing ratio, default to zero (hands only) 2015-12-31 13:36:24 -08:00
Philip Rosedale
c18a2fc264 blend 50/50 between head and hands for search 2015-12-31 11:56:37 -08:00
Philip Rosedale
0d4ac4387a Show hand-sphere search line and point just with hand direction again 2015-12-31 11:46:35 -08:00
James B. Pollack
40aee910d7 disconnect 2015-12-30 20:18:52 -08:00
James B. Pollack
58257b00e7 reduce gap btw refresh 2015-12-30 17:18:33 -08:00
James B. Pollack
eae8b48513 fix conditional 2015-12-30 11:58:18 -08:00
James B. Pollack
2de517c70f remove unused line 2015-12-30 11:50:20 -08:00
James B. Pollack
7b14fa0070 Merge branch 'master' into particle_grab_cleanup 2015-12-30 11:46:44 -08:00
James B. Pollack
b7d0a75f25 dynamic lifetimes for particle systems 2015-12-30 11:46:16 -08:00
Brad Davis
f4bd2afc8e Make script launched windows invisible at creation time 2015-12-30 11:38:34 -08:00
Eric Levin
9276c78368 Merge pull request #6741 from PhilipRosedale/master
Improved hand controller grab and mouse movement
2015-12-30 11:10:37 -08:00
Brad Davis
0901e3aae1 Support QML and Web content in overlay windows 2015-12-30 09:14:49 -08:00
Brad Davis
76eba89f7d Merge pull request #6745 from hyperlogic/tony/neuron-plugin
Support for Perception Neuron
2015-12-30 11:39:32 -05:00
Philip Rosedale
118f919c8b fix merge conflicts 2015-12-30 00:42:14 -08:00
Philip Rosedale
e995b29712 can target without grabbing 2015-12-30 00:36:11 -08:00
Philip Rosedale
6d857296f9 show search sphere instead of beams, start at center of view 2015-12-29 23:37:10 -08:00
James B. Pollack
5caa6cbdbf Update pistol.js
leading zeroes
2015-12-29 18:38:57 -08:00
ericrius1
4cc94b44ba muzzle is in sync 2015-12-29 18:30:07 -08:00
ericrius1
1a84b5c0f0 Fixing issue with muzzle flash and hit point being out of sync for pistol 2015-12-29 18:13:34 -08:00
James B. Pollack
a2d21ed5cb Update doppelganger.js
delete correct id
2015-12-28 21:42:54 -08:00
James B. Pollack
3a6478aac1 Update raveStick.js
leading zeroes
2015-12-28 21:15:52 -08:00
James B. Pollack
bf296a36ed cleanup change model 2015-12-28 18:38:09 -08:00
James B. Pollack
d8ef19a019 working!! 2015-12-28 18:32:49 -08:00
Anthony J. Thibault
4661152aa7 NeuronAvatar.js: Now aligns the head with the HMD if active 2015-12-28 17:57:24 -08:00
ericrius1
cc35eaf4be Added glow effect to ravestick 2015-12-28 17:32:10 -08:00
James B. Pollack
93a81315f2 Merge branch 'master' into doppelganger 2015-12-28 16:43:28 -08:00
James B. Pollack
2ec712a5db disable near grabbing on sliders 2015-12-28 15:27:17 -08:00
James B. Pollack
c266a093e0 clear sliders at cleanup 2015-12-28 15:17:00 -08:00
James B. Pollack
9f342ba8ce readme 2015-12-28 15:14:59 -08:00
James B. Pollack
5786789a66 cleanup cleanup 2015-12-28 15:12:29 -08:00
Philip Rosedale
36beea17fa Improved hand controller reticle movement 2015-12-28 14:59:43 -08:00