Howard Stearns
68aec1fd36
Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig
2015-07-29 09:12:44 -07:00
Howard Stearns
327ecfe62c
Be less noisy.
2015-07-29 09:11:58 -07:00
Andrew Meadows
2c66af67e9
Merge howard/rig into andrew/caesium
2015-07-29 09:04:32 -07:00
Andrew Meadows
0a5ada3c09
remove legacy shapes
2015-07-29 09:02:24 -07:00
Marcel Verhagen
1d29fb9d7f
replace tabs with whitespaces.
2015-07-29 14:56:24 +02:00
Anthony J. Thibault
044ea2ace5
Changed mirror position to not be achored to the head.
...
But instead it's anchored to the "default" eye position, which
is where the eyes are in the model, before IK or animations occur.
2015-07-28 19:31:43 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
Anthony J. Thibault
b06485c266
Remove cauterize code from Rig and move it back into Model.
...
* cauterize code is used as at render time and is not dependent on
the jointStates.
* MyAvatar now initialize the bone set used for cauterization and
makes the decision to perform cauterization or not in preRender.
2015-07-28 17:45:33 -07:00
samcake
9cf3dfd3f7
test this on windows ?
2015-07-28 15:49:39 -07:00
Marcel Verhagen
34d63cdb43
Removed double ""
2015-07-28 22:02:36 +02:00
Howard Stearns
4754615159
Fix NPC animations.
2015-07-28 12:34:10 -07:00
Howard Stearns
e7516aab02
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-28 11:17:35 -07:00
Sam Gateau
22e70ee691
merged master
2015-07-28 10:13:05 -07:00
Brad Hefta-Gaub
43eec08514
Merge pull request #5376 from venkatn93/avatar
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New ambient occlusion effect in render pipeline
2015-07-28 09:58:51 -07:00
David Rowe
8a7cdb1c64
Make Throttle FPS If Not Focus be enabled by default
2015-07-27 19:53:38 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Sam Gateau
66c5aec744
Remove commented dead code
2015-07-27 17:34:46 -07:00
Sam Gateau
f525a8a245
Removing all the unecessary calls of Batch from the gl legacy time
2015-07-27 17:17:56 -07:00
Niraj Venkat
34e400ac67
Changing var name to 'DebugAmbientOcclusion'
2015-07-27 17:14:09 -07:00
Seth Alves
6e5aca6da4
merge from upstream
2015-07-27 16:52:36 -07:00
Seth Alves
5ae15d46b4
add some javascript callable stuff back to MyAvatar
2015-07-27 16:42:54 -07:00
Andrew Meadows
e527f49d65
removing interface dependency on ShapeCollider
2015-07-27 15:30:10 -07:00
Howard Stearns
1bb734aec0
Kill warnings.
2015-07-27 15:26:03 -07:00
Howard Stearns
064f2b471f
Remove incorrectly-added file.
2015-07-27 14:29:44 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Howard Stearns
80763b3fc5
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 13:45:25 -07:00
Howard Stearns
ef52c0703f
Merge pull request #8 from AndrewMeadows/cadmium
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remove unused legacy Shapes from Model and friends
2015-07-27 13:20:41 -07:00
Howard Stearns
8196770ed3
Wiring, including avatar position/velocity/orientation data, and an enableRig setting so that we don't break stuff unless turned on.
2015-07-27 12:58:43 -07:00
Andrew Meadows
81831975b5
remove legacy CapsuleShape from SkeletonModel
2015-07-27 12:27:17 -07:00
Andrew Meadows
73ac941230
remove unused legacy Shapes from Model and friends
2015-07-27 11:15:33 -07:00
Stephen Birarda
d3c6d8b3cc
move call to get VoxelPositionSize inside debug that uses it
2015-07-27 10:06:34 -07:00
Marcel Verhagen
32d0513962
The 3Dconnextion files from https://github.com/highfidelity/hifi/pull/5351
...
For now without a merge conflict.
Updated the menu name.
Still have to look at the fast zooming and yaw on windows, probably have to add a var to prevent the button changes to be pushed to fast. Not sure why the yaw thing does not always work, could be that the position is also send at the same time and the input mapper does not not process all those synchronical. Probably will have to do something with masking the postion when the rotation is set for yaw.
2015-07-27 19:04:49 +02:00
Stephen Birarda
615218c77d
use a ref in stats unpacking
2015-07-27 09:58:58 -07:00
Stephen Birarda
9c57d1544f
fix OctreeSceneStat unpacking in Application
2015-07-27 09:53:27 -07:00
Seth Alves
a3c6a4b9bc
merge from upstream
2015-07-27 09:29:18 -07:00
Howard Stearns
185f6bef9f
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 09:21:41 -07:00
Howard Stearns
1ec0518d05
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 09:20:30 -07:00
Niraj Venkat
83e0856279
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-27 09:20:19 -07:00
Seth Alves
81375e47e0
remove methods from MyAvatar: setJointRotations setJointData clearJointData clearJointsData
2015-07-27 09:07:26 -07:00
Seth Alves
7e58283041
change the methods that aren't called from outside the class to be private
2015-07-27 08:54:08 -07:00
Seth Alves
8ac06c4059
remove friend class from Avatar
2015-07-27 08:48:16 -07:00
Seth Alves
73be57f54a
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-27 07:56:02 -07:00
Brad Hefta-Gaub
a9d5723eb3
Merge pull request #5410 from kevinmthomas-carpool/20618
...
CR for Job #20618 - Move Reload Content item to Developer menu.
2015-07-26 21:54:55 -07:00
Seth Alves
ac53b6b22c
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-26 20:00:56 -07:00
Seth Alves
5abed29a43
merge from upstream
2015-07-25 21:15:57 -07:00
Seth Alves
24fff719c5
quiet compiler
2015-07-25 21:11:23 -07:00
Brad Davis
f66492b444
Merge pull request #5422 from ctrlaltdavid/20591
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CR for 20591 - Fix setting WebWindow's width and height
2015-07-25 11:49:53 -04:00
Howard Stearns
8b5f24e4df
Keep list of animations in Rig, not MyAvatar.
2015-07-24 22:02:39 -07:00
Philip Rosedale
e24395a226
Merge pull request #5383 from ctrlaltdavid/20630
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Improve looking-at-me indication
2015-07-24 16:15:13 -07:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Kevin M. Thomas
67c9a33cc0
Update Menu.cpp
2015-07-24 15:16:02 -04:00
Kevin M. Thomas
5f7fe30b9b
Merge branch 'master' of https://github.com/highfidelity/hifi into 20618
...
# Conflicts:
# interface/src/Menu.cpp
2015-07-24 15:10:34 -04:00
Niraj Venkat
fc612ab8cd
Merge conflict fix
2015-07-24 11:29:52 -07:00
Niraj Venkat
e036602726
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
David Rowe
3893add148
Fix setting WebWindow's width and height
...
Width and height parameters now set the WebWindow's width and height
instead of its minimum size, when not part of a tool window.
2015-07-24 10:43:24 -07:00
samcake
f3dc159e33
Merge pull request #5401 from ZappoMan/renderLaserPointers
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remove renderLaserPointers()
2015-07-24 10:41:32 -07:00
Brad Hefta-Gaub
939638a3a8
Merge pull request #5414 from birarda/slow-events
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allow the QEvent queue in Application to get behind
2015-07-24 10:10:42 -07:00
Brad Davis
6eec04c798
Merge pull request #5407 from samcake/yellow
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Removing the glNaked code for capturing the billboard snaphot and rendering the rearViewMirror in a separate render target
2015-07-24 13:09:07 -04:00
Andrew Meadows
1bf49d72f1
Merge branch 'rig' of github.com:howard-stearns/hifi into bromine
...
Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-07-24 10:06:02 -07:00
samcake
e6f2504514
FIx the problem of clear when the color mask is not WRITE_ALL
2015-07-24 09:26:32 -07:00
Brad Davis
6899279d7d
Merge pull request #5399 from ZappoMan/fixJSRayPick
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Fix JS calls to computePickRay() when mini-mirror is showing
2015-07-24 11:46:07 -04:00
Seth Alves
bd1a661d01
Merge pull request #5416 from ctrlaltdavid/webwindow-title
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Add ability to update title of WebWindow after it's created
2015-07-24 08:27:54 -07:00
Seth Alves
6841a47c4b
Merge pull request #5412 from AndrewMeadows/bohrium
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decouple FPS from rotation rate during mouse drag
2015-07-24 07:44:22 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
2015-07-23 23:09:40 -07:00
David Rowe
c1e1caa709
Add ability to update title of WebWindow after it's created
2015-07-23 21:59:19 -07:00
samcake
8421aafe33
try to fix the scaling issues on mac
2015-07-23 18:17:10 -07:00
Stephen Birarda
cdcab299b6
bring back delayed queue of Application events
2015-07-23 18:00:35 -07:00
Philip Rosedale
a1544956e3
Merge pull request #5348 from ctrlaltdavid/20602
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DO NOT MERGE - QA for #20602 - Fix and improve eye saccades
2015-07-23 17:42:24 -07:00
Andrew Meadows
2fc158246d
decouple FPS from rotation rate during mouse drag
2015-07-23 17:30:50 -07:00
Sam Gateau
a424ff98ca
Fixing issues with the review process
2015-07-23 16:55:18 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Sam Gateau
d56b5f39fb
strenghening the checks in GLBackend::downloadFramebuffer before actually calling the true glReadPixels
2015-07-23 16:31:11 -07:00
Sam Gateau
be9d99264f
Introducing the download Framebuffer call on the context to capture a snapshot
2015-07-23 16:15:10 -07:00
Howard Stearns
16525dc737
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-23 15:41:00 -07:00
Andrew Meadows
f40feba36d
Merge remote-tracking branch 'andrew/boron' into bromine
...
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/Hand.h
interface/src/avatar/SkeletonModel.cpp
2015-07-23 15:29:53 -07:00
Seth Alves
1e19e46aa6
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 15:14:19 -07:00
Seth Alves
33c97a1833
get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshes
2015-07-23 15:14:10 -07:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
Andrew Meadows
b26f4b0c8d
fix for underdamped avatar rotation momentum
2015-07-23 14:49:15 -07:00
Seth Alves
4566d16402
move Model's AnimationHandles to Rig. Move a bunch of Model methods from public to protected
2015-07-23 13:03:38 -07:00
David Rowe
ad7167c67a
Merge branch 'master' into 20602
2015-07-23 11:22:05 -07:00
ZappoMan
720f6ec529
completely remove six sense lasers
2015-07-23 11:17:22 -07:00
samcake
805e7326e0
Merge pull request #5396 from ZappoMan/deadCodeRemoval
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remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
David Rowe
7c4f6b665b
Use a default eye diameter for models without eyes, e.g., the masks
2015-07-23 11:04:58 -07:00
ZappoMan
f4ec09a48b
move renderLaserPointers() into a draw item
2015-07-23 10:42:22 -07:00
Niraj Venkat
9ccf316513
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-23 10:36:46 -07:00
Seth Alves
57eb798d63
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 09:46:41 -07:00
David Rowe
68254c1ff0
Merge branch 'master' into 20630
2015-07-23 09:46:20 -07:00
ZappoMan
3350d638dd
always use the _viewFrustum for caluclating the pick ray, not the _displayViewFrustum which can be the mirror
2015-07-23 09:29:27 -07:00
Andrew Meadows
6657026a12
remove cruft: legacy shapes for skeleton bones
2015-07-23 08:34:44 -07:00
Brad Hefta-Gaub
e729a87328
Merge pull request #5393 from ctrlaltdavid/20632
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WL#20632 - Remove unused postLighting variable from code
2015-07-23 08:24:09 -07:00
Brad Hefta-Gaub
a27a2f601b
Merge pull request #5395 from huffman/fix-ray-picking
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Fix ray picking working intermittently
2015-07-23 08:15:15 -07:00
ZappoMan
c2113ea96b
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 07:42:58 -07:00
Ryan Huffman
198b6cfa88
Fix ray picking working intermittently
...
Ray picking relies on the Application's viewFrustum which was being set
to both the main camera and mirror camera for their respective pass
while rendering. This makes sure the viewFrustum only ever holds the
main camera. Application::_displayViewFrustum still gets updated to
the current camera while rendering.
2015-07-23 06:17:08 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
Stephen Birarda
7cee5f3ce5
don't reset the idleTimer if the interval hasn't changed
2015-07-22 18:05:04 -07:00
Stephen Birarda
db5e8c72ee
force event processing up to a certain max time
2015-07-22 17:59:07 -07:00
David Rowe
11078d0d02
Get Developer > Avatar > Show Collision Bounding Shapes working again
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Note: Currently doesn't display well because alpha isn't working.
2015-07-22 17:50:56 -07:00
David Rowe
3362358dcd
Remove unused postLighting variable from Avatar and MyAvatar
...
Fixes Leap and Hydra laser pointers not displaying.
Enables:
- Avatar billboard display
- Avatar collision bounding shape display
- Hand information display
2015-07-22 17:50:55 -07:00
David Rowe
b515b163fb
Remove dead code from Head
2015-07-22 17:50:54 -07:00
Stephen Birarda
785ae190ca
add back send posted touch events
2015-07-22 17:49:27 -07:00
ZappoMan
71eeecc7f6
Revert "Instrument the inter-idle time and tweaking the timeout setting"
...
This reverts commit 0c88972f09
.
2015-07-22 16:53:56 -07:00
Ryan Huffman
9e2eb7fdbd
Fix face-camera functionality for BillboardOverlay
2015-07-22 14:49:20 -07:00
Seth Alves
47965bc39c
merge from upstream
2015-07-22 13:48:19 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Marcel Verhagen
8f0893ba21
Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
...
Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.
So it now does not break existing content.
Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Howard Stearns
a6395a2351
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 12:29:27 -07:00
Howard Stearns
dbb4a8b767
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 11:40:25 -07:00
Sam Gateau
f70553ec95
Fixing merge
2015-07-22 11:31:46 -07:00
Bradley Austin Davis
68cf3776f0
Make stars a little smaller
2015-07-22 13:44:37 -04:00
Sam Gateau
7ac2030862
Preparing for first pr
2015-07-22 10:43:50 -07:00
Niraj Venkat
adf7a1098d
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-22 10:27:39 -07:00
David Rowe
9d33cfa965
Allow for look-at positions being not quite up to date as avatars move
...
So that looking-at-me indicators don't flicker on when they shouldn't.
2015-07-22 09:53:37 -07:00
David Rowe
e44cba500d
Guard against head model not being available yet
2015-07-22 09:52:49 -07:00
Bradley Austin Davis
2f13488f11
Fixing FBO bug on resizing windows
2015-07-22 11:28:36 -04:00
Bradley Austin Davis
65732d874c
Merge branch 'maggie' into marge
2015-07-22 09:07:50 -04:00
Bradley Austin Davis
c0048afbec
Merge branch 'bart' into marge
2015-07-22 09:07:45 -04:00
Bradley Austin Davis
190984657e
Merge branch 'homer' into marge
2015-07-22 09:07:33 -04:00
Bradley Austin Davis
a93e17d622
Fix domain connection status border
2015-07-22 08:27:51 -04:00
Bradley Austin Davis
9596452c32
Trying to fix oculus rendering
2015-07-22 08:07:44 -04:00
Bradley Austin Davis
ae539afafb
Fix deadlock when using textoverlay from main thread
2015-07-22 07:23:12 -04:00
David Rowe
87dbbdb2e8
Set an initial alpha in anticipation of sphere alpha working
2015-07-21 18:25:35 -07:00
David Rowe
55683e0cd5
Size looking-at-me eye spheres per avatar model dimensions
2015-07-21 18:24:47 -07:00
David Rowe
bed266dfe9
Fade looking-at-me eye spheres over half a second
2015-07-21 18:23:50 -07:00
David Rowe
9ac4e2f687
Render spheres over avatar eyes if they're looking at me
2015-07-21 18:22:27 -07:00
Bradley Austin Davis
bd5da87551
Merge remote-tracking branch 'upstream/master' into marge
2015-07-21 19:23:38 -04:00
Bradley Austin Davis
d6994c6dfd
Restoring star size and color variation
2015-07-21 19:22:10 -04:00
Brad Hefta-Gaub
6dbe6bc375
Merge pull request #5332 from ctrlaltdavid/20612
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Fix full-screen mirror not mirroring correctly with Faceshift or DDE
2015-07-21 13:32:56 -07:00
Niraj Venkat
e0634de403
Turn on/off debug AO from menu item
2015-07-21 12:14:09 -07:00
Sam Gateau
7b35048e52
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-21 11:18:15 -07:00
Sam Gateau
93afdf79a3
Removing the gl driver version report intiialization code out of applciation
2015-07-21 11:17:41 -07:00
Seth Alves
fecdc08720
merge from upstream
2015-07-21 09:53:51 -07:00
Seth Alves
cdc26526b4
merge from upstream
2015-07-21 09:51:16 -07:00
Philip Rosedale
cf88bce082
Merge pull request #5367 from ctrlaltdavid/fix-speech-bubble-not-rendering
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Fix Avatar > Blue Sphere While Speaking not rendering
2015-07-21 09:11:36 -07:00
Bradley Austin Davis
fda1cb6f7b
Merge remote-tracking branch 'upstream/master' into marge
2015-07-21 08:59:29 -07:00
Brad Davis
9016f437a8
Merge pull request #5371 from Atlante45/smart_pointers
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Smart pointers fixes
2015-07-21 08:52:29 -07:00
Brad Davis
5b63863dca
Merge pull request #5378 from ZappoMan/warningFixes
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coding standard fix
2015-07-21 08:52:17 -07:00
David Rowe
716211c6b7
Merge branch 'master' into fix-speech-bubble-not-rendering
2015-07-21 08:45:13 -07:00
ZappoMan
558f10640b
coding standard fix
2015-07-21 08:30:33 -07:00
Brad Davis
6d4c7cd4f2
Merge pull request #5374 from ZappoMan/warningFixes
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Warning fixes and removing dead code
2015-07-21 07:23:40 -07:00
Seth Alves
abfe60aa20
whenever Model class uses _jointState, use the Rig version if there is a Rig.
2015-07-20 18:31:42 -07:00
Brad Davis
51973674f5
Merge remote-tracking branch 'upstream/master' into marge
2015-07-20 17:26:36 -07:00
Brad Davis
c3a2b72c13
Breaking framebuffer ops out of texture cache
2015-07-20 17:26:26 -07:00
David Rowe
ac4b64c853
Merge branch 'master' into 20602
2015-07-20 17:14:52 -07:00
Sam Gateau
5bf85961d2
removing dead code
2015-07-20 17:13:02 -07:00
Sam Gateau
ad1771c738
removing dead code
2015-07-20 17:09:11 -07:00
Brad Davis
94d57a2e43
fixing missing glew init
2015-07-20 16:51:01 -07:00