removing dead code

This commit is contained in:
Sam Gateau 2015-07-20 17:13:02 -07:00
parent ad1771c738
commit 5bf85961d2

View file

@ -1093,22 +1093,6 @@ void Application::resizeGL() {
_glWidget->makeCurrent();
}
/*
void Application::updateProjectionMatrix() {
// _projectionMatrix = _myCamera.getProjection();
loadViewFrustum(_myCamera, _viewFrustum);
// updateProjectionMatrix(_myCamera);
}
*/
/*
void Application::updateProjectionMatrix(Camera& camera, bool updateViewFrustum) {
_projectionMatrix = camera.getProjection();
// Tell our viewFrustum about this change, using the application camera
if (updateViewFrustum) {
loadViewFrustum(camera, _viewFrustum);
}
}
*/
bool Application::importSVOFromURL(const QString& urlString) {
QUrl url(urlString);
@ -3459,16 +3443,11 @@ void Application::renderRearViewMirror(RenderArgs* renderArgs, const QRect& regi
bool updateViewFrustum = false;
loadViewFrustum(_mirrorCamera, _viewFrustum);
// updateProjectionMatrix(_mirrorCamera, updateViewFrustum);
// render rear mirror view
displaySide(renderArgs, _mirrorCamera, true, billboard);
//{
// gpu::Batch batch;
// renderArgs->_viewport = originalViewport;
// batch.setViewportTransform(originalViewport);
// renderArgs->_context->render(batch);
//}
renderArgs->_viewport = originalViewport;
}